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Neiska
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Everything posted by Neiska
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Because I was mostly wondering if it was possible? I replied to someone else that I don't expect such a thing to actually come to pass or be a viable solution.
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Oh, I agree. Mostly I was just wondering and musing. I don't actually expect that to be a solution, realistically, feasibly or otherwise.
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My previous reply was rhetorical, by "you" I was not meaning you personally, but by whomever might hold that position or opinion. And it is fine we disagree on some things. I respect your opinion. I just disagree on the extent of "new lvl 50s are clueless" and feel its been exaggerated quite a bit here on the forums, also with the "new people don't know there's another option" when it is pushed at them from every angle. If anything, they may not know what the AE is. I mean there is a literal bread-crumb trail leading them by the nose to story content, when the AE you have to literally explain to them what it is, what it does, how to use it, how to get there, etc. I would say there are already tools aplenty to push new players to open world and let's call them "polite barriers" to keep them from the AE. If they don't ask what a farm or AE even is, they might likely never even know. So I think you might have the "which option do they know about" rather backwards. And just to clarify, I did not say you personally was anti farm, but many of these forums are, even in this thread there are suggestions to punish or restrict people who power level in some way, not just in this topic but elsewhere. When AE has already been changed multiple times already, all 100% to make it more tedious, difficult, etc. There are certainly more "farming BAD" voices than "play your way" voices here. You don't see post after post after post in the forums bashing any other playstyle, just the AE/Farmers. But as they say, the squeaky wheel gets the grease I suppose, so maybe the Farmers need more of a presence here on the forums perhaps, so it doesn't look so one sided. Best wishes. PS - I am unsure it has been discussed or asked before, but I do wonder if its possible to separate the different shards by p2w/start and AE stuff. As in - Shard 1 - No p2w or AE Shard 2 - p2w, but no AE Shard 3 - no p2w, but AE Shard 4 - p2w and AE That way everyone can have their pick. The purists can have their playground, others can have theirs, and so on. I am not sure if this is even possible, or if the HC staff would consider such a thing. But it's at least a thought and an effort for a compromise. Everyone could have their own game environment of choice and stop the bickering on the farming/AE topic already.
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100 Adamaster kills, zero, zilch, nada and so on pet drops.
Neiska replied to Marshal_General's topic in General Discussion
Random unrelated picture. -
To begin, I would like to acknowledge and thank you for the tone of your argument. It is gratefully received, and I shall attempt to do the same. 1. New people are "choosing" to do this because.... -But you don't 'know' that. You don't know for absolute certain, "why." And I would argue, the "why" is irrelevant. Because as I stated before, it isn't our business on "why", but also because people have a right to make wrong choices. It's how we grow as people. Imagine a moment, you were back playing on live. And some random veteran just swooped in and made the choice for you. Decided your journey, claiming to know what was better, for your own good. I don't think you would appreciate someone speaking and deciding on your behalf, but that is what you are effectively doing. Swooping in and deciding on someone else's behalf what to do, where to go, how to do it. You are deciding "their" journey. I know that I wouldn't like that one bit. Even if it turns out they are right, because it really is kind of taking away someone's free will, in a sense. You can't look at all options, and then remove the options that you don't happen to agree with, and then claim to be the moral high ground in the argument, after taking away one of their choices. Even if it's a "bad" choice, it's still "their" choice to make. And just because it's a choice you don't agree with, doesn't make it "bad" either. It's simply the choice you wouldn't have made. -I do agree that game design have changed a lot over the years. They are faster paced now for certain. I don't know if you played Everquest when it first came out, but that game is the time sink to end all time sinks. You are talking years of progression per character there. It might have taken you over a year to get your epic weapon, and many people never got theirs. But does this affect new players decisions? Who can say? I would be surprised if it didn't affect it somehow, but I would suspect it varies person to person. And again, is irrelevant. 2. New people at 50 don't know... -Again, you don't know they are "AE babies." I have met people in their 30s and 40s who didn't have a single enhancement slotted. How? I asked them to take a snip of their powers sheet and send it to me on discord. Using myself for an example here, I have played the game for nearly 5 years now. I have 3 accounts, and about 4 pages of level 50s on each, most of them are T3's, a few are full T4's. And I have never done those zones you mention - Hallows, Faultline, Croatoa. (I tend to play almost exclusively Redside.) And the merits are irrelevant to me. At a guess, I have 5000 merits across my characters, and I don't think I've ever really spent any. I simply never needed to. But my point is, is that just because a player doesn't know something at any level doesn't mean they are "AE babies." You are presuming that. People can very well play "the legit" way (in some peoples minds anyway) and still be entirely confused on what's going on or what to do. The "AE baby" argument is casting everyone involved in the WORST possible light. When, speaking as someone who does actually power level people on occasion, I can faithfully tell you that 90% of people getting power leveled, are not new players. How do I know? I actually ask and have full conversations while farming. If anything, "new people getting power leveled" is the minority. I can recall only a handful of people who claimed to be "new." (To be fair here, I don't "know" that they were NOT new either, but only what they claimed. But at least I asked.) And just because a person asks questions, doesn't mean they are new, or were power leveled, or anything. They could be a returning player who took a break for a while. They may simply not remember. It could be any number of reasons. 3. You can't remove one option you dislike and claim it's giving people choice. A fairer statement would be - New Player: "Hey what do I do?" Old Player: "You can run open world content, get merits and see the story, and meet some of the characters. Or if there are a lot of things you want to try, you can be speed leveled." A much fairer statement to my mind, giving the merits of both, and it need not even be either/or either. I am sure everyone would agree that there are "slow spots" during the leveling process where farming certainly helps the leveling along. But I view the entire argument of "lets remove their option" more about control of how other people play, than any context of "it's in their own best interest." Because that infers that people cannot think for themselves or have a right to make their own decisions. And I will never agree that either of those are good arguments. Even if someone makes a "bad" decision, its important they have the opportunity to look back see why it was bad later on and grow from it. Anyway, I do thank you again for the tone of your reply. I agree on some parts, disagree on others.
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Has it not occurred to some people that - AE inf/exp was nerfed. People still farm. They have added prisms and such to all non-AE activities. People still farm. They changed the AI to make farming more difficult. People still farm. They have changed some powersets, adding things like inherent -DEF. People still farm. They have added all kinds of story content. People still farm. Many farmers have been farming for nearly 5 years now. People still farm. I am not sure how else to point out that some people, farming IS their peak enjoyment of the game. I can't speak for everyone as for the WHY. It may not be about the inf or the drops at all. Most players now are adults with adult lives. Some of us, don't have the weeks and weeks of free time required, to play every possible powerset combination we are interested in. Farming, gives me an option, to level a new character quickly within my available hobby time. What keeps me personally playing, is not the story arcs. It is not PUG-ing. It is not the raids. It is not the new content. It is not the old content. It isn't the new badges. It isn't the new shiny costumes. It isn't anything that they have used as a "carrot on a stick" to do whatever non-AE content you choose to apply that to. What keeps me personally interested, is all the fine that goes into a build. I find it intellectually stimulating. I will spend hours, no exaggeration, hours, in MIDS tinkering with power sets. Moving powers around, trying new combinations, new enhancement setups, and what have you. And the mental satisfaction of getting a build "perfect" give me a sensation that nothing else in the game offers. If leveling in content was as the same speed as AE leveling, I might do it more. But leveling multiple characters is what keeps me invested in COH. And as long as I can do it in a reasonable time and make back the money I spend so it is effectively free, I will keep doing it. But, the moment it gets too tedious, or costly, I will likely lose interest in doing so. As far as the "but, but, new players shouldn't level fast!" First off, what BUSINESS is that of yours? This is a open sandbox game. Don't yuck their yum. Let them build their sandcastle THEIR way. Some of you act as if people who are helping other people get money, or exp, are mustache twirling bond villains here. None of these people helping them level, are dragging the new folks into the AE by the ankle. There are no screams of torment echoing from the AE. There is no busload of orphans moving mountains of people into the AE. But by some of the theatrics here on the forums, you would think that was the case. Secondly, I would like to point out that these new people, are choosing, CHOOSING, to do this. GASP! Wha-wha-WHAT! No! WE CAN'T HAVE THAT! People deciding how to have fun THEMSELVES?!? WHY I NEVER! Why the server mods shall certainly hear of this immediately! I do NOT approve of this! HMPH! They should have to earn every snippet of EXP! They should have to claw over mountains of foes for every enhancement, like ye olden days of yore! Yes yes, I know many many changes have happened since then, so many that this isn't entirely the same game anymore with new powers, sets, even a new AT, but that DOESNT MATTER! I suffered! THEY MUST SUFFER TOO! How DARE they use tools and options available now to circumvent an antiquated game design in a game old enough to vote? I won't stand it! Jeeves! Bring the car around! TO THE FORUMS! I shall cry havoc and release the POSTS OF WAR! -Seriously, that's how many of these posts read. It comes off as a form of gatekeeping. Of trying to force people to play the game how it was played 20 years ago, when if you want to split hairs, it isn't even the same game, and just reeks of gatekeeping and trying to force new people to do the same content they once did, in the same ways they once did. To bring back a bit of nostalgia perhaps, or to simply have more people to re-live favored memories with. Well, hate to break it to you, but that's 20 years ago, and you have absolutely no right to do that. Unless your name has "Homecoming Staff" next to it, your opinions on how other people should play, and who they play it with, can sod off. Normally, I only power level people that I know and ask for it. But the more I see posts like these, the more it makes me want to post in LFG - "FASTEST EXP FARM Has room for two! Maps cleared every 3 minutes! New players ONLY! ALL ABOARD THE EXP-TRAIN! CHOO CHOO! Don't forget the EXP BUFF!" - out of spite.
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It isn't so much as their opinion, as its presentation. Their posts are often rife with passive aggressive remarks, such as "AE babies" for example. The player isn't content to live and let live, or find a compromise, it's THEIR way or you are wrong, as if they had any authority on the matter. And I take no small pleasure in pointing out their monologue, or pointing out their hypocritical statements. Consider for a moment, that player screams from the rooftops about the evils of AE and Farming, but not so much as a peep about - -Mothership Raid! Broadcast for invite! Any level allowed! -PI group LF6M! etc. Astute people might realize the paradox here, which leads me to suspect are not in fact against "fast leveling" but are for some reason outraged that some people would rather play alone, and actually have fun and advance their character while doing it. Which is pretty much this - No, that is what I call players who feel they have the authority to dictate to other players on what they can or cannot do. The person in question is not a developer nor HC staff member, and thank god for that.
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If gatekeeping and/or self-appointed dictator of fun was a person this is what it would look like.
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Bold of you to presume how many people are or are not online that I am willing to group with. I would rather go with a smaller group of friends, than a full team of randoms. I wouldn't call that a self-imposed cap per say, more of a group preference shared among friends. But no, not everyone runs at 8 for all activities. Even PI groups don't always fill. Plenty of teams for TFs go with fewer than 8. So respectfully disagree there. YOUR groups might always be filled, but that is not the case for some of us, and for others like me, it's a rarity.
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Not always. Did a 4-man DFB. Plus people leave. And some people like myself prefer to stick to our own friends and people we know to team with, so we run content at less than 8 quite often. And how is more choices bad?
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Oh, I agree. I have left other games for the same reasons. But the difference here is that much of that is actually against the rules, but I see no effort whatsoever to curtail the behavior, aside from people reporting. But as far as I can tell, that does little good. Because it just keeps happening. Frequently. So either - A) They don't care. (I doubt this is the case.) B) They take action, but said people just remake new free accounts and continue the behavior. Or C) They do police it, but it does little good. Because it is no exaggeration that anytime I get in the mood to do PUG activity, not a day goes by where something like that isn't said if not in Team or League chat, than in General chat.
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Lunar had it right, Everlasting. Not all of these happened in the last two weeks mind you, but they all happened in TFs and Raids. But yes, every one of those topics were openly discussed with all the casual conversation of "what is your favorite kind of cake?" If you ask me, people are focused on the wrong "problems", but that's just me.
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And now for my rebuttal, and I think I am going to remove my filter for this one. 1. New players rushing is wrong! -No, it isn't. Not if said new players "choose" it. Sure, you can offer guidance and your opinion, but unless your name has a "Homecoming Staff" besides it, then what you have to say is just that, your opinion. Not a rule. Not a must-do. It is at best, a bias suggestion. And I find it amusing that on one hand, CoH likes to go "AE/farming BAD" but in the same breath goes "hey, here is unlimited EXP boosters!" Not only that, but Where is it written "what" to do? Pray Tell, show me what rule says one MUST play a certain way? If a new player wants to hang out at pocket D at level 10, that's their business. If a player wants to not play superhero at all, and play investment simulator with the auction house, then that's their business. Who are you (not anyone in particular, speaking rhetorically here) to tell another person what activity is and is not allowed, good, or right? My only two questions are "did YOU have fun?" and "did THEY have fun?" should be the only two metrics of what "correct play" is. Because what "you" find fun, might be the part of the game someone else hates the most. 2. Why don't some people (new and old alike) like doing PUG things? - Speaking only for myself here, but not everyone likes or enjoys the PUG community here. For me there are a few reasons why, so I will break it down. 2a - The chat/commentary - I have been playing since 2019. I have done a total of five, FIVE mothership raids, and ONE Hami raid, all of them in the last two weeks. And I doubt I will do so again. Because every single time without fail, the chat has turned into the worst of various reddit threads, many of which I can't even repeat here. Here are a few examples - -NSFW Furry commentary. -Controversial topics such as BLM, "my body my choice", etc. -How some people of a particular political opinion should be arrested. -How terrible incels are, and why they are to blame for every ill in society. -How great communism is, and how bad capitalism is. -LGBTQ dating, most of which I cannot repeat here. -The current situation in Gaza, and how X side is wrong. -Religion. -Subscribe to my (adult content) - The adult orientation of X fictional character. etc etc. Now, I don't care what people's opinions are on any of these topics. I don't care what your intimate orientation is. I don't care who you support politically. I don't care who or what you worship or consider sacred. That is none of my concern, nor my business. If anyone is interested in any of these things, there are reputable platforms to discuss such things. CoH is a lot of things, but a pillar of fair intellectual debate, the general or team channel is not. And I don't care to see any of it. Normally, I would just ignore and press on. But it is so wild, common, and rampant that ignoring people 1 by 1 isn't any help. Its whack-a-mole. You ignore one, 2 more pop up. This is especially bad on the raids. And on two occasions, it was the leader themselves as a source of it. And I find it a bit illuminating that the some of the HC community seems more concerned with things like AE farming, than things like these being widely and openly discussed. Because Priorities? 2b - The behavior -As an example, just last week I was on a Manticore TF. One person sped ahead as fast as they possibly could, running through spawns in an effort to complete missions as fast as possible, even finding the elevator before the entire team was on the map. I spoke out, as did two other people. To which I was told to go fornicate myself. So, I left. Immediately after I left, another person (NOT the speed runner) began to lecture me on how "I had no right" to abandon my group like that, which turned into a 20-minute tirade of me being "selfish" because of not wanting to indulge in the speedster's behavior, and how my leaving caused the two others to also leave. I strongly dislike speed-running things. Unless I am with a group of friends, I pretty much clear every group of enemies. Because its money, drops, kind of the point of the TF in the first place, and whatnot. I dislike this gameplay so much that I have left other games because of it, namely ESO. Where "speeding" content is so bad that people are utterly unwilling to Tank it, which in turn leads to a shortage of tanks for high end content, where you can't just skip or bull rush things. The tank cues are so bad, its 4 hours or longer. When to me, it's a problem of their own creation. I have done TFs that I still don't know the story of. Even after almost 5 years of playing the game, I still don't know who the guy is on the Dam. I don't know the whole "its a nemesis plot!" thing. Many, many stories I have done several times, I have YET to get the context of. And at this point, I don't expect to get it. 2c - The unsolicited opinions and EPEEN - "Oh, you took THAT power? THAT pool? What a scrub!" etc. "My pixels are so much better than YOUR pixels! Now bare witness to my GLORY! Watch, in AWE of my might! I beat that Elite boss .023 seconds faster than you did! Get with the META, scrub! Cold Domination or get out!" etc etc. And yes, in some cases, it truly is that bad. Theme builds, are a thing. Builds "just for fun" are a thing. Taking powers you simply like, are a thing. Not everyone chases the META. Not everyone even CARES about the META. And I don't remember asking for the opinion of random pug player #0248592 for all the mathematical reasons of why I should not take powers like Enflame. So, to address the Elephant in the room, let's NOT pretend that Pugging is a land of Milk and Honey, of Unicorns and Rainbows, where everything is GREAT and everyone gets along. To many of us, it is quite Toxic. Not everyone is toxic mind you, but "enough" of it is that if I was given no option to PUG or uninstall, I would immediately uninstall, because my dislike of the PUG community outweighs my like for the game. I would simply rather play alone, or with my friends. Both in AE and in open world content. And the more the narrative of "PUG TEAMING" is pushed/baited/bribed on me, the more I resent it. And if I want "story", I will just run Ouros, again, either alone or with friends. Perhaps, just perhaps mind you, if people stopped focusing on what OTHER people are doing and focus on themselves and their own fun and enjoyment, things might calm down. But I wouldn't bet on that. Lastly, new players, being confused even at maximum level, is HARDLY unique to CoH. It exists in nearly every game, even games without "rushing" or "power leveling." It's normal. To be expected. And if someone wants to rush-rush-rush to level 50, and THEN do content, then it is their prerogative to do so. And you can't FORCE them otherwise. You can't "force" people to play with you, YOUR way. And the more you try to MAKE them, the more they will resent it. if you want more people to play YOUR way, the way YOU do, then give them options, and let them CHOOSE to do so. Rant over.
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Boy oh boy, I foresee absolutely no way that this topic might run off the rails. Gee, I sure hope people will refrain from being judgmental of how other people enjoy hobbies and understand that not everyone likes the same things. What can possibly go wrong? Here is an unrelated image.
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...But I didn't bash anyone? And even said its fine to use things for inspiration...? Pretty harsh reply to something that was trying to be supportive of originality here.
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My two cents - Honestly? One of the amazing things about COH to me is what people create, from the characters, builds, costumes, etc. Way, WAY better than most of what's coming out of Marvel/Hollywood these days if you ask me, most of which isn't an original idea or character in quite some time now. Just over the weekend I saw a character called "Pocket D Janitor" that had me laughing. Poor slob was in a hazmat suit, gas mask, and was muttering something about don't trust any of the spilled liquids. My current project - Litzy, the Inventor. A Robot/FF MM. Pretty much a Cyberpunk Goblin who loves Grape Crush soda. Even made some AI art for her! So ya, don't chase other people's characters. It's fine to use them as inspiration and the like, but you never know what you can make yourself!
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If Pets are this bad, what is the point of Masterminds?
Neiska replied to Caios's topic in Mastermind
@Caios Not all MM setups can perform at +4/8 solo. Some can but do require practice and knowledge. MMs are a support class but are capable of it. Here are a few tips - 1. Try to pick a Primary and Secondary with synergies - Like a pet set with DEF and a DEF secondary, or a RES secondary. Examples - Bots/FF, Bots/Time, Demons/Electric, Demons/Cold, Necro/Dark, Thugs/Time. But even some unexpected combinations can perform quite well, such as Necro/FF, or Robots/Dark. 2. You won't be able to jump right into +4 right at 50. This is because of how level shifts work. MMs benefit from that first alpha level shift more than anyone else. I cannot stress enough how much of a boost it is to you and pets, because pets are below your level to begin with, and on +4 that means your t1 pets are 7 levels below the enemy. 3. Make sure you have all of your pet auras. And pet control is a large part of your pets survivability, as well as yours. Keeping pets within supremacy range keeps them alive via your auras that boost them and keep you alive as well via bodyguard mode. Keeping pets close also prevents aggroing excess groups. Not everyone knows but MM pets have their own threat tables, which means MMs can fight more mobs than anyone else, even if on accident. If you let a pet wander off, you can quickly get in over your head if you aren't paying attention. 4. While not necessary, secondaries with aoe healing are fantastic for pets due to bodyguard interactions. 5. Various tricks - there are various tricks MMs can do. -Power Boost + Farsight from time - pretty much softcaps everyone's DEF, which is fantastic to juggle with something like Barrier. When Barrier wears off, pop Power Boost + Farsight, and when that DEF boost wears off, your Barrier will be ready yo use again. -Burnout + Gangwar/Hell on Earth - While END intensive, this is a MMs version of "burning." It lets you immediately reuse the powers but is fairly harsh on the END. -Even if some pets aren't good for damage, they may have other uses - damage or debuff procs, Knockdown Unique, and so on. -Group Fly - with Robots and Mercs only, you can use Group fly to great advantage. Your pets will stick close, and since they are all ranged, they will pew-pew the enemy. And few enemies have a full attack chain of ranged attacks, and even fewer have -fly. This is not a fix-all however, as some enemy types such as Arachnos has many ranged attacks, and some maps such as Caves have low ceilings. But Group Fly can make some maps and enemy types very easy. This also applies to things like Web Grenade, Tar Pit, or Distortion Field - slows and immobilize can greatly change how well your pets do if they are flying, because that is even "less" attacks that your pets are facing, before anything like DEF or RES even come into play. -Some pet sets such as Necro you can slot unique's into the upgrade powers, and the effects will apply to pets. (But not you if you do this.) You can stack actually good regen on them, which goes a good way to help with some sets that lack healing, such as Cold. -Some secondaries are very good at keeping Incarnate Lore pets alive, and some even benefit from Group Fly as well, such as Longbow. The giant robot is all ranged and is actually one of the better single target lore pets. This is all off the top of my head, but I am sure there are things I am missing. Not all MMs can solo +4/8, so if that is important to you then you may have to build for that specifically. Some MMs certainly can do it, but not all of them will be able to. Lastly, don't forget the Mastermind channel of the Discord. Not all of us agree on different ways of doing things, but if you are having a specific problem there are many vets that can give you some guidance. Hope this helps! -
My Snarky PUG story - The Reddit Mothership Raid
Neiska replied to Neiska's topic in General Discussion
You know what? ......Fair! A Very fair observation! Does dying a little inside or loosing a bit of faith in humanity count? -
Hi forums, So, I finally have my own @Snarky pug story to share. I finally decided to do my very first mothership raid. The leader did a good job at organizing and explaining things. Mentioned in League chat there were a few first timers, explained the pylons and bombs, the bowl, to stay with the murderball, etc. And everything went great. I only died once due to the bombs, but that's because I wasn't sure where I was going and was lagging behind the group to follow them. So, I think that's not bad for my first time. Once we got to the bowl, things went smoothly. The War Priests went down fast, and we chipped away at the GM. Things went well until the GM went down. Then suddenly the League chat went from normal Raid chatter and took a wild left and suddenly out of nowhere three people began to rant about Incels, and essentially how they are to blame for all of society's woes. I won't repeat what was said here, but it's no exaggeration to say it read like the worst of Reddit. And their diatribe rant continued during the rest of the mothership raid, for the full 20-25ish minutes of "farming" the spawns, almost constantly. Post after post after post, sounding very much like the worst of a certain stereotype, essentially treating the league chat like their very own personal soapbox to rant to the masses from. For the record, I don't personally care about the opinions of random strangers on the internet. I just don't care to see it in a hobby or entertainment. I always question if they are trolling or seeking a platform simply for attention. If people wish to discuss things, then fine. Discuss it with people who share your views or opinions. But throwing out into a public forum, and then ranting when some disagree, just reeks of baiting or a complex. Anyway, that's my pug story. My first Mothership Raid included some loudly toxic self-proclaimed dictators of morality. I just hope this isn't normal for Raids. If it is my Ignore list will grow larger. Speaking of which - is the ignore tool character or account specific? Not sure on that one. I think to date I have only ignored 2 people a few years ago? Now, by the accumulated power of Greyskull, Friendship, and 1000 crazy cat ladies combined, I summon Snarky! Nosferatu! I choose You! Lets hear what you think! Included is a live pic of Snarky's last PUG.
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Crab - MOMAS Dual Leadership with Armor - Concept Build
Neiska replied to Linea's topic in Arachnos Soldier & Widow
@Linea Agree with most of your points, respect the ones that are personal like disliking crab legs. About my accuracy comment, if you click the misc buffs tab it will show your total bonuses, such as Tohit, Accuracy, Damage, etc. You have a bit of ToHit but zero accuracy, so yes Global Accuracy. Not a build-breaker, just something I wanted to point out in case you overlooked it. Much as I like the pets, they don't survive well on +4/8 solo. They do okay on teams to lessen the pressure on them, but alone they just aren't durable enough. Personally, I tend to have 2 builds on my crabbers - one for solo and one for teams. Like I said, good build! I just have other things I like too. -
Money making in CoV/H (and how I dont do any of it)
Neiska replied to Snarky's topic in General Discussion
@Snarky -
Crab - MOMAS Dual Leadership with Armor - Concept Build
Neiska replied to Linea's topic in Arachnos Soldier & Widow
Looked at your latest build you posted, and some thoughts. First, you have a PSI hole, but that isn't uncommon for ATs. Not a make or break by any means, just pointing it out. Second, you picked Soldier attacks over Crabber, which is fine. But your damage output is, well, lacking, even for a Crabber. You have - Single Shot, Burst, Heavy Burst, Venom Grenade, Frag Grenade, and Web grenade. None of them hit particularly hard. I know this is a theme build, but I think you may struggle solo with higher difficulties. But it should perform just fine on +2/8. But if that's your goal, you hardly need 55% Melee/Ranged/AoE DEF. I just think you might be putting too much into just DEF, especially with your resists being so-so. While your DEF is impressive, you are giving up quite a bit to get it. If you pushed DEF so hard because you lack DDR, there's always Ageless. Your END looks good, which is always nice to have on a Crabber. I expect you will be popping a blue now and then, but again, not a build-breaker. Oh, and just noticed - you actually don't have the shield wall Unique, so that's an easy 5% all resist. The last thing I noticed, is that you have 27% ToHit, but 0% Accuracy, which might cause some issues vs some enemies. One thing you might try is adding in Bile Spray and Artic Breath from Levithan Pool. They interact wonderfully with Venom Grenade, due to all the -toxic res debuff stacking, which does more damage than indicated in MIDs. I only just started pushing with them and its been fantastic. Overall it looks pretty good! Just a bit too many "eggs in one basket" for my taste. I like to build my crabbys to be tough and durable too, but I also like to include other things like damage, buffs/debuffs, resists, so on. Here's a snip of my latest build if you want to compare - So side by side, You have more DEF than I, but I have DDR to compensate. I am running double assault toggles and have both spiderlings and reinforcements. But my Resists are much higher than yours, and not just during a RoP but constantly. And I should do much better damage, with the Venom Grenade - Arctic Breath - Bile Spray combo. I will likely take out Spirit Shark (at least the slots) and move them elsewhere, as I am not personally impressed by it. It feels clunky, and it takes quite a bit to get the full 5 stacks of Hunger, where one stack of Arcane Power for Arcane Bolt does almost the same damage, and you might get 3 or 4 empowered Arcane Bolts off in the time it takes to get 1 fully charged Spirit Shark off. So, still making fine-tuning adjustments there. But yea! Great Build Linea! You may not kill stuff fast but you are one tough cookie! -
End game 1-4 star content AT/Powerset optimization
Neiska replied to Snarky's topic in General Discussion