Alchemystic Posted November 14, 2020 Posted November 14, 2020 This is just a quick idea without much thought put into it, but... What about making it so that when characters are sleeping, they have no recharge? Only while they are sleeping of course, once they wake up their recharge returns to normal (or whatever it should be when considering buffs and debuffs) I think this would give sleep powers a little more use, instead of being a weaker version of hold. It also makes sense for foes who are sleeping to be unable to recharge their powers because they are no longer conscious. 3
Ruin Mage Posted November 14, 2020 Posted November 14, 2020 no fuck you. Sure, this sounds cool. 2 alright buddy, it's time to shit yourselfcasts earthquake, activates dispersion bubble
Harpsong Posted November 14, 2020 Posted November 14, 2020 Not a bad idea. I did have a similar idea for a sleep buff which would be that if a Sleep is interrupted, the target takes Psionic damage, or looses endurance, or some other effect based on the duration of Sleep time remaining, either directly or as an inverse bell-curve formula based on total sleep time. 1 1
Greycat Posted November 14, 2020 Posted November 14, 2020 I'll generally argue on the side of "sleeps *are* useful!" but even I wouldn't argue with something like this. 🙂 2 Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window
Blackfeather Posted November 14, 2020 Posted November 14, 2020 There's a lot of suggestions over here! And you might want to take a look at what I did for Ice Control's Flash Freeze: So there's a lot of different ways to approach it - I think any effect should vary depending on the kind of Sleep being inflicted on an enemy, since it can represent a lot of things. 2
Darkneblade Posted November 14, 2020 Posted November 14, 2020 What about when sleep broken, they have to recharge all their powers at once? like they used everything or something. 1
Monos King Posted November 14, 2020 Posted November 14, 2020 40 minutes ago, Darkneblade said: What about when sleep broken, they have to recharge all their powers at once? like they used everything or something. Forcing all or a lot of the powers on cooldown? I suggested this exact thing. I think that'd be cool. Tyrannical's would also be great. 1 The Mastermind Enthusiast City of Heroes Lore Discord MM Global Changes | The MM Wishlist Temporary Powers | Omnibus' Alchemist Archetype Is The Game Too Easy (2021)
Purrfekshawn Posted November 14, 2020 Posted November 14, 2020 Maybe make Sleeping enemies rapidly regenerate health & endurance? Reminds Us some of SWTOR's sleeps, where enemy regenerate health while being put to sleep. And Spiral Knights slee. And it makes sense when u sleep you regain strength. That would be hell of a great buff lOO XD To keep this game safe, We have to give it to the world. Arc ID #13097 - Archvillain Beatdown, try it out! Arc ID #21066 - Archvillain Beatdown - Past Edition! Letz now talk about existing Incarnate Lore Pets: https://forums.homecomingservers.com/topic/50351-incarnate-lore-pets-look-through-fix-and-improve/
Force Redux Posted November 14, 2020 Posted November 14, 2020 I always thought that waking up was making you sluggish. So upon breaking Sleep, there is an Unresistable -Recharge / -Movement / -Damage that lasts for say 12 seconds. In this age of AOE attempting to keep things asleep is a thankless job, so at least when its broken have it provide something useful. Likewise, if all or a portion of it were unresistable, it would make sleeps useful vs. EBs, AVs and GMs. @Force Redux on Everlasting ----- (read my guide) ----- Gather the Shadows: A Dark Miasma Primer for Masterminds
FrauleinMental Posted November 14, 2020 Posted November 14, 2020 1 hour ago, Darkneblade said: What about when sleep broken, they have to recharge all their powers at once? like they used everything or something. Tyrannical's suggestion might work, but I think putting every power on recharge would be way too powerful. There are some long-recharge powers out there, plus all those 30-minute-recharge temp powers that I would be annoyed to recharge like I'd used them all. 1
MTeague Posted November 14, 2020 Posted November 14, 2020 6 minutes ago, FrauleinMental said: Tyrannical's suggestion might work, but I think putting every power on recharge would be way too powerful. There are some long-recharge powers out there, plus all those 30-minute-recharge temp powers that I would be annoyed to recharge like I'd used them all. Exactly. Whatever effect it gains, it has to be true for both friendly sleeps that you place on others, and it has to be true for incoming sleeps that enemies place on you. Whatever is done, it has to be applicable every time Tsoo Yellow Ink Men hit players with it, too. 1 Roster: MTeague's characters: The Good, The Bad, and The Gold
Greycat Posted November 14, 2020 Posted November 14, 2020 1 hour ago, Purrfekshawn said: Maybe make Sleeping enemies rapidly regenerate health & endurance? Er... no thanks. This would make life hell for any support AT with a sleep in a solo/small team, and if you're shutting down an AV ... just no. 2 Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window
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