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Sovera

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Everything posted by Sovera

  1. That's so common in so many games from WoW to New World. Do quest, let mobs kill you, respawn back in town and deliver quest.
  2. The end reduction is a compromise. Simply damage/recharge (or heal/recharge) cuts a slice of damage from RT by lowering the proc chance of activation. With the IO being a triple instead of a double the proc chance is only slightly hit (87%) while still having a little bit of recharge thrown in. Partly because there is a lack of a 6th damage proc, but I feel that an Overwhelming Force proc would fit the bill and maybe help more. I'm pretty much the same in regards of being locked into patterns. FA is always there because I loathe being tohit debuffed, Performance Shifters proc galore because FA WAS expensive as heck and it hasn't really settled in my mind it no longer is (not that Rad Armor cares). But I also don't feel like the Power Transfers really do much, though ultimately they will do more than the Perf procs. Alternating Meltdown with Hybrid would have one minute downtime of always running around with a damage boost of some sort, something to consider since it only asks for one slot. But right now there's a new league in PoE and I'm pew pewing there and slowburning here.
  3. @Snarky we need you, and not in a snarky manner!
  4. Sell some merits, bro. No level 50 should be this strapped for cash! Check the newbie guide in my signature.
  5. Try the Stone/Fire in my signature, Snarky-kins. If nothing else as a side project. Gimme unbiased opinions too!
  6. You're taking out of context. I don't expect to change your mind by saying this. The OP has an historial (the repeated 'check their post history' in this and other threads) which is what prompted the responses. You see this in zero other threads because the community is not bad as a whole. To you this is the community ganging up on someone innocent. To us this the the Nth time the OP has posted something inane. And even then no one has been straight out rude or mean as your own post was trying to be.
  7. These wounds they will not heeeeeal!
  8. No no, you heard the man. Bo need for troubleshooting or screenshots. Revert the change for 3-4 thousand people, plz.
  9. Oh, no need for screenshot. Okay then.
  10. You can use the forum search. There is plenty of literature about it but only two ways to go at it.
  11. Please, the devs don't need to revert or 'fix' anything when what you speak of is present already in the options. Show us the screenshot of your camera options, please.
  12. Yes, I've long made noises about the unfortunate reliance on the -res procs and how it creates a gigantic divide between the sets that can slot them and the sets that cannot (in my experience (but someone correct me) but two -res procs goes from a 25% damage difference at +0 to 5% at +3). So yeah, there are a few under the hood mechanics for a simple equation. But not having -res is probably a start.
  13. What AoE would you be having without Fire Sword Circle? Fire Breath is utter trash. if you're okay only having Shield Charge and Fire Breath then go for it.
  14. High end builds ask for a lot of money, but money's easy to accumulate once you're 50 or try to follow story lines to their end using contacts (or doing taskforces) as you level. It's not uncommon to reach 50 with a 100+ millions in my name by having done Taskforces only. Most people who post builds will cobble a leveling build that is cheaper if you just ask. Controllers are not my thing for me to offer though. I know it is not the advice you requested but Controllers are a bit passed by time. If you do enjoy them then do continue playing, but the pace of the game is very fast these days, I have a current Scrapper that explodes a pack of mobs under 10 seconds and leaves little to crowd control for example, and the bigger the team (even just three) the quicker this goes. Do play Controllers if you enjoy them, but consider branching out to things like Defenders or Corruptors if you enjoy the help you can create by buffing and debuffing. I'll repeat a third for good measure to continue playing Controllers if you enjoy how they play, there is no real wrong answer since we have a thousand slots and levelling is quick thanks to double XP, and thanks to the sidekick system a level 10 can play with a level 30.
  15. You're not being obnoxious in the slightest. What you must be doing is reading the forums over the phone. It is a common complaint that signatures do not show on phones: Here is the thing:
  16. Don't double down, please, it looks worse when your first comment was an honest mistake but now it looks like mulish stubbornness. One Merit is worth around 200k. One early SO is worth around 5-10k, and it's as complicated as using one of the ATMs in the game and then typing /ah and tossing the Converters into the auction house.
  17. The intent seems good though and I commend the effort of wishing to help fellow players, but all that could be said about it has been by now. Don't be discouraged though, you now know a little bit more about the game and your future advice will only improve from it. Check my newbie guide in my signature for money making tips and other.
  18. It's all up to date, despite people reminding us every couple of years how there is no point in building anything with procs because 'they will soon be nerfed'.
  19. Before I start. I have the build complete to the last decimal and then ponder if it's worth making it or not. I have a bunch of builds I never got around to playing.
  20. I was tinkering with this but the single target damage seems a bit rough for me to actually play it. Melee/Ranged/AoE at 40%, 45% permanent with Barrier. Resistances reach 90% with a another ATO stack (6.7%) and Barrier (5%). The empty slot is for a Force Feedback proc I don't have slotted to not give the wrong idea about recharge. The defense will be stripped by defence debuffs, but you're at 90% resistances anyway and defense debuffs hurt resistance tanks too so timing Barrier when in trouble pushes the defense back into the positives. For solo I feel the ST will be a bit slow but once having unloaded everything most stuff should be dead barring bosses and lieutenants that got the 10% to not take all the procs to the face even when solo, but it should be good for bursty damage. Burst is good since most teams aren't hanging around whittling enemies, so Focus Chi + Dragon Tail + Radiation Therapy + Ground Zero + Dragon Tail will help you quickly burst things down in a small window of time. Then your Force Feedbacks in Dragon's Tail and Crane Kick will keep firing and help everything be ready for the next group. If the team is too fast you can try to alternate Focus Chi for one group and Ground Zero for the next instead of using everything at once but that's something you'll see how it works out best for you. Tanker (Radiation Armor - MA).mbd
  21. And on that note this is the first time I entered a draw with Moonfire's AV. She hit half life at a good clip and then simply stalled with, what I presume, to be healing. But even on Tankers I always whittled her down without a second thought and this time we really just brawled face to face until I ate some reds. The subject of ST doesn't seem to be, like, super hot. Katana has a decent rep but where do we see it? Pylon tests. Where two -res can be slotted.
  22. It's best to check how to turn off the graphics (which you now know) than to go around asking each person that's bothering you to stop using their powers. If now you know how to turn off the graphics and you insist they should be the ones to turn off their powers then the label Karen applies.
  23. I wonder if a Brute would work 'better'. Crits don't work on secondaries but Fury would. I don't know if there is a point though. The AoE is handled and ST is what's needed and Scrappers have the edge there. Dunno. Brute version with 90 Fury would have 30 extra damage in RT and about 90 in GZ.
  24. I return. Posi 2 went easily. I kept Flashing Steel for ST and AoE and it was very helpful. The AV was slowly whittled as expected from doing it with the equivalent of two T1s and one T2, but perfectly safe as most of its attacks were melee and I was softcapped thanks to DA. Even Earthquakes and such were not too problematic thanks to Build-up (+Gaussian) to burst down the mages. Definite endurance problems thanks to the electrifical fields and ranged electrical attacks but nothing a (very) occasional Recovery Serum did not fix. Formed a group, we did Synapse. Easy, same strategy of alternating BU and RT since everything goes faster in a group. Having an early Gamma Boost removed all previous problems of endurance I had. Leveled the character to 38. Was testing it from level 28 to 34 soloing the first mission of Yin at +1x8 and seeing the minutes slowly diminish as slots were added. I was in the process of slotting Golden Dragonfly first and then Ground Zero which ended shaving about 5-6 minutes to clear up to the police station opening. The survival is there though. Other than extreme cases of pulling two +2 packs at the same time Yin's TF was smooth sailing once I got into the cadence of going in, Divine Avalanche, Soaring Dragon (just as a filler while waiting for mobs to come on over), Divine Avalanche again, and then pop Build-up, Divine Avalanche (for good measure and because GZ takes so long that DA's stacks fall off) and Golden Dragonfly (to fish for the 50% proc), Lotus, Ground Zero, Radiation Therapy. At that point Golden Dragonfly and Lotus would be about recharged and I'd repeat. After that it would be mop up the few lieutenants that lucked out and the bosses. Speaking of bosses I'm starting to get vietnam flashbacks from bosses healing, ressurecting, or transforming. The nausea inducing moments of seeing a crucial hit 'miss' thanks to the archaic 5% and then the boss transforms and now I need to kill it AGAIN was sapping my will to live as it repeated once or twice PER SPAWN. Especially as unlike Cremate neither Soaring Dragon nor Golden Dragonfly are reliable in their KD which means I have no way to stop them from transforming despite watching it slowly happen as a trainwreck in slow motion. Very annoying mechanic, very very. Council can still be tough as they are a faction that is skewed towards ranged damage and they deal Lethal that debuffs defense so I ended up dying once to them. But, a lot less than with the Fire Melee variant that was dying once or twice PER MISSION instead of once PER THE TF. But I'll see once I get to Moonfire/Citadel. The single target damage is not as nice as Fire Melee thanks to Divine Avalanche being in the mix but for regular gameplay this is not a big problem since the ST comes AFTER the deluge of AoEs and most of the time I would have either a boss healing or transforming while still doing all the AoEs. Despite saying this Clamour was devoured despite having died to her and the ambush. Her debuffs are brutal and it's just too many warm bodies. Second time I inspirationed myself up and for the big ambush after she retreats it was surprisingly easy by rotating the AoEs. Ended Yin's TF in 54 minutes. I'll have to try my godlike Claws/Fire Brute that did it in 40 minutes and see if it still has that time despite the new Council. Verdict: does what it says on the label. Fixes Rad Armor's squishiness and lends massive AoE to Katana. It won't help against a pylon but even a baseline Scrapper can destroy a pylon (or AV)
  25. First foray with the Katana/Rad. Working pretty well. I decided to push it and went into 0x6 at level 8 to test Divine Avalanche, and, well, it worked. I did have to eat a few greens since I did not have the damage to whittle big groups at once with just Flashing Steel. I wasn't aware that the 50% crit is per enemy. Later on using it in Flashing Steel had it pop up nearly per use depending on how many enemies were around. This was a game changer when Lotus opened. Ended up doing Posi 1 at level 10 still at 0x6. Luminous bosses were a nightmare which doubled down by getting my recharged debuffed deep into the negatives at times from the Vhaz lieutenants. It reminds me that Clamour will ignore DA since most of her attacks are ranged or AoE, but we'll see. Posi 1 went well enough regardless and I ended up not dying once, finished it in 54 minutes which was okay considering my only AoE had been Flashing Steel. Posi 2 will have both Lotus and Radiation Therapy. Lets see how it goes.
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