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kelika2

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Everything posted by kelika2

  1. I am 90% sure that OP wants shit to stop running from [Burn] Just give blazing aura for scrappers a taunt effect Servers almost broke like a year ago when brute burn was making things run away
  2. Can this get bumped up to 15 seconds or so? One of the huge turnoffs for me on the set is the time it takes to get to the next group when the current group gets deleted super fast and having to watch the stage 3 combo drop Or even uniqueness be damned, i would even go for switching to StJ and Staffs combo system. Now it feels you need two different builds, one for low level and the other for high level or need to kinda suck it and take all 9 powers. with the right or wrong secondary its always going to be a tight build
  3. My bot/trap t1/3 are overdef as it is, 50%ish. but my t2 are like 41%. not often but that 4% makes me do more work. Sounds like I will still be overdef after the patch but I am not ganna do math or worry over something in beta. May the forums be damned if I log in with 44% def to all however.
  4. /Energy Solid single target, I cant remember if Total Focus holds or stuns but its effected by Domination and knocked out bosses PowerUp for longer holds/confuse/extra damage Ok AoE at a reasonable level Knockback from that one Twirly Blast Thingy is annoying but nothing a KB>KD didnt fix Only regret is that I personally didnt have enough slots to procup tentacles
  5. Now if you can talk the dev team into translating that into TF rewards and mess with the probability of random drops go for it. But from my point of view its just easier to Frankenbuy using threads and shards for Alpha stuff
  6. This is correct Itrials award threads and thread related items Task forces award shards and shard related items Removing shards would bump everything around. please do some math on how much a shard/notice is really worth when using it as intended and not just for converting into threads /jranger
  7. doing said thing would also diminish the need for itrials assuming the old task force rewards also will reward threads and thread related items domino effect will lead to pretty much just making a P2W vendor selling incarnate powers for like 1m inf a piece sorry man things are ok the way they are, please embrace frankenbuying of alpha slots /jranger
  8. as someone who has never done a bit of coding in their life but see other people talking about it i can safely say that removing shards sounds like a nightmare to due for a small volunteer dev team for a problem that doesnt really exist /jranger
  9. You know you can mix and mash together the crafting of the alpha slot, right? For example, threads for tier1/2, and use shards and shard related items for tier3/4, between the weekly Notice of the Well and daily level 50 content the amount of shards builds up over time and using threads for other incarnate powers while doing so Getting rid of Shards would either blow Thread production into overdrive which will also effect the other speed of the other incarnate powers and wait a minute why am i putting effort into this /jranger
  10. 4/6 Command of the Mastermind, skip acc/dmg and dmg/end 2/6 Call to Arms, use acc/rech and acc/dmg/rech I use this for gang war, soul extraction and hell on earth as well
  11. jusburself
  12. But the times for that to happen are rare And if mobile like FFG it makes sense that the first would die off if a second is summoned
  13. Sounds like it would be easier to get rid of the rezzing part and it completes after the first down
  14. /jranger
  15. Mobilize them somehow A little cart Slap it on a Drone Hell, Triage can just be an aura Triage is lame, it being up all the time and follows you around like FFG might make it viable. And I do miss the teleportable Acid Mortar
  16. whatever/ff mastermind on follow/bodyguard/an attack on auto? stacking defense and all that merc for more bullets bots for reasons thugs to be a reformation officer beasts to take the wolf spider part a little too seriously ninjas because why not dont recommend zombies because of their lack of speed demons i cant even think of a thematic reason
  17. I dont think people read whole threads. Headline, last few posts, get into it and repeat in other threads.
  18. Sure! The whole "games easy stop fighting" bit is really played out, its been two years of hearing it. We know the game is easy. Forum fighting is more fun.
  19. Look, we all know this game is easy and with a little screening 8 stalkers can kill Hami Go check the Excelsior forums. because i dont know how to interforum link thats shorthand
  20. Try saying "weekly lf1m" and see how fast it fills up and watch how many of them are calm and collected
  21. Its only projection if its true, otherwise it would be just a lie.
  22. Its like people AFKing but not actually Away in large cities or quest hubs in other MMOs. They dont wanna interact with anyone but they dont wanna be alone either. So people join groups to go off and solo to be noticed but also be around other people. Doing so alone is basically a firefarm and that isolation over time gets to those attention starved lone wolves gets them to flex in teams That or they dont realize you can start task forces by yourself Or your warm enough body is cheaper/easier to get than temp pets Or they dont have the nerve to form their own groups due to decades of party/group finders doing it for them. Either way a large portion of the games casual base has boiled off over time. Only ones that are left are the grizzled gattagofast gattadoitnow icantfeelanythinganymorebutdoingitanywaysbecausenothingelsetodo kinds of people. either spend time looking a little anal in LFG saying "kill thru" or "staying together", "steamroll", etc or start becoming one of those "i mumbah back in MY day we fought evil together" people Also please note that the gattagofast types are generally the squatters who wait for the group to be almost full so they dont have to wait long to get started
  23. fire armor staff dark prob others but those two are my main tanks 3 aoes before level 20 makes for some funfun low level task forces.
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