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Rooster Gold

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Everything posted by Rooster Gold

  1. The unique April Fools badge Positron had on live.
  2. AE Rez Pads seem to default over the Basic Reclaimator. You will still need a Reclaimator in base in order for this to work, otherwise it will only give the Hospital option. I found this out by accident when using AE Rez Pads as decoration in close proximity to my Reclaimator. It was putting me inside a bio capsule placed I there, even when placed a moving gear inside the capsule & it still used the AE Rez Pad, so it seems even blocking it won't discourage them. To make this work properly I placed my Reclaimator in a wall close to the AE Rez Pad. The AE Rez Pad needs to be in close proximity to the Reclaimator and/or vice versa. For science I tried putting the Reclaimator in a small room far across the base and I spawned there instead, so its needs to be in the same room as the AE Rez Pad I think. For science part 2: I've since lowered it into the Medical Platform and it still works like a charm. 😎
  3. Joining the Pack (Nova Responsibility, Ch. 1) Rescue the hostages from - Praetor White Level 10-14 did it for me.
  4. Venture Militarism (Pandora's Box, Ch. 1) Gets stuck on (Accessing temporal data stream...)
  5. For Villain 20-24 I found that. Any Body Will Do https://paragonwiki.com/wiki/Vince_Dubrowski#Any_Body_Will_Do Is a much easier flashback 3 Door Missions The kidnaps and rescues are non escorts 😎 1 rescue 4 kidnaps 3 rescue 25-29 Doc Buzzsaw's Heavy Metal Doctoring is also worth a try.
  6. Could be the Red Hand https://paragonwiki.com/wiki/Red_Hand_Badge
  7. Badge says Gladiator Badge is earned by defeating 100 Legacy Chain minions but is asking for 200 - double the amount. Wiki has it at 100 not 200 as well https://paragonwiki.com/wiki/Ember_Legacy_of_Flame_Badge
  8. Slap a lvl 10 Pancea in health
  9. Tempest https://paragonwiki.com/wiki/Tempest:_Chance_for_Endurance_Drain But its a weak lvl 30 DMG set.
  10. Who died and made you Sir Loin of Beef.
  11. WW3 Seems a bit hyperbolic. Were talking about volumes, not changing the sounds themselves. I feel that those of us with hangovers would be the most grateful.
  12. Some of the sounds in game are disturbingly loud. Like the base inspiration bins and the portals in Portal Corp being a couple of the worst offenders. There may even be some sounds a bit too quiet but cant think of any off the top of my head, probably because I cant hear them to begin with.
  13. Just cut the cord its over.
  14. A Quick-Fix would be simple as giving them an Ancillary/epic pools powers that counteracted the Quantum's and added some of the other effects mentioned.
  15. My tank Aggro King tanked him without him or my health moving. Darkest Night + Capped Positional Did the trick. My Taunt aura wasn't even on at the time (against all odds) It got detoggled as usual. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Aggro King +: Level 50 Technology Tanker Primary Power Set: Shield Defense Secondary Power Set: Fiery Melee Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Ancillary Pool: Soul Mastery Hero Profile: Level 1: Deflection -- GldArm-3defTpProc(A), LucoftheG-Def/Rchg+(3), LucoftheG-Def/EndRdx(3), UnbGrd-ResDam(5), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(7) Level 1: Scorch -- Hct-Dam%(A), Hct-Dmg/Rchg(7), Hct-Acc/Dmg/Rchg(9), Hct-Acc/Rchg(9), Hct-Dmg/EndRdx(11) Level 2: True Grit -- Prv-Absorb%(A), Prv-Heal(11), Prv-Heal/EndRdx(13), Prv-EndRdx/Rchg(13), Prv-Heal/Rchg(15), Prv-Heal/Rchg/EndRdx(15) Level 4: Combat Jumping -- Ksm-ToHit+(A), Rct-ResDam%(19), LucoftheG-Def/Rchg+(21) Level 6: Active Defense -- EndRdx-I(A) Level 8: Combustion -- Obl-%Dam(A), Obl-Acc/Rchg(21), Obl-Dmg/Rchg(23), Obl-Acc/Dmg/Rchg(23), Obl-Acc/Dmg/EndRdx/Rchg(25) Level 10: Super Jump -- WntGif-ResSlow(A) Level 12: Kick -- FrcFdb-Rechg%(A) Level 14: Tough -- StdPrt-ResDam/Def+(A), UnbGrd-Max HP%(25), UnbGrd-ResDam(27), UnbGrd-ResDam/EndRdx(27) Level 16: Against All Odds -- EndRdx-I(A) Level 18: Taunt -- PrfZng-Dam%(A), PrfZng-Taunt/Rchg(29), PrfZng-Taunt/Rchg/Rng(29), PrfZng-Taunt/Rng(31) Level 20: Battle Agility -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(31), ShlWal-Def/Rchg(31), ShlWal-Def/EndRdx/Rchg(33), ShlWal-Def(33) Level 22: Phalanx Fighting -- ShlWal-ResDam/Re TP(A), ShlWal-Def/EndRdx(33), ShlWal-Def/Rchg(34), ShlWal-Def(34) Level 24: Build Up -- GssSynFr--Build%(A), AdjTrg-ToHit/Rchg(34), AdjTrg-EndRdx/Rchg(36), AdjTrg-Rchg(36) Level 26: Shield Charge -- Arm-Dam%(A), Arm-Dmg/Rchg(36), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(37), Arm-Dmg/EndRdx(37) Level 28: Fire Sword Circle -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg(39), SprGntFis-Dmg/Rchg(39), SprGntFis-Acc/Dmg/Rchg(39), SprGntFis-Dmg/EndRdx/Rchg(40), SprGntFis-Acc/Dmg/EndRdx/Rchg(40) Level 30: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(40), ShlWal-Def/EndRdx/Rchg(42), ShlWal-Def(42) Level 32: Hasten -- RechRdx-I(A), RechRdx-I(42) Level 35: Gloom -- Apc-Dam%(A), Apc-Dmg/Rchg(43), Apc-Acc/Dmg/Rchg(43), Apc-Acc/Rchg(43), Apc-Dmg/EndRdx(45) Level 38: Greater Fire Sword -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg(45), SprMghoft-Dmg/Rchg(45), SprMghoft-Acc/Dmg/Rchg(46), SprMghoft-Dmg/EndRdx/Rchg(46), SprMghoft-Acc/Dmg/EndRdx/Rchg(46) Level 41: Darkest Night -- DarWtcDsp-Slow%(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(48), DarWtcDsp-Rchg/EndRdx(48), DarWtcDsp-ToHitDeb/EndRdx(48) Level 44: Summon Widow -- ExpRnf-+Res(Pets)(A), ExpRnf-Acc/Rchg(50), ExpRnf-Acc/Dmg/Rchg(50), ExpRnf-EndRdx/Dmg/Rchg(50) Level 47: Grant Cover -- LucoftheG-Def/Rchg+(A) Level 49: Acrobatics -- EndRdx-I(A) Level 1: Brawl -- Mk'Bit-Acc/Dmg(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Clr-Stlth(A) Level 1: Prestige Power Slide -- Qck-EndRdx/RunSpd(A) Level 1: Prestige Power Quick -- Qck-EndRdx/RunSpd(A) Level 1: Prestige Power Rush -- Qck-EndRdx/RunSpd(A) Level 1: Prestige Power Surge -- Qck-EndRdx/RunSpd(A) Level 1: Sprint -- Qck-EndRdx/RunSpd(A) Level 2: Rest -- IntRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(17), NmnCnv-Regen/Rcvry+(17) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19) Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Mighty Total Radial Judgement Level 50: Melee Core Embodiment Level 50: Cimeroran Total Radial Improved Ally Level 50: Paralytic Total Radial Conversion Level 50: Barrier Total Core Invocation Level 50: Resilient Total Core Revamp ------------
  16. The marco Image is usually /macroimage Veteran_TeleportBase Base "enterbasefrompasscode ****-####" As seen here https://docs.google.com/spreadsheets/d/1uHUi6BWFTYj4wbfGBs3LjZL88Fym6B-8EwDr18YZcY8/edit#gid=0&range=A2516 Also there's a pinned tread for this type of post
  17. Everything in Pocket D especially the animated lazer/diso lights, I think those lights are also in the Paragon Dance club or whatever its called.
  18. Here's my (very expensive) actual in real life build its focused on dmg/acc and perma haste with a respectable amount of def & resist. I +5ed almost everything that I didn't use a catalyst on (very very expensive) You will die from time to time, but not often I breeze through most content, although Lord Recluse really hates my character and chases me every time for some reason, killing me on several occasions. Its main strength is a nuke that never misses and has a 30sec cooldown combined with capped hit points using hoarfrost +accolades. If you want a sniper don't go with this Duel Pistols build, although It might give you some ideas you can mix with other builds dotted around. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Rooster Gold: Level 50 Science Blaster Primary Power Set: Dual Pistols Secondary Power Set: Temporal Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Cold Mastery Hero Profile: Level 1: Pistols -- SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg(3), SprBlsWrt-Dmg/Rchg(3), SprBlsWrt-Acc/Dmg/Rchg(5), SprBlsWrt-Acc/Dmg/EndRdx(5), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(7) Level 1: Time Wall -- GrvAnc-Hold%(A), GrvAnc-Immob(7), GrvAnc-Immob/Rchg(9), GrvAnc-Acc/Immob/Rchg(9), GrvAnc-Immob/EndRdx(11) Level 2: Dual Wield -- SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Acc/Dmg(13), SprDfnBrr-Dmg/Rchg(13), SprDfnBrr-Acc/Dmg/Rchg(15), SprDfnBrr-Acc/Dmg/EndRdx(15), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(17) Level 4: Hover -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(21), WntGif-ResSlow(21), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(23), Rct-ResDam%(23) Level 6: Swap Ammo Level 8: Fly -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(25) Level 10: Chronos -- GssSynFr--Build%(A), AdjTrg-ToHit(25), AdjTrg-Rchg(27) Level 12: Time Stop -- Lck-%Hold(A), Lck-Acc/Hold(27), UnbCns-Hold(29), UnbCns-Hold/Rchg(29), UnbCns-Acc/Hold/Rchg(31), UnbCns-Acc/Rchg(31) Level 14: Afterburner -- LucoftheG-Def/Rchg+(A) Level 16: Hasten -- RechRdx-I(A), RechRdx-I(31) Level 18: Executioner's Shot -- Dcm-Build%(A), Apc-Dam%(33), Apc-Dmg(33), Apc-Dmg/Rchg(33), Apc-Acc/Dmg/Rchg(34), Apc-Dmg/EndRdx(34) Level 20: Temporal Healing -- Prv-Absorb%(A), Prv-Heal(34), Prv-Heal/EndRdx(36) Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def/Rchg(36), LucoftheG-Def/EndRdx/Rchg(37), LucoftheG-Def(37) Level 24: Kick -- OvrFrc-Dam/KB(A), OvrFrc-Acc/Dmg(37), OvrFrc-Acc/Dmg/End(39) Level 26: Tough -- Ags-Psi/Status(A), Ags-ResDam/EndRdx(39), Ags-ResDam/Rchg(39), Ags-ResDam/EndRdx/Rchg(40), Ags-ResDam(40) Level 28: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(40), LucoftheG-Def/Rchg(42), LucoftheG-Def/EndRdx/Rchg(42), LucoftheG-Def(42) Level 30: Assault -- EndRdx-I(A) Level 32: Hail of Bullets -- Arm-Dam%(A), Arm-Dmg(43), Arm-Dmg/Rchg(43), Arm-Acc/Dmg/Rchg(43), Arm-Dmg/EndRdx(45) Level 35: Flash Freeze -- FrtHyp-Plct%(A), FrtHyp-Sleep(45), FrtHyp-Acc/Sleep/Rchg(45), FrtHyp-Sleep/EndRdx(46) Level 38: Time Lord -- UnbGrd-Max HP%(A), UnbGrd-ResDam(46), UnbGrd-Rchg/ResDam(46) Level 41: Frozen Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def/Rchg(48), LucoftheG-Def/EndRdx/Rchg(48), LucoftheG-Def(50) Level 44: Hoarfrost -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(50), ImpArm-ResPsi(50) Level 47: Hibernate -- PrfShf-EndMod/Rchg(A) Level 49: Tactics -- RctRtc-Pcptn(A) Level 1: Brawl -- SprBlsCol-Acc/Dmg(A) Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash -- Run-I(A) Level 1: Prestige Power Slide -- Run-I(A) Level 1: Prestige Power Quick -- Run-I(A) Level 1: Prestige Power Rush -- Run-I(A) Level 1: Prestige Power Surge -- Run-I(A) Level 1: Sprint -- Clr-Stlth(A), Clr-EndRdx(11) Level 2: Rest -- IntRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Health -- RgnTss-Regen+(A), Pnc-Heal/+End(17), Mrc-Rcvry+(19), NmnCnv-Regen/Rcvry+(19) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 6: Chemical Ammunition Level 6: Cryo Ammunition Level 6: Incendiary Ammunition Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 0: Freedom Phalanx Reserve Level 50: Musculature Total Core Revamp Level 50: Assault Radial Embodiment Level 50: Void Total Core Judgement Level 50: Polar Lights Radial Superior Ally Level 50: Clarion Radial Epiphany Level 50: Degenerative Radial Flawless Interface ------------
  19. HyperX Mouse and keyboard for me, they're very durable. https://www.hyperxgaming.com/us/mice/pulsefire-core-rgb-gaming-mouse I use a Pulsefire Core if you need more buttons try another model.
  20. Whats that Blue forcefield item in the 1st screenshot?
  21. Shield charge is great but I was unhappy with it until I found this bind. /bind key "powexec_location target Shield Charge"
  22. Yea its a mess, navigating the tabs is like trying to unscramble an egg. 🍳
  23. Thanks! .....Also that is awesome, it adds all sorts of helpful visuals. 😎
  24. Yea I made 2 Farmers using this guide, the Alpha levels don't affect the rates at all. Infact it speeds things up dramatically, endurance can be an issue so I recommend slotting Destiny 1st as high as you can get it with Ageless Core. I Use ARC ID 7010 $ I Like Big Mobs and I Cannot Lie $ Battle Maiden Map (fire farm) There's also a Drek version ARK ID 7080 Those farms have amazing rates but the mobs have crazy defense, but it doesn't matter since you can burn right through them with burn.
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