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Techwright

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Everything posted by Techwright

  1. Two can keep a secret if one of them is dead. 400,000 though? Phthhh...forget it. Not into telescopes myself, but with today's technology, could they not just point a good one at the actual landing sites and still see the flags, rovers, and other left behind equipment?
  2. Beat me to it. There's some nice CoS looks in the recent pages (specifically pages 205 & 206) of the "Post Your Best Costume Designs Here!" thread in the Art & Multimedia forum, that might serve as inspiration.
  3. It's actually following a pattern I've seen with Disney TV programming going back at least to the mid-1980s with Brian Blessed's performance of Long John Silver in the Disney Channel's miniseries Return To Treasure Island. It was actually a fun story and a great performance from Blessed, but also clear that some executive told them to drag it out for a few more episodes. Only if you've seen episode 3 of O-W K:
  4. Just wait until the Clown Mastermind is finally released.
  5. Curtain was amazing. David Suchet really threw everything into it. He himself reported that he had to film the final scene out of sequence because it was so emotionally devastating and he needed something more stable to finish the shoot. There's actually one other dream project I had in mind, and it comes in two flavors. I'd really like to see a solid Dick Tracy TV series or web channel series created. Either option should allow for the villains to come to the show piecemeal as in the comics and not all tied to Big Boy's organization as was in the 1990s movie. 1. Option 1 - Start with a young Tracy, in college. Its the murder of his girlfriend's father, Mr. Trueheart, that changes Tracy's career choice. Time jump and he's now a beat cop with a degree in law enforcement. He's ever seeking the truth behind Trueheart's murder and that gradually reveals Alphonse "Big Boy" Caprise and his organization. Maybe end season 1 with Big Boy hiring contract killer Floyd "Flattop" Jones to deal with the cop. Season 2 would see Tracy placed with the detective unit, Season 3 would introduce "the Kid", etc. Vitamin Flintheart would be an Elon Musk type that befriends Tracy and supplies him with prototype gadgets. He'd also be obsessed with the latest health trends. So many characters to draw from, it would be a bit like CW's DC Comics series. This option would completely freshen the Tracy franchise to today. I'm not certain how much sci-fi to incorporate into it. For example, would we really want Pruneface to be the last Nazi leader preserved to the present by cryogenics, like happened in the comics, or would we want him the leader of a current neo-Nazi organization? 2. Option 2 - Start with Tracy at the end of his career at a celebration for him, and intersperse brief scenes where people at the party ask for his backstory, followed by another sequential adventure of a younger Tracy rising through the ranks. This would tell stories within different decades: 1970s, 80s, 90s, 00s, 10s. Sort of a Young Indiana Jones in format. This format would pay homage to the past while still leaving a bit for the present.
  6. My pancreas just hugged its security blanket and fled to its safe spot whimpering.
  7. Cottage Pie: You're bringing a savory into this? Crumble: Crumble is pie for those too lazy to make a good crust.
  8. Okay, then why delete? If one gets the Scientist accolade and a set of sleeping gas charges with it, they only have to right-click the sleeping gas in the tray and click "Remove From Tray". It's gone from sight at that point, takes up no valuable tray space, and yet can still be recall to use from the Powers menu if eventually needed. It's out of sight / out of mind. With the simplicity of this, I admit confusion why the devs would need to go to the extra effort to add a delete feature. Now the auto bonuses make sense if what they bring alters gameplay because they are automatic, such as the aforementioned Auto: XP Bonus. I know there are players who want to either not earn XP for a time, or earn XP without any bonus feature.
  9. These two Rikti monkey fight coordinators always struck me as having far too little humorous dialog for the potential they represent. We've got a lot of witty folk on the forum. For kicks, invent new dialog for them, but keep it on the rails. It should be potentially usable in-game. Feel free to screenshot other NPCs for which you think forumites might want to create dialog.
  10. Hasty generalization. They have not had my family's award-winning coffee cake.
  11. Don't cry! I'm sure your parents loved you just as much as The_REAL_Ted.
  12. Why do you ask, Fanged M?
  13. Just to be clear, you're referring to the auto bonuses, like the Law Enforcer badge's Auto: XP Bonus for mission completions, and not tools like Sleep Gas canisters from the Scientist accolade or the Rapid Response Portal from the Rapid Response Member accolade?
  14. Awesome, but...how do you find a team? 😉
  15. Big pulp, dieselpunk, and radio hero fan here. So two concepts are my dreams. Sadly, only one stands a chance at seeing the light of day. 1. The inspiration: A 1990s comic mini-series had Doc Savage and his crew investigating sinister goings on in 1930s New York City. They bump into The Shadow and his minions investigating the same trouble. An uneasy alliance emerges between the leaders, though their allies are easier going. It's a Superman/Batman kind of dynamic. Savage is the light, the golden boy, the hero who will not knowingly kill, and works out in the open. The Shadow is everything opposite. Now my dream: Expand on that, and create a Radio/Pulp/Dieselpunk Movie Universe. Have introductory movies and then crossovers with Doc Savage, The Shadow, Green Hornet & Kato, The Spider, The Phantom, etc. all ticking down to an Avengers-type movie. This would effectively reboot all the characters movies except The Spider, whom I don't think received one. Bonus if they give solid, balanced parts to Doc's adventurous cousin Patricia Savage, Phantom's feisty wife Diana, and The Shadow's right hand, Margo Lane. 2. Inspiration - based on a concept used by NOW Comics in the 1990s, have a trilogy of movies showing that the Green Hornet & Kato are not just 1 team, but generations of two families woven together, originating with the 1930s-40s GH&K (the radio pair). (Actually originating even further back, but more on that in a moment.) In the comics, the TV GH&K were the second generation, with Britt Reid II being named for his uncle, and Bruce Lee's Kato being the son of the original Kato, who is now the head of a major Japanese tech conglomerate named Kato (seed funded by OG GH's wealth after WWII). It is the Katos who provide all the technology the team uses through their company holdings. The comics introduced a third generation, with two GH's, brothers, and the first female Kato, the much younger half-sister of TV Kato. The series introduced multiple deaths into the Reid-Kato dynamic, and at least one wedding between the families. Oh, and the real origin? The Lone Ranger. He was Britt Reid I's uncle, and it was his silver mine that founded the family fortune. Both characters were created and tied by the same creator. The dream: The Green Hornet & Kato: Generations - an updating of the concepts in NOW comics. Radio GH&K are deceased, and TV GH&K are the aged patriarchs, with new generations being introduced. Positive result: rebooting the franchise while respecting what went before. Bonus if we get a Lone Ranger & Tonto tie-in.
  16. I choose you Hordling Lasher! Purely pet battles. You know you want to. 😉
  17. Had to go look for it after reading this thread. No idea what was going on, but it strongly reminded me of a time years ago when I saw some early A.I. trying to learn to compose meaningful conversation. Not knocking any human who may have been writing it, just observing the similarity.
  18. Now you have me thinking Brosnan would make a fantastic Quartermain in a well-written reboot of LXG.
  19. I was right! It is an 80s merchandizing cartoon character! Now with Void Skiff action!
  20. Something just occurred to me, and it might just be a big, ol' plot hole in episode 4:
  21. First thought would be whether the slot is still bound to the level it was picked. I think I read there were changes to that, but just being cautious. I know I could wish for a fine tuning rather than a dramatic overhaul. One alternate suggestion to acquiring them would be to have the player still participate in one of the respec missions, but be given a rewards choice upon completion. Say either 1 full respec, or 10 slot unslotters. Actually "repositioner" might be a better term than "unslotter", since the game would choke if you tried to exit the process without putting the slot down into some power somewhere.
  22. Like @GM Crumpet I'm one of those who cannot play 1st person games without getting ridiculously nauseous due to the eye/inner ear disconnect. I'm not affected by hurricane or any other swirly power, though I do remember back on live when color proliferation became a thing, I was getting headaches because it seemed everyone wanted the brightest, most saturated colors possible. All that to say: I can relate. I'm late to the thread and previously never realized hurricane was affecting people. I do use it a lot with my ill/storm controller, and wish to continue that. I see that some have commented that a change in color seems to moderate the issue. If that is accurate, then that sounds like something that I, as a neighborly teammate can help moderate. I've got a truckload of unused costume slots. If someone figures out what colors mute the problem, and will let us know, I'll gladly use one of those costume slots to create an identical look but with the muted colors on any powers that cause issues. Then it would be just a matter of asking the team up front if someone will privately message me if they have a nausea problem with hurricane. When I get an affirmative, I just switch over to the alternate costume, and switch back to my preferred costume when my teammate and I part. It may not solve everything, since there may be multiple components to the issue most of which is dev territory, but why not be neighborly and a part of the solution?
  23. That may be because we've not really seen his vulnerability after he becomes Black Adam, that which would keep a super-powered character interesting. I really think we've not seen the bad guy in the story yet. We've seen technological opponents, which don't really strike me as a serious threat, except perhaps a swarming effect since he's only in one spot at any time. Both Fate and Black Adam are magic wielders, so I suspect the ultimate baddie will likewise wield magic, and that might reveal Black Adam's vulnerability. I do know from other sources that one emotional vulnerability that he has is his love for Kandahar, and I think that's what were seeing in the moment the speed bikes are racing away from a cliff with a city and a statue up top.
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