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Posted
4 minutes ago, Chris24601 said:

My favorite fanon explanation is its a Midnight Squad ritual thing in association with the office of city planning. The office arrangements and how people have to navigate them to get to and from their place of work act as a perpetual ritual that keeps an Eldritch Abomination buried deep beneath the Earth asleep.

 

Should normal practical geometry be introduced the world would be doomed.

Houstons freeway grid is actually an ancient magical sigil designed to contain and focus woe…

 

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Posted
14 minutes ago, Snarky said:

Houstons freeway grid is actually an ancient magical sigil designed to contain and focus woe…

"Woe", or "Woah!"

 

images?q=tbn:ANd9GcSjS-frLAZHGQWhecR2SB5Kry_FmWB1s7SZWg&s 

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Posted
14 hours ago, Snarky said:

Houstons freeway grid is actually an ancient magical sigil designed to contain and focus woe…

 

Which explains why they keep adding new and larger circles...

 

Also, yellow card on calling what Houson has a "grid". It's more like crosshairs 🙂

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Posted (edited)
On 12/30/2024 at 12:23 PM, Doc_Scorpion said:


To entertain his preschool daughter, a friend once installed a mod on his Mac.  When you dragged something to the trashcan, up popped her favorite Sesame Street character - Oscar The Grouch, singing "I Like Trash".

One day his daughter came across the computer, unlocked and unattended...

 

True story, back in the days of Hz based machines (the average being ~60), I once coded a simple program for class (when C was the latest thing) called "Crash This Puppy" which basically simulated a Mac crashing by locking just about everything up using some pause like command. I Also added a simple Beep command for what was Supposed to be every second, but in fact was every Clock cycle. Nearly got kicked out of the lab while troubleshooting that one. Now granted, I Also had a habit of actually Crashing the Macs back then (during programming) because I would manage to require a Force Quit. Doesn't sound so bad now a days, but if you did it 3 time, then it corrupted the OS (requiring a rebuild). Needless to say, this was a regular occurrence in that class. 😛

 

*too many minutes later*Drat, couldn't find the Original copy, just my "converted to CPP" stuff that's loses the sound function. Oh well, here's some CPP converted "Towers of Hanoi" instead:
 

Spoiler


// Towers of Hanoi

#include <stdio.h>

long hanoi(long);

main()
{
 	long disks;

	do{
 		printf("\nHi, how many disks are you using: ");
		scanf("%ld", &disks); 

		if(disks > 0){
 			if(disks <= 64){
 				printf("\nIt will take you %ld moves.\n", hanoi(disks));
 			}
			else
 				printf("\nEven the priests use just 64 disks.\n");
 		}
 		else
			if(disks == 0)
 				printf("\nWow, that was a short game.\n");
 			else
				printf("\nNo anti-matter disks allowed!\n");

	}while(disks > 0); 

	return 0;
}

// Let's start movin'
long hanoi(long movin)
{
 	if(movin == 1)
 		return movin;
 	else
 		return (2 * (movin - 1) + 1);

 

Edited by WanderingAries
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Old Forums  <||>  Titan Network  <||>  Heroica! (by @Shenanigunner)

 

Posted (edited)

I've created a new page for the wiki to help players understand where their game files are located, and which folders they need to save or backup. This is intended for players whose knowledge of computers is fairly limited, so if you think of a way I can improve it for people, please let me know. I'm talking to you @Snarky! (as well as anyone else including GMs). Also, if I've made any mistakes or omissions, please speak up. 🙂

 

https://homecoming.wiki/wiki/User:BlackSpectre/Testthis

 

This is my test page or draft, so it's not really up at the wiki yet.

 

 

P.S. Can you think of a better title, or is "Homecoming Installation Folder Locations" OK?

Edited by BlackSpectre
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Posted
On 12/31/2024 at 7:22 PM, BlackSpectre said:

I've created a new page for the wiki to help players understand where their game files are located, and which folders they need to save or backup. This is intended for players whose knowledge of computers is fairly limited, so if you think of a way I can improve it for people, please let me know. I'm talking to you @Snarky! (as well as anyone else including GMs). Also, if I've made any mistakes or omissions, please speak up. 🙂

 

https://homecoming.wiki/wiki/User:BlackSpectre/Testthis

 

This is my test page or draft, so it's not really up at the wiki yet.

 

 

P.S. Can you think of a better title, or is "Homecoming Installation Folder Locations" OK?

 

The file structure feels weird to look at, but I would suggest providing stuff like this:

 

Google Image Search / File Path Descriptors

 

 

 

OG Server: Pinnacle  <||>  Current Primary Server: Torchbearer  ||  Also found on the others if desired  <||> Generally Inactive


Installing CoX:  Windows  ||  MacOS  ||  MacOS for M1  <||>  Migrating Data from an Older Installation


Clubs: Mid's Hero Designer  ||  PC Builders  ||  HC Wiki  ||  Jerk Hackers


Old Forums  <||>  Titan Network  <||>  Heroica! (by @Shenanigunner)

 

Posted (edited)
18 hours ago, WanderingAries said:

The file structure feels weird to look at, but I would suggest providing stuff like this:

What do you mean it looks weird? Is it the colors that are weird?

 

The best way to show a folder structure is with a kind of flow chart, but this would be an image and not text. I tried to create the folder structure with only text... but maybe I should create a graphic? If I did that, technically I should put the root folder at the bottom, and then build the folder paths up... like a tree to stay with the analogy. However, the file browser apps show the tree sideways... the root folder is typically on the far left, and the sub-folders spread out to the right. My sense is to keep it sideways so that things are kept consistent, but what do you think? That would mean the tree is growing sideways... that OK?

 

I tried to explain file paths once before in this article https://homecoming.wiki/wiki/Default_Folder, but although accurate, after watching the youtube tutorials maybe the way I explained it is still a little too sophisticated and specific to the game. 

 

Thanks for the references and YouTube tutorials. I did grab some language and examples from the first one. The second one was fairly high level. And I think you're right. I should add a file path tutorial to the page. 🙂

 

 

P.S. I added line separators to the Folder/Directory Structure. Does that help?

Edited by BlackSpectre
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