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Everything posted by biostem
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Other worlds (high end street sweeping via Portals)
biostem replied to Greycat's topic in Suggestions & Feedback
I mean, if there are potentially billions or trillions of alternate universes, and only like .0001% of them develop portal technology, that could account for why we haven't run into others, **yet**. -
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zone events New Zone Event: Runaway Monorail
biostem replied to RadiantPhoenix's topic in Suggestions & Feedback
Not everyone takes them, or even APPs/PPPs, for that matter, and even if they did, their recharges are much longer. It'd also exclude any of those ATs sub-35. -
Interrupt!!!!
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zone events New Zone Event: Runaway Monorail
biostem replied to RadiantPhoenix's topic in Suggestions & Feedback
Well, there'd be some announcement like "Calling all heroes! [Enemy group X] has issued threats against the inaugural trip of the new tram line in [insert zone here]. Please speak to [contact name] for further information", and only when someone talks to said contact does the event begin in earnest... -
zone events New Zone Event: Runaway Monorail
biostem replied to RadiantPhoenix's topic in Suggestions & Feedback
That part would be pretty simple - there's a new tram line installed where the event takes place along, (players cannot access it) - maybe the event "celebrates" its inaugural trip carrying passengers or something, and some villain group is taking advantage of the publicity to make a statement or such... -
Other worlds (high end street sweeping via Portals)
biostem replied to Greycat's topic in Suggestions & Feedback
You could also explore a lot of "what-if" scenarios, via dimensional portals, like what if Statesman & Lord Recluse never had a falling out, or what if the Rikti were successful with their invasion... -
I made a "Stinkerbell" who's basically a skunk-fairy. 😛
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That's a really nice costume and clever use of pieces! I may have to... ahem... "borrow" elements of that design!
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zone events New Zone Event: Runaway Monorail
biostem replied to RadiantPhoenix's topic in Suggestions & Feedback
So if you don't have a hold or immobilize, you can't participate? Would there be a temp power or perhaps other things characters without control abilities could do to participate? Maybe have targetable "stuck brakes" on each car that can be attacked to slow or stop the car? Maybe have some debris or emergency brakes along the track that could be attacked to influence the behavior of the monorail cars? -
Are there even rat models in-game? If so, bring 'em on, (as alternate FX options)!
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- powerset suggestion
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If you wanted new powers what would it be?
biostem replied to darcstarmerc's topic in General Discussion
If they could iron-out MM pet customization, they would "solve" so many requests & powerset suggestions... -
Here's one I think would be cool to implement: "Vermin Blast" - Basically using a combination of Beast Mastery, Poison, and attacks drawn from other sets, this would primarily be a toxic-damage set, and would make liberal use of FX like flies & fleas auras to sell the concept... 1. Venomous bolt (uses Envemon's animation) - Minor toxic damage with a chance of applying the "Diseased" effect, which applies a minor defense, resistance, regen, and heal debuff, (lower than other sets' debuff values to balance against the multiple effects of this debuff). 2. Swarm of Flies - Uses Call Swarm's animation - Minor toxic DoT, but if the target is diseased, it consumes the debuff and instead deals all its damage up-front. 3. Toxic Breath - Uses Neurotoxic Breath's animation. Deals moderate toxic DoT in a cone, with a chance of afflicting targets hit with the diseased debuff. 4. Noxious Flock - Uses the animation from Call ravens, accompanied by some fly/flea FX, which deals DoT to targets in a cone, and consumes the diseased debuff to slow the targets and continue the DoT further. 5. Aim 6. Paralytic Venom - Deals moderate toxic damage and holds the target, (uses Paralytic Poison's animation). 7. Infected Avian - Uses the animation from Call Hawk, dealing heavy toxic and lethal damage and inflicting the diseased effect. 8. Noxious Orb - Uses Neutron Bomb's animation. Ranged AoE that deals heavy toxic damage. If at least 1 enemy in the AoE is diseased, it spreads it to all other enemies in said AoE. 9. Plaguewalker - Requires you target a defeated enemy. Once cast, it "converts" said enemy body into a Plaguewalker, which uses an Arachnoid enemy model as a temporary pet, which also uses their non-web attacks. Uses Elixir or Life's animation.
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We do not need to further divide the playerbase. What does need to be answered is to what extent, if any, the devs want to steer/encourage/mandate players toward particular playstyles. As it stands, (and please keep in mind I'm not judging the morality of these approaches), farming/PL-ing are "encouraged" insofar as they provide the most rewards for the least effort/time investment. If you want to direct players to other manners of play, you'd need, at the very least, comparable rewards...
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Other worlds (high end street sweeping via Portals)
biostem replied to Greycat's topic in Suggestions & Feedback
Maybe populate Kalisti Wharf with enemies... Would be a great co-op zone to also run radios/newspaper missions in! -
Pretty much anything from when before Disney acquired Star Wars was reclassified as "Legends", with, as @Mr. Vee mentioned, "The Old Republic" essentially being replaced/supplanted by "The High Republic"...
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Other worlds (high end street sweeping via Portals)
biostem replied to Greycat's topic in Suggestions & Feedback
What if they re-introduced Galaxy City, only now inhabited by much tougher Shivans, being recommended/geared-towards 50+ players with Incarnates... -
I do love the combo of the Sybil robes over the Imperial top, on female characters!
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Hmm... odd request, but I'm not against it. Still, maybe that'd be better under the tails category, so you could still have a "regular" belt, if so desired...
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I wonder if they mean "tails" in the sense of a "butt-cape", like the "tails" of the wedding tuxedo or such...
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Tails are a separate option already. Can you clarify?
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100 Adamaster kills, zero, zilch, nada and so on pet drops.
biostem replied to Marshal_General's topic in General Discussion
But are you up to date on your sacrifices to RNGesus? -
This would be very interesting. We have a few wings that are basically just particle effects, so it should be possible. My only issue is that some effects/auras don't display well if you're moving around a lot. I wonder if they could implement something like animated textures...
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Basically, I just use level 25 generic IOs until I hit 50, and only then start replacing those with set IOs. The only exception would be certain "key" IOs, like Panacea or Miracle, which I will send to a new character, if I have an alt with the means to provide it to them. I tend to choose which particular AT and powersets I want to play based upon how fun I think they'd be to play, or perhaps to try and realize a particular character concept I had in mind. That being said, I do lean toward those ATs and powersets that can make for a character that is self-sufficient, even without all those set bonuses or Incarnate abilities.
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Well, IIRC, the Rogue Isles are technically a sovereign nation, so Longbow are invaders, there...