Excraft Posted September 18 Posted September 18 3 minutes ago, Gravitus said: I simply pointed out among other things that a light show (taking his advice on the ground) slows down that process. /noparticles is a huge help with that. I'll be the first person to say that the game is absolutely polluted with way too much VFX vomit in team content, but I don't see it being an issue for clicking buttons to re-summon henchman and buff them. You could always move off the field of battle to find a clear spot as well. 3
Excraft Posted September 18 Posted September 18 1 hour ago, Snarky said: I thoight a couple of those star trek shows were just to promote large chested women in catsuits…. 7of9/T’Pol etc Call me crazy but I was more into Dr. Crusher and Hoshi Sato. 2 hours ago, Gravitus said: I see your Spoc and raise you a Picard. Like Picard, if there is way to let both sides have what they want, that's the correct choice. Sisko would've just blown them all to bits. That's why he was more awesome. 2 1 1 1
Neiska Posted September 18 Posted September 18 59 minutes ago, Snarky said: Ich gucken 7of9 und T’Pol bei dort! So much for the legendary courtesy and manners of the Nosferatu, speak words we all understand! 1
Snarky Posted September 18 Posted September 18 18 minutes ago, Neiska said: So much for the legendary courtesy and manners of the Nosferatu, speak words we all understand! I was told to “go to my coffin” and i responded “that is where i watch T’pol and 7of9” 1 1
Scarlet Shocker Posted September 18 Posted September 18 4 minutes ago, Snarky said: I was told to “go to my coffin” and i responded “that is where i watch T’pol and 7of9” What he did not say is that the way that he watches them is likely to induce severe blindness at any moment. 2 1 There's a fine line between a numerator and a denominator but only a fraction of people understand that.
Snarky Posted September 18 Posted September 18 16 minutes ago, Scarlet Shocker said: What he did not say is that the way that he watches them is likely to induce severe blindness at any moment. 6 1 1
Scarlet Shocker Posted September 18 Posted September 18 1 minute ago, Snarky said: I concede. I pissed myself laughing at this on a day when I really fucking needed a good one and now I got no words. Well played my friend, well played! 🤣 1 2 There's a fine line between a numerator and a denominator but only a fraction of people understand that.
High_Beam Posted September 18 Posted September 18 1 hour ago, lemming said: I think that's required for a Roger Corman film. 🙂 And? 1 Girls of Nukem High - Excelsior - Tempus Fabulous, Flattery, Jennifer Chilly, Betty Beatdown, Totally Cali, Two Gun Trixie Babes of War - Excelsior - High Beam (Yay), Di Di Guns, Runeslinger, Munitions Mistress, Tideway, Hard Melody, Blue Aria Many alts and lots of fun. Thank you Name Release For letting me get my OG main back!
Nightmarer Posted September 19 Posted September 19 21 hours ago, Skyhawke said: Only if it's a team of Peacebringers and Energy/Energy Blasters. 😁 With a storm/nrg defender, of course
Digirium Posted September 19 Posted September 19 Team leader kicking fold space users off the team would make my day! 1
Neiska Posted September 19 Posted September 19 55 minutes ago, Digirium said: Team leader kicking fold space users off the team would make my day! I take fold space sometimes, usually on my MM or my Crabby. When I use it I make sure to plant my butt next to the tank, or look for opportunities to pull more things into the aoe from the dps. Personally, I consider pulling mobs away from the tanker to be poor form. There are a few neat uses though. I like dropping an Omega Maneuver which taunts, then use fold space to pull more things in. My biggest gripe about fold space is its random targeting. Sometimes it hits things already on the tank, sometimes it hits things far away. Seems a bit random. I wish there was a bit more control, as in you could select a group or area to affect. That would allow for much more precision and control of what it affects. 1
Neiska Posted September 19 Posted September 19 19 hours ago, Snarky said: Snarky, I am curious. Do you just have a folder full of countless nosfetatu pics and memes to just whip out for any occasion? Just wondering. 😆 1
Bionic_Flea Posted September 19 Posted September 19 I think I agree with Shortguy, at least partially. Now I want to make a character with Group Fly AND Fold Space, make my team float up with Group Fly then use Fold Space and make them try to hit the enemies as they fall. Sounds like fun! 3
Luminara Posted September 19 Posted September 19 41 minutes ago, Bionic_Flea said: Now I want to make a character with Group Fly AND Fold Space, make my team float up with Group Fly then use Fold Space and make them try to hit the enemies as they fall. Sounds like fun! Add the Levitate + Telekinesis yo-yo so you can do it more often. And mod the sounds so there's some Boiyoiyoiyoing. 1 Get busy living... or get busy dying. That's goddamn right.
MoonSheep Posted September 19 Posted September 19 1 hour ago, Bionic_Flea said: I think I agree with Shortguy, at least partially. Now I want to make a character with Group Fly AND Fold Space, make my team float up with Group Fly then use Fold Space and make them try to hit the enemies as they fall. Sounds like fun! make sure you have whirlwind and repel active on your energy blast/kin corrupter so you can fold space them into the air and then scatter them as far as possible alt name: Tornado of Hatred 2 If you're not dying you're not living
Bionic_Flea Posted September 19 Posted September 19 (edited) 1 hour ago, MoonSheep said: make sure you have whirlwind and repel active on your energy blast/kin corrupter so you can fold space them into the air and then scatter them as far as possible alt name: Tornado of Hatred I don't have a Tornadic Flea in my list yet. Maybe Mind/Storm/Leviathan/Fly/Teleport . . . hmm . . . build incoming! Edit: Thus was born Tornadic Flea!! Spoiler Tornadic Flea - Hero ControllerBuild plan made with Mids' Reborn v3.7.5 rev. 21 ──────────────────────────────Primary powerset: Mind ControlSecondary powerset: Storm SummoningPool powerset (#1): FlightPool powerset (#2): TeleportationPool powerset (#3): TeleportationPool powerset (#4): ConcealmentEpic powerset: Leviathan Mastery ────────────────────────────── Powers taken: Level 1: LevitateA: Devastation: Accuracy/Damage21: Devastation: Damage/Endurance23: Devastation: Chance of Hold23: Gladiator's Javelin: Accuracy/Damage25: Gladiator's Javelin: Accuracy/Damage/End/Rech25: Gladiator's Javelin: Damage/Endurance/Recharge Level 1: GaleA: Force Feedback: Chance for +Recharge36: Invention: Accuracy Level 2: DominateA: Apocalypse: Damage11: Apocalypse: Damage/Recharge/Accuracy13: Apocalypse: Recharge/Accuracy13: Apocalypse: Damage/Endurance19: Apocalypse: Chance of Damage(Negative)21: Unbreakable Constraint: Chance for Smashing Damage Level 4: O2 BoostA: Preventive Medicine: Heal5: Preventive Medicine: Heal/Endurance5: Preventive Medicine: Heal/RechargeTime/Endurance9: Preventive Medicine: Chance for +Absorb Level 6: HoverA: Shield Wall: +Res (Teleportation), +5% Res (All)7: Luck of the Gambler: Defense/Increased Global Recharge Speed7: Reactive Defenses: Scaling Resist Damage9: Kismet: Accuracy +6% Level 8: ConfuseA: Superior Will of the Controller: Accuracy/Control Duration29: Superior Will of the Controller: Control Duration/Recharge29: Superior Will of the Controller: Endurance/Recharge31: Superior Will of the Controller: Accuracy/Control Duration/Endurance31: Superior Will of the Controller: Accuracy/Control Duration/Endurance/Recharge31: Superior Will of the Controller: Recharge/Chance for Psionic Damage Level 10: Teleport TargetA: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range11: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance Level 12: Combat TeleportA: Gaussian's Synchronized Fire-Control: Chance for Build Up Level 14: Steamy MistA: Steadfast Protection: Resistance/+Def 3%15: Gladiator's Armor: TP Protection +3% Def (All)15: Aegis: Resistance/Endurance17: Aegis: Resistance17: Aegis: Resistance/Endurance/Recharge Level 16: TeleportA: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range19: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance Level 18: TelekinesisA: Superior Overpowering Presence: Accuracy/Control Duration39: Superior Overpowering Presence: Control Duration/RechargeTime39: Superior Overpowering Presence: Endurance/RechargeTime40: Superior Overpowering Presence: Accuracy/Control Duration/Endurance40: Superior Overpowering Presence: Accuracy/Control Duration/Endurance/RechargeTime40: Superior Overpowering Presence: RechargeTime/Energy Font Level 20: Freezing RainA: Achilles' Heel: Chance for Res Debuff50: Annihilation: Chance for Res Debuff Level 22: TerrifyA: Bombardment: Accuracy/Damage/Recharge42: Bombardment: Chance for Fire Damage43: Positron's Blast: Accuracy/Damage43: Positron's Blast: Chance of Damage(Energy)43: Glimpse of the Abyss: Fear/Range46: Glimpse of the Abyss: Chance of Damage(Psionic) Level 24: HurricaneA: Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance27: Dark Watcher's Despair: To Hit Debuff/Endurance27: Dark Watcher's Despair: Recharge/Endurance42: Dark Watcher's Despair: To Hit Debuff Level 26: Mass ConfusionA: Coercive Persuasion : Confused/Recharge37: Coercive Persuasion : Confused/Recharge/Accuracy37: Coercive Persuasion : Recharge/Accuracy37: Coercive Persuasion : Confused/Endurance39: Coercive Persuasion : Contagious Confusion Level 28: TornadoA: Sudden Acceleration: Knockback to Knockdown33: Explosive Strike: Chance for Smashing Damage34: Achilles' Heel: Chance for Res Debuff34: Shield Breaker: Chance for Lethal Damage34: Blood Mandate: Damage/Endurance36: Blood Mandate: Damage Level 30: Air SuperiorityA: Crushing Impact: Accuracy/Damage Level 32: Group FlyA: Freebird: +Stealth33: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance33: Blessing of the Zephyr: Knockback Reduction (4 points) Level 35: Fold SpaceA: Ectosome Exposure36: Ectosome Exposure Level 38: Lightning StormA: Thunderstrike: Accuracy/Damage46: Thunderstrike: Accuracy/Damage/Endurance48: Thunderstrike: Accuracy/Damage/Recharge50: Thunderstrike: Damage/Endurance/Recharge Level 41: Water SpoutA: Achilles' Heel: Chance for Res Debuff42: Annihilation: Chance for Res Debuff46: Frozen Blast: Accuracy/Damage48: Superior Frozen Blast: Accuracy/Damage/Endurance Level 44: Shark SkinA: Unbreakable Guard: Resistance45: Unbreakable Guard: Resistance/Endurance45: Unbreakable Guard: Resistance/Endurance/RechargeTime45: Unbreakable Guard: +Max HP Level 47: Evasive ManeuversA: Luck of the Gambler: Defense/Increased Global Recharge Speed48: Luck of the Gambler: Defense/Endurance Level 49: InfiltrationA: Luck of the Gambler: Defense/Increased Global Recharge Speed50: Luck of the Gambler: Defense/Endurance ────────────────────────────── Inherents: Level 1: BrawlA: Invention: Accuracy Level 1: Containment Level 1: SprintA: Invention: Endurance Reduction Level 2: Rest(Empty) Level 1: SwiftA: Invention: Flight Speed Level 1: HealthA: Panacea: +Hit Points/Endurance Level 1: HurdleA: Invention: Jumping Level 1: StaminaA: Power Transfer: EndMod3: Power Transfer: Chance to Heal Self3: Performance Shifter: Chance for +End Edited September 19 by Bionic_Flea 2
Troo Posted September 19 Posted September 19 in before the lock. 2 1 "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
Andreah Posted September 19 Posted September 19 2 hours ago, Neiska said: I take fold space sometimes, usually on my MM or my Crabby. When I use it I make sure to plant my butt next to the tank, or look for opportunities to pull more things into the aoe from the dps. Personally, I consider pulling mobs away from the tanker to be poor form. There are a few neat uses though. I like dropping an Omega Maneuver which taunts, then use fold space to pull more things in. My biggest gripe about fold space is its random targeting. Sometimes it hits things already on the tank, sometimes it hits things far away. Seems a bit random. I wish there was a bit more control, as in you could select a group or area to affect. That would allow for much more precision and control of what it affects. I see a lot of tankers trying to scrapper lock off alone in some corner. No way I am foldspacing mobs to them, or expecting someone else to do it. Frankly, a lot of people seem to have a poor situational awareness of the local map geometry and where the mobs are within it, and it can be frustrating when they act foolishly on this whether they're a tanker or someone with foldspace, or are both, or neither. 1
Troo Posted September 19 Posted September 19 1 hour ago, MoonSheep said: make sure you have whirlwind and repel active on your energy blast/kin corrupter so you can fold space them into the air and then scatter them as far as possible alt name: Tornado of Hatred m u s t t r y thiiiis my altitus is tingling.. oh noooo 4 "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
Skyhawke Posted September 19 Posted September 19 2 hours ago, Bionic_Flea said: I don't have a Tornadic Flea in my list yet. Maybe Mind/Storm/Leviathan/Fly/Teleport . . . hmm . . . build incoming! Edit: Thus was born Tornadic Flea!! Reveal hidden contents Tornadic Flea - Hero ControllerBuild plan made with Mids' Reborn v3.7.5 rev. 21 ────────────────────────────── Primary powerset: Mind Control Secondary powerset: Storm Summoning Pool powerset (#1): Flight Pool powerset (#2): Teleportation Pool powerset (#3): Teleportation Pool powerset (#4): Concealment Epic powerset: Leviathan Mastery ────────────────────────────── Powers taken: Level 1: Levitate A: Devastation: Accuracy/Damage 21: Devastation: Damage/Endurance 23: Devastation: Chance of Hold 23: Gladiator's Javelin: Accuracy/Damage 25: Gladiator's Javelin: Accuracy/Damage/End/Rech 25: Gladiator's Javelin: Damage/Endurance/Recharge Level 1: Gale A: Force Feedback: Chance for +Recharge 36: Invention: Accuracy Level 2: Dominate A: Apocalypse: Damage 11: Apocalypse: Damage/Recharge/Accuracy 13: Apocalypse: Recharge/Accuracy 13: Apocalypse: Damage/Endurance 19: Apocalypse: Chance of Damage(Negative) 21: Unbreakable Constraint: Chance for Smashing Damage Level 4: O2 Boost A: Preventive Medicine: Heal 5: Preventive Medicine: Heal/Endurance 5: Preventive Medicine: Heal/RechargeTime/Endurance 9: Preventive Medicine: Chance for +Absorb Level 6: Hover A: Shield Wall: +Res (Teleportation), +5% Res (All) 7: Luck of the Gambler: Defense/Increased Global Recharge Speed 7: Reactive Defenses: Scaling Resist Damage 9: Kismet: Accuracy +6% Level 8: Confuse A: Superior Will of the Controller: Accuracy/Control Duration 29: Superior Will of the Controller: Control Duration/Recharge 29: Superior Will of the Controller: Endurance/Recharge 31: Superior Will of the Controller: Accuracy/Control Duration/Endurance 31: Superior Will of the Controller: Accuracy/Control Duration/Endurance/Recharge 31: Superior Will of the Controller: Recharge/Chance for Psionic Damage Level 10: Teleport Target A: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range 11: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance Level 12: Combat Teleport A: Gaussian's Synchronized Fire-Control: Chance for Build Up Level 14: Steamy Mist A: Steadfast Protection: Resistance/+Def 3% 15: Gladiator's Armor: TP Protection +3% Def (All) 15: Aegis: Resistance/Endurance 17: Aegis: Resistance 17: Aegis: Resistance/Endurance/Recharge Level 16: Teleport A: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range 19: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance Level 18: Telekinesis A: Superior Overpowering Presence: Accuracy/Control Duration 39: Superior Overpowering Presence: Control Duration/RechargeTime 39: Superior Overpowering Presence: Endurance/RechargeTime 40: Superior Overpowering Presence: Accuracy/Control Duration/Endurance 40: Superior Overpowering Presence: Accuracy/Control Duration/Endurance/RechargeTime 40: Superior Overpowering Presence: RechargeTime/Energy Font Level 20: Freezing Rain A: Achilles' Heel: Chance for Res Debuff 50: Annihilation: Chance for Res Debuff Level 22: Terrify A: Bombardment: Accuracy/Damage/Recharge 42: Bombardment: Chance for Fire Damage 43: Positron's Blast: Accuracy/Damage 43: Positron's Blast: Chance of Damage(Energy) 43: Glimpse of the Abyss: Fear/Range 46: Glimpse of the Abyss: Chance of Damage(Psionic) Level 24: Hurricane A: Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance 27: Dark Watcher's Despair: To Hit Debuff/Endurance 27: Dark Watcher's Despair: Recharge/Endurance 42: Dark Watcher's Despair: To Hit Debuff Level 26: Mass Confusion A: Coercive Persuasion : Confused/Recharge 37: Coercive Persuasion : Confused/Recharge/Accuracy 37: Coercive Persuasion : Recharge/Accuracy 37: Coercive Persuasion : Confused/Endurance 39: Coercive Persuasion : Contagious Confusion Level 28: Tornado A: Sudden Acceleration: Knockback to Knockdown 33: Explosive Strike: Chance for Smashing Damage 34: Achilles' Heel: Chance for Res Debuff 34: Shield Breaker: Chance for Lethal Damage 34: Blood Mandate: Damage/Endurance 36: Blood Mandate: Damage Level 30: Air Superiority A: Crushing Impact: Accuracy/Damage Level 32: Group Fly A: Freebird: +Stealth 33: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance 33: Blessing of the Zephyr: Knockback Reduction (4 points) Level 35: Fold Space A: Ectosome Exposure 36: Ectosome Exposure Level 38: Lightning Storm A: Thunderstrike: Accuracy/Damage 46: Thunderstrike: Accuracy/Damage/Endurance 48: Thunderstrike: Accuracy/Damage/Recharge 50: Thunderstrike: Damage/Endurance/Recharge Level 41: Water Spout A: Achilles' Heel: Chance for Res Debuff 42: Annihilation: Chance for Res Debuff 46: Frozen Blast: Accuracy/Damage 48: Superior Frozen Blast: Accuracy/Damage/Endurance Level 44: Shark Skin A: Unbreakable Guard: Resistance 45: Unbreakable Guard: Resistance/Endurance 45: Unbreakable Guard: Resistance/Endurance/RechargeTime 45: Unbreakable Guard: +Max HP Level 47: Evasive Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed 48: Luck of the Gambler: Defense/Endurance Level 49: Infiltration A: Luck of the Gambler: Defense/Increased Global Recharge Speed 50: Luck of the Gambler: Defense/Endurance ────────────────────────────── Inherents: Level 1: Brawl A: Invention: Accuracy Level 1: Containment Level 1: Sprint A: Invention: Endurance Reduction Level 2: Rest (Empty) Level 1: Swift A: Invention: Flight Speed Level 1: Health A: Panacea: +Hit Points/Endurance Level 1: Hurdle A: Invention: Jumping Level 1: Stamina A: Power Transfer: EndMod 3: Power Transfer: Chance to Heal Self 3: Performance Shifter: Chance for +End 4 Sky-Hawke: Rad/WP Brute Alts galore. So...soooo many alts. Originally Pinnacle Server, then Indomitable and now Excelsior
Heliphyn34u Posted September 19 Posted September 19 On 9/16/2024 at 10:37 PM, Ukase said: What kind of run, speedy, steamroll, kill most On page 12, and I'm still wondering ^. Also, in which TF was this outdoor mission? Just trying to get a better picture of how it all happened.
PoptartsNinja Posted September 19 Posted September 19 7 hours ago, MoonSheep said: make sure you have whirlwind and repel active on your energy blast/kin corrupter so you can fold space them into the air and then scatter them as far as possible alt name: Tornado of Hatred If you do this with Forcefields, you can add in Detention Field too, to just to heighten your team's desire to kick you.
merrypessimist Posted September 20 Posted September 20 2 hours ago, Heliphyn34u said: On page 12, and I'm still wondering ^. Also, in which TF was this outdoor mission? Just trying to get a better picture of how it all happened. ITF as I recall.
ivanhedgehog Posted September 20 Posted September 20 On 9/17/2024 at 12:10 PM, UltraAlt said: You were on their team. If the team leader asks you to do something, you might want to consider that you are on their team and that you are not the only person on that team. The Leader has the "boot" for a reason. If you want to avoid getting booted, lead teams yourself. Then you can decide to boot or not. I know for myself, that I give multiple warnings before I boot any one from a team. I don't think I have booted even 5 players from a team over the years that I have been playing on Homecoming. Honestly, if your group fly wasn't causing issues to other players, I wouldn't care. If it was disruptive to me and/or any of the rest of the team, I would have asked you to turn it off and booted you if you didn't. Yes, your time is important, but so is the time of all the other players on the team. As I said, if you don't want to get booted, lead teams yourself or listen to the team leader. its like going into someone elses house and smoking. If they ask you to stop, you had better stop. Yes, it is legal. But it is their house. Yes, they could buy an air filter, but that is not a choice you get to make for them. I have kicked only a couple of people from TFs over the years. One was a storm controller that insisted on standing next to our stone tank using hurricane. Had all sort of "reasons" why he should. He thought it was funny that it was unwelcome. He got upset when he got kicked. Now that was funny. 2 2 1
ivanhedgehog Posted September 20 Posted September 20 On 9/17/2024 at 1:22 PM, Without_Pause said: I go there for what I need. I so rarely ever encounter GF to even be bothered to go get it fixed. I might encounter it once a quarter, but that's vastly because I solo a lot unless I do a TF. I rarely PuG. I know GF is annoying. It is why I am respectful of the players I team with. Odd how this thread wouldn't exists if the OP did the same. I play with my wife, who has several MMs. I dont want to turn off GF with her. I also never run characters with her that are effected. The null change would effect my gameplay, so the OP solution wont work. Kick on! 1 1
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