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Everything posted by Vanden
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What about like this? I'm often unsure if I've hit the limit of 5, is there a way to see my set bonuses listed with how many copies of each I have?
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Mid's Reborn: Hero Designer
Vanden replied to Metalios's topic in Mids' Reborn Hero Designer's Forum
So I finally updated to Mids Reborn from Pines. I loaded a character with a power I'd edited in the database of Pines to take an enhancement category it doesn't normally, expecting I'd get an error, and I did: Which is a weird error message to get, right? Figured it was worth reporting. Is that interesting to you guys? -
Peacebringers: Bring Back Solar Flare's Stomp Animation!
Vanden replied to ScarySai's topic in Suggestions & Feedback
The foot stomp has to be the primary animation, though, because you can never quite match the default colors with the palettes they give us. -
You can't disagree with numbers.
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Empathy is the best one, it's not that complicated
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But missing's, like, the only way that ET wouldn't hurt the character.
- 366 replies
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- energy melee
- nerf
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I like it, very Frieza in DBS: Broly
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Peacebringers: Bring Back Solar Flare's Stomp Animation!
Vanden replied to ScarySai's topic in Suggestions & Feedback
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Pretty sure both of these are already the case.
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Some powers are buffed, but some powers are nerfed.
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Because they literally explained why balance is important in the announcement, and you still come out swinging with the "no nerfs" rhetoric (and made it a double-whammy with the tired old strategy of trying to dictate where development time is spent).
- 2094 replies
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I can't even with how short-sighted comments like these are.
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While it's true that Spore Cloud isn't the best, and since it's main debuffs are both to enemies' offenses it's less valuable to a Controller because you can just stop the enemy from attacking in the first place, Spore Cloud still has its uses. It's Nature's only source of -Regen, and -Damage is one of the only debuffs that AVs don't resist almost to nothing just for being AVs. Spore Cloud is a full 1/3rd of Nature's damage mitigation potential.
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Standardize Lore Pets: 4 moves for the Bosses
Vanden replied to Monos King's topic in Suggestions & Feedback
I'll tell you what. These Lore bosses can have their extra attacks, BUT in exchange the invincible support pets at T4 Radial get to have the attacks that the T3 Partial Radial support pets get. (Banished Pantheon's T3 Partial Radial loses the extra attack it gets, and the T3 Total Radial and T2 Radial support pets have the damage on their debuff nerfed.) -
Standardize Lore Pets: 4 moves for the Bosses
Vanden replied to Monos King's topic in Suggestions & Feedback
Do these Lore pets actually fall behind the others in DPS tests? -
Add to the List of Epic Pools...Psionic Mastery
Vanden replied to Solarverse's topic in Suggestions & Feedback
Well the thing about attacks with range, Blasters get plenty of those, too. They used to have several attacks that were only 20-foot range, but those kept getting buffed until they were equal to the other blasts... -
Add to the List of Epic Pools...Psionic Mastery
Vanden replied to Solarverse's topic in Suggestions & Feedback
Relevant to Blasters? That's a melee attack, Blasters already get those in their secondaries. -
Stefan Richter*
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Pretty much every Blaster secondary has things you need to be in melee range to use. If you really want to be pure ranged, you might be better off with a Corruptor or Sentinel instead.
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They must be going to my main character, who instantly gets 10 coupons every time I log out in Wentworth’s.
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Any other Plant Controllers notice that their Fly Trap is a dirty, dirty boy?
Vanden replied to Vanden's topic in Controller
Oh it's not dirt, well then that's okay then No wait, obviously it's not because he's STILL SPREADING SOME MYSTERY CRAP ALL OVER MY GOOD CARPET -
My Fly Trap must be absolutely filthy, because every time I cast a buff on him, a whole mess of dirt falls off his body. My secondary is Nature, and it happens if I hit him with Regrowth, Rebirth, Wild Growth, or Wild Bastion (I'm not high enough to take Overgrowth yet). But only if he's standing still, not if I cast on him while he's moving.
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That's fine, the power can just suck
- 792 replies
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- powerset suggestion
- powerset
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Sets like Dual Blades, Katana, and Broadsword are neat and all, but none of them quite have the same je ne sais quois of a hero like Leonardo of the Teenage Mutant Ninja Turtles, or Lion-O of the Thundercats. This new set, Heroic Blade, however, should fill that void! This is a weapon set that allows any weapon from Katana, Dual Blades, and Broadsword to be used. T1: Pommel Strike You strike your enemy with the pommel of your sword, dealing minor smashing damage with a small chance to disorient. T2: Knee Attack A quick blow with your knee, dealing moderate smashing damage. T3: Tackle You bull rush your opponents, dealing moderate damage and knockdown in a cone in front of you. Stalkers lose this for Assassin's Strike. T4: Build Up This is Build Up. T5: Whirling Kick You plant your sword in the ground, using it as an anchor to spin yourself in a circle, striking all nearby enemies in a PBAoE with a kick attack, dealing high smashing damage and a chance for knockdown. T6: Taunt/Confront/Placate This is Taunt/Confront/Placate T7: Bisect With a mighty blow of your sword, you deal extreme lethal damage to a single robotic enemy. Non-robotic enemies cannot be targeted by this attack. T8: Feint Attack With a quick swing of your sword, you make a very obvious, telegraphed attack that the opponent will easily duck under... leaving them perfectly exposed to a devastating kick! Deals high smashing damage, knockdown, and chance to stun. T9: Vault Kick Using your sword like a vaulter's pole, you launch yourself forward with a mighty kick, dealing extreme smashing damage and knockdown to your target. This attack is so powerful, it can actually extend through your target to hit multiple enemies.