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Best solo blaster in the game...?


Nostromo21
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Thanks again to you vet guys. I recently started a dark/temp blaster, also have a psychic/temp from a while back + psychic/mental. Might have to roll a elec/temp and/or beam/temp to see how they go, for sure. I imagine this says that the general consensus is, you can't go wrong with TM as a secondary for any blaster...?

 

Tried several corruptors and doms recently as well, yesterday I went off on a tanker tangent, when I tried to resurrect my old invul/fire tanker Ruby Rock back from live, heh. Then made dark/bio one which is even more tanky I think. The stalkers I tried just didn't stick. Only really enjoying my Ill/Dark troller, PB, beast/nature MM & a couple defenders were ok for solo levelling I guess. The widow is parked at 21, I just can't afford the hospital fees to get her to 24 Fortunata - you def need private health insurance levelling those lol!

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Finally got my widow to 24 last night. She is now all death-from-above Fortunata ranged goodness! Totally different ballgame with her new powers and approach. Most mobs up to orange just melt before they even get to move, much less get to me, given her core holds and mez powers :D.

Edited by Nostromo21
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Game over man, game over!

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3 hours ago, McOz said:


Curious if you can back this with a build? (in relation to dominators)

 

Back this?

As in I may be Making a claim with no experience or substance?

Not sure what you mean,but if,only if, that's what you mean....

 

My vídeos are posted

My builds are posted 

Pylons test times from myself and others also posted 

 

Is that ok for backing ?

Edited by Voltak
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@Voltak I apologise, I wasn't looking to cause offense. You said Dom's are S Tier for damage. I've watched your videos, and they are very impressive. I particularly like the Earth/Rad build. You state in the videos that the builds are optimised for control and survivability, not damage. With out taking away from anything you do, or have done - what I'm *really curious* about is - what does an S Tier Damage Dom build look like?  I've not seen this before. This is coming from a place of 'i'd love a Dom that does sick damage!', not a 'put your money where your mouth is' place. Perhaps I could of phrased that better.

 

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10 hours ago, McOz said:

@Voltak I apologise, I wasn't looking to cause offense. You said Dom's are S Tier for damage. I've watched your videos, and they are very impressive. I particularly like the Earth/Rad build. You state in the videos that the builds are optimised for control and survivability, not damage. With out taking away from anything you do, or have done - what I'm *really curious* about is - what does an S Tier Damage Dom build look like?  I've not seen this before. This is coming from a place of 'i'd love a Dom that does sick damage!', not a 'put your money where your mouth is' place. Perhaps I could of phrased that better.

 

I see what you mean now, thanks for clarifying

There are builds for specific things

Builds for pylon
Builds for General use
Builds for Hard Mode 

and so on. 

Feel free to check all of them. I have posted a few on Dark/Dark Doms

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On 10/8/2022 at 6:54 PM, Krimson said:

That depends on what you are building four. Out of four Blasters, two of them are very good Blappers, my Beam/Temporal is not a Blapper at all, and my latest Blaster who is Dual Pistols Devices, certainly does not blap but is always in melee because the entire point of my DP/Dev Blaster is to be a Smashing/Lethal farmer who clears via AoE chain. And he does it well. 

 

So more specifcally: A True Blaster is a Damage Monster with several approaches as to how said damage is dished out.

The reason I said Dev and TA don't count is because they don't have melee attacks.  Not that one can't be in melee range, especially with DP and its quick recharging PBAoE Nuke.

 

So generally, if one is a Blaster and they omit melee attacks from their chain, then they are leaving a lot of damage on the table.  

 

If one wants a pure range blaster, then  Beam and Fire are the best bets.

 

But of course people can do whatever they want.  

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Plant/fire dom

Ice/ta blaster

Fire/Dark Corr

All have good damage with good control. They have tools to stay at range and have no incentive or alternate builds that perform "better" in melee.  For instance melee Fortunatas do way more damage, so pure ranged builds always have that gnawing at them. 

 

Hover sentinel

-Pick one with a ranged nuke and it will sail thru most of the game allowing you to slowly turn up difficulty or engage new enemy types with confidence 

 

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  • 2 months later
On 10/8/2022 at 10:38 AM, Snarky said:

I have a Beam Rifle/Temporal I use for very hard Incarnate Trials with tough Leagues.  Way more damage, especially ST.  But given the choice to "Solo" the entire game I would pick the crazy Elec build without a second thought.  Because once you start cheating, why go back?

I have not played an electric blaster since live.  This was actually my first toon and I was bad at it.  I think I never leveled her past 30 but now I know so much more about blasters I think I will make one and my long almost forgotten live toon can have redemption lol

 

I do like Temporal as a blaster secondary (my beamie has it) my live one was elec/elec and maybe that was the issue for me.

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I have a elec/martial blaster that was great to level up.  Didn't do anything but generic IOs and they were still able to solo most content (at least at standard levels), I was actually surprised on how easily they beat up honoree and the vanguard while going for the alpha slot.   And that was before the improvement of the shocked mechanic.

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I'm gonna throw my hat in the ring here and say Archery/ninja/ninja Sentinel with no travel powers except CJ and Infiltration, is a character that can stay at ranged, or stand up in a mob and laugh.  The damage is lower than avg blasters, but it's not bad at all. 

 

I often have players remark that "maybe they should try a sentinel" when they see it in action. 

 

Most fun I've had soloing for sure. 

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