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VileTerror

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Everything posted by VileTerror

  1. Seems there was a bit of a misunderstanding there, Lines. I'm suggesting the addition of multiple Base Portals in each of the standard zones. For example, in King's Row, leaving the one portal on top of the police headquarters' helipad as-is, and adding an additional portal to High Park in the north end.
  2. How about any Pets you summon gain a Movement Speed increase on par with whatever Speed their owner currently has? Might be a nightmare to code, but basically: If the Fire Controller has Super Speed turned on, then so do all their Imps.
  3. oof . . . sorry to hear that. Those 100 Merits could have potentially netted you -three- of those Enhancements due to the nature of the market.
  4. Have you tasted the sweet fruit which is the Hide On Attack Proc from one of the Stalker ATO Sets? I have never had this much fun playing as a Stalker before, and I've always been pretty happy with them all the way back to CoV Beta.
  5. "I'm Sorry" or "Sorry. Eh" Sadly, without a "hold the Door open for uncomfortably long times" Power Set, I don't think such a concept could ever be complete. Also: https://www.youtube.com/watch?v=-sdJMslWLFw
  6. Alright, alternatively: Electric Control / Nature Affinity for Rosie. . . . hell, if you don't, I might!
  7. They -just- announced that "No, sorry. The passion is gone." https://www.youtube.com/watch?v=vZy8D4B8LLs
  8. I mean, it's no bigger an assumption than -Defenders- getting Electrical Affinity at this point, I'd say. Could go either way.
  9. . . . "Maple Avenger." https://www.youtube.com/watch?v=dCjNi20daiI&t=38
  10. WELL THEN! Take Rosie there, go Plant Control / Electric Affinity. Done deal!
  11. We -sort- of have something like that, Ironblade; the Reputation System. I don't know if it's possible but the Homecoming Team might consider adding a Dev-only Rep button. But Rep'ing every single post would get tedious, to be sure. Even still, we do see the Devs and GMs Rep'ing various posts here and there. Maybe we could just encourage them to Rep a little more frequently?
  12. Now now, Mechano! As much as, yes, Power Sets can inform the creation of your concept, saying that a tiny robo-lady can't be using Nature Powers . . . I present to you: Rosie the Robo-Gardener!
  13. Might I recommend the joy and merriment of -artificial- drama! Same great taste; none of the real-world shittiness! Available NOW! at your local Roleplaying Shard: Everlasting.
  14. You may want to check out https://forums.homecomingservers.com/topic/14462-could-we-please-get-these-costume-pieces-moved-from-dev-only/ Purrf. It has some replies from the Homecoming Team regarding the costume pieces.
  15. DAMNIT OUBLIETTE! https://www.youtube.com/watch?v=thmvYNQbvdU Now I'm going to be watching cat videos for the next seven years. . . . again!
  16. Lemme try to get @GM Widower on the horn. We can make this a reality lickity-split!
  17. Thanks for bringing this up! It bugs the hell out of me, but I keep forgetting to make a thread about it. This one receives an extra hard +1 from me!
  18. Are you throwing Envenomed Daggers every chance you get?
  19. My thoughts were more about having variations of Blast Sets where the player has weapons/tools/devices to "cast" the Blasts. So, going to go ahead and pop that foot in my mouth prematurely anyway, it seems. My idea was to have it so that -every- Blast Set has a Weapon Slot in the Costume Editor. Every weapon also has a texture "skin" which is 100% translucent, thus allowing for the weapon to be invisible (this would be the default for most Blast Sets). Weapons would include Rifles, Ray-Guns, Pistols, Wands, Staves, or (in the case of Sonic) Guitars. THEN in the Power Customization section we would have the appropriate animations for all of these various props. So, this means that "yes, the player can mix and match a 'bad' combination of Prop and Animation." Holding a Guitar like a Pistol, and doing the 'throw' animation for Fire Blast might look janky and awful to most people. I personally feel the power should be in the hands of the individual player to decide if it looks appropriate for their character, though. There's more to my idea, which revolves around sets like Traps, but I -definitely- need to do my research before offering that suggested solution.
  20. I'll express my shame if my earlier concerns about Jaunt contributed to the change of it no longer being affected by Global Recharge. My melodrama was more intended to call attention to my feelings that Teleport from the Teleportation Pool needs to be improved, rather than saying Jaunt was too good.
  21. Oof . . . this is going to be a tough one for me. A sizeable percentage of my characters are Natural, including both my mains . . . Except my Hero main's appearance doesn't fit the bill for traditional "Natural." While it won me costume contests back in 2004 through to 2007, it's only received honourable mentions since Homecoming. My main villain's appearance is pretty plain . . . I could run around in a birthday suit and be au naturel, but somehow I think that might be grounds for a disqualification. . . . right, so . . . I guess I know who I'll bring. Before this costume contest hits, though . . . one request? Please give us a costume-change emote that is Natural-friendly? There was a suggestion months ago for an animation which summons a phonebooth or wardrobe, which the character steps in to, then steps out of with their new appearance. (Not seriously; I know new animations are a nightmare to add. Would be AMAZING to have, but I know that realistically the chances are in the slim-to-none department.)
  22. What you -can- do, however, is set one Power to exec, while then setting another Power to Auto. This will queue up the Auto'd Power to fire as soon as the animation finishes for the other. But I think, if I'm remembering correctly, you need to parse the commands in reverse. https://paragonwiki.com/wiki/Powexec_auto_(Slash_Command) https://paragonwiki.com/wiki/Powexec_name_(Slash_Command)
  23. If you "escape" Galaxy City Tutorial before picking an alignment, the game awards you the Praetorian-titled Badges. HOWEVER, it also locks you out from using Null the Gull. Not terribly helpful for an already existing character, of course. For that, you'll need to visit https://forums.homecomingservers.com/topic/15184-gender-locked-badges/ and try to help us convince the Homecoming Team to unlock all Badge Titles across as gender-models and Alignments.
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