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Psyonico

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Everything posted by Psyonico

  1. Rad and dark both will do it. Traps will do it, trick arrow will do it, though the -regen isn't anywhere near permable
  2. 801 is a series of AE missions that, run at +4, is essentially incarnate content. Some of the most difficult stuff in the game.
  3. Select_Singularity isn't a valid command, which is why it isn't working. What you need is to use the pet_select_name command So the first part of your macro should be Pet_select_name singularity
  4. I see what you did there.
  5. I think it's Crushing Blow that is not quite as terrible when you don't have momentum, I usually open with that then quickly hit as much as I can with momentum.
  6. No, that's the problem. There's no way to target something with that flag.
  7. I'm assuming you're getting those numbers out of mids? be sure to turn off "Scourge" and you'll see TT drop to 39 damage and Single Shot to 41 for Corrs
  8. No math, but data... P2W powers are not affected by damage modifiers.
  9. I'd argue that the bump in (de)buff stats is more than a "small" one
  10. If you don't want to see "go as fast as you can" then this is a terrible idea. What it would do is increase power creep at all levels and make everything about "just do it as fast as you can"
  11. Cloak of fear also has a major accuracy penalty, it takes a lot to get it to hit consistently. I usually take OG and if I'm tight on slots just single slot an Acc/Mez HO in it and call it a day. Note that OG and CoF do not stack with themselves, so you'll fear and/or stun minions, but unless you have another power to stack with it, that's all you get.
  12. OSA does not need accuracy. In fact, you can't even slot accuracy in it.
  13. My global is the same as my forum handle
  14. You really can't go wrong with Rad/Sonic, that was one of my favorite combos on live. I don't play it as much on HC, but I still enjoy it. very solid.
  15. I've never thought of that combo, but darn if you aren't right... Rad armor tied with a cold defender would be wicked! As for secondaries, I'd probably say cold/sonic for the defender and something with a good mix of AOE and st damage for the tank Fire/Rad/staff/mace or maybe DB for the tank.
  16. I've got it on my AR/TA corrupter, entangling arrow + ignite is a thing of beauty. You could also go the traps route, since traps has web grenade.
  17. Ageless will not affect proc rate. Global recharge doesn't affect procs, only enhancement values do. Doing this from my phone, so I can't see what various set bonuses are, but unless you need the clouded sense set bonus, I wouldn't slot the damage proc in Flash Arrow. Flash Arrow doesn't notify mobs when fired, so you can use it pre fight, put a proc in there and it all changes.
  18. https://cod.uberguy.net/html/power.html?power=blaster_support.energy_manipulation.conserve_power&at=blaster I don't think that power boost affects regeneration, however, it should affect the heal. I'm almost certain that it doesn't affect endurance discounts.
  19. Honestly, Sonic's only problem is liquefy's cool down is too high. It has always been a bit of a red-headed stepchild, but it is a good set.
  20. I'd go Time/something... Time brings so much to the table and you can really tank yourself out. The only thing is you have to rely on Clarion for mez protection. Here's a sample Time/DP build I just whipped up. It relies on Chemical Rounds instead of lots of resistance, because it's hard to get a lot of resistance and defense on a defender, but it should be pretty darn indestructible.
  21. I *think* it has something to do with damage modifiers... If I understand correctly, things tagged as AOE use the AT ranged modifier, regardless of whether the attack is melee or ranged. What this means is flagging melee AOE attacks as AOE instead of melee would make them weaker on melee toons.
  22. I have no idea the level of coding required for this, but just a small suggestion. For powersets like Martial Arts that have multiple power animation options for each attach, can we get a "Random" option where it would go between the two power. Obviously there would be a "Random Light" and a "Random Dark" for each one to keep the current coloring schemes of today.
  23. glowie auras
  24. Sort of. There is a minimal FX option, but Adaptations and Generic Contamination still have auras.
  25. I've done it once or twice, usually because I'm on a ranged character and travel time for attacks lets me die or I hit them with a DOT right before dying. It is rare though, nice screen grab.
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