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arcane

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Everything posted by arcane

  1. The pylon times I have seen from Changeling Peacebringers are better than what you can achieve with 95% of Blaster builds. Fire/Fire or Ice/Fire might be able to *tie* with it. That’s not right.
  2. You can’t just make the changeling exploit official… it’s completely broken with animation skipping, and its brokenness yields some of the best DPS in the game. Can’t wait til they nerf the exploit into the ground tbh.
  3. Diverse by Archetype does not mean diverse by role. Don’t confuse the two. For example a squad of 1 Tanker, 1 Scrapper, 1 Blaster, 4 Corruptors, and 1 Defender. 5 AT’s, yes. But zero crowd control AT’s. Not that diverse by role.
  4. I bet this is because of 4* LGTF. We were watching an SG mate test it this weekend and there’s no gravity in the last part.
  5. Just come up with more original names, thanks 🙂
  6. I’m probably defending this feature most because several people in my SG are looking forward to it, and so far the arguments against it have been either highly speculative (“I won’t be able to team”) or downright silly (“I’m being punished!”). On my own, I’d still say it’s a fine change, but I can’t say I’m worried about missing the tiny reward if you guys really do manage to sink this.
  7. Calling players lazy for not wanting to get into binds and macros is rather detestable bullshit but oh well.
  8. Seriously. It’s a drop in the bucket. One 4 star combo team right now dumps 400 Aethers on the market in less than a couple hours.
  9. Development should never design powers assuming players will use binds/macros.
  10. Some players don’t like to need custom binds/macros.
  11. Illusion Control would have the same contradiction between stealth and pets, but Superior Invisibility is still quite popular.
  12. So you would rather exploit a broken power than have an occasional suboptimal power in the game. Have to disagree with you there.
  13. You are missing something. Good Illusion/Mind Control players prove that AoE immobilizes are not necessary for high end performance.
  14. Fixing something that everyone knows is broken is less a nerf and more just, ya know, doing the right thing
  15. Same reason tankers and brutes got every other hold/immobilize/debuff/etc in their current epic/patron pools. Not sure what your point is.
  16. Lol
  17. The whole “be an objectively bad person” schtick is kinda weak.
  18. Insane hyperbole like this just tells the whole forum you don’t know what you’re talking about.
  19. Yeah it’s a nice sentiment but that’s a lot of work to ask for
  20. They will have to find the slots, yes. Many didn’t take it before whereas now there’s speculation that multiple colds having Frostwork negates the need for a nature on the team.
  21. Swap the Hold with the AoE Sleep and release the damn thing. Good Illusion/Mind Control players prove that an AoE immobilize is not necessary.
  22. Nothing stops anyone from playing that way.
  23. I agree; no time like the present to nerf Seeds.
  24. The Ignite patch is now a typically negligible part of the power, FYI. Its single target damage is the highlight, and the power no longer requires immobilizes to get great use out of it. You sound like you’re still thinking of old Ignite.
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