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Glacier Peak

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Everything posted by Glacier Peak

  1. No, but that sounds cool! On a related note, I once used superspeed underneath the map to travel over 50 miles from the zone. I was hoping I would reach a point where the game stops rendering or the skybox ends, but alas it just kept going.
  2. There is an ability to actually do what you're suggesting if you hosted your own server, gave yourself access to the dev command tool, and added all the powers you desired. It is not entirely that difficult to do so either. Short of that option, I do not support this suggestion. Thank you.
  3. Oh it's not a big deal in my opinion, I just wanted to point to the fact that it had already been reported, so you shouldn't be worried. As for looking for these things, well... I am quite fond of doing so! I roleplay a character named Euclidean Pilgrim who scours zones for any geometry errors or holes in the maps. Needless to say, I have been outside every zone (even outside the Shadow Shard!).
  4. This happened to me last year - I was surprised to find the tip mission actually appeared in my list of tips after deleting another tip mission without realizing it. It seems to drop normally if you team up, in my experience as well.
  5. By pacifying, do you mean making them regret their decision to consume those items during a very long journey knowing full well there isn't a bathroom for lightyears?
  6. Known geometry error (top of page):
  7. Can you show the combat attributes window with damage being indicated?
  8. I happened upon it while searching how to get the badge myself. Needless to say, the bug of the event not resetting still exists. Edit: Well what do you know! I happened to log out yesterday in front of the Kings Row bank after looking for the Paladin, and when I logged back in this evening he was literally right in front of me! I managed to summon my lore pets, throw some -regen, and solo this guy in just a few minutes. And I got the Knight Errant badge AND temp power!
  9. This one? https://hcwiki.cityofheroes.dev/wiki/Watchful_Eyes_Badge
  10. Follow up on this (as I am working to get this badge as well). Forum goers discussed previously, may provide more clarity: Though the spawn pattern seems disrupted due to the Halloween Event.
  11. Scourge is a tricky inherent to compare though. The closest I can think is maybe the Stalker's inherent. Situationally dependent I mean. You need to have damaged an enemy to a certain degree before it becomes active, while every other AT can use their inherent passively given the appropriate context. If you aren't putting up enough damage, it is useless in my opinion as well.
  12. I always love the excitement that comes with new patch notes! Thank you Homecoming volunteers! You are awesome!!
  13. I feel you. Debuffs just aren't as useful in solo situations as they used to be. Pairing debuffs sets together is nice though. I like teaming with a thermal or radiation debuffer and a heavy hitter like a fire/ta or beam/plant Blaster.
  14. I wanted to follow up with another post relating to the expectations of the OP. My main is an Ice/Cold Corruptor and I enjoy PvPing - however, I have found that debuffs in general are not as 'powerful' as sheer damage output in either arena or PvP. I 1v1'd a Spines/Regen Scrapper in the arena to test this theory, and even with Benumb dropping the other player's regeneration, my -rech/slows hardly did anything to mitigate their movement or attack chain. This may be due to diminishing returns, but it also may be due to slow resistance from some IO sets. Either way, I had high hopes for -slow, -rech, and -regen coming from Ice/Cold, but have not seen the levels I experienced on live lately. Then again, perhaps if I rolled an Ice/Cold Defender, the debuffs would scale higher (but I would miss out on Scourge!).
  15. I would attribute that to diminishing returns. I believe the answer can be found in one of these resources:
  16. This is helpful! Sleep and hold will both count, just gotta get to the end of the old posi to try. Thanks!
  17. I'm also happy to give tours! Edit: I just noticed I made my same post a year ago lol
  18. Great updates, always excited to read these. Thank you volunteer team of devs, staff, and GMs! Hope you all get to enjoy your hard work like the rest of us too!
  19. Disoriented worked, being held is inconsistent though. Are there any enemies which put you to sleep frequently? I will try that mez next I suppose.
  20. Immobilize, fear, disorient?
  21. Anyone have an idea why Taunt, Placate, and Knockback don't count towards the Mez badges progress bars? Is it a PvP thing? Are they just facsimile mezzes? Thanks
  22. Just realized this - the character has only one shoulder armor on! Sweet! I am excited once more lol
  23. Great question! This is definitely not an AFK method. It requires you to switch AVs about once every 10-15 seconds. The more AVs you have to Brawl, the less cooldown you have. The improvement in damage dealt per hour is nearly five fold though! I would recommend a bit of both methods if you want to get it done quick, but also want to AFK farm.
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