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Vanden

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Everything posted by Vanden

  1. How old is everyone now? I’ve gotten a little older since this thread started and I wonder if I might have a shot at the top now.
  2. Having to wait over 30 levels for a character with superhuman regeneration to be able to pick themselves up from defeat just makes no sense to me.
  3. I dunno why people think RttC is so great. I have two level 50 Willpower characters and neither has found the buffs from RttC enough to offset the extra damage that gathering mobs on you brings, unlike Invincibility.
  4. Revive needs to come earlier in the set.
  5. VEAT Regen is 20% stronger than other ATs, and Recovery is 5% stronger.
  6. Why do you have more VEATs than VEATs have build options
  7. Those numbers are how it works when no confuse is in play. If the damage was done by a confused enemy, only 1/4th of the damage they did counts against you. So if you do 75% of the damage to an enemy and confused foes deal the remaining 25%, you get xp as if you did 93.75% of the damage.
  8. VEAT Regeneration and Recovery is higher at base than other ATs. It effectively makes all Regeneration and Recovery effects on them stronger than they are on other ATs. Diminishing returns don't enter into it.
  9. What's wrong with a free ATO? I want a free ATO!
  10. This is an easy fix: give Shatter Armor in Mace Mastery Clobber's animation and cast time. Right now it has the same animation as Shatter.
  11. You'll make a Mastermind to get whip powers, and they'll suck, and you're gonna like it!
  12. Just swamp gas.
  13. Well I'd say that counts as testing them, wouldn't you?
  14. I assume you're talking about Power Surge? Personally I think the real problem with Power Surge is that if you take Tough, Elec Armor will pretty easily cap its S/L/E resists on every AT besides Brutes. You need IOs to get to the S/L cap, but it's easily doable. And once you have, Power Surge won't do anything at all for the most common types of damage, so it's virtually worthless even if you don't worry about the crash.
  15. This trips up a lot of players. Some IOs with special effects are procs, and can be used as long as you have access to the power, while others work as set bonuses, and work as long as you're no more than 3 levels below the enhancement level. There's no rule of thumb or labeling that lets you tell them apart, you just have to memorize them, ask other players, or test them to find out which they are.
  16. ET never stopped hitting like a truck, it just takes longer to do it now.
  17. You're exemplared to level 9, the Sovereign Right is level 31 and wouldn't work below 28, and Expedient Reinforcement isn't available below level 30, so the attuned version wouldn't work below 27.
  18. It's not a toggle power, it's a psuedo-pet using power like Rain of Fire. When most NPCs use a pet power, they're tied to another entity, like player pet powers are tied to the player, and unless specifically flagged not to, they'll die when the target dies, same as a controller's pet will die if they die.
  19. Invul has +ToHit and slow, -end, -recovery, and -Defense resistance.
  20. I think Nemesis wrote this thread’s OP, too
  21. Man, no. If we really want longevity, nobody’s gonna be driven away by some scary, redundant currency. What actually hurts longevity is how easy getting all t3 and t4 incarnate powers is thanks to veteran levels.
  22. Fly Trap is great. -Def in every attack so your powers hit more and it takes the Achilles’ Heel proc well, and a mag 4 AoE immobilize that makes it easy to get Containment Damage in an AoE. Plus, passive 180% +Regen means even on secondaries without heals it’s good at staying alive.
  23. I have 4 slots of Malaise’s Illusions in my Seeds on my Plant Controller (one of which is just the damage proc), and if I didn’t refuse to use it in most situations due to it being too good I’m pretty sure I would never, ever die. Seeds is stupid powerful and the downsides it has compared to Mass Confusion are absolutely trivial.
  24. You can't cast shadows in the air, and the servant needs to stay near the DARKNESS
  25. There is a bug where there’s a split-second before the untouchable kicks in where it’s possible for attacks to land, and the AI with its computer reflexes is occasionally able to get attacks into that window. Well that also sort of ties back into the theme. Think of how much more likely Deadpool or Wolverine are to get bisected or impaled than Cyclops or Nightcrawler. If you’re familiar with Dragon Ball Z, compare how frequently Frieza, Cell, or Majin Buu got exploded or maimed and there’s an obvious correlation with how capable they are at healing their wounds.
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