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arcane

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Everything posted by arcane

  1. Or, instead of talking about impossible tasks, you can just admit that this isn’t a verifiably true position at this time 🙂
  2. What evidence do you have for claiming most end game builds are at 45% defense of some kind? Seriously. This condescending non-answer is beneath you snarks.
  3. Again, none of these observations amount to useful data, and some are quite faulty. A player’s HP bar is not that well correlated to their defense attribute. I am positive that I can survive better with 20-30% defense and the rest of my build geared towards offense than a less experienced player that got to 45% defense with the help of the forums.
  4. Pfft, poisons rule (I have 6 🙂 )
  5. SR can cap all resistances but psi (can’t remember about toxic). One of the best armor sets in the game rn, easily 🙂
  6. Agree to disagree 🙂
  7. Forum frequenters are a tiny subsection of the game population and do not represent it well overall. This is a broadly known fact. I don’t post my builds anywhere, personally. I also don’t aim for soft cap very often. Do you have any data evidence that supports this assertion or just the known-to-be-skewed forum anecdotes?
  8. We should get some data on this as I see no reason to believe it tbh.
  9. I had to read several times before I got it 😞
  10. Yeah I don’t build my characters under the assumption that they will never ever play without a bubbler but thanks.
  11. Ok but do you manipulate markets in a most sekrit and nefarious way
  12. -Fly/Immob/KB prot, flight speed/control, LotG slot. Fantastic power.
  13. Completely obliterating a power >70% of users take as is.. I’m pretty doubtful that’s on the table.
  14. They haven’t taken away anything you have. They aren’t telling you you can’t play the new content. They’re just doing something to appeal to the large group of players that acknowledge the need for more difficult content. Is that so wrong?
  15. You mean all content won’t cater to one specific subgroup of players? Blasphemy!
  16. arcane

    SR a trap?

    My favorite part of SR is that it’s the least enhancement slot heavy set in the game. You can 3 slot the toggles, 1 slot the autos, and you’re done with your primary after a whopping 6 extra slots invested. My SR/BS was so wide open that I 5 slotted both Brawl AND Boxing with purples just as set mules. That’s unprecedented based on any other character I have. And I have lots!
  17. arcane

    SR a trap?

    My two SR tanks basically took this approach: Your defenses are capped and your DDR is capped. Resistances/HP/regen are how you’re going to get invincible. Scaling resistances will give you 60% res (do I have that right?) at 0% HP, but you want to cap your resistances sooner than that. What you want to build for, IMO, is enough resistance that you cap at 90% around, say, 20% HP. And then on top of that, I try to work in the +regen procs among other things. Basically if you get your capped resistances early enough (not at like 5% HP), you ought to be basically invincible outside of the psi res hole. My SR tanker can probably AFK-survive a wider variety of situations than most of my other tankers.
  18. arcane

    SR a trap?

    SR is one of the best Tanker primaries.
  19. And SR can afk almost anywhere 🙂
  20. Yeah I prefer to just detoggle a couple things like leadership toggles if I ever exemplar, rather than trying to build everything to work below 50 (because I rarely exemplar). I may be reliant on Ageless for my full build, but you rarely need a full build for lower level content anyways. Top performance at level 50 is my main concern. As for at level 50, Ageless will never not be enough. At least it’s never failed me yet.
  21. Willpower is the most obvious answer since you can reasonably expect to log in with your toggles on, never click a damn thing your entire session, and have basically everything neatly taken care of.
  22. If you’re a tanker, you should usually have enough mitigation to out-regenerate most threats automatically unless you’re using a click-reliant set like Bio or Rad. If you’re an invuln or SR tanker and you find yourself needing more mitigation often, it’s your build that needs work. The fact that you think you need heals just tells me you haven’t gotten good enough mitigation yet. My SR tankers have capped defense, capped DDR, capped resistances once at low health, and higher than normal HP and regen. I don’t need heals because enemies just plain don’t hurt me faster than I regenerate once I’ve got scaled resistances kicking in. Endurance on the other hand is a major pickle. You can beat it without Ageless, but, in most circumstances, why bother? I’d just take Ageless anyway because you shouldn’t need any other Destiny on most tanks and Ageless boosts your offense. And submitting to relying on Ageless for endurance frees you up to focus more of your IO’s on offense. Most of my tankers have Ageless. Even the ones with good endurance tend to go Ageless - just Ageless Radial for the DDR if they’re already good on end. My WP tank and my Ice tank have Ageless Radial, for instance. I have a completed tanker with every primary plus 2 Darks and 2 SR’s. They’re all good enough for me. HMU about any of them 🙂
  23. What are you hoping to be wrong about? VEATs having end issues before 50? That describes like most characters in this game, so I don’t really see the point.
  24. Thank god our devs do critical thinking better than this tho ❤️
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