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Everything posted by Psyonico
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You’re basically saying ”if you’re moving, a power cancels movement, but if you’re not moving movement cancels powers” which… just won’t work? when I’m trying to pull something without a snipe, I have to start moving (by jumping and pressing backwards) AND activate a power at the same time. With the suggestion, this wouldn’t work because I’m not moving, so moving cancels the power, but I am moving, so the power cancels movement. i don’t even think that would be possible to code (not just in city, but like, at all). oh, also, if the OP really wants this, they could bind their movement keys to both movement and powexec_unqueue. But I suspect they’ll find it annoying that they have to stop moving completely in order to activate a power… which is what would happen to all players if movement canceled power activation.
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Yes: it would prevent Jousting, which is a very legitimate tactic.
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Chilling Embrace provides -32% recharge Quills is another -8% Spine Burst is another 8% so, assuming quills and spine burst both hit, there is -48% right there in a PBAoE (chilling embrace is auto-hit) a 50% recharge debuff doubles the time it takes for a power to recharge, for reference. the -recharge cap is 75%, which makes a power take 4x longer to recharge. I believe that Ice/Spines does the most AoE -Recharge for tankers, take Shiver from the Ice Mastery APP (-52% by itself) and only things with serious recharge debuff resistance will not be at or near the floor. Hmm, now I’m trying to remember what APp my ice/spines took.
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I prefer the feel of Savage to Claws but was thinking of going claws on the live version of this toon for the ranged and ranged cone attacks. Regen is still going to want 4 sets of 2 or 3 winters slotted to cap out -recharge resistance. It’s not *quite* as necessary as with Instant Healing, but I think it will still bee important for Reconstruction and Second Wind.
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incarnate powers Ideas for old Incarnate Powers slots
Psyonico replied to LightMaster's topic in Suggestions & Feedback
It’s a lightning PBAoE, so it is different than Ionic. I’ve settled on ionic knowing we’ll never get a player version of it. -
when changing Active Builds on a char - QOL change request
Psyonico replied to Maquinna's topic in Suggestions & Feedback
Yeah, I mean, he’s still a 50 and sees anything below 48 as grey conning, he just only has powers/slots of a level 10 because that’s what I needed to 6 slot Heal other and get a few other necessary abilities for what I’m using the 2nd build for. -
Homogenation - Should all powersets be the same numbers wise?
Psyonico replied to Troo's topic in General Discussion
Like @Snarkysaid, it’s messy. just take blast sets as an example if each blast set had 3 ST attacks, a Snipe, 2 cones, a TAoE, Aim, and a pbaoe nuke then the sets would be easy to balance against each other, but that would also mean that all blast sets played essentially the same and you’d lose out on quite a bit of replay value. “Why should I run an Ice blast toon when I already have a fire blast toon and the only difference is Fire does a DoT and ice has -recharge” It would get boring really fast. which is why the sets aren’t identical, and since they’re not identical it’s harder to balance between sets. -
when changing Active Builds on a char - QOL change request
Psyonico replied to Maquinna's topic in Suggestions & Feedback
So, this may seem dumb, but I actually have a level 50 character that has a 2nd build that’s only trained up to level 10. The reason is the character is an Empathy toon and the second build leveled up just enough for me to use him to heal a character in my primary account while afk-farming the damage taken badges. if the OP’s idea was used, I’d have to do a full leveled “respec” on him. now, I’m not saying my use case is enough to justify not implementing this if it is possible, just that you’ll never please everyone. -
I’m pretty sure all of the jet packs provide the same flight speed as unslotted fly. Athletic Run is more akin to Infiltration than Super Speed, but even still, it is slower than base infiltration. I don’t know why, but something rubs me the wrong way when I think “the only reason I should take X power rather than pick up a temp is that I’m allowed to slot X power”
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I do believe you’re holding a grudge against me. Also, OP did NOT acknowledge being able to cancel a queued up attack.
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incarnate powers Ideas for old Incarnate Powers slots
Psyonico replied to LightMaster's topic in Suggestions & Feedback
I still want Zeus’s lightning (or whatever the name is for what statesman/imperious/tyrant has. I’ve also had reason to want council lore pets at one point, that was before the council buffs, so they would have been pretty weak then, but would be fun to have now. -
Attach the Mids file to a post, it is the easiest way to share builds. can’t really comment too much just looking at the screenshot, but you’ve got the Force Feedback proc and Build Up toggled on which are skewing your numbers.
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Ok, I don’t know what you’re smoking, but can I have some?
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I actually really enjoy my Ice/Spines. The biggest advantage with Stone over Ice IMO is ice only gets 1% defense and 5% resistance to Psi without Energy Absorption stacks and Hoarfrost is significantly harder to perma than Earth’s Embrace for toxic resistance. Energy Absorption can add a chunk of Psi defense, but it’s nothing compared to what Minerals provides. Ice does have Chilling Embrace for extra mitigation via -recharge and -damage though.
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Wtf does lore pets have to do with siphon power supposedly being worthless? also, there’s a lot of content post-fulcrum shift but pre-lore, so whatever you might have meant from that comment still doesn’t hold water. If only transfusion did something other than -regen… maybe if it did an AoE heal it’d be more useful? It’s useful for anyone pre-clarion, which I would remind you is a fair bit of the game. Also, since the meta is cycling Barrier, clarion isn’t always a guarantee. Again… lots of game before people are fully IO’d out, and even still, some builds have endurance issues even with IOs, having a kin can mean slotting an alpha other than Cardiac. I’m not going to get into an argument whether FS is too strong or not, but the set *does* provide more than just FS.
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I’ve got a stone/spines in the mid 20s, haven’t played it in forever. It will definitely do what you want it to do. just know that as of right now, Spines is getting hurt pretty bad in the next patch. ok, technically it’s all tanker secondaries, but since they’re specifically nerfing AoEs, and that’s kind of Spines’ thing, it’s getting hurt more than other sets.
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SOs are a bit of a trap once you hit 22 or 27 (depending on your preference) so I could see *something* changing to make them a little less of a waste.
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I mean, Council and CoT have a range of level 5 to level 54, so it's not like there's not precedent for having a group be both low and high level. My only disappointment with Skulls getting bulked up in Kallisti Wharf is that they already have their moment to shine in the Shauna Stockwell and Eagle Eye arcs. Hellions? they get a blip in Matthew Habashy and then? Nothing! *they* should have been the ones to get bumped in the Page 2 content.
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Basically you'd only ever have to pay for an enhancement once that way, which I suspect is not going to happen. You slot a level 5 for the level 5 price, then you upgrade to level 10, but you only pay the difference, then you upgrade to level 15, again only paying the difference, and so on. Basically this would mean you'd only ever pay the price of the highest SO you upgrade to and not have any recurring costs.
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I've got a concept, need AT/powersets - the Ouro Bro
Psyonico replied to queequeg77's topic in Archetypes
I was going to suggest Beam Rifle for theme… but then you said no weapons. ice and Psy have the stacking -recharge to go on top of Time’s. Electric has the advantage of not having cones, which works well with time liking melee range. I know it’s not a meta set, but I find Storm blast to be very fun. -
Fulcrum shift doesn’t even nullify Siphon Power, the only other power in Kin that does something similar.
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I tried to use a slot machine as a reward merit thing, the Merit vendor is so much larger than the slot machines that it looked stupid.
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If you want to move before having a second power fire, you have 2 options: 1. Don’t click another power before you actually want to use it 2. hit escape key to prevent your queued up attack from being queued up I don’t want a delay added between the attack I’m doing and the attack I have queued up, that would be a nerf.
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@RakaiThwei what Rudra said, go to the costume creator and go into the power customization menu, from there you can choose the alternate animations