GraspingVileTerror Posted July 14, 2021 Posted July 14, 2021 I think you're going to have to explain it to me. 1 1
Ghost Posted July 14, 2021 Posted July 14, 2021 (edited) 5 minutes ago, GraspingVileTerror said: I think you're going to have to explain it to me. Yeah, or maybe point a giant arrow at it Edited July 14, 2021 by Ghost 1
Apparition Posted July 14, 2021 Posted July 14, 2021 Look at his alignment (villain), and then look at what zone he's in on the map, (Skyway City). 1
Doomguide2005 Posted July 14, 2021 Posted July 14, 2021 3 minutes ago, GraspingVileTerror said: I think you're going to have to explain it to me. I was thinking the same thing ... Then I SAW IT ... I think 🤪. I can tell it's been awhile since I was ingame. Hint: last I heard of something like it it involved a Hami raid. Sheesh wonders if I'm totally wrong.
Doomguide2005 Posted July 14, 2021 Posted July 14, 2021 (edited) 1 minute ago, Doomguide2005 said: I was thinking the same thing ... Then I SAW IT ... I think 🤪. I can tell it's been awhile since I was ingame. Hint: last I heard of something like it it involved a Hami raid. Sheesh wonders if I'm totally wrong. Awwww Apparition beat me to it. Typed too dang much PS: It was a Brute showing up at a Hami Raid before side switching was possible Edited July 14, 2021 by Doomguide2005
GraspingVileTerror Posted July 14, 2021 Posted July 14, 2021 Ah. Fair enough. Been a while since I managed to experience that bug. You going to make a report in the Bugs board, @TheZag? 1
Ghost Posted July 14, 2021 Posted July 14, 2021 4 minutes ago, Apparition said: Look at his alignment (villain), and then look at what zone he's in on the map, (Skyway City). Thanks - Im a little slow
TheZag Posted July 14, 2021 Author Posted July 14, 2021 8 minutes ago, GraspingVileTerror said: Ah. Fair enough. Been a while since I managed to experience that bug. You going to make a report in the Bugs board, @TheZag? it immediately disconnected me from the zone and teleported me to mercy island so i think the bug is already fixed. i never even got to move and the ingame screenshot was all black. i had to paste that into paint. 1
GraspingVileTerror Posted July 14, 2021 Posted July 14, 2021 Fair enough. "Working as intended," as far as I'm aware, then. The first time I wound up in Atlas Park as a Villain was during CoV Beta. Got Droned, sent to the Hospital, then couldn't leave the Hospital due to the Drone out front, heh. Any time after that, which has been . . . three? Maybe only two times. But, yeah, any time after that, I had the same experience you just described.
Ukase Posted July 14, 2021 Posted July 14, 2021 Try taking a gold sider to Talos through an SG portal and the same thing happens. (except you get ported to Nova) Working as intended as far as I know.
JasperStone Posted July 14, 2021 Posted July 14, 2021 When CoV first came out there was a villain on Guardian who ended being stuck blueside. Forums - a place, meeting, or medium where ideas and views on a particular issue can be exchanged. "it will be a forum for consumers to exchange their views on medical research" Spam Response- Spam, in the context of cybersecurity, refers to any unsolicited and often irrelevant or inappropriate messages sent over the internet.
Techwright Posted July 15, 2021 Posted July 15, 2021 Had something like this happen back on live. My team had entered a blue-side mission instance, rounded a corner, and found a red-side player's avatar standing there. The player was as bewildered as us, and we all laughed about it. We held up the mission until a GM sorted it out, if I recall correctly. 1
Glacier Peak Posted July 15, 2021 Posted July 15, 2021 This occurs across alignments, as I understand it the game some how checks for that, then if your character doesn't align with the requirements it ports you to a default zone. A bug from a year ago allowed any level character with a no longer ingame teleport power to return to zones like Precinct Five, Destroyed Galaxy City, and Outbreak & Breakout after leaving it. Examples below... I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
Mopery Posted July 15, 2021 Posted July 15, 2021 Here I was thinking I saw it in the pillar directly ahead of "TheZag-seven" with the diagonal shadow, making a Z-7 shape all merged together... Oh well. That's pareidolia for you! 1 Those times you saw no footprints, I had Fly toggled on.
fitzsimmons Posted July 15, 2021 Posted July 15, 2021 I thought this was about the text "once you see it" in the chatbox. I saw that shit pretty darn quickly. Proud. I didn't even get distracted. 1
srmalloy Posted July 15, 2021 Posted July 15, 2021 14 hours ago, Techwright said: Had something like this happen back on live. My team had entered a blue-side mission instance, rounded a corner, and found a red-side player's avatar standing there. It was a fairly rare occurrence, but finding a second player/team in your mission (either the same or opposite faction) was a known bug back on Live; I seem to remember someone describing in the live forums having it happen, then rampaging through the mission with what amounted to a 16-member team.
The_Warpact Posted July 15, 2021 Posted July 15, 2021 I thought this happened on live in Atlas dont remember the server and the villains started attacking lowbies. I thought I either heard about it or remember it, anyone else recall this? https://www.twitch.tv/boomie373 The Revenants twitch channel, come watch us face plant, talk smack, and attempt to be world class villains.
Gulbasaur Posted July 15, 2021 Posted July 15, 2021 (edited) 1 hour ago, srmalloy said: It was a fairly rare occurrence, but finding a second player/team in your mission (either the same or opposite faction) was a known bug back on Live; I seem to remember someone describing in the live forums having it happen, then rampaging through the mission with what amounted to a 16-member team. Yep, happened to me and my ex once. We accidenatlly invaded someone else's mission. I can't remember the details exactly, but we ended up having to trek back from the Hollows. Edited July 15, 2021 by Gulbasaur Doctor Fortune Soulwright Mother Blight Brightwarden Storm Lantern King Solar Corona Borealis Blood Fortunado Dark/Dark Corruptor Rad/Rad Brute Gravity/Time Controller Storm/Water Defender Peacebringer Dark/Dark Tanker The Good Missions Guide: A Heroic Levelling Journey through Story Arcs Blueside Guide Easy IO Cheat Sheet The Mean Missions Guide: A Villainous Levelling Journey through Story Arcs Redside Guide Fortunatas are the Bestunatas
Apparition Posted July 15, 2021 Posted July 15, 2021 1 hour ago, srmalloy said: It was a fairly rare occurrence, but finding a second player/team in your mission (either the same or opposite faction) was a known bug back on Live; I seem to remember someone describing in the live forums having it happen, then rampaging through the mission with what amounted to a 16-member team. It happened to me on Homecoming back around August 2019. I reported it in the Bug Reports forum back then. I was on a Blaster running missions in Night Ward when I somehow ended up in a team's mission in Talos. IIRC, my character was level 34 and the mission was set at level 21. I joined the team to malefactor down so I wouldn't ruin their XP. :P
TheZag Posted July 15, 2021 Author Posted July 15, 2021 1 hour ago, The_Warpact said: I thought this happened on live in Atlas dont remember the server and the villains started attacking lowbies. I thought I either heard about it or remember it, anyone else recall this? This could be from the pvp bug. Get a villian to confuse 2 heroes who would keep each other confused and zone back into a hero zone. Then they could target a blaster with confuse and he ran in and nuked a costume contest under atlas. That bug was fixed the same day. 1 1
GraspingVileTerror Posted July 17, 2021 Posted July 17, 2021 And does anyone remember certain posters claiming that it was (quote) "Impossible" (unquote) to have Villains and Heroes together in the same non-co-op/non-PvP zone? *shrugs* I mean, I know I need to be more careful about my word choice sometimes too, but "impossible" in the context of a game always seems to imply to me that something is not possible. You know, completely unsupported by the code to the point where it couldn't even happen as a glitch. Glad to see that this sort of thing can still happen from time to time. Gives hope for the future.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now