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Everything posted by Force Redux
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Too much guild drama and I keep having to PUG.
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One does not simply walk in into Mordor generally discuss this game
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City of Heroes homecoming helped me save money on my car insurance.
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That's not my experience... Sounds odd...
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Solid suggestion. Would also love a couple other models for traps that span other ideas (artifacts, super high tech)
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@vidicate Hi there. So there are likely future changes I'll make to this build, but it serves me well at the moment. I do not blap on this build, it is meant for mostly ranged - if you do blap, Frozen Aura and another melee attack would serve you well, and perhaps less focus on Ranged Defense (lean into S/L/E instead). I like to sit back, chill (ha ha), and toss out icy blasts and control stuff while mocking enemies for being slowpokes. Primary Goal: have capped Ranged Defense, and toss in procs to increase damage. Get S/L/E/N to respectable levels. I've got 45% slow resist, which is fine however, since 1) I don't melee, 2) I fly and avoid Knives' annoying caltrops and 3) I tend to control/kill things before that becomes problematic. Has Ranged Defense of 46% in combat. Has 33% Smash/Lethal Defense (so if something tries to get close, you are easily capped with a purple insp) Energy/Negative Defense of 47% (helps vs. attacks that carry status effects and the worst debuffs in the game, typically). Resists are minimal at best. So if you get hit/hurt you can lean on Hibernate to recover or shed debuffs. I barely use it myself, but it's nice to have. Hoarfrost is your heal, but you can use it proactively if you wish. I did not need or care to have it at prema. Again, see my points above: I don't melee, I fly, and I tend to control/kill things. There's a LOT of slow in here, so things that attack don't generally get another chance to do so. I like Snowstorm for applying toggles things for pulling, to interrupt actions, and to irritate mobs (ie, in MSRs on the grates). Every one of my characters has full stealth/invis in some way, shape or form (except my tankers), so if you don't care for it, simply move build up / aim earlier in the build. Ice Patch is great in close quarters combat, since you may not always be able to stay at range. Lay it down and things that get close will have a hard time, and in conjunction with your Frigid Protection and controls (your three holds) you should be pretty darn safe. I went Intuition Partial Radial Revamp for Alpha (NOT reflected in the build below), because Damage/EndMod/Hold/Range was too tasty to pass up. You can stack holds if you like with Freezing Touch (15 secs mag 3) and Freeze Ray and BFR (12.6 seconds mag 3 each) to keep things perma held that you dont want to deal with. You have a net gain of 3 end/sec in this build plus procs. You won't run out unless sapped. For my other incarnates, I went Cryonic, Clarion, Assault, Spectral and Banished Pantheon, but really since all issues are generally solved by the base build you can do for whatever you like. All in all a fun build, suits me just fine and works with my power fantasy of being an icy overlord. Enjoy!
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Bah, sorry @Maelwys I was thinjking of the -slow on the sustain toggle, I should know better lol. U are right of course. Iced Patch is very useful. It's very range friendly. Not dying is always good for dps. I love it in my blaster, and stalker. Nice thing about CoX, there's more than one way to do anything, so the more ideas the merrier.
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/Ice is certainly safe; but I'm not sure it's all that ranged-friendly. Ice Patch, Frozen Aura and Freezing Touch are genrally regarded as the set's best powers and they're Melee or PBAoE. Shiver might help a bit for mitigation I guess. I would actually argue that ice passion Frozen or are actually very good for ranged characters, because they keep things trying to melee with you away from you. There are many maps where you can't just hover or get distance, and so having alternate means to deal with meleers is helpful. Narrow corridor or cave? Ice patch. Mobs get to close? Tag then with frozen aura, makes it easier to kite. ππ₯ΆβοΈπ§
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Fantastic job! I appreciated the right glow rings being dark unit the other brighter ones... I love this more and more. And I like the commentary... Well done
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She's seen some sh*t.... π³π³
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For a Defender? Force Field/Sonic. The power of Siren Song is not to be discounted for solo work
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Arachnos and Vanguard MMs. The assets are there....
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For what it's worth I like the blue energy melee
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Yeah these are excellent fun designs!
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I think I found a costume I can convince works with stone armor VFX. I'll give it a spin.
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@Groovy_Ghoul Hi Groovy, sorry a bit of a necro post... Did you have a build or recommendations on stone/stone? I think I might have a costume that'll work with it
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Mechanically I love Stone armor. I wish I could take it. But those visuals even when set to Crystal with dark colors still don't drive with my aesthetic... ... Sad panda. Sad sad Stone panda πΌπ
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The inverse law of ninjutsu π
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You want ninja/cold. I have one. It's fantastic. Defense shields Some resists Area stealth Great debuffs Ninjas can heal themselves now. Do it. You'll thank me!
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And Chronicity, my Time/Rad Defendr, an expy of Sinestro in the Phobos Corps, complete with a power ring keyed to fear as energy.
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Madame Brigitte was a former Skull who decided to **really** get into Necromancy, and outgrew her old buddies, but also grew in her humanity by understanding death better. Oddly enough. Necro/Dark MM.
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And Dr. Orchid is my typical Crey Scientist doing things Man Was Not Meant to Do...in this case, infecting herself with an alien plant spore. The results were Plant/Nature controller, naturally! Ahem. Naturally... >_>
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And this is Brianna Fury, my Rad/Rad Tanker, the brick of the team.
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This is Killtrace, a Punisher expy that had it bad for the Marcone enough that they went rogue (DP/Ninja/Ninja Sentinel):
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I'll leave this here, my favorite blaster, Echo Black, a disillusioned former member of Vanguard (Beam/Devices/Arsenal Blaster):
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