I’ve gone down a rabbit hole with this one…
So, uberguy is MIA so there is no foreseeable update to City of Data 2.0
i has the idea of potentially trying to re-create CoD a 3rd time with the little bit of open source code that still exists… then it hit me:
we have devs that are not tied to a for-profit studio anymore. Rather than try to reverse engineer and parse hex code data that is in the various .bin files, can we just get a view of the tables that the dev team uses to manipulate powers before they’re compiled?
My research tells me that on live, all of this data was in spreadsheets that were then exported to .def files for testing before finally being compiled into .bin files and compressed into .pigg files.
I suspect that a similar process is being used now. So, my suggestion is: can we get a site that has an export of these spreadsheets into table format? Then players will always have the most accurate data available for items like arcanatime and other fields that are not available in game. I am not suggesting a complex site setup, simply access to a database where some intrepid player could, if they wanted, create a complex site and just pull the data.
Anyway, lots of rambling, and I don’t have high hopes for this, but one can dream.