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Psyonico

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Everything posted by Psyonico

  1. Oh, that’s what I’m thinking of… brain is not functioning today.
  2. It should just be /macro Column powexec_location target “glittering column” The only thing I can think of for Brilliant Barrage is that it has problems because it is both targeted and location.
  3. I feel like I read somewhere that Mids allows PBAoE damage sets, but in game you can’t actually slot them.
  4. FYI: this section is for giving suggestions and feedback about the game, not for soliciting build feedback, you want the Brute sub forum for that @GM_GooglyMoogly can we get this moved?
  5. This autocorrect makes me giggle These were added in i28p2, so brand new
  6. I misread, I didn’t see the word “combo” in your first post.
  7. I’d file a bug report.
  8. I don’t see anything about Ground Zero only affecting team mates in the patch notes, in fact, it specifically says it can hit 255 allies, which leads me to believe that it doesn’t just affect team members.
  9. Two? i know Aura of Insanity, what’s the 2nd?
  10. You skipped the point about Forum biases, which is a real thing. According to the forum posters, the tank nerfs, for example, would mean the end of people playing tankers. Well, in all the pugging I’ve done since the patch dropped (both low and high level) I haven’t seen a noticeable difference in the number of tanks being played. Similarly, Kinetic Melee is considered the worst melee set in the game per the forums, but I still see a fair number of KM toons in the wild across the level spectrum.
  11. I wouldn’t skip Brilliant Barrage, it’s kind of your go-to AoE control. i’d liken it to skipping Stalagmites on Earth Control.
  12. N-N-N-N-Necrothread. That being out of the way, there is a plaque in Port Oaks that if you try to thumbtack, the compass marker brings you to a door in a completely random part of the zone that leads you to a room. However, on the map, the marker shows in the right place
  13. I have a few oddities that pop up with this. For some reason, rest always gets replaced with Walk, for some reason. Often (but not always) Sprint will get replaced with the one prestige sprint that you start out with.
  14. I may have said this in the “funny names” thread, but I got “Pyrotechnician”
  15. That’s really not something you can substantiate. You can tell how many people actively play set X you can even set an arbitrary limit on what “actively play” means so you can then say how many people don’t actively play a set. However, unless you have some magical way to survey everyone who plays the game, then there is no way to know why the vast majority of people who don’t play a given set aren’t playing that set. Since most people don’t visit these forums, much less post their feelings on given sets, you can’t get an accurate picture. The people on these forums are biased in ways the people who are not on these forums are not.
  16. That’s kind of what I was seeing on teams, but couldn’t be sure it wasn’t because tanks were out taunting it. So: my initial thinking was to slot 4x the taunt set that gives recharge, but enhancing the taunt seems pointless, 4x Cloud Senses and a Lysosome it is.
  17. Mine too, seeing a lot of regen/ and Psi/ tankers. surprisingly, not seeing as many Energy/ tankers as I would have expected.
  18. Alternately, have a 2nd “partial” animation that shows the full time and the current animation stays as is. i need to do some solo-testing, as I’ve only played my pyros on teams so far, but do enemies continue to attack “nothing” if they’re taunted and the column has already exploded?
  19. Yeah, I noticed this is a thing that happens, the buff (or debuff) will show its full strength in the subheading, but any resistance or suppression will show in the line header.
  20. The movement doesn’t suppress, but the defense does. https://cod.uberguy.net/html/power.html?power=pool.flight.afterburner
  21. Unless it was changed in page 2, evasive maneuvers only provides defense out of combat
  22. I don’t have any video evidence of this, but was just playing my pyro/sonic dom and teamed with an arse/energy dom and saw similar results. If I were to guess, knock back from other sets is pairing with the knock up in pyro incorrectly and causing exponential knock mag increase.
  23. Because this suggestion was made on May 23, which is around the time the patch went to open beta. At that point in a dev cycle, nothing new is going to be added unless it’s super high priority
  24. I believe glittering column is mag 20 knock up, which is pretty high. Knock stacks like any other mag, so the knockdown in whitecap and tide pool will add to that, admittedly not very much.
  25. If you do a few “check for updates” it should be working now. First you’ll update to the latest version of Mids, then you’ll get either a new boot strapper or a new boot strapper and database, if you don’t get the new database the 2nd time, you’ll need to do an update a 3rd time to get it. Note: you will likely get an error message the first time you update Mids.
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