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KaizenSoze

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Everything posted by KaizenSoze

  1. This is a very fiddly suggestion. Especially, since you are so tight on slots. Drop the Kismet +acc enhancement in Gymnastics, you have tons +acc. Most builds, including my own, have way too much accuracy. Replace the Kismet with two Blessing of the Zephyr pieces. Not idea where you get that extra slot. You gain travel speed and 1.5% ranged def.
  2. My hesitation about Beam/Time are due to Hjarki's comments in the thread. He often makes very good points. Is the relatively small at 50, -regen according to his numbers worth the DPS decrease? Given that Beam/Ice/Fire seem like the best primaries. What secondaries would provide the best boots? I personally am very fond of Force Feedback: recharge procs. So, atomic and martial have good KB or KD attacks that can add recharge. Energy and Mental also have quick, not as proc friendly due to fast recharge, KB attacks. Also, though plant's first immobilize power is mag 4. Some AVs and bosses, ITF for example, really like to run around. I end up spamming web grenades on my AR/Dev, so we do not get adds. Finally, there are procs, which I do not think the blaster community has fully grasped full build potential. I certainly do not have my head wrapped around the possibilities. My current thinking is ice/martial or atomic, both provide lots of potential recharge. Martial has a nice teleport attack which chains beautifully into a PBAOE KD for high recharge proc rates. Atomic also has a lot of hold powers to stack with ice. Though the lack of snipe in ice since the introduction of quick snipe is a downside.
  3. I am looking for suggestions for a GM/AV/Boss killer build. Maybe Ice/Plant, since that is the PvP flavor of the month? Should the build focus on pure max damage or a mix of debuffs? Previous discussion about Beam/Time.
  4. I love the concept. Defense levels are awesome for any content. As someone who really wanted to love ignite. The fear factor is too high. You'll are going to have a hard time keeping most mobs in place even with glue arrow. I put my ATO flame proc set into flamethrower. It hits more targets so I think a better proc chance for more burnation!
  5. This is very close to what I am running alive. I have too much defense, maybe... I might drop scorp shield to get resists in the future.
  6. TWG is a decent damage power now, the immobilize is just a plus with a sub 2 sec recharge for me. I use it to pin AVs in the ITF because they love to run. Everything I have read is that trip mine is a good source recharge and procs. It does not fit my playstyle, so I do not have it. I put my force feedback: recharge in M30, because it recharges very quickly and still procs very well. You will have to slot KB->KD. Also, I put recharge in my snipe, because I switch between my AOE chain FA->FT->M30 and Snipe->Slug->Burst or TWG. I want recharge procs in both chains. I want to love ignite, but the fear factor is too high. Even tanker taunting cannot keep mobs in it. If you fight at range with soft capped range def. I do not think Rune of Protection is required. I rarely get mezzed for any dangerous length of time. You probably already have decent mezz resistance. Also, two slotting hover, fly, and afterburner will give you 4.5% ranged with Blessing of the Zephyr if you need the extra def.
  7. Just throwing this out there, Liquefy, in the Sonic Resonance set can take 6 procs. I think there are least 8 different types of procs available for the power. I know that Sonic Resonance is a problematic set, but that is quite a proc monster of a power. Tinkering with a sonic/dark defender.
  8. If you can give up one slot from a power you, defense probably, could slot Force Feedback: Recharge into Telekinetic Blast or Tornado. Or both for the cost of two slots. That should give a pretty reliable proc for 100% recharge over 5 secs.
  9. Yes, if we were describing Internet mobs. A twit of twitters.
  10. Tactical Pixie's current costumes. The first two are mine. The third is QueenBethari's.
  11. There are a couple of threads running around for AR/Dev builds. Here's mine: AR/Dev - 48.3 S/L Def - 37.4 Ranged def - No purples I think IMHO You need at least soft capped 45% s/l or ranged. I am OCD about def, meaning I probably have too much, but you need to soft cap one or the other. There are good suggestions in the thread above. There are two resist enhancement pieces that provide 3% def all each. A number of sets do provide s/l or ranged def, but there are not the purple sets usually Take M30 Grenade over Buckshot. M30 will on average hit more targets and you can also slot it with both KB->KD and FF recharge. Your recharge is too low. I FF recharge slot both M30 and Snipe, with a little luck I can have Full Auto back up in 15-18 seconds. Also, I can spam toxic grenade to help pin AVs in a group.
  12. Good point. Though, A morgue of vahz works.
  13. Just having a little fun. I like to think of collective nouns for mob groups. Here are a few. A rave of freakshow A mosh pit of freakshow A underpass of trolls A rave of trolls - more fitting given the troll rave event A graveyard of death mages A bondage of council/5th column What else?
  14. For some reason I do not have the gun costume piece. Everything is fine. I will post pics this weekend.
  15. Mostly, but it has errors. Have not dug into it yet.
  16. Great costume Queen! I am lacking some costume parts, but I will get those and post a picture.
  17. Thank you. This is exactly the kind of feed back I was hoping. I will tweak some more and post in a day or two.
  18. Looking for a new costume for my assault rifle/device blaster pixie. Tactical Pixie. I only request that it has wings.
  19. In the Defender's proc monster thread. Hjarki make this comment. Since, then I have found the joys of an Assault Rifle/Devices blaster. So, I wanted to see what kind of offender monster I could create. The build probably has a dozen things wrong with it, since it only exists in Mids. Suggestions are welcome. Highlights: Perma Hasten, Farsight, and Chrono Shift Two sources of force feedback recharge, M30 and Snipe. I have found Snipe, due to quick snipe, to be a good source of recharge on my blaster. 352% recharge w/o LoTG or incarnates Minimal def in any category is 48.2% 75% s/l resists 24.5% toxic/psi resists 100% sleep, immobile resists 57.5% hold, stun, confuse, and fear
  20. So, I ended up running this TF three times today. Yes, I have no life, but in my defense it's a quick TF. Once, I got use to listening and watching for the AOE it was fine. Certainly makes it more exciting than the usual dog pile the AV TF. So, I retract my comment. I do not think this TF should be changed at all. In my experience the squishies, like myself, die more often than the melee. Side note, confuse might be interesting because it might turn the non-AV mobs into AOE targets.
  21. I understand that Sentinels cannot be like tankers, brutes, scrappers, and War Shades. But I have seen hover Sentinels tank ITF speed runs very effectively on all ranged speed runs. Unfortunately, I did not get a chance to look at the player's power set. Thank you for the links.
  22. What do folks here consider the best ranged tank build? For instance, a dark melee/invul tanker can tougher than a normal invul tanker because it has a healing attack and PBAOE debuff. What combos would work best for a ranged tank? I know Sentinels do not have taunt.
  23. I play a hover blaster, so it makes the fight *interesting*. Maybe tweaking it more like Admiral Sutter Task Force would make a bit easier on some folks.
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