shortguy on indom Posted September 28 Share Posted September 28 PLEASE NERF INSPIRATIONS. IN GENERAL, THEY ARE MOSTLY (RIDICULOUSLY) OVERPOWERED. typical values: S=7.5%, M=18.75%, L=37.5%, Super=?, Super+=? AT HIGH LEVEL PLAY: +, ++, +++ AND ++++, INSPIRATIONS CAN BE MORE POWERFUL THAN AN IO SET-ENHANCED POWER. THIER DURATION IS LONGER THAN SOME BUFF/DEBUFF POWERS. SAY ON... 1 3 2 1 12 1 1 PvP Capture the Flag! Bring some fun into it.... Link to comment Share on other sites More sharing options...
macskull Posted September 28 Share Posted September 28 Nope. Devs have said gameplay isn't balanced around them and they're already partly or entirely disabled in harder content. 7 1 "If you can read this, I've failed as a developer." -- Caretaker Proc information and chance calculator spreadsheet (last updated 15APR24) Player numbers graph (updated every 15 minutes) Graph readme @macskull/@Not Mac | Twitch | Youtube Link to comment Share on other sites More sharing options...
biostem Posted September 28 Share Posted September 28 I say nerf the nerfers! (And that goes double for any nerf-herders!) 4 1 1 Link to comment Share on other sites More sharing options...
Rudra Posted September 28 Share Posted September 28 5 minutes ago, biostem said: I say nerf the nerfers! (And that goes double for any nerf-herders!) Who is scruffy looking? Oh, wait... you never said scruffy looking nerf-herder.... 1 3 Link to comment Share on other sites More sharing options...
DrRocket Posted September 28 Share Posted September 28 There are issues with your recommendation, I feel it is a game flaw when you make certain arch types dependent on inspirations, for example all support types have no status effect protection as a baseline or consistent, thus the developers solution for that was to force the support types to be dependent on break frees just to play the game and not be like the original intent for inspirations was - for emergencies. If this is fixed, then I could agree, that maybe inspirations could be ramped down some. Regards 1 1 1 Link to comment Share on other sites More sharing options...
shortguy on indom Posted September 28 Author Share Posted September 28 1 hour ago, macskull said: Nope. Devs have said gameplay isn't balanced around them and they're already partly or entirely disabled in harder content. YEP. SUPERS AND SUPER+ AND GAMEPLAY IS STILL VERY UNBALANCED WHENEVER ANY (SM, MED, LG) ARE USED AS WELL. SIMILAR TO AN "I WIN" CLICK. PvP Capture the Flag! Bring some fun into it.... Link to comment Share on other sites More sharing options...
shortguy on indom Posted September 28 Author Share Posted September 28 1 hour ago, DrRocket said: There are issues with your recommendation, I feel it is a game flaw when you make certain arch types dependent on inspirations, for example all support types have no status effect protection as a baseline or consistent, thus the developers solution for that was to force the support types to be dependent on break frees just to play the game and not be like the original intent for inspirations was - for emergencies. If this is fixed, then I could agree, that maybe inspirations could be ramped down some. Regards SEE YOUR POINT AND TRUE, ALSO IT CAN BE SAID THAT THEY WERE MADE WITHOUT PROTECTION FOR BALANCE. PvP Capture the Flag! Bring some fun into it.... Link to comment Share on other sites More sharing options...
Rudra Posted September 28 Share Posted September 28 3 minutes ago, shortguy on indom said: YEP. SUPERS AND SUPER+ AND GAMEPLAY IS STILL VERY UNBALANCED WHENEVER ANY (SM, MED, LG) ARE USED AS WELL. SIMILAR TO AN "I WIN" CLICK. Oh well? If inspirations were to be nerfed, then the characters that rely on them to survive difficult fights will no longer be able to do so. Your request will make some characters effectively unplayable on normal content for the sake of players that have min-maxed characters and might be popping inspirations to be that much better. I can't count the number of times I was completely unable to defeat a boss or EB in a mission and had to use inspirations to make up the difference. For instance, the EB version of Arc Flash likes to completely destroy my elec' armor Tanker and the only reason I finally beat her was because I had enough large inspirations to beat her down after her mid-battle power up. Or the times one of my Blasters would have to eat an entire tray of red inspirations to drop the EB faster than the EB dropped me. That's the point of inspirations. To be an "I win" when you find yourself in a really bad spot in the game. 3 1 1 Link to comment Share on other sites More sharing options...
Glacier Peak Posted September 28 Share Posted September 28 Is this role playing? 1 1 1 I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever.... Link to comment Share on other sites More sharing options...
PeregrineFalcon Posted September 28 Share Posted September 28 3 1 Being constantly offended doesn't mean you're right, it means you're too narcissistic to tolerate opinions different than your own. Link to comment Share on other sites More sharing options...
Psyonico Posted September 28 Share Posted September 28 3 1 What this team needs is more Defenders Link to comment Share on other sites More sharing options...
shortguy on indom Posted September 28 Author Share Posted September 28 1 hour ago, Rudra said: Oh well? If inspirations were to be nerfed, then the characters that rely on them to survive difficult fights will no longer be able to do so. Your request will make some characters effectively unplayable on normal content for the sake of players that have min-maxed characters and might be popping inspirations to be that much better. I can't count the number of times I was completely unable to defeat a boss or EB in a mission and had to use inspirations to make up the difference. For instance, the EB version of Arc Flash likes to completely destroy my elec' armor Tanker and the only reason I finally beat her was because I had enough large inspirations to beat her down after her mid-battle power up. Or the times one of my Blasters would have to eat an entire tray of red inspirations to drop the EB faster than the EB dropped me. That's the point of inspirations. To be an "I win" when you find yourself in a really bad spot in the game. SO, ARE YOU SAYING THAT BECAUSE YOU NEEDED INSPIRATIONS TO DEFEAT AN EB, THAT EVERYONE SHOULD BE ABLE TO USE THEM OR JUST TO SURVIVE DIFFICULT FIGHTS? 2 PvP Capture the Flag! Bring some fun into it.... Link to comment Share on other sites More sharing options...
shortguy on indom Posted September 28 Author Share Posted September 28 THINK OF IT AS "INFLATION." 1 PvP Capture the Flag! Bring some fun into it.... Link to comment Share on other sites More sharing options...
megaericzero Posted September 28 Share Posted September 28 2 minutes ago, shortguy on indom said: SO, ARE YOU SAYING THAT BECAUSE YOU NEEDED INSPIRATIONS TO DEFEAT AN EB, THAT EVERYONE SHOULD BE ABLE TO USE THEM OR JUST TO SURVIVE DIFFICULT FIGHTS? Inspirations have been in the game for a very long time. The combat was designed with them in mind well before inventions - much less incarnates - and nearly as long as even Hami-Os, if not predating them given The Hive was added in issue 1. If you feel inspirations are undermining the challenge and ruining your fun, feel free to up your difficulty or abstain from using them. 3 3 1 Link to comment Share on other sites More sharing options...
shortguy on indom Posted September 28 Author Share Posted September 28 7 minutes ago, megaericzero said: If you feel inspirations are undermining the challenge and ruining your fun, feel free to up your difficulty or abstain from using them. NO THANKS, JUST WOULD LIKE TO SEE THEM NERFED A BIT IS ALL. 2 PvP Capture the Flag! Bring some fun into it.... Link to comment Share on other sites More sharing options...
Owl Girl Posted September 28 Share Posted September 28 20 minutes ago, shortguy on indom said: SO, ARE YOU SAYING THAT BECAUSE YOU NEEDED INSPIRATIONS TO DEFEAT AN EB, THAT EVERYONE SHOULD BE ABLE TO USE THEM OR JUST TO SURVIVE DIFFICULT FIGHTS? yes. 4 1 g_d's lil' monster ❤️ Link to comment Share on other sites More sharing options...
Lunar Ronin Posted September 28 Share Posted September 28 Inspirations are fine as is. However, I'd really like to see in-game e-mail storage reduced back down, to say 30. 1 Link to comment Share on other sites More sharing options...
shortguy on indom Posted September 28 Author Share Posted September 28 4 minutes ago, Owl Girl said: yes. WIN WIN SITUATION. 1 PvP Capture the Flag! Bring some fun into it.... Link to comment Share on other sites More sharing options...
Snarky Posted September 28 Share Posted September 28 3 hours ago, shortguy on indom said: PLEASE NERF INSPIRATIONS. IN GENERAL, THEY ARE MOSTLY (RIDICULOUSLY) OVERPOWERED. typical values: S=7.5%, M=18.75%, L=37.5%, Super=?, Super+=? AT HIGH LEVEL PLAY: +, ++, +++ AND ++++, INSPIRATIONS CAN BE MORE POWERFUL THAN AN IO SET-ENHANCED POWER. THIER DURATION IS LONGER THAN SOME BUFF/DEBUFF POWERS. SAY ON... We just had 18 pages on nothing. You going for the title champ? seriously though…do not like inspirations? Do not use them. Sell them and make money. Reject them and get badges. Give them away and make friends. inspirations are one of the bedrocks of the game. Factored into difficulty and challenge level and…and…and you are not listening to a word are you? Mist! 2 1 Link to comment Share on other sites More sharing options...
Owl Girl Posted September 28 Share Posted September 28 this game is a comic book that You are writing. it's handy to have the options to win when You think your character should be able to, and You can use other options to make your character always lose if that's the kind of story that You like telling ❤️ 1 g_d's lil' monster ❤️ Link to comment Share on other sites More sharing options...
Rudra Posted September 28 Share Posted September 28 (edited) 48 minutes ago, shortguy on indom said: 1 hour ago, Rudra said: Oh well? If inspirations were to be nerfed, then the characters that rely on them to survive difficult fights will no longer be able to do so. Your request will make some characters effectively unplayable on normal content for the sake of players that have min-maxed characters and might be popping inspirations to be that much better. I can't count the number of times I was completely unable to defeat a boss or EB in a mission and had to use inspirations to make up the difference. For instance, the EB version of Arc Flash likes to completely destroy my elec' armor Tanker and the only reason I finally beat her was because I had enough large inspirations to beat her down after her mid-battle power up. Or the times one of my Blasters would have to eat an entire tray of red inspirations to drop the EB faster than the EB dropped me. That's the point of inspirations. To be an "I win" when you find yourself in a really bad spot in the game. Expand SO, ARE YOU SAYING THAT BECAUSE YOU NEEDED INSPIRATIONS TO DEFEAT AN EB, THAT EVERYONE SHOULD BE ABLE TO USE THEM OR JUST TO SURVIVE DIFFICULT FIGHTS? Are you seriously asking this? Yes, everyone should be able to use them. Whenever they have them available if they want. The intent is to survive/win difficult fights, but how players choose to use them is entirely up to them. There is no way to have inspirations only be usable when you are in a difficult fight, so it is up to players to make that determination. If they want to use them whenever they have them? So what? Who cares? It is their choice how they use the assets the game provides them. Like others have said, if you don't like inspirations, then you can opt to not use them or even get them. (START provides the means of rejecting any/all inspirations.) Demanding they be nerfed for any reason without regard for why they were put in the game in the 1st place, and they have been part of the game since the day it launched, is a massive "fuck you" to soloists that are running less than min-maxed builds. (And even some min-maxed builds depending on AT, primary/secondary sets chosen, character level, and content being played.) It will effectively force solo play out for a not insignificant amount of normal content like the old days when AVs were always AVs and many (most?) solo players were required to form teams to clear those missions. So if your suggestion was to get reactions from the community? I'd say job well done. Congrats. If your suggestion is to just have fun with community? Okay, I don't get your sense of humor, but hopefully you got what you were after. And if your suggestion is serious? Then it's DOA. Edit: It would seem I'm a bit tightly wound today, so I apologize for the severity of the tone in my post. I'm not going to change the post, but I do apologize for the tone of it. Edited September 28 by Rudra 2 1 2 Link to comment Share on other sites More sharing options...
shortguy on indom Posted September 28 Author Share Posted September 28 4 minutes ago, Rudra said: Are you seriously asking this? Yes, everyone should be able to use them. Whenever they have them available if they want. The intent is to survive/win difficult fights, but how players choose to use them is entirely up to them. There is no way to have inspirations only be usable when you are in a difficult fight, so it is up to players to make that determination. If they want to use them whenever they have them? So what? Who cares? It is their choice how they use the assets the game provides them. Like others have said, if you don't like inspirations, then you can opt to not use them or even get them. (START provides the means of rejecting any/all inspirations.) Demanding they be nerfed for any reason without regard for why they were put in the game in the 1st place, and they have been part of the game since the day it launched, is a massive "fuck you" to soloists that are running less than min-maxed builds. (And even some min-maxed builds depending on AT, primary/secondary sets chosen, character level, and content being played.) It will effectively force solo play out for a not insignificant amount of normal content like the old days when AVs were always AVs and many (most?) solo players were required to form teams to clear those missions. So if your suggestion was to get reactions from the community? I'd say job well done. Congrats. If your suggestion is to just have fun with community? Okay, I don't get your sense of humor, but hopefully you got what you were after. And if your suggestion is serious? Then it's DOA. WHY THE FERVOR?... AM JUST ASKING FOR A NERF. DEMANDING?... WHERE IS THIS? WHEN GAME WAS LAUNCHED ENHANCEMENT WORKED DIFFERENTLY ALA NO ED IF I REMEMBER CORRECTLY. THE REST OF YOUR QUESTIONS ARE CHARACTER BASED AND NOT OF TOPIC. GOOD DAY SIR. 2 PvP Capture the Flag! Bring some fun into it.... Link to comment Share on other sites More sharing options...
Oubliette_Red Posted September 28 Share Posted September 28 57 minutes ago, shortguy on indom said: SO, ARE YOU SAYING THAT BECAUSE YOU NEEDED INSPIRATIONS TO DEFEAT AN EB, THAT EVERYONE SHOULD BE ABLE TO USE THEM OR JUST TO SURVIVE DIFFICULT FIGHTS? So, are you saying that because you think they are overpowered, rather than just not using them yourself you want them changed to impact everyone that does use them? 2 1 Dislike certain sounds? Silence/Modify specific sounds. Looking for modified whole powerset sfx? Check out Michiyo's modder or Solerverse's thread. Got a punny character? You should share it. Link to comment Share on other sites More sharing options...
Rudra Posted September 28 Share Posted September 28 (edited) 10 minutes ago, shortguy on indom said: WHY THE FERVOR?... AM JUST ASKING FOR A NERF. You answered your own question. Edit: 10 minutes ago, shortguy on indom said: THE REST OF YOUR QUESTIONS ARE CHARACTER BASED AND NOT OF TOPIC. Except it is those concerns that drove inspirations in the 1st place and they never went away. So they are very much on topic. Edit again: 10 minutes ago, shortguy on indom said: WHEN GAME WAS LAUNCHED ENHANCEMENT WORKED DIFFERENTLY ALA NO ED IF I REMEMBER CORRECTLY. It was the addition of ED that murdered many character builds and placed those characters in a less ideal position to deal with game content. And the backlash led to the creation of IO sets. So this argument fails as a reason to nerf inspirations. Especially since it does nothing to address why inspirations exist in the 1st place. Edited September 28 by Rudra 2 1 Link to comment Share on other sites More sharing options...
shortguy on indom Posted September 28 Author Share Posted September 28 5 minutes ago, Oubliette_Red said: So, are you saying that because you think they are overpowered, rather than just not using them yourself you want them changed to impact everyone that does use them? ASKING FOR A NERF BECAUSE I THINK THEY ARE ARE OVERPOWERED AND SINCE YOU ASKED, THINK POSSIBLY ARE AFFECTING GAME BALANCE. CASE(S) IN POINT: AIM = +50 DAMAGE FOR 10 SEC. BUILD UP (VARIATIONS) = +50 TO 100% FOR 10 SEC. (NOT SURE ON DUR). SO, IF YOU POP SOME INSPIRES SHOULD IT BE MORE THAN THESE VALUES ACHEIVED THROUGH POWER CHOICES? MY TAKE IS NO IT SHOULD NOT. FOR TODAY'S GAME WITH PURPLE PATCH AND ED... WITH OR WITHOUT INCARNATES... THE 'SMALL INSPIRATION' GIVES MORE BANG FOR THE BUCK THAN A 66% ENHANCED POWER WITH POWER BUILD UP AND INCARNATE TOP TIER AT +++ AND ++++ LEVEL PLAY. I AM NOT AGAINST INSPIRES, JUST WOULD LIKE TO SEE THEN TONED DOWN. 5 PvP Capture the Flag! Bring some fun into it.... Link to comment Share on other sites More sharing options...
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