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Everything posted by EmperorSteele
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*looks @ Troo* *looks at the power icon* *looks back @ Troo* I don't get it =(
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Perhaps Vigilance should be an adaptive buff to +Special. If teammates are low on HP, heals are more effective. If they're low on endurance, then +End powers are buffed. If the Defender or their teammates are afflicted with debuffs, then any counter-buffs become more potent. If an Enemy has certain buffs active, then the Defender's debuffs become more potent to help overcome higher stats and any resistances. Also, if we want to nix the +Dam, can we at least consider retaining some of it for Empathy/FF Defenders with no debuffs or much ability to buff themselves?
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If this was a buffet, what build should everyone try?
EmperorSteele replied to oedipus_tex's topic in General Discussion
I know Support is already your thing, but have you tried a Corruptor with a focus on Melee attacks? Fighting pool, Sands of Mu, Flurry, melee attack from Epic pool? Throw in a PBAoe from your primary, and any PBAoE buffs/debuffs from your secondary, and you've got a half-decent scrapper. I've tried a couple on test, and it's... different. Downside being SO MANY TOGGLES just to get your defense numbers in a half decent place! Also, the Fighting Pool attacks lack any *umph*, so it's not exactly cathartic. -
Make Corruptors King of Debuffs
EmperorSteele replied to Apparition's topic in Suggestions & Feedback
I've had the same thought, but I eventually dismissed it because if Corruptors had higher Debuff values on top of thier existing higher base damage, then they'd end up doing WAY more damage than Defenders. I mean, if a Defender's Sonic blast did 50 damage, and Corruptors did 75 (assuming the base is 100 here) and the debuff values respectively were like 20%/30%, then the next attack would deal 60/97.5 (again, respectively) Granted I'm pulling numbers out my butt because math is hard, but you get the idea. I'm not sure it would be a Good Thing if they were that unbalanced comparatively. I still like the IDEA of Corruptors corrupting and Defenders defending, but I think there'd have to be a lot of work done with the numbers so that Defenders aren't relegated to Trash Tier. -
Please remove/change "A woman dressed like a Harlot"
EmperorSteele replied to Zappalina's topic in Suggestions & Feedback
What is WRONG with you people?! A whole thread on why Emperor Cole is a Sexist Jerk and not one mention of his granddaughter named Dominatrix and how they used to do the Alabama tango?! Pft, amateurs... 🙂 (And yeah yeah, I know, retcons...) -
Booyah, made it in this month!
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The lvl 41 Clockwork King AV challenge for Controllers
EmperorSteele replied to LynxNordique's topic in Controller
So, ran a mostly SOs test with a Mind/Dark... no dice. More effective overall, but at the rate I was going, it would've taken an hour to beat him. I wonder how much of this is due to CK's Psi resistance. Mesmerize and Dominate were doing a paltry 25 damage each, so I feel like an AV without that extra res would be a bit easier. Next step is to IO/Proc out the build, see if that improves things. -
The lvl 41 Clockwork King AV challenge for Controllers
EmperorSteele replied to LynxNordique's topic in Controller
I feel as though Mind/Dark would be the best combo (for Mind, anyway) as it gives you a pet, -Res, and I think -Regen, but I'll have to double check that. -
The lvl 41 Clockwork King AV challenge for Controllers
EmperorSteele replied to LynxNordique's topic in Controller
So, I wanted to try and redeem Mind a little bit here, so I rolled up a Mind/Nature on Test to see what's what. A couple debuffs to keep the King from doing too much, a few to keep ME going, and a single target attack chain to just wail on him. It was tough (went into the red once or twice) but I managed to take him down in about 3 minutes =D ...that's when I noticed I forgot to set "solo AVs" and I'd barely beaten the EB version. Oops =( So, tried again (against a proper AV this time) and... nothing. As soon as I would make any headway, he would regen all his health back. The -Res debuffs I was stacking didn't amount to much when he's already heavily resistant to psi. Having to keep all my buffs going prevented me from doing too much, and even confusing his nearby minions wasn't much help. Maybe I'll try again with a more tricked out build instead of "Mostly SOs". -
Even if we made PvP work exactly like PvE, those who are only going to PvP zones for temps or badges would still face a huge disadvantage because nothing else in the game gets you ready to face super speedy/jumping jousters who can one-shot you with a procc'd-out hold while hidden! 😃
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Someone typed in "luck" for "Luck of the gambler" and didn't actually look at what they were bidding on? Either that, or assumed this was still the Live version of the market =P
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Aim or Build-up (or the like) allow accuracy above 95%
EmperorSteele replied to Telamonster's topic in Suggestions & Feedback
Since the game already essentially uses a d20 system to determine hits, how about if having X extra/rollover tohit allows a player/critter to roll with advantage? For those who haven't played a modern tabletop d20 rpg in a while, basically that means roll twice and take the best result. It would reduce the odds of a crit fail to 1/400 under specific circumstances. Maybe there's some considerations that should go into that to make it more balanced, but it's a start =D -
Not sure if this has been asked: PvP on/off switch
EmperorSteele replied to AlabasterKnight's topic in Suggestions & Feedback
I've got a better* idea: Let people flag on PvP wherever they are so PvPers can gank unsuspecting RPers in Pocket D or badgers in the middle of their Master runs! *: did i say better? I meant worse. Sorry, I sometimes get antonyms confirmed. Er, confused! -
Can we get a way to bypass Arc-locked TFs?
EmperorSteele replied to kelika2's topic in Suggestions & Feedback
Yeah, I'm 50/50 on this. A lot of the ones mentioned: Hess, Katie, Cavern of Transcendence... these are all the finishing chapters of their zone's story arcs. It would be kind of silly and defeating the purpose if you could just walk up and talk to them with no prior introduction. Like grabbing a book but then only reading the last chapter. Then again, I agree that the required arcs can be a slog, even if you only do the last ones in each chain. And to keep the same metaphor, if you've already read a book a dozen times, what's the harm in just skipping to the last chapter? So it doesn't feel right to do this, even though I agree with the logic behind it. -
Usually it's across the board 😃
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Holy Necromancy, Batman!
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Sorry to burst your bubble, @Frozen Burn, but that's incorrect. If an enemy group does not contain at least one of each main rank (minion, lt, and boss), any critter in that group will NOT award full XP. This is why farms will have all 3 ranks instead of say, just bosses.
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Okay, so, here's a thread i made a while back with what is essentially the build I use: You can check that out for ideas 😃
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You can go one of several ways with this combo, and the best part is, you don't need to alter your power selections much. One thing I've found is that you're probably going to spend a lot of time in melee. Your AoE hold, Group Invis, -Acc debuff power, Heal power, +Def power, and +Recharge/End powers are ALL PBAoE. So in order to be the biggest help to your team, or most effective against your foes, you'll very likely be spending some time in the thick of things. I'm on mobile ATM but I'll try to remember to post a build later 😃
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Sooo... Discord is experiencing discord?
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What comic book character can you NOT create?
EmperorSteele replied to Oklahoman's topic in General Discussion
Powdered TOAST MMAAANNNN! -
The lvl 41 Clockwork King AV challenge for Controllers
EmperorSteele replied to LynxNordique's topic in Controller
I thought Chrono Shift DID buff endurance? Ok, I checked: it DOES, BUT, only 30% instead of 50%. So you will burn through End a bit faster comparatively speaking. -
The lvl 41 Clockwork King AV challenge for Controllers
EmperorSteele replied to LynxNordique's topic in Controller
Heh. If you'll allow a brief detour, this reminds me of my favorite CoH moment: Back on Live, around issue... 6-ish? Well before IOs anyway, I was on a random PI PuG on my Mind/Kin/Psi. The team was an Invuln Tank, a Fire Armor Tank (maybe scrapper), and an assortment of blasters and defenders. We get to THIS mission and things start falling apart. The Tanks were not ready for all the PSI damage, so the defenders and I had our hands full keeping them on them on their feet. Then we get to the Clockwork King, who was +2 iirc. The team, feeling fairly confident despite the bit of a beating we had been taking, charged in. BAM, the tanks faceplanted instantly. Fire tank rezzed himself and instantly got put down again. CK took down one or two others. I called a retreat to regroup, saying I would hold him off. The rest of the team fled while I popped IW and an orange, and went to work. I sapped him with Siphon Power and Fulcrum shift, and used Transfusion to heal any damage he did. He summoned more minions? I confused them. I attacked when I could, but was focused on keeping him neutered. All I was trying to do was buy the team some time and breathing room, but moments turned into minutes, and I finally realized "hey wait, where's the team?" I took a moment to pan my camera around while FS was animating and saw it: The team on a nearby hill, cheering me on! And that's when I realized, "Holy shit, I'm soloing an AV!" But then I realized something else: I may have been tanking the AV, but... I wasn't doing much damage. So I told everyone to come help and they did, and we promptly committed regicide 😃 That said, I don't recommend Mind/Kin for this experiment. It'll survive, but without anything to deal damage while you're busy using your kin powers to debuff him and stay alive, you won't get anywhere. -
I think that's the Controller "Overpower" mechanic, where all Controller CC abilities have a chance for an extra point of magnitude. Dunno for sure though.
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Ebil Wednesday #11 - The market is a hot mess
EmperorSteele replied to Ura Hero's topic in The Market
I just wanna know who's the dork who drove uncommon salvage up above 15k >=O I'd say time to sell out, but I usually vendor all mine after playing for the evening >=(