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ChocolateMercenary

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Everything posted by ChocolateMercenary

  1. They already get Consumption in Fire(Flame) Mastery, and Conserve Power in Primary Forces Mastery. There is precedence.
  2. Super Reflexes is good if you want almost pure defense, but you get the taunt aura late'ish. Energy Aura is a solid set the goes good with pretty much anything.
  3. This is pretty much exactly what I was looking for.
  4. I would like to toss a hat in the ring for an EndMoD set or two, specifically for EndMod Powers that don't do damage and may not require ToHit checks. Power Sink, Energy Drain, Energy Absorption, Recovery Aura, Seishinteki Kyoyo(VERY MUCH), and the like. I may not be the first to ask. I'm basically looking for a mirror the the Healing Sets.
  5. I hear the hate for Hurricane, but does "Sudden Acceleration: Knockback to Knockdown" do anything to help with it?
  6. I actually checked my combat log. The Hyrda tentacles around the pylons didn't have ToHit rolls. Bad time for all of my SR, EA, and NIN characters.
  7. Are you aiming for function or theme? Are you playing a Bane Spider? Crab Spider? Widow? Are you having END issues? Need more damage? People either use Incarnate powers to double down on a strength, or patch a hole in the build. What are you trying to do?
  8. Why is OP trying solo a TF full of lethal-resisting enemies, while using what seems the be the worst blaster primary? I'm not going to solo a group that's gonna walk on me. OP basically chose hard mode.
  9. Take that same INV tank through Carnival of Shadows bosses and get back to me. (Edit: This Came off as ridiculous and snobby. Let's try again.) Archery is at the bottom of pylon testing, and you're fighting a group that has high lethal resists. You're having a bad time. I would be having the same bad time if I took a Psy/Inv scrapper the see the Carnival of Shadows. If I took my BS/WP scrapper through what you were doing, he would be having the same bad day, but If I took him through CoS, he would laugh his way though groups. What i'm saying, is that you need to pick your battles. Recognize what enemy groups are going to give you a hard time and plan for it.
  10. The Crey Tanks, that are all wearing standard Crey-issued power armor, for the purpose of being resistant to conventional weapons, have high lethal resist? I think that might be design intention. Not every powerset combination is going to be able to beat every enemy type. That's just life. This is like someone running a perma-Unstoppable build(I know it isn't possible, anymore) and getting mad when they can't solo the Abandoned Sewer Trial.
  11. Wait? A Crystal Singer fan? In the wild?
  12. I have an answer. Replace Elude with Strength of Will. Re-title SoW: "Close Calls", "Near Misses", or "Narrow Escapes". Spout some nonsense about how you dodge so well that you reduce damage from actual hits.
  13. Ice/Ice/Arctic. Two taunt auras and Ice Storm keeps everything really mad at you.
  14. I would probably live with roommates in Skyway City, and work construction in Faultline. Paragon is Paragon, no matter what. I might not have superpowers, but that won't last long, or I won't.
  15. For the same reason that Recluse keeps trying to supercharge himself without using the Well's power. Neither want to pay the cost of themselves for more power.
  16. Mary MacComber is infamous for running from everything.
  17. As mentioned earlier, make sure you take Taunt. -100.00%% strength to range for 20.00s on target Ignores buffs and enhancements. That range penalty forces the enemies to leave other targets alone and close on you. That helps a lot with aggro control.
  18. Um. I have an Elec/Psi blaster that I love, ported over from live as a semi Static Shock knockoff. He is going to have a bad time at the with various enemies resisting him. I'm still going to have fun, but I know up front his combination in easily in the bottom half.
  19. For 1-22, I'm going add about the P2W enhancements. One of them(Might of the Empire) has a knockdown proc. If you are playing a character that gets a PBAoE damage toggle, make use of this enhancement. Otherwise, slot it in the first cone you get before level 10 or so for extra mitigation.
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