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Greycat

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Everything posted by Greycat

  1. Yeah, they're not useful, but generally if they die the mission fails, and I try to avoid that. (I'd forgotten about it in Serpent Drummer's ... second? Third? mission, actually, which was irksome, and Lady Jane is just itching to get herself killed in her rescue mission - I usually bypass her group and come back if I play that arc.)
  2. Eh, yes and no. It's easy to lose hostages/rescues even in later-implemented missions, as I recall, too. They should just "latch on" to you. The only issue I'd have with +per for them are the ones where you rescue combat... "assistants." They don't need any help seeing targets to run off and suicide in the middle of. 🙂
  3. Honestly? Yes. I don't think I responded in a way that made it look like your opinion. Just to the way "the majority" phrasing made it look.
  4. <--- just reiterating, since I probably said it somewhere. Dom player. 0 permas. 0 desire for perma. And yet I enjoy them immensely.
  5. And McDonald's has sold "over 100 billion" burgers, that doesn't make them fine dining. Or even particularly good burgers. "The majority" of players don't tend to interact with the forums. Of those that do, I do know of people who completely ignore suggestions - they'd rather just post about server events, art, that sort of thing. So honestly, saying "I see X many threads on this," probably with many of the same people in it, is not really a basis for saying "the majority" wants something.
  6. I probably wouldn't use it, but as an *option* as described, sure, why not.
  7. Nope. And I've played them since live, issue 3. Nope. Don't like KB, don't play a powerset that does KB. Issue solved. As far as "the melee team members," don't be an ass with your KB. You can direct it with your targeting and positioning. For ST? You knock it back, they don't have to chase it, you have to finish it. Bam, done.
  8. Personally, I'd love for Domination to ignore recharge buffs that don't come from outside. I'd be happy if I never heard "perma-dom" again. You want to speed up Domination, make friends with Kins. The AT is perfectly playable without it. Never going to *happen,* but still.
  9. So Superman is a catalytic converter?
  10. What is this "dee lee ted" thing? Are those three other people in your SG?
  11. One I just got after a comment at a hami raid: Blonde Moment. Mind/Time Controller.
  12. I don't have powersets. Yes, the game plays differently with different powersets, even on the same AT, which helps - but I have characters. With different reactions, different paths, different partners on their way through the game... so. Lots of RP.
  13. Had to go look at my mostly-MSR-ing Emp...
  14. Eh, it's mostly "useful at low levels, forgotten at higher" for me, since if I need to pick something up I don't want to go to the auction house or whatnot. Or if I suddenly can't craft any more, though that's also shown in the interface.
  15. Depends. (Lets you know when your character requires adult diapers.) Generally: MaxHP (for... no real reason, honestly) Experience to next level Level Shift Influence Some specific times for other characters: Damage Bonus - on Brutes, SS characters (when it goes red for a Rage drop, next attack = Sands of Mu - unaffected by the crash) and Warshades. I'll sometimes throw this on Defenders, too. When running the Mender Ramiel mission to talk with lady grey and run her mission, I may add Max End temporarily. Anything else is completely character dependant - stealth, one or two DEF, "Last hit chance" if I'm curious, that sort of thing.
  16. Interesting. I have never had an issue with this, but I think I tend to hunt closer to the lake, come to think of it. Will give it a try. Odd.
  17. If the sword or whatnot is the source of the ability, sure. If the person trains to be able to use weapons, they've likely got the skill to switch (or use none,) so no, not tech. Natural skill, the weapon's just an extension. And what if the tool consists of chemicals? That's more science. Or if the abilities *actually come from* the sword or other item because it's enchanted? Then it's magic. Alternates can be come up with for pretty much any of those.
  18. Nope. And I'm not sure how that's even part of the argument. If you fight crime by taking the bad guys, sticking them into a forge and turning them into things, then said smithing is part of your powerset. If you're picking up a sword and using training and skill to fight with it, you could replace the sword with another - or a length of pole or hunk of wood, for that matter - it's natural. The sword itself is not the focus of the ability. It's the same thing when I used to hear "We need alien origin!" on live. No, we don't. Alien is more like a nationality. If the alien's ability is what they all have, or would with the same training, then the alien's using natural abilities. If the alien's using a ray gun and andvanced suit, then it's technology, and so forth.
  19. You have six by default - top row and one on the bottom. Those are the ones you're seeing. You have three missions (20, 30, 40.) And you have one slot you can unlock by halloween salvage.
  20. Zone: Croatoa Contact: Kelly Nemmers Mission: Combat Tuatha in Misty Wood This mission has you defeating 10 Tuatha de Danaan in the Misty Wood. Now, Croatoa has an issue with some missions and "neighborhoods," but this one's normally not bad. I got the mission and started looking for Tuatha. Attached a screenshot. I've been in this area, almost right on top of the MIsty Woods marker, not at the rather fuzzy edges that normally cause problem. I've probably defeated 15 or so Tuatha. Of them, two Champions (LT, out of 3) and one minion have counted. Initially I thought it was only counting the Champions, but that was not the case (it did not count at least one, defeated within a few yards of me.) It did count one minion, out of several groups in the area. Not sure what's going on here, exactly. Again, I'm used to other Croatoa missions (such as the one where you defeat fir Bolg) being "iffy," since they tend to spawn near the border and you can't tell exactly where that border is for them to count, but here, again, I'm practically standing on the marker. I'd logged out completely once I noticed this, then logged back in - no change.
  21. Were the enemies lower level than you? Or were they Clockwork (primal) ? Both cases will convert KD to KB, since they resist it less.
  22. Why? They're meant for starting or low level characters, before they'd have hit the tip system to change alignment, so they would naturally be in their "home" environment.
  23. Short answer, no. Longer, I don't care what's on the big screen. Or streaming or whatever. I make costumes for what the character is supposed to be.
  24. Skulls are all over KR. Definitely by the hospital and police station, up near the warehouse (if you know where the... I think it's "Smokey" badge is, up there. Upper right.) Vahz... I can picture the area (near the round storage tanks) but I can't think of where that area is on the map 😄
  25. I'm half thinking it's less "system requirements" (because, come on, I started playing on ... what, a pentium with a matrox mystique 440 or some such - could you imagine that trying to run the current game?) and more "game system ability." Which is in part what GI was getting at, I think. Honestly, the current "costume rig" has a lot of limitations - we can't add things like thigh holsters, Liefield-ize our characters with bags and pouches everywhere, etc. because there's nowhere to *put* those options (and if there were, adding them... tends to break current costumes when you go to the tailor, at least from prior experience.)
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