Leogunner Posted June 29, 2019 Posted June 29, 2019 Personally, I feel nice pulling off a Lightning Rod + Hidden Assassin's Strike. It's a nice bit of AoE alpha strike and dampening a group's retaliation with - ToHit and fear. It's also working off the quirk that LR is a spawned pet so the use remains hidden. You then clean up with your other AoEs and reg crit AS.
Saikochoro Posted July 1, 2019 Posted July 1, 2019 I always loved Eagles Claw followed by crane kick. Jump up and kick the bad in the face. The kick them across the room...or off a building.
Titomancer Posted July 1, 2019 Posted July 1, 2019 Fly + Spring Attack. Weird combo, but the animation from spring attack makes a flyer look like they just shot upward and divebombed.
Wintervoid Posted July 1, 2019 Posted July 1, 2019 Fulcrum Shift + Power Boost + Fortify pack. Capped Defense on beasts, and potentially capped Damage as well. (Generally takes 2 spawns to get Capped damage, at least solo)
Rejoicer Posted July 2, 2019 Posted July 2, 2019 Power up with Aim + then jump into the middle of a mob and fire off Golden Star (Blackstar re-colored so dark/ninja is light/ninja) = minions down! Leuts = hurting, bosses - -45% to hit my team and noticed. Then jump back out of mob and snipe while tank holds aggro.
Solarverse Posted July 2, 2019 Posted July 2, 2019 Hasten and Full Auto. It means more full auto in less time. Only thing better then full auto, is more full auto. :P This thread needs more cowbell. SFX and Music Mods by Solarverse (Consolidated) WP/EM God Mode Tank Guide and Build Help Support the Return of Missing Code for Sound Files!
Justisaur Posted July 2, 2019 Posted July 2, 2019 Gang War + Burnout + Gang War Pretty fun on Thugs/Kin for more uptime on it, good on rad or time (time's probably way better overall, but less uptime.) Also works with Demons and Hell on Earth, but not quite so impressive, and Necro with soul extraction, but much harder to pull off due to needing a minion to die. I'm tempted to pair that with /storm so I can double up on lightning storms and tornadoes at the same time. Don't know how effective it'd be, but it sure would be fun. Unfortunately not up as often due to /storm not having any +rech.
Marshal_General Posted July 2, 2019 Posted July 2, 2019 The coolest thing I have seen is teleport with Eagle's Claw queued.
Leogunner Posted July 2, 2019 Posted July 2, 2019 The coolest thing I have seen is teleport with Eagle's Claw queued. That reminds me, I need to remake my little hyper genius monkey MA/SD teleporting scrapper. I did enjoy doing the whole teleporting in your face EC maneuver. Since he had every teleporting power, he could do the same but with the whole team.
HelenCarnate Posted July 2, 2019 Posted July 2, 2019 Sands of Mu + Flurry. Even better on a 4 foot tall character. The standard mob hight puts your tatget area at groin height for most mobs.
_NOPE_ Posted July 2, 2019 Posted July 2, 2019 Sands of Mu + Flurry. Even better on a 4 foot tall character. The standard mob hight puts your tatget area at groin height for most mobs. I'm out.
Saikochoro Posted July 2, 2019 Posted July 2, 2019 Hasten and Full Auto. It means more full auto in less time. Only thing better then full auto, is more full auto. :P I love full auto.
Lazarillo Posted July 3, 2019 Posted July 3, 2019 [glow=red,2,300]Vengeance + Fallout[/glow] Oh, that reminds me: Unchain Essence + Dark Extraction. The Warshade Hunters let nothing go to waste. Or better yet Eclipse -> Sunless Mire -> Black Dwarf Mire -> Quasar -> Unchain Essence -> Dark Extraction -> Stygian Circle and ready to go again next round.
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