Jump to content

Solarverse

Members
  • Posts

    3737
  • Joined

  • Last visited

  • Days Won

    11

Everything posted by Solarverse

  1. This is EXACTLY what ends up happening. My Trollers experience this constantly. The whole team runs ahead and I am stuck taking all day to kill that boss nobody else wanted to waste time with. I eventually say screw it and leave it, meanwhile, three floors up, the whole team is running around trying to find the enemies we left behind and I just shake my head.
  2. That's a bit too much to ask people. I would be all for it though, hell I would even create a new character and just never slott him with IO's. However, for now, just trying to keep it simple.
  3. How many of you would be interested in a pre i5 Hero team running a random TF every Friday night? Example Heroes only with classes and primary/secondary power sets that only existed pre i5. That means no power sets from Villain side and no power sets created after i5. Call it... OG Fridays. If I can at least get 8 of you interested, I'll put it together and make it happen.
  4. I don't know why they don't do with it the way they did with the Gravity sister power...make it to where they phase, but if you enter the area, you are phased with them and can attack them again.
  5. Oh my God I hate this. That is the worst type of Tanking I have ever seen in this game. I myself have said to Tanks who do this, "Not sure why our so called Tank keeps running off and leaving us to clear these mobs that he is leaving behind, sure defeats the purpose of having a Tank..." Tank says, "Kill faster then..." So I said, "Kill faster? That's real golden, because as a Tank you are just doing some massive DPS up there all by yourself, right?" Needless to say, he got a 1 star permanently above his head. I have always though that mixing the villain classes with the hero classes was a very bad idea. And it is things like this that happen all too often that proves it to me.
  6. That's impressive that you read it that way. See what I did there? I can do that too.
  7. Ah man, I forgot all about that mission! Didn't it come with a pretty nasty debuff as well and lots of random ambushes?
  8. @Coyote Which goes back to what I was saying about IO's. The game is simply face rollingly easy to play these days so there is no consequence to "playing badly." As much as I hate to admit it, that is pretty much the only logical reason I can come up with as well...which means, honestly, it's not really playing badly if there is no consequence for doing so. I think I am just going to have to finally give in and say...I'm in the wrong with my thinking here, because if there is no consequence to playing chaotically, it can't really be a "bad" way to play, can it? Having said that, I do miss when the game was challenging...when the Hollows were feared, when running Frostfire was a living nightmare, when Debt crushed your leveling spree, where TF's weren't able to be played on easy mode +0, and was set to the max difficulty the game assigned to it. I guess our days have truly ended and our time is over, and if we want to continue to play, we just have to accept this is the way of things...instant gratification and facerolling mobs.
  9. 10/03/2021 UPDATE: Before anyone posts on this thread, know this was written in bad taste a couple years back. I still prefer order over chaos, but that does not mean those who play chaos style are "bad players" it simply means they don't mix well with player who prefer order. Neither play style is the wrong way or the right way, they are just two different styles of play that tend to collide with one another. Now back to your regular scheduled programming. Controllers seem to play very differently than they did before. I actually find it frustrating to play a Blaster or Tank or Defender who uses anchors on pugs because a good majority of Controllers and Doms will lock down mobs with an immobilize long before the Tank can even gather the mobs and stack them on him. So AoE's are only hitting a few targets rather than a good number of them, Tanks are losing out on their bonus defense from having enemies within melee range, and players who use anchor targets are only able to debuff a select few targets. And this is IF a player with knock back doesn't knock back all the targets first. So what gives? Why the change in play style over the years? I can't really accept the, "It's because of IO's" thing because honestly, it is still a slower method to wipe out mobs even with IOs. It just seems like over the years players forgot how to play, or there are a ton of new players that far outnumber the old ones...and one thing I have noticed, is that not many players will say anything. They will send me private tells complaining, but they won't actually say something to the players who are doing this. It's almost as if the old school CoH players who know how to play, have all gone silent due to being outnumbered. It's like now we are a secret society or something and we only talk about it to each other, rather than in the open. And trust me, I am just glad the game is alive again as well...so I get that, let it be, right? Just glad the game is back. However, I'm just curious how this bad style of playing (yes, bad in my opinion, I am sure a lot of people will say this is not bad playing) started, and at what point was it acceptable? I remember in the old days of early and mid CoH, if you played this way you would have at least 3 or 4 players on a team of 8 trying to help you learn to play nice with your team, and if you refused, you were kicked. These days everyone just tolerates it and instead of actually trying to ask the bad player to play nice, they would rather send me tells in private and talk bad about the player instead. Have we gotten to a point that players are just scared to death to offend somebody so we stay quiet? And by the way, I am guilty of keeping quiet as well. I simply put 1 star above their heads and note why...and then avoid playing with said bad player again, since if I were to say something, it would be, "Don't tell me how to play." Why did players who prefer order over chaos stop speaking up when a bad player enters the mix? Somebody mind explaining to me how this happened?
  10. The problem is, is that we have a few VERY adamant players on these very boards who live with the "Don't tell me how to play...ever....even if it is disrupting your team and I am scattering mobs all over the map, making everyone else's AoE's useless...it's not my fault if you can't use your AoE's before I scatter mobs all over the map" type of players who will argue against mine and your ideas of a good and proper way to utilize knock back on a team. And I do agree with you, there is a good way to use knock back that will not ruffle feathers of players on your team and there is a bad way, just like there is a good and bad way to use Immobs when you have a Tank who gathers mobs on your team and a good and bad way to play pretty much any class in game. Sadly, we do have players who disagree with this and feel anyone should be able to play as chaotic as they want to on your teams, and if you kick them fro playing this way, or even ask them to play nice, they will report you for doing so. And no, I am being very serious...in fact I would not be the least bit surprised if these people jump all over my post.
  11. Voted. Sadly though WoW players far outnumber us. It's a rigged competition and it will be gone to the Americans!!!
  12. Placating your target will randomly (more often than not) not give you the full effect of Assassin's Strike. Instead you get the fast animation and weaker version. Tested this many times and I am not getting knocked out of hide for this bug to happen.
  13. @Christopher Robin Did somebody say the 80's? And with that note, goodnight, people. 🙂
  14. I would have thought more along the lines of a whisky. 😄
  15. I have always loved that song...good pick, man. Not to mention, they were smoking hot in their day.
  16. @Christopher Robin Well then I'm going all in! Sinatra, Aces High!
  17. I used to date a truck driver and the rules and regulations she had to follow were extremely strict. She was constantly under pressure to find a place to park before her road time was up, if she failed to do so she risked losing her job and fines. Often finding a place to park was difficult because all the truck stops were full, sometimes forcing her to park off the side of the road, which in many cities is illegal. Lucky for most truck drivers, the police understand and don't mes with them too much about it. There was no such a thing as mudding the logs for her. That simply was not an option. Most companies also govern the spees of the simi's they provide. So speeding isn't typically an option either, since most of the simi's won't even do freeway/interstate speed limits.
  18. I'll see your classic and raise you Nancy Sinatra.
  19. @Bentley Berkeley Although I don't *think* that's what I am doing, or at least I don't mean for it to seem that way, I will say I loved your post! Good read and fun to read as well. 🙂
  20. @Christopher Robin man, I used to love Dio back in the day! Good pick, too!
  21. And to pay homage to the original artist...
×
×
  • Create New...