If its possible/relatively easy? Sure, but I'm not certain that player A can alter the effects of a power cast by player B.
Now, what you *could* do is mod the client side data so that cold shields always show minimal effects *for you*
Do you think that explosive blast has radial knock back? Because it doesn't. Every knock back power in Energy Blast knocks directly away from the caster.
Therefore, Explosive Blast and Energy Torrent do the exact same amount of scatter.
Sure, keep the repel/TP protection then give it 1000% resistance or something like that (100% resistance would only cut the mag in half, we want it to turn everything into knock down)
So, back on subject for a second...
Assume such an enhancement could exist that would give the bonus for whatever set you had slotted...
What happens when you frankenslot said power? Do you get the extra bonus from every set that you used?
Regen is the only armor set I can think of that does worse the more defense you have. Reactive Regeneration requires you actually get hit to proc.
Build for recharge and resist. If you can get Second Wind permanent then your HP will be capped between that and Ailment Resilience. Also want to build for 100% recharge resistance, which isn't that hard when you factor in the resistance that the set provides.
On live, I loved my D3 defender, but I much prefer my dark/dark controller in HC. Permanent Haunt/Fade/Soul Absorption is a thing of beauty and he actually does decent AoE damage between the immob and Dark Obliteration.
I may just not have a good build on the defender, I don't know.
FYI: AA costs the same as Hot Feet.
AA used to be the crown jewel of ice control. Now, with Cold Snap, Deep Sleep, and adaptive recharge it is less necessary, but its still good control. Put the contagious confusion proc in there for shiggles.
You can only have 3 arcs open at once (not missions). If you have 3 contacts that have the book icon then you can't get any more until you close at least 1 out.
Also, Dark Watcher requires you've completed the other 3 RWZ mission holders' arcs.
Tesla Cage has the benefit of
1. Allowing your blasts to grant stacks of Static
2. Doing some AoE damage when you have stacks of static
So its really worth it when paired with Electric Affinity.
You say its doable, even "100% doable" but this is going to be the sticking point.
NCSoft understood that the cat was out of the bag and there was no way they could prevent rogue servers from showing up. IMO they signed the agreement for 2 reasons. 1, I almost guarantee that part of the monthly donations goes into their coffers and 2. It gave them some free positive press. They're not going to let anyone make money off CoH though.
Concentrated Strike is hot poo. Either the animation time needs to be lowered or its base damage needs to be raised.
I'd love for Repulsing Torrent to actually do -damage like the rest of the set. It also should add a stack to power siphon when used (no idea why that got skipped).
Marine probably edges nature out, but both are very solid.
Marine has the advantage of being more offensive with White Cap, Tide Pool, and Shifting Tides