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Snarky

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Everything posted by Snarky

  1. To be clear. This person is not saying “Git Gud”
  2. Were they good looking ankles? Good detail? Or just enlarged version of the 20 year old MM pets? I mean, did they bend? Did they show you doing damage to them? I need more ankle data here!
  3. You are seriously trying to say that you did not mean “Git Gud” or be a better player or something similar when you posted this? I honestly do not know why I even converse with humanity anymore
  4. While “Git Gud” is always a funny response…. I have been running Brutes since I picked up “Good vs Evil” from a game store. Brutes took a major hit when Fury got nerfed. But they were, when run well and the stars aligned, out damaging Scrappers Incarnate content is heavy with damage patches that punish melee damage dealers. I cannot run a Brute in Really Hard Way Magisterium, it is a joke to try. Then Tanks got a rather generous AoE buff and Brutes got…. Absolutely Nothing Then the new content threw out stuff that rewarded 100% resist values. That is generally Tanker level. Yes the cap is 90 but the back of card value is important for Res debuff Res Now there is an artificial way to go over agro cap. Brutes still need (not strategically like Tankers) to agro as much as possible to pump Fury. But now anyone with a Ranged attack has a Brute to shoot at if they are bored. Not waiting around for the Dev team to reroll the old playlist and nerf Fury again or some other new mechanic that punishes Brutes Pretty much done unless there is a major revamp that excites me. Since this Dev staff is working hard on non Brute stuff and (from what I can tell) could not give a crap less about Brute players I am going to let this be my swan song so no, I will not “Git Gud”
  5. Dark Regen is an o crap power, best heal in the game…. Very rarely used. Accuracy is paramount. Almost nothing else matters or is needed. Later it can mule set bonuses if you have room or is needed
  6. We remember the great Fury nerf. We saw Tankers get a huge AoE increase. We saw new content (Dr Aeon) that specifically rewards 100% resistance values. (Resistance value is it’s Res debuff Res!) and that favors Tanks by far. Now we see a change in agro that puts more pressure on Brutes armor by having anyone you agro (even past 17) just plink at you with any ranged attacks they have. While Brutes have almost no response other than suck it up. I am walking away from the Titannic that is the Brute AT. My first love. But there are only so many lifeboats and I am not going to the bottom
  7. Brutes have ALWAYS tried to agro as many as possible without caring which spawns are tagged. So the agro cap is now 17+Infinite ranged attacks that see you. This is a real world change for Tanks and Brutes. Now, realistically the rule was arbitrary and never made sense. But it was the world we learned to build to. I for one am pretty much out. I was considering a few more projects but my favorite archetype has just taken another nerf in a very long line of losses. No wins in sight. I will plink away once a week or so on a Blaster with my SG. But I am pretty much calling it
  8. Not exactly. A Brutes taunt aura is pretty extreme. I tried to hold the one cave crossroads mentioned to “save” a teammate. I took all the agro and it was a short lived safe zone. From what I read above it indicates the agro cap has been lifted in some manner, whereas before 17 was it. Which can still be enough to put down a Tank or Brute not built specifically for that environment. But with more opportunities for enemies to take shots at you armor becomes less and less effective. Turning the game into a stealth or control situation. When Fire Farmers start talking about receiving more damage from the same mobs the rest of us should realize our mitigation just took a knee to the nuts
  9. I have had issues with Dark in large team settings. Memorably on a shadow shard TF in a “crossroads” of a cave map. Those eyeballs alert everyone. Anytime you have rikti,eyeballs, those damn nemesis captains or similar tour stealth is gone. Your auras only work on what is right near you. And with a now effectively unlimited agro cap any resistance armor (and i do build for very very high values) will inevitably implode under the pressure. When a submarine goes below crush depth there is only one scientific outcome. This change negates the very slim margin that Dark Armor relied on to be effective. Sad. Will move on
  10. Well this screws Dark Armor Brutes in normal content as well then. For those unfamiliar a very significant portion of Dark Armor mitigation is non suppressed stealth and control toggles. But that will be overwhelmed by having multiple groups past agro cap wanting a piece of the action.
  11. I stopped running endless TFs when i set up a second acct to PL my new 50s. Prior to that I would run all the TFs pretty much in order on each new alt until 50. It was faster and more profitable to PL myself
  12. Tell me you are not calling vampyri “Snarkys”!!!??? They aren’t even real vampires. Grrrrrrrr
  13. AR is beloved bu some folks. I always thought I should solo the game on an AR (redside of course) due to the mini game of building forts and then luring spawns to their death with AR/Dev. Never got around to it
  14. The fun of having endless cones ( and I have done this) is two fold. You never have to “line up”. Because you are firing off endless cones you are basically sprayimg a fire hose and just position incrementally. Second, you can tailor which cones you fire based on what effects you desire more. Granted, the damage is not T9 Nuke then Judgement but it is a lot of AoE and is a fun mini game
  15. Counting years living, years undead, years in torpor, or what combo?
  16. I got a thumbs down for saying dark/mental is a cone lovers dream? Tough crowd lol
  17. A lot has been said about incarnate effects of 50. There are big (not as big as incarnate powers and level shift) advantages to a 50 in terms of build opportunities as well. Purple and Superior Winter/Archetype enhancers become available. This almost always is the final push to a seamless build in at least one category as well as sweetening the entire build overall. For me I always felt the build was the first power bump in the 50, the level shift second, then some of the incarnate powers start to help. A full suite of maxed incarnate powers is a beautiful thing as well. But everything relies on the build. And always, always, always knowing how to play the character
  18. I do a lot of parody stuff
  19. Reminds me of an old gaming group. Anytime someone mentioned “crazy as a shithouse rat” the shithouse rat anti defamation league sprang into action
  20. I have seen a few egregiously insulting names in the last few weeks. I only log on two days a week now for SG events. Almost every time we see something truly rancid. Many times by an account with the same name. Which I am sure gets banned And they make a new acct. wash rinse repeat. Wackamole. Great name Wackamole. Someone grab that
  21. That monkey F-ed U up in the D? Damn. That is some messed up stuff
  22. All Goldside 1-20 is available in Ouro. Not sure about all First and Night Wards. I played those as I levelled the project. The only Gold you miss is the intro level 1 starting zone. Only badge there is available at 50 in Ouro by talking to big blue guy
  23. Long wait there my friend. Might as well sit on a dock and wait for the Titanic to arrive.
  24. I have done everything on one toon in order except goldside. By stopping experimece at 4, 7, 9, 14, 19 etc and side switching. All gold is available tbrough Ouro and was do e asap. That toon still needs to finish all 35-50, 40-50 and 45-50 to be “complete”. It was a hard run
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