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Snarky

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Everything posted by Snarky

  1. My Global is @Snarky. Please send funds. Here at the Snarky Foundation we are striving to end hunger.
  2. We all disagree once in a while. I even disagreed with the greatest, Bill Murray, once.
  3. You can talk to null the gull in pocket D to disable 90% popup trays including the one you mentioned. Then just grab the power icon for that power and put it anywhere
  4. -recharge attacks are a rarity
  5. -rech can be resisted by sets such as the Winter sets and the Winters Gift global from Travel sets.
  6. Yeah, Willpower deals with Sappers like this "Ha ha, you so funny! It tickles. Do it again, do it again!" I avoid slows (caltrops/tar pit) on most situations by flying. I fly 99% time.
  7. If you love what you play then there are no problems, just challenges
  8. Welll... okay, I am not saying I am a "good player" Come to think of it, I think my cup of blood spoiled on writing good. Damn you! But I tend to not PL most of my alts. The point of a new AT/powerset is to play it. So I do. Again, I may not fit the above criteria. I also may be an outlier data point.
  9. if you are not planning to do 1 star lgtf, 1 star ITF, (or more stars) or running a lot of Seon you are probably fine. Any Tank is a god in regular content. Just looking at flaws as the pressure increases at high end. Not taking Midnight Grasp though? c'mon,,,
  10. I love the graphics. I wish we had more options to switch animations or recolor. The rainbow on a VILLAIN archetype Dom’s domination power or Dark build up on Dom makes it unplayable for me. But in general I think the overall effects are very thematic and appropriate. When the Devs took their head out and looked around providing the appropriate animation for the AT Powerset it is perfect Having said that…. The game was never designed for Leagues and barely for large teams. Once you get 8+ players firing off effects and mobs doing their things, then 24…48 players and damage patches (you can see it right? We put in a blue hazy color on the floor to warn you…). The flaws in upscaling the population in a fight become super obvious. I do not have an easy solution suggestion. A complicated one would be a pop up menu looking something like: Suppress Personal effect: yes/no Suppress League effects: y/n Suppress Team effects: y/n Suppress non player interacting effects: (this one would kill any mob SFX that was not somehow affecting your own character in some way.).
  11. no soul transfer (everyone is defeated in tough content) no midnight grasp??? built for defense.... the preventative medicine proc in health is doing little for you on a build with that much healing, shove the slot to stamina and a 50+5 endmod i/o
  12. I am badging out my Dark Dark Tank and am enjoying it. There is one or two intrepid souls running a lot of Ouro on Excelsior for badges. Today i saw an ad go up in LFG for an Underground I Trial. I needed Avatar Assassin so I joined. The team was okay, if a little odd. We get to the start of the bomb run. I usually Blast here, so I post about taking it easy on my Tank for once. I look down to study German, thinking I had 5 min or more. I glance up. The team failed on the first bomb.... Makes you wonder how some of these folks ever made it to 50. Good news is I got the Avatar Assassin (dumb luck, no instructions were given) and my Master UG, plus a VR.
  13. In a perfect world these get Health: Panacea, Numina, Miracle. Procs/Globals Stamina: Perf shift proc, Perf shift endmod, lvl50+5 I/O endmod. When pressed for slots I strip off starting with health then stamina stripping from right to left. So on a “stripped build” i would have a panacea and a perf shift proc.
  14. the exact number of a High Coven. not a coincidence....
  15. soul drain is definitely a double edged sword. my thoughts are this. if the fights are tough (lots of opponents) its a great buff. if you are fighting an AV... you are mostly tanking more than DPS...hopefully. for anything else...there is a little patience.
  16. Snarky

    Dark Melee / Invul

    lol, was contacted in game by a new player with no mids. all i could think was the old mids export was "sort of' readable.
  17. Snarky

    Dark Melee / Invul

    bumped for request
  18. Shhh, you are giving away trade secrets.
  19. This MFing topic been necro’d twice a year apart. I am nailing a post it to my ghouls head to remind me to bring it back next May…
  20. Sentinel. not sexy but everything on your list. the rather weak AoE is made up for by great ST damage. i have heard a rumor a sentinel just topped the rikti pylon test. against all archetypes. i have not researched it. but, to me, it has that grain of truth to it. the sentinel ST attacks are very near Blaster damage, then the Sentinel inherent is a dam res debuff
  21. A Fire Fire Blaster is a joy to run. Melt city. An AR/Dev Blaster is relaxed mode. There is a hidden buildup from targeting drone if you are out of combat two seconds or so. Dark/Mental/Soul gets 5 cones. It.... is a firehose of fun effects. Especially when proc'd for knockdown.
  22. Thanks for the math. I have Cloak of Fear 3 slotted with Unspeakable terror (Acc/Rech, Acc/End, Acc/Fear/Rech) 3% Energy Res set bonus, but the set is max 30 I could reslot to Cloud Senses 2 slot (2.25% Energy Res), and a I/O Accuracy 50+5.... Since i can yoink those with unslotters i will try that today. Mids will not do +5, but without the extra 10.6% from the +5 it sits at 85.9. so after ED. well let me do it lol. Hmm. game shows 92.5% accuracy on Cloak of Fear after changes. Which sounds right. Since this is a small portion of my mitigation strategy I will call it a win and move on lol. Thanks
  23. Going off issue 26 page 4 changes for Tankers I thought the PBAoE was improved from 8 to 12' radius and increased to 16 target cap. I am unfamiliar with whether that applies to this power. The documentation on this game is outdated and the powers have changed more than a U-boats course fleeing a destroyer. You say you "need a lot" of stuff to get Cloak of Fear to be accurate. I have it enhanced to +60.9% in the power. Then I have +54% Accuracy from Purple sets and such. Then a Kismet +6% to hit Global I/O. Is that "a lot of stuff?" I say play however you want. You say I should skip the power in some cyber protest until the Devs cave to your idea of the power structure for Dark. Hey, good luck with that. I have a Dark Dark Brute with almost 200 vet levels. Not a farmer. I am indeed settling comfortably into this Dark Tank as my main. 58 vet levels, 1161 badges. Both run Cloak of Fear. Again, I advocate for Dark taking all the powers in it's Armor Set. And using them. That is what I do. But please, do whatever you want. Hey, maybe you could get everyone to roll up Dark Armor characters and all take the powers the way you suggest, creating a wave of data that will surely convince the Devs to change course and rewrite Dark Armor the way you want it to be. I do wish you well. I'm gonna play this Tank. My way.
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