Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Glacier Peak

Members
  • Posts

    6066
  • Joined

  • Last visited

  • Days Won

    32

Everything posted by Glacier Peak

  1. Well, to be fair those changes were what the developers intended, they just weren't well received initially. And I'm not trying to be nit picky, but my question is meant to be rhetorical. The devs listen to player feedback, the end results may not be what everyone wants, but it's what they think is best for their version of the game.
  2. I don't remember any examples of getting badly burned from promises like you're describing, could you provide a little clarity? I know a lot of things are play tested on the beta, and if the changes aren't working as intended, they are scaled back or removed entirely.
  3. The calendar file on each of those weeks provides users with the scheduling details so they don't have to rely on the ingame or forum event calendar.
  4. It's really enjoyable, I've only played mine to level 10. Character name is "Guns N Roses" 🤣
  5. I say blimps! In the air, on the ground, under the water!
  6. Level 1's be like... 😱
  7. Lightning fast response! Thank you for your time answering my silly questions.
  8. There is: https://cohhc.gg/wst. You can even download the calendar file.
  9. Any devs care to chime in on what they see with this event on the back end? Is it left over testing? Is it supposed to be an event, but was never finished? I really have no idea who does zone work or modifications so I'll just tag 'em all @Faultline @Captain Powerhouse @Cobalt Arachne @Piecemeal
  10. Somebody should watch Free Guy 🤣
  11. At the risk of applying reality to a fictional world... I would like to operate the blimp that patrols Atlas Park. (Move over Captain James Finney, the Spirit of Freedom is mine!!!) Edit: There are indeed airports, but I would recommend the many maritime vessels around Paragon City, as it is a port city first and foremost.
  12. I know that feeling! After reading Veracor's post, I made another effort to look under both islands for more geometry holes and didn't find any. In fact, I've looked under both islands in both mission maps cited in my original post, even though they are identical. Now I could've reproduced Veracor's results a year ago, but the exploit has since been patched.
  13. All fair suggestions - however, the entire purpose of the thread was because I created an alt that I wanted to log in to once a week and do the least amount of work while slowly increasing their inf.
  14. So, lemme get this straight. I need to do the following to get this event to activate: 1. Proceed to the location of the cube 2. Defeat 12 Seers & 100 PPD (while remaining in this location?) 3. Success - Watch the Hamidon arms flail around
  15. Absolutely doable using your suggested method, but my aim is to do as little as possible to make that amount per week. The above suggestion from Yomo has proven sufficient in that regard. Place orders on common salvage at set price on the market at the beginning of week, sell purchased stack to vendor at the end of week. Repeat once a week.
  16. Excellent! Thanks for the assist!
  17. Beware the terror of Dexters Lab... er I mean Praetorian Hamidon!! 😅
  18. The electric blast idea was good, I think that something like that might be looked at in the future.
  19. There is now! /thumbtack X, Z, Y, (where the letters represent the three dimensions of space)
  20. Hey thanks for the reply. Just to clarify, players can be awarded this badge, it is not out of reach or unobtainable - in fact many players have it and continue to be awarded it. The link I had in my previous post shows over a dozen players receiving the Bug Hunter badge for their efforts in supporting testing beta and alpha Page and Issue builds. This method is the only way I know to receive Bug Hunter on the live shards. To provide further context, I enjoy finding bugs and exploits in this great game. I did a lot of searching for geometry errors because it was (and honestly still is) a hobby of mine. That evolved in to testing out changes on the Beta shard out of both curiosity and convenience. I read a post one day from Jimmy saying that testers were needed to help support the dev team, so I showed up and started focusing on what needed looked at and tested. From their I became more involved in the process and reporting my findings until one day I was awarded the badge. My anecdote mirrors the same method as other folks who have received this badge in the past, though some have been awarded it outright for reporting serious exploits on the Live shards. All that to say that it is not out of reach of the average player, and best of all it is a nice incentive for players to support testing - which honestly rewards the rest of the community by making the game better for everyone!
  21. Classic Team UI way better than Modern Team UI.
  22. The tricky part is getting the right pair to spawn. A while back I did this with another player (@Shocktacular) and we must've taken over and traded the last pillbox to spawn the duo AVs we needed like 18 times. They were pretty tough solo/duo, we used our temps and all that at the time. Since PvP zones don't allow temps from outside the zone anymore or Incarnates except Alpha, I highly recommend snagging the PvP Fakkolades from the vendor at the entrance. Also recommend buying Ultimate inspiration ahead of time as well.
  23. Found it! Good source! There was more from @Spiderin the post so I thought I would add it to this one:
×
×
  • Create New...