Luminara Posted August 21, 2022 Share Posted August 21, 2022 Here's a short selection of possible names: Garbage For Animation Only Joke's On You Set Mule 1.848 Seconds Of Life You'll Never Get Back Idiot Identifier Tits On A Boar As can be seen in this screenshot, Provoke hit. Twice. The critter was Taunted, kept running, Taunted a second time, and it not only didn't stop, it ran right out of visual and targeting range. Here it is again. Provoke hit, critter just kept running. This one didn't stop running until it reset and moseyed back. These powers don't work any more. People have been complaining about excessive panic flight behavior in critters for a couple of years, and nothing's been done to fix it. It's reached the point of obviating an entire game mechanic. Clearly, there's either no desire to address the problem, or no capability to do so. The solution, then, has to be to change the names of Taunts so players aren't deceived into taking them for combat purposes. Give them names which appropriately reflect their ineffectiveness so it's clear that they're no longer intended to be functional, useful or serve any purpose other than filling a space in a set or pool. 5 1 Get busy living... or get busy dying. That's goddamn right. Link to comment Share on other sites More sharing options...
Vanden Posted August 21, 2022 Share Posted August 21, 2022 18 minutes ago, Luminara said: As can be seen in this screenshot, Provoke hit. Twice. The critter was Taunted, kept running, Taunted a second time, and it not only didn't stop, it ran right out of visual and targeting range. Please stop shaming the mobs for reacting to your harsh words by attempting to leave the stressful situation rather than react with typical toxicity and escalate. 5 A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool Link to comment Share on other sites More sharing options...
Coyotedancer Posted August 21, 2022 Share Posted August 21, 2022 (edited) I'd just be happy to be able to chase them at a reasonable speed as they jet off to parts unknown, instead of spending that time moving about as fast as a snail caught in a glue trap.... because reasons... or something. >_> Edited August 21, 2022 by Coyotedancer Taker of screenshots. Player of creepy Oranbegans and Rularuu bird-things. Kai's Diary: The Scrapbook of a Sorcerer's Apprentice Link to comment Share on other sites More sharing options...
TCUFROGS Posted August 22, 2022 Share Posted August 22, 2022 I actually enjoyed this post a lot more than I thought I would. Can you keep going? I need more! Link to comment Share on other sites More sharing options...
PeregrineFalcon Posted August 22, 2022 Share Posted August 22, 2022 Luminara, tomorrow you're going to be attacked by the self-appointed Dev Defense Team because you didn't start your post with the magic words, "I know this game is maintained by volunteers and I get to play it for free." I hope you're ready for that. 1 Being constantly offended doesn't mean you're right, it means you're too narcissistic to tolerate opinions different than your own. Link to comment Share on other sites More sharing options...
Aracknight Posted August 22, 2022 Share Posted August 22, 2022 I had a similar experience when i was ghostbustering those pirate ghosts redside. I'd hit them with warrior's challenge (martial arts scrapper) and they'd run off into the ocean. Link to comment Share on other sites More sharing options...
Luminara Posted August 22, 2022 Author Share Posted August 22, 2022 6 hours ago, PeregrineFalcon said: Luminara, tomorrow you're going to be attacked by the self-appointed Dev Defense Team because you didn't start your post with the magic words, "I know this game is maintained by volunteers and I get to play it for free." Doing so would imply that changing the names of a few powers is a complex, difficult task which would require an enormous investment of time and effort, rather than the simple and easily executed alteration that it is, thus indicating that they have little regard for or faith in our development team's intellectual capacity. 6 hours ago, PeregrineFalcon said: I hope you're ready for that. 1 Get busy living... or get busy dying. That's goddamn right. Link to comment Share on other sites More sharing options...
The_Warpact Posted August 22, 2022 Share Posted August 22, 2022 1 https://www.twitch.tv/boomie373 The Revenants twitch channel, come watch us face plant, talk smack, and attempt to be world class villains. Link to comment Share on other sites More sharing options...
Ruin Mage Posted August 22, 2022 Share Posted August 22, 2022 Taunt is still marginally useful, but the AI wonkiness could use a look at for sure. 1 alright buddy, it's time to shit yourselfcasts earthquake, activates dispersion bubble Link to comment Share on other sites More sharing options...
BrandX Posted August 22, 2022 Share Posted August 22, 2022 Yeah. Seen enemies running with Confront (yup, taken Confront on a Scrapper) and my taunts and taunt auras not working 😕 The worst is when they don't work on the harder targets. I could likely live with the minions running, but keep the AVs by me! Link to comment Share on other sites More sharing options...
Hedgefund3 Posted August 23, 2022 Share Posted August 23, 2022 For a worst case scenario of this phenomenon, see: Mary MacComber in KHTF. 1 Link to comment Share on other sites More sharing options...
Black Zot Posted August 23, 2022 Share Posted August 23, 2022 People keep saying that Taunt applies a range debuff. Personal experience says that's horseshit. Link to comment Share on other sites More sharing options...
Rudra Posted August 23, 2022 Share Posted August 23, 2022 (edited) Well, to be fair, it does. It just doesn't really seem to work with current flight (as in fleeing) mechanics. Edit: I get @Luminara's frustration. And I hope this provides the impetus needed for mob flight mechanics to finally get the fix it desperately needs. Edited August 23, 2022 by Rudra Link to comment Share on other sites More sharing options...
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