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Everything posted by Player2
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More new costume pieces to use? Okay, then... I'll take a pair of those Dr. Aeon gloves and the Goldbricker pants, please. Stonestorm Storm Summoning / Seismic Blast Defender
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I know I haven't played for awhile, but I'm back! You didn't think new powersets could be released without me showing up to make a new character or two, did you? Rock Singer Sonic Blast / Earth Manipulation Blaster I also have the civilian outfit with the black and white colors reversed.
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Mental Moonipulation
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@Singularis... beautiful designs, all of them.
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Cannot get Boots to match body costume colours.
Player2 replied to Jacktar's topic in Art & Multimedia
The textures, while pretty, have been the bane of several of my costume designs... especially with jackets, robes, and shirts where I want to create new styles but the sleeve textures don't match up with the jacket, robe, or shirt I'm trying to work with. -
Nope, almost entirely on Torchbearer.
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That'll work. 😆
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Rapturous Illusion Control / Empathy Controller
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Hyper-Girl Kinetics / Dual Pistols Defender
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Was feeling domineering tonight... Checkout Delay Mind Control / Psionic Assault Dominator Ice Control / Ice Assault Dominator
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If City of Heroes were remade entirely today...
Player2 replied to Thrythlind's topic in General Discussion
How dare you, sir? How dare you?! Anyone that says I'm not family friendly can suck my [family friendly metaphor substitute goes here]. -
If City of Heroes were remade entirely today...
Player2 replied to Thrythlind's topic in General Discussion
Stallone was a name to bring fame to the Judge Dredd franchise. Urban celebrated the character and should, himself, be celebrated for doing the character justice. -
If City of Heroes were remade entirely today...
Player2 replied to Thrythlind's topic in General Discussion
Dredd needs more Karl Urban. -
If City of Heroes were remade entirely today...
Player2 replied to Thrythlind's topic in General Discussion
If the game were made from scratch from the ground up now, I think the first thing to do would be to recreate all NPC enemies so that they can use the scaling to level technology that zombie apocalypse and rikti invasion enemies do. If the canon stories only use Hellions up to level 10 or 12 or whatever, that's fine... but if there's ever a need for some level 40 or 50 Hellions, just drop them in and let them scale up. In addition to that, recreate all NPC costuming elements so that they are individual pieces rather than whole body skins like older NPCs are... and then make all of those assets available to players, with maybe the exception of a handful of unique faces for AVs and Signature Heroes (and even for those, create similar variants for player use). Next up is rework the AE mission designer so that maps are more customizable, allowing mission designers to change colors of walls, floors, and details as well as drop in objects as set decoration just like in the base builder... also allow the mission designer to place spawn points for specific mission content, such as ambushes, traps, environmental damage effects, lighting, etc. And while we're in AE, allow ALL NPC assets to be available including Reichsman, monsters (like tentacles), and giant monsters (outdoor maps only). And since it's a from-the-ground-up rebuild, I'd say get rid of Origin in character creation process (it's functionally pointless anymore, but too tangled in the code at present to remove) and also rework how powers function so that you can select a power and then customize it's color, animation, and effect appearance. So let's say you want an Ice Blaster that shoots his cold beams from a gun and the effect looks like fire... but functionally, it's still an ice blast power. -
If City of Heroes were remade entirely today...
Player2 replied to Thrythlind's topic in General Discussion
The game already has them... on Male and Huge models. Not only does the game currently have nipples, it also has PIERCED nipples. (See the Leather Straps option under Tight -> Chest options.) Hypocrisy is bad. Definitely. Old fashioned societal standards are evolving. In some places, women can go shirtless anywhere a man can. https://www.quora.com/Is-it-actually-legal-for-a-woman-to-be-topless-in-New-York-City Yup. -
Also have a top-heavy Gravity / Traps controller called Boobytrap.
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How is Personal Force Field supposed to be used?
Player2 replied to Rafkin's topic in General Discussion
Remember, "Only affecting self" means that you can't affect your teammates (with heals or buffs) OR your enemies (with attacks or debuffs). You can only affect yourself. -
Burn Time - fire blast / temporal manipulation blaster. Time to burn things. Cold Cuts - dual blades / ice armor scrapper... uses ice blades. Cuddlebunny - no pun, just an absurdly unfitting name for a spines / radiation brute. Flexicutioner - big, muscley axe man... stands around posing & flexing when not chopping. Gemma Stone - stone / stone tanker with crystal power customization effects. Giant Rampage - just a dirty, club-wielding 8' tall mace scrapper dressed in shredded robes and battle kilt. Hot Spell - a fire / thermal controller of a witch. Kicks - just a mysterious martial arts scrapper, kicking through life. Liar Liar - martial arts scrapper with smoking feet & fiery path auras, so it looks like his pants are on fire. Peggy Hooks - SJ / SR scrapper who has a pair of pirate hooks and pirate peg legs, thanks to the asymmetrical boots & gloves option. Pretty Painful - illusion / pain controller. Yes, she's pretty and she causes pain.
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Disco Girl Kinetics / Fire Blast Defender
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Great use of those pants. Nice helmet, too.
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Hero Statue looks quite impressive... like an inaction hero.
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It's about the costumes, not how many characters or if they've been posted before. An update is still a new costume design for us to check out.
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Luckbane Radiation Emission / Radiation Blast Defender Although, with that name I probably should've gone with corruptor.
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Get ready for some... Wet Weather Water Blast / Storm Summoning Corruptor
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Difficult: Any number of proposed changes, from limiting incarnate abilities to removing P2W Vendors. Dangerous: Remove XP debt and actually suffer XP losses when defeated, taking levels away when you die. If that's not possible, then you only get so many "lives" as determined by how much XP debt you "earn" over time and set a maximum number that equals real, permanent character death when you exceed it. The flag atop City Hall will not fly half mast for your losses.