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Posts
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Everything posted by Razia
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Welcome home!
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I really can't believe it. Don't get me wrong I believe what you are saying. But you had either very bad luck or you did not play enough other MMOs. City of Heroes is ahead of other MMO Communities. Edit: NVM you said not in game but on the forums. I am only striktly speaking ingame. And if I say the CoH community is much more friendly as any other it doesn't mean I think it's "better in an elitist way.
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Really? For me it's Soul Absorption, never ever have endurance issues.
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Right tree Clarion does the same as Powerboost for Farsight.
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You could also go with Radial Clarion which also boosts secondary effects and mez protection.
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Wow long are gone the times when people would actually look at a build and give advice. But now you have to know the build in and out before posting it.
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- 30% def m/r/a
- 60% res s/l
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Found something about that on the old forums. Seems this is a known bug: Dire Wolf not enhancing correctly
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Ah I see, thanks, so they are just named differently depending on side?
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Thanks for the guide, doing the Brickstown arc gives the Bloody Hands Badge not the Hero Slayer Badge though. I first thought it did not work when I finished the 3rd Mission.
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I can understand you from a financial standpoint, but I don't want that in a game.
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Ok, I did shuffle around some stuff. How does this look?
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I did take Dominate, Aura of Confusion and Psionic Tornado. I will look for the fear proc. I have rune of protection on my Fire/Time Corruptor, funny thing is, that she almost never needs it. Not sure I can squeeze that in, now that I have taken dominate. Thanks for your advice.
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I am frustrated, I did Maria Jenkins arc in a team today and had problems staying alive, even with all the defenses. I wish I had more resists but unsure how to squeeze them in. It's so squishy compared to my Bane/Crab.
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Ok, I dropped Weave and Maneuvers and came up with this. I am clearly not good with mids and I have no idea how my ingame defense will look like. Any help is appreciated:
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I need to post my build, as I did some things different. I must admit, that I have problems handling mids and seeing with how many defence I will actually end up. I thought having a bit more might be good because of no defense debuff resistance? Thanks for your suggestions, in fact after playing a while I might ditch Spin as it radius is so minimal, I rarely hit mor than 2 targets. Not sure what to take though. Psionic Tornado or Maybe something else? Anyways this is the build: Hope the link works, short forum export did produce something odd.
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Vengeance for more recharge because of the Luck of the Gambler Global Recharge Speed. I Play that build and never use a single target attack.
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I really have no idea what you guys are talking about. It plays like any melee would play. I did not want any of the Fortunata ranged attackes. How can you say that a large part of the survivability for Fortunata is coming from her ranged attacks when some posts above you're telling me that the defense is overkill? Plus I did choose the build because it has also some solid s/l resists. And to shock you even more: I did take Spin instead of Tornado 😜
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Thanks you for sharing, I was looking for a build similiar to this. I did take Spin instead of Psionic Tornado though.
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Nvm, I wasn't aware that you even need to respec at 24 while just selecting a second build
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I am using Auroxis build. Click I can really recommend his builds as they are very well thought out. This build also works very well while leveling with just common IOs.
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I didn't say you need that 50 additional feet, just saying that Hide is not superior to Superior Invis like you stated. Of Course you become visible if you click on a glowie, that's the same with ALL the Stealth powers. You make it in a click glowie argument, when clearly it was about you saying that hide is better than superior invis. If you don't believe me, get ingame, open Combat Attributes and compare the Stealth values in feet between hide and superior invis. Plus if those additional x feet of stealth aren't necessary (which I agree) so why slot another stealth IO or take an additional Stealth power on a Stalker?
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Wow, as you can see in my sig I play a lvl 50 Stalker and a lvl 50 Illusionist. And you have clearly no idea what you are talking about regarding Superior Invis. It's Stealth capped at 200 ft, that's the cap for all stealth powers. You can literally attack a mob in a spawn and the others in the same spawn won't notice you. A Stalker can't get to the cap with hide alone. So not sure where you get that that hide compared to other stealth powers is a beast thing? Not that I would even compare those two because for a stalker hide serves totally another purpose than sup invis for a Illusionist.
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qol GUIDE: i25 Homecoming Quality of Life (QoL) consolidated list of tweaks
Razia replied to LaconicLemur's topic in Guides
Thanks for this helpful guide. P2W is also located in Pocket D. -
If you are in the Level 30 - 34 Range: Smoke and Mirrors from Twilight Son. If you have stealth it takes 7-10 Minutes set on -1/x1. Zero travel time and you get 12 merits every time.
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Love my Fire/Time/Dark to death. She can do almost any mobs on +4/x8 with bosses and is a lot of fun.