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Greycat

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Everything posted by Greycat

  1. One I just got after a comment at a hami raid: Blonde Moment. Mind/Time Controller.
  2. I don't have powersets. Yes, the game plays differently with different powersets, even on the same AT, which helps - but I have characters. With different reactions, different paths, different partners on their way through the game... so. Lots of RP.
  3. Had to go look at my mostly-MSR-ing Emp...
  4. Eh, it's mostly "useful at low levels, forgotten at higher" for me, since if I need to pick something up I don't want to go to the auction house or whatnot. Or if I suddenly can't craft any more, though that's also shown in the interface.
  5. Depends. (Lets you know when your character requires adult diapers.) Generally: MaxHP (for... no real reason, honestly) Experience to next level Level Shift Influence Some specific times for other characters: Damage Bonus - on Brutes, SS characters (when it goes red for a Rage drop, next attack = Sands of Mu - unaffected by the crash) and Warshades. I'll sometimes throw this on Defenders, too. When running the Mender Ramiel mission to talk with lady grey and run her mission, I may add Max End temporarily. Anything else is completely character dependant - stealth, one or two DEF, "Last hit chance" if I'm curious, that sort of thing.
  6. Interesting. I have never had an issue with this, but I think I tend to hunt closer to the lake, come to think of it. Will give it a try. Odd.
  7. If the sword or whatnot is the source of the ability, sure. If the person trains to be able to use weapons, they've likely got the skill to switch (or use none,) so no, not tech. Natural skill, the weapon's just an extension. And what if the tool consists of chemicals? That's more science. Or if the abilities *actually come from* the sword or other item because it's enchanted? Then it's magic. Alternates can be come up with for pretty much any of those.
  8. Nope. And I'm not sure how that's even part of the argument. If you fight crime by taking the bad guys, sticking them into a forge and turning them into things, then said smithing is part of your powerset. If you're picking up a sword and using training and skill to fight with it, you could replace the sword with another - or a length of pole or hunk of wood, for that matter - it's natural. The sword itself is not the focus of the ability. It's the same thing when I used to hear "We need alien origin!" on live. No, we don't. Alien is more like a nationality. If the alien's ability is what they all have, or would with the same training, then the alien's using natural abilities. If the alien's using a ray gun and andvanced suit, then it's technology, and so forth.
  9. You have six by default - top row and one on the bottom. Those are the ones you're seeing. You have three missions (20, 30, 40.) And you have one slot you can unlock by halloween salvage.
  10. Zone: Croatoa Contact: Kelly Nemmers Mission: Combat Tuatha in Misty Wood This mission has you defeating 10 Tuatha de Danaan in the Misty Wood. Now, Croatoa has an issue with some missions and "neighborhoods," but this one's normally not bad. I got the mission and started looking for Tuatha. Attached a screenshot. I've been in this area, almost right on top of the MIsty Woods marker, not at the rather fuzzy edges that normally cause problem. I've probably defeated 15 or so Tuatha. Of them, two Champions (LT, out of 3) and one minion have counted. Initially I thought it was only counting the Champions, but that was not the case (it did not count at least one, defeated within a few yards of me.) It did count one minion, out of several groups in the area. Not sure what's going on here, exactly. Again, I'm used to other Croatoa missions (such as the one where you defeat fir Bolg) being "iffy," since they tend to spawn near the border and you can't tell exactly where that border is for them to count, but here, again, I'm practically standing on the marker. I'd logged out completely once I noticed this, then logged back in - no change.
  11. Were the enemies lower level than you? Or were they Clockwork (primal) ? Both cases will convert KD to KB, since they resist it less.
  12. Why? They're meant for starting or low level characters, before they'd have hit the tip system to change alignment, so they would naturally be in their "home" environment.
  13. Short answer, no. Longer, I don't care what's on the big screen. Or streaming or whatever. I make costumes for what the character is supposed to be.
  14. Skulls are all over KR. Definitely by the hospital and police station, up near the warehouse (if you know where the... I think it's "Smokey" badge is, up there. Upper right.) Vahz... I can picture the area (near the round storage tanks) but I can't think of where that area is on the map 😄
  15. I'm half thinking it's less "system requirements" (because, come on, I started playing on ... what, a pentium with a matrox mystique 440 or some such - could you imagine that trying to run the current game?) and more "game system ability." Which is in part what GI was getting at, I think. Honestly, the current "costume rig" has a lot of limitations - we can't add things like thigh holsters, Liefield-ize our characters with bags and pouches everywhere, etc. because there's nowhere to *put* those options (and if there were, adding them... tends to break current costumes when you go to the tailor, at least from prior experience.)
  16. Here's my thought on that, though - at least as far as drops. Yes, buying a pack sucks... what, 20-25m out of the in game economy (assuming seeded, yes.) I don't tend to buy those. 🙂 Whether through merits (the way I do now) or drops, though, more people would have access to them. Which means people would look at the AH and - aside from a couple - probably want to sell them for inf. Which would indirectly allow *more* inf to be taken out through those fees that otherwise wouldn't have been. Which might be totally out there. *shrug* I buy the IOs at 100 merits (which... hami raids, is pretty common,) sell it on the AH and buy what I need. So that's INF that would not otherwise have been taken out via fee... while still making me perfectly happy with being able to pick other stuff up (with more fees.)
  17. That would be.... I don't know. Honestly kind of a useless question, since there are so many variables. Not everyone cares to *be* "fully IOd out," so what would their answer be? And per year/month/etc? What about how much time they *have* to play? Number of alts, time in other things they enjoy doing (RP, base building, etc.) And honestly, it affects nobody. If you have one character you play, it's going to be IO'd out just by things *dropping.* I have dedicated RP time, time on 50s doing 50-ish things, time leveling alts... yes, I think my couple of 50s (three, with a few in the 40s, at 100 characters) are "IO'd out," as much as I care to, but others would probably say I should spend a few hundred million INF to tweak this/that/the other. I don't care. *shrug* The number of IO'd alts you have, or anyone else has, doesn't affect me. So where's the "don't care" option? 🙂
  18. The flip side of this is that at 10 you get dual builds opening up. And you can skip the "team only" powers and dip more into pools on a solo build.
  19. Yes, Empathy corruptors are an option. For my take - if you're teaming all the way up, go defender. You'll get the emp powers sooner and make more of an impact sooner. If you're just getting rushed to end game... *shrug* whichever you prefer. I'd probably take a different blast set just to aid in debuffing.
  20. They can still be inf sinks if the drop's rare. Didn't say to take them out of the AH. 🙂
  21. Honestly, the ATOs, packs, etc. should drop. Extremely rarely, but they'd be nice to see as drops. As far as the winter-Os... they're what I spend 100 merits on, sell, and buy whatever else I need, with rare exception (I'll use Avalanche's chance for knockdown or, more rarely, the melee chance to hold, for instance.) The bonuses aren't that interesting to me. Maybe the slow resist for, say, my Khelds' dwarf forms since they have so light of an attack chain, but I can snag a winter's gift for that too.
  22. Yeah, I went through every way I could think of testing it on my psi stalker when someone mentioned it in chat. Even took a quick look at the old COD to see if another name was mentioned, perhaps, before checking the other powers. The ones I mentioned do not come up at all.
  23. Depends on what you consider nothing. It's still a nice tool for those who want to make sure to catch certain arcs without having to ouro them. For those people, that's definitely "something."
  24. So, log on. Type in [Telekinetic Blow] in chat. Or drag the power and throw brackets around it. You can't get the power info by clicking on it like you can with most other powers - including others in the psi melee set. Holds true for Psi Blade, Greater Psi Blade and Boggle, as well.
  25. Yeah, this has been asked for since live. Actually we got the current lock after asking for locking the tray ... swap, which makes me think they didn't understand the request. But yeah. Would love to have this. As a separate lock option, though.
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