Jump to content
The Character Copy service for Beta is currently unavailable ×

arcane

Members
  • Posts

    4749
  • Joined

  • Last visited

  • Days Won

    24

Everything posted by arcane

  1. Well, inevitably everyone relies on a mix of resistance and defense in the endgame, and I just don’t see WP or especially Bio “hurting” in a way that Dark, Electric, Rad, or Regen are not, so, *shrug*, what the hey, my $0.02. I agree with adding it to Bio Defensive either way just because who the heck wants to lose offense anyway. I don’t see why WP is “not impressive” in particular though.
  2. As already mentioned, Mind Control is firmly in the middle of the pack offense-wise, so this is misleading. It’s extremely obvious that 6-slotted Mass Confusion contributes better offense than the entire sets of Ice Control, Earth Control, and Gravity Control, at the very minimum. So we need to frame this honestly and not imply it has the worst offense.
  3. Since the set is so melee friendly it seems it would make sense to trade off some of the range in exchange for a dramatic increase in the arc. Like 30-40 ft range but 120-150 arc?
  4. Dunno man, I think your proposal is modest and reasonable, but if we lean any further into “DDR mandatory” thinking, we probably have to give every non-defense set some base DDR like 15-20% at that point.
  5. All I said was that you can’t realize your *full* potential on *any* character before IO’s and Incarnates. Which is just a simple fact. Poison is certainly no worse than all the other stuff that hasn’t realized its potential.
  6. I think the combo mechanic is plenty potent, and the buff/debuff values seem reasonably generous and easy to trigger; the set just needs to have animation or damage adjustments. To the later powers. Some long animations are fine, but not on *all* the later tier powers like Kinetic Melee. Giving Sky Splitter more damage to make its DPA reasonable would go a long way by itself. People tend to put up with long animations just fine if they feel reimbursed for their time.
  7. Sure. I don’t look at bad animations as a problem unless the set is hurting overall, so that’s where we disagree. The fact that the set has 3 solid ~1 second animation single target attacks to chain (basically Claws Lite) makes me go “meh” at any other issues. I am planning to just respec out of 1K Cuts next time I revisit though so you aren’t wrong about that specific power.
  8. Ok I’ve been patient with some of the rhetoric on this forum but these incendiary allegations are really over the line!
  9. I am just asking because I don’t consider the sizable resistance buff negligible. While I probably disagree with buffing DB at all, I’m with you on Staff sucking. As I’ve said many times, I max out all the sets indiscriminately. Staff isn’t as bad as Kinetic Melee but it’s a low ranking set for sure in my experiences with every single melee set.
  10. That should probably lessen your opinion of yourself a bit, yikes 😢
  11. Yes, but be sure to add something offensive to the table like damage/recharge buffs or regen/res debuffs. Force Field is just a poor man’s sentinel once you join a team full of players that can survive perfectly well on their own. 😕
  12. What weight did you assign to Sky Splitter’s substantial buff when comparing powers side by side? I don’t know the math there, but I can logically guess that the effect of Staff’s buffs on the set’s lower damage is not zero.
  13. Come now, that’s absurd.
  14. All I know about MSR is that it’s the only lengthy activity in the game where you’ll easily and frequently get kicked for going to the bathroom or tabbing out to pick some music. I don’t know how it goes on Excel because the typical Indom leader ruined the entire experience for me. I don’t know what it is about that content that lodges large sticks up asses, but I choose not to engage with it.
  15. I gave him a pass on that one because his other posts generally suggest knowing his way about the game 🙂 I am willing to assume this lapse in judgement resulted from a minor stroke, no fault of his own, and move on. As for you, go pop an inspiration 😄
  16. About right. Farsight is pretty ridiculously OP tho and you DID allude to that too 🙂 By no means will I ask to speak to the manager if you all insist I must have another 5’ of radius on my VG. My Poisons feel lit as is, but it’ll do.
  17. More like whatever strengths and weaknesses your build has below 50+1 are highly suspect considering IO’s and Incarnates tend to completely wipe out weaknesses and massively amplify strengths. It’s fine if you want to give up on a character. Doesn’t mean you have to pretend to understand what it’s ultimately capable of 🙂
  18. I’d be ok with a radius increase on VG I suppose but with an asterisk next to any mention of Time. Time is currently pretty dang overtuned/top tier at the moment and therefore should not be the standard bearer for balanced sets.
  19. You definitely can’t comprehend its full potential south of 50+1, but you do you
  20. Goodness gracious what an egregiously wrong statement.
  21. Yep, because this combo’s only real weakness is garbage S/T damage. Add Assassin’s Shock and no more problems detected.
  22. No. I don’t even allow myself to receive notifications. You don’t owe us anything and vice versa.
  23. I don’t think Dual Blades is hindered in the slightest. It’s a very high DPA set and you never ever have to trigger a single combo for that to be the case. It certainly needs no help, but I wouldn’t violently resist if the devs decided to add a combo that’s actually triggered by using the best attack chain. That might be OP though, the set’s already great with that chain as is. Staff S/T damage (well not on Stalkers I guess) sucks yeah but the question is just how much of that suck is justified by the substantial combo buffs and the good AoE damage. Tho its real problem is the lamest break dance melee AoE animation ever.
  24. Quoted for truth
  25. I would support him receiving some sort of tax deduction or credit for his community service.
×
×
  • Create New...