Snarky Posted December 31, 2024 Author Posted December 31, 2024 4 minutes ago, Chris24601 said: My favorite fanon explanation is its a Midnight Squad ritual thing in association with the office of city planning. The office arrangements and how people have to navigate them to get to and from their place of work act as a perpetual ritual that keeps an Eldritch Abomination buried deep beneath the Earth asleep. Should normal practical geometry be introduced the world would be doomed. Houstons freeway grid is actually an ancient magical sigil designed to contain and focus woe… 1
biostem Posted December 31, 2024 Posted December 31, 2024 14 minutes ago, Snarky said: Houstons freeway grid is actually an ancient magical sigil designed to contain and focus woe… "Woe", or "Woah!" 1
Octogoat Posted December 31, 2024 Posted December 31, 2024 10 hours ago, biostem said: "Woe", or "Woah!" Cesar was a salad dressing dude. 1 1
BZRKR Posted December 31, 2024 Posted December 31, 2024 14 hours ago, Snarky said: Houstons freeway grid is actually an ancient magical sigil designed to contain and focus woe… Which explains why they keep adding new and larger circles... Also, yellow card on calling what Houson has a "grid". It's more like crosshairs 🙂 1
WanderingAries Posted December 31, 2024 Posted December 31, 2024 (edited) On 12/30/2024 at 12:23 PM, Doc_Scorpion said: To entertain his preschool daughter, a friend once installed a mod on his Mac. When you dragged something to the trashcan, up popped her favorite Sesame Street character - Oscar The Grouch, singing "I Like Trash". One day his daughter came across the computer, unlocked and unattended... True story, back in the days of Hz based machines (the average being ~60), I once coded a simple program for class (when C was the latest thing) called "Crash This Puppy" which basically simulated a Mac crashing by locking just about everything up using some pause like command. I Also added a simple Beep command for what was Supposed to be every second, but in fact was every Clock cycle. Nearly got kicked out of the lab while troubleshooting that one. Now granted, I Also had a habit of actually Crashing the Macs back then (during programming) because I would manage to require a Force Quit. Doesn't sound so bad now a days, but if you did it 3 time, then it corrupted the OS (requiring a rebuild). Needless to say, this was a regular occurrence in that class. 😛 *too many minutes later*Drat, couldn't find the Original copy, just my "converted to CPP" stuff that's loses the sound function. Oh well, here's some CPP converted "Towers of Hanoi" instead: Spoiler // Towers of Hanoi #include <stdio.h> long hanoi(long); main() { long disks; do{ printf("\nHi, how many disks are you using: "); scanf("%ld", &disks); if(disks > 0){ if(disks <= 64){ printf("\nIt will take you %ld moves.\n", hanoi(disks)); } else printf("\nEven the priests use just 64 disks.\n"); } else if(disks == 0) printf("\nWow, that was a short game.\n"); else printf("\nNo anti-matter disks allowed!\n"); }while(disks > 0); return 0; } // Let's start movin' long hanoi(long movin) { if(movin == 1) return movin; else return (2 * (movin - 1) + 1); Edited December 31, 2024 by WanderingAries 1 1 OG Server: Pinnacle <||> Current Primary Server: Torchbearer || Also found on the others if desired <||> Generally Inactive Installing CoX: Windows || MacOS || MacOS for M1 <||> Migrating Data from an Older Installation Clubs: Mid's Hero Designer || PC Builders || HC Wiki || Jerk Hackers Old Forums <||> Titan Network <||> Heroica! (by @Shenanigunner)
BlackSpectre Posted January 1 Posted January 1 (edited) I've created a new page for the wiki to help players understand where their game files are located, and which folders they need to save or backup. This is intended for players whose knowledge of computers is fairly limited, so if you think of a way I can improve it for people, please let me know. I'm talking to you @Snarky! (as well as anyone else including GMs). Also, if I've made any mistakes or omissions, please speak up. 🙂 https://homecoming.wiki/wiki/User:BlackSpectre/Testthis This is my test page or draft, so it's not really up at the wiki yet. P.S. Can you think of a better title, or is "Homecoming Installation Folder Locations" OK? Edited January 1 by BlackSpectre 1 Black Spectre - A Dark Defender's Home on the Web • The Advanced Bind Guide • The Masters of BAF: A Guide for Leaders and Players • The Wiki List of Slash Commands
WanderingAries Posted January 3 Posted January 3 On 12/31/2024 at 7:22 PM, BlackSpectre said: I've created a new page for the wiki to help players understand where their game files are located, and which folders they need to save or backup. This is intended for players whose knowledge of computers is fairly limited, so if you think of a way I can improve it for people, please let me know. I'm talking to you @Snarky! (as well as anyone else including GMs). Also, if I've made any mistakes or omissions, please speak up. 🙂 https://homecoming.wiki/wiki/User:BlackSpectre/Testthis This is my test page or draft, so it's not really up at the wiki yet. P.S. Can you think of a better title, or is "Homecoming Installation Folder Locations" OK? The file structure feels weird to look at, but I would suggest providing stuff like this: Google Image Search / File Path Descriptors OG Server: Pinnacle <||> Current Primary Server: Torchbearer || Also found on the others if desired <||> Generally Inactive Installing CoX: Windows || MacOS || MacOS for M1 <||> Migrating Data from an Older Installation Clubs: Mid's Hero Designer || PC Builders || HC Wiki || Jerk Hackers Old Forums <||> Titan Network <||> Heroica! (by @Shenanigunner)
BlackSpectre Posted January 3 Posted January 3 (edited) 18 hours ago, WanderingAries said: The file structure feels weird to look at, but I would suggest providing stuff like this: What do you mean it looks weird? Is it the colors that are weird? The best way to show a folder structure is with a kind of flow chart, but this would be an image and not text. I tried to create the folder structure with only text... but maybe I should create a graphic? If I did that, technically I should put the root folder at the bottom, and then build the folder paths up... like a tree to stay with the analogy. However, the file browser apps show the tree sideways... the root folder is typically on the far left, and the sub-folders spread out to the right. My sense is to keep it sideways so that things are kept consistent, but what do you think? That would mean the tree is growing sideways... that OK? I tried to explain file paths once before in this article https://homecoming.wiki/wiki/Default_Folder, but although accurate, after watching the youtube tutorials maybe the way I explained it is still a little too sophisticated and specific to the game. Thanks for the references and YouTube tutorials. I did grab some language and examples from the first one. The second one was fairly high level. And I think you're right. I should add a file path tutorial to the page. 🙂 P.S. I added line separators to the Folder/Directory Structure. Does that help? Edited January 3 by BlackSpectre 1 Black Spectre - A Dark Defender's Home on the Web • The Advanced Bind Guide • The Masters of BAF: A Guide for Leaders and Players • The Wiki List of Slash Commands
WanderingAries Posted January 6 Posted January 6 That's a bit nicer of a look as before as everything looked like it was just floating around. Now it has a more formal structure. As for the Data folder specifically, I'd suggest a similar article linked from there that goes into a full breakdown of what goes in each subfolder (file type, purpose, etc). A similar bit of description to what is generalized in my linked thread would be good as well so that if someone's looking for a particular part / file of the game, then they'll have a reference. OG Server: Pinnacle <||> Current Primary Server: Torchbearer || Also found on the others if desired <||> Generally Inactive Installing CoX: Windows || MacOS || MacOS for M1 <||> Migrating Data from an Older Installation Clubs: Mid's Hero Designer || PC Builders || HC Wiki || Jerk Hackers Old Forums <||> Titan Network <||> Heroica! (by @Shenanigunner)
BlackSpectre Posted January 7 Posted January 7 On 1/5/2025 at 7:01 PM, WanderingAries said: As for the Data folder specifically, I'd suggest a similar article linked from there that goes into a full breakdown of what goes in each subfolder (file type, purpose, etc). Well, I only added the most common folders players would create in the data folders. There are many more potential things players could add. They’re completely optional and the data folder is completely blank unless players mess around with it. I guess I could add links to the folders… the first could link to /customwindow, the second to /popmenu, and the third is a bit trickier as it is typically used to replace the maps but with the advent of the COH modding app, it’s been replaced by the \assets\mods folder. I thought about leaving the data folder blank, and I still can, but part of me thought it would be useful for people to know a couple things that would go in it. Maybe it’s more trouble than it’s worth though and it would be better to remove the sub folders? On 1/5/2025 at 7:01 PM, WanderingAries said: A similar bit of description to what is generalized in my linked thread would be good as well so that if someone's looking for a particular part / file of the game, then they'll have a reference. Most of the folder names tell you what is stored in that folder… screenshots in \screenshots, costumes in \costumes, \builds in \builds, etc. I didn’t think any additional description is necessary. However, I did note 4 settings files and their locations in the \live folder because what’s in the “live” folder is not self explanatory, and the playerslot.txt file is also not described by \account. The devs and current devs did and do a pretty good job naming files by what they hold or their purpose, so even describing the files that would go in \architect, for example, is a bit redundant. A guide might be better for something like that. More and more I’m trying to keep things simple and brief. Clear and concise. People’s eyes glaze over so easily when they see a lot of text… as your eyes are most likely already glazing over by the text I wrote here. LOL 🤪 1 Black Spectre - A Dark Defender's Home on the Web • The Advanced Bind Guide • The Masters of BAF: A Guide for Leaders and Players • The Wiki List of Slash Commands
AboveTheChemist Posted January 7 Posted January 7 9 hours ago, BlackSpectre said: I thought about leaving the data folder blank, and I still can, but part of me thought it would be useful for people to know a couple things that would go in it. Maybe it’s more trouble than it’s worth though and it would be better to remove the sub folders? I think you may be onto something with the notion that it is more trouble than it is worth. Now that modding has moved to using pigg files in the assets/mods folder, I think only advanced modders would use the data folder, and they are more likely to understand the file structure that needs to exist in order for mods to work from the data folder. The average player that only uses a few mods will likely never see that folder. Popmenus > Badge List | Optimal Paths | Conversion Possibilities | Emotes Wiki Pages > Costume Color Schemes | Set Bonus Comparison Tables Maps > Vidiotmaps | Optimal Paths | Halloween GM Maps | Winter Gift Maps | Offline Map Viewer Sounds > Banshee Sonic Attack Datasets > Recipe Salvage Components | Badge Name & Settitle ID | Exploration Badge & History Plaque Coordinates
WanderingAries Posted January 8 Posted January 8 10 hours ago, AboveTheChemist said: I think you may be onto something with the notion that it is more trouble than it is worth. Now that modding has moved to using pigg files in the assets/mods folder, I think only advanced modders would use the data folder, and they are more likely to understand the file structure that needs to exist in order for mods to work from the data folder. The average player that only uses a few mods will likely never see that folder. True, it may be worth simply having something separate that discusses the coded way (IE: How the OG devs designed it) and the User Created Mod way. OG Server: Pinnacle <||> Current Primary Server: Torchbearer || Also found on the others if desired <||> Generally Inactive Installing CoX: Windows || MacOS || MacOS for M1 <||> Migrating Data from an Older Installation Clubs: Mid's Hero Designer || PC Builders || HC Wiki || Jerk Hackers Old Forums <||> Titan Network <||> Heroica! (by @Shenanigunner)
BlackSpectre Posted January 8 Posted January 8 OK! I've finished writing up the quick "Understanding Folder Paths" tutorial. Please look it over and let me know if it's easy enough for someone who knows very little about computers to understand. https://homecoming.wiki/wiki/User:BlackSpectre/Testthis 1 1 1 Black Spectre - A Dark Defender's Home on the Web • The Advanced Bind Guide • The Masters of BAF: A Guide for Leaders and Players • The Wiki List of Slash Commands
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