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arcane

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Everything posted by arcane

  1. Every time I accidentally touch a corner and drag, a crash happens immediately
  2. Well, bottom line, as of this morning, I have a billion freshly saved up for Seismic/Earth and more, so I’m ready to roll 🙂
  3. Staging means it’s imminent for live or what. Maybe tmrw?
  4. Real super heroes face challenges. Except One Punch Man I guess, but look how bored he is.
  5. You should be comparing what procs do vs regular damage enhancement to make this determination. I calculate the average damage per proc (proc rate x 71.75) and then calculate what percentage damage enhancement that equates to. You also need to consider proc rate vs recharge. For instance, Scrapper/Stalker snipes might do more damage if well frankenslotted and proc bombed, but you have little to no chance of working them into a coherent attack chain if the recharge is too long.
  6. This thread is definitely tempting me towards taking my claws tank Catgirl ERP for a vacation on Everlasting, but it does feel insensitive to the OP to say so.
  7. Not a missing piece but it would be nice to be able to turn on toggles in character creation so you can see their collective effect.
  8. I mean I've certainly been hearing a lot more 2+2=5 talk in the last couple of years than the rest of my life.
  9. What do you consider to be the evidence for this? The only thing that's obvious to me is that the best mitigation is both, but beyond that I'm not sure.
  10. Personally I think the first thing they should do is give Force Field the Super Reflexes perk of great DDR. That would mean Force Field gets to be distinguished even in a world of general high defense.
  11. I don’t understand what this makes easier or more efficient. The oft-suggested proposed converter window changes, on the other hand..
  12. @UberGuy any chance CoD will be updated with latest values from the open beta before everything goes live? Was trying to get a Seismic/Earth build input into my spreadsheet, but have no idea how wrong the numbers are seeing as how Earth Manipulation still has Power Boost on there.
  13. Better to just add one handed alternative animations on Beam Rifle here. Unlike a handgun it’s not going to look silly trying to make 8 animations with one energy pistol because at least each attack has a different looking beam.
  14. You could make new animations, but the real question is: how are you going to make 8 compelling animations with a single handgun. Seems like you’ve got a couple of distinct stances tops. It sounds pretty bad tbh.
  15. Well, I will turn it off when soloing an AV or pylon, but otherwise, the end cost is built into my builds. But perhaps this is one reason I tend to slot Stamina more and/or pick Cardiac/Vigor/Ageless Core more often than many of you people.
  16. I really thought a Burn bug fix was coming but apparently my sources were either incorrect or now outdated.
  17. Same. Well, speeds and flights typically stay on but not typically super jump / mighty leap just because combat jumping is usually enough in that department.
  18. You just have to only use them when (1) you know you can finish your business in a time limit, like a final fight or timed duel or (2) in emergencies when the mitigation helps and you’re willing to pay attention to your buff bar for blinking after a couple of minutes to duck out of there for a few seconds Other than that, they’re set mules or easily skipped. And of course, the ones that provide something you don’t already have are better than the ones that barely have an effect. Elude on an SR tank is perhaps the worst example I can think of. On the other hand, newer T9’s not only don’t drain you, but also they tend to actually give you what you need. Like resistance on Ice or Shield. My EM/Nin Scrapper occasionally pops Retsu for the DDR.
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