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ChocolateMercenary

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Everything posted by ChocolateMercenary

  1. Mild issue: When making a new character, the tanker Psi Melee Secondary Power Mental Strike shows the description for Frozen Fists instead.
  2. Just dropped 'Unplanned'. Have fun with it.
  3. That patch can also be made perma very easily. Toss Tar Patch under it for real fun.
  4. Given the nature of Dominatrix and humans in general, how has she not already built a gimp army?
  5. Do people look at Empathy and only see the first three powers? I mean people that play it and people the criticize it. Do they only see the first three powers?
  6. Faraday Cage is fine, and Shock is kinda good for a T1.
  7. It won't be great, but it won't be bad. Also, good job on the name.
  8. Defense Debuff Resistance. The ability to not have your defense taken away by -DEF attacks.
  9. Oh no, TW is going to go from the best melee set to slightly less the best melee set.
  10. If you're using Energy Drain Properly, and have it slotted for +Def/+Recharge, then you will never need Overload.
  11. EM is terrible, but it doesn't need much to fix. It doesn't need heaps on AoE. I'm with you there. It needs a T8/T9 that isn't worthless. Maybe a small cone somewhere. It does need much to make it usefully good. We don't need OP. EM doesn't need a weird gimmick. We don't need all the procs in the world, I'm with you there. We just want better.
  12. Mace hits like a truck, but is endurance heavy early on. Elec has three toggle before level 12, and that eats endurance like candy. That's gonna be a problem until you hit 22 and can use Single-Origin enhancements. Just hang in there, any maybe team a bit to cover your soft spots. Maybe don't run Conductive Shield unless fighting enemies with elemental damage.
  13. What if Dark Regeneration was replaced with Stygian Circle?
  14. Released: Captain Stronghold and Compression.
  15. I'm convinced that the old devs paired a number of 'underpar' sets to vex people claiming it. Ruin Mages are Earth/FF trollers, and I should probably roll one.
  16. Katana, much like Dark Melee, improves every set it can be used with. The synergy isn't always the greatest, but Katana is NEVER a bad choice. You'll get more mileage out of pairing with a resist or regen set, but have fun.
  17. The detective you get is tied to your character's origin.
  18. I'm only two hours out, so this is something I could do.
  19. Eh, why should only the PCs get access to incarnate power? We all know that the Well doesn't care for good or evil, just ambition.
  20. The set is indeed a "late" bloomer. Your attack chain isn't long enough to stack the -ToHit on top of the defense. Also, you will still have holes to psy and toxic damage. Things will pick up one you get Siphon Life, Soul Drain, and Energize.
  21. DM/EA is really great. Two Heals, two endurance drains, an instant softcap button that isn't the t9, great recharge before SOs, and the AoE hole can be patched by any good APP/EPP,
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