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Everything posted by UltraAlt
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Reusing Old Systems: Paragon Points (No real money)
UltraAlt replied to Replacement's topic in Suggestions & Feedback
I think you just proved my point that it does lead to elitism. You apparently don't understand where I'm coming from on this. That's okay. You don't have to. A belittling statement that you use to prove (to yourself) your "Elite" status. A point cap isn't a limit. A player would still gain more points over time as you spend them to gain Elite rewards based on what you have stated. It is a waste of Development time. As I said, you apparently don't understand where I'm coming from on this. That's okay. You don't have to. You have made your point and I have made mine. I have no need to further discuss this. You won't change my mind. -
Reusing Old Systems: Paragon Points (No real money)
UltraAlt replied to Replacement's topic in Suggestions & Feedback
This does not exist nor does it need to exist. This sort of thing was intentionally removed by Homecoming. It is not something that is needed to improve the player experience. DEVs have plans that they are focusing on. The majority of players do not need things added to the game that grant a few players what they would consider to be an Elite status. A good bit of what would lead players to take an Elitist stance have been removed on the Homecoming Servers. I think that was a good decision. -
So I guess your point is that you should make it clear that you are going to run around on your own when you join a teams so that you won't be disappointed when the leader kicks you before you get a chance to run around berserk and not work with team. Well said. Most of the time people know full well what they are getting involved with when the join one of my teams. I warn them if they are off course. I make it clear that we are working as a team as necessary - in one way or another. A majority conform. The very small minority can't understand why I could be bold enough to kick them for being a disruption on my teams. This has rarely happens, but at no time when this has occurred has anyone else on the team said it was unfounded.
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I'm telling Eris that you said that.
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Two asked for it. Another lurked around protesting but wasn't brave enough, so I took matters into my own hands and put them on ignore without being asked to do so. Anyone else that may have tried to step up was already on ignore. It's as I suspected. The number of people that want to behave badly on a team or are willing to defend others behaving badly on a team are a very small minority. And they are the same people that I felt behaved badly enough in the forums that I didn't want to bother with seeing their posts. So it's a win-win for me to use ignore. i don't have to see content that I know I will find annoying. I get to go directly to posts that I know will have viewpoints that I will enjoy reading. It's kind of the way that we all pick the kind of media we watch/listen to/etc. We look for new content that we will enjoy. We ignore/avoid content that we don't enjoy. I like to team and I like to figure out how to mesh with a team to do my part and make the team better. Having teammates work together is what makes teaming fun to me. Watching the synergy come together. Watching the team gel. Someone joining a team and then running off is just annoying to me. It isn't a major annoyance, but I now see how much it maybe disruptive for the other players that I recruited. So, what this thread has taught me is 1) to just go ahead and kick those that don't want to be part of the team, because they aren't being part of the team if they just to run off and do their own thing. 2) the players that disagree with 1 are the ones that join a team someone else is leading just to run off and do their own thing (ie they don't think a leader that recruited for a team has a right to kick them if they aren't going to behave like a teammate)
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The people that find this offensive are the culprits of like thinking. They aren't joining teams to be part of team. They are joining a team to show-off or be a disruption. They aren't recruiting for team and then trying to run away from their teammates. They are joining a team to show-off or be a disruption. Any more like villains that want to step forward and be put on ignore? Because that is what you are to me. You are villains that are trying to disrupt teams that other people have assembled. I don't have time for your obnoxious behavior. Step up, vile ones. You know you don't want to game with me either. Let us be done with this so we can all move on. (I bet a majority of those who do are already on ignore. There are far more cool people in THE CITY that want to game with each other rather than to be obnoxious to other players).
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If your leading the team, that is exactly why you should have said something in /team. If you are leading, it your team. Let them know when you have an issue with something. Most people will respect the team leader because they hate to recruit themselves and are just glad to be on a team. That doesn't mean you should be a power-hungry dictator, but, if someone on YOUR team is offending you, you certainly have a right to say something in /team so the rest of the teammates know what is going on. I put what would be considered a lot of people on ignore, but I rarely kick people from teams. I probably have only kicked 2 since in Homecoming and for sure less than 5 (I can only remember 2). And, honestly, I have probably only driven a couple from a team. I have quit more teams because I didn't like what was going on than I have kicked or driven people from my teams - I would say probably twice as often at least. If you joined someone else team, why do they need to state that they expect you to stay with the group? it's not your team. They are recruiting teammates to run with. They aren't recruiting other players to just run around solo. Why should the follow you if they recruited for the team? You aren't the leader. Yes. The leader should realize that they can get someone else to join the team what will act like a teammate and kick you. You apparently are fine on your own. Because it is theirs and it isn't yours. You seriously can't understand that? And, of course, your opinion supersedes the opinions of all the other players on the team. Is that your point? The same goes for you. If you aren't leading, you should respect the leader. They are the ones spending time recruiting to have teammates. If you want to lead, lead it however you like. But you don't sound like much of a leader to me. You seem to be some kind of berserker that joins teams just to run amuck and do whatever you like, Separate by a floor you are no longer sharing xp with the team. If you get too far away from each other you probably aren't sharing xp with your teammates anymore either. There is definitely a cut off distance in the open world. Did you join someone recruiting for a team or looking for more (to join their team)? What the heck did you think they were recruiting for? Some jack Elitist that is just going to run around soloing because he thinks he's the big guano? No. They were recruiting for people to game with not people to go run off berserk and do whatever the hell they wanted to do. If you don't want to be part of a team, quit joining teams. You have made it clear to me that I need to start kicking people like you on teams that I recruit for. Not even going to warn. I'm just going to kick them. They can cry to me in chat outside of /team so I can put them on ignore. Teaming is for teaming. The chat for teams is /team for a reason But I guess that is too obvious to some that feel they are superior to other players.
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Ran into this on a task force I was running recently. one or two that would purposefully try to run away from the rest of us to do whatever they were doing. They seemed to be fighting stuff so I didn't kick. I figure they are 50's trying to show how big of a phallus they can be. I guess they really intend to show how Elite or cool they are, but they are really just coming off as jerks to the rest of the team. At one of point two of them running around solo were bragging to each other about how cool they were. Very disrespectful to the rest of the players. It's kind of like that one 50 on a XP task force that decides it's their job to turn the it into a speed task force. In those cases, I have no mercy for the fools. They get the boot. If you want to run a speed task force look for one inviting as a speed task for and not one inviting as a XP taskforce. Don't be a guano head.
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I almost always end up getting leadership. I tend the team. The bigger the team, the more of a benefit leadership becomes. If multiple characters on the team have leadership, they stack. +to-hit and + global defense go a long way. Assault doesn't even need to be slotted. If you primarily solo, there is no need to take leadership. You could always make multiple builds if you are into that kind of thing.
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I use hurricane and gale. both are passive holds (They can't attack when they are knocked down/back). Hurricane is a AoE debuff so why use it. I did put the KB to KD in the hurricane, but it still will repel enemies. The character is very fun to play, but I have so many characters that are fun to play that it becomes a bi random when I get around to playing them. I guess there is still a little bit of Hurricane Season left, so I should bring at least one of them out for some playtime. Won't be too long before I get to break my spooky characters out for some Halloween fun!
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The ignore cap is amazingly low, and it doesn't stop you from adding someone; it simply kicks the player longest on the ignore list off the list when adding a new one when full ... so you have to be watching for it to see it happen. But, even with all the ignoring I have done, I don't think I have every had to put anyone on ignore twice. Never been power-leveled to 50 before AE. Never been power-levelvel to 50 in an AE farm. Never intentionally didn't complete a mission order to farm it. Never door-sat. Never enjoyed the Praetorian content. Never been an elitist. Never enjoyed the end-game. Never enjoyed the incarnate system. Never completed a "full circle" through alignments through Tip missions (other than through Nul the Gull, i think I did it once out of prompting from a teammate) Never understood why players enjoy a team where the effects are so busy that you can't see anything that you are fighting. Never enjoyed a Hami or Mothership raid. Never passed up helping someone that needed help if I thought I could be helpful ... especially if no one else was offering help. Never gave some player that I didn't know more than 10 million inf. Never made a VEAT. Never used Mids Planner. Never asked for build advice in the /help channel. Never installed the VidiotMaps. Never created a character without a bio. Never understood why the Dr Quarterfield Task force needed to be so long. .... wait ... I think everyone knows that the Dr Quarterfield task force is too long .... 🙄
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So many classes, but doesn't have the one I want
UltraAlt replied to Diantane's topic in General Discussion
I'm wondering if you have played through the game or if you are getting power-leveled too quickly to have gone through the process of learning how the powers work (individually, in combinations with your other powers, and how the can be a multiplier for your teammates) and how to fight different enemy types. There is always a pivotal enemy type in an enemy group that is their ace-in-the-hole; if you take them out, the entire group is easier to deal with - it generally isn't the boss. Some groups, like the Devouring Earth have more than one. This game has a lot of tactics that experienced players use that may not be obvious to newer players because there is a lot of run-and-gun/bull-in-the-china-shop/Hulk-smash going on in most groups these days. -
So many classes, but doesn't have the one I want
UltraAlt replied to Diantane's topic in General Discussion
except for break-frees or enhancements that provide status protection like Aegis ... and Clear Mind from Empathy defenders and there is a MedPool power that also offers mez protection to others. If you are on a team and getting mezed too often, you are probably standing too close to the enemies, you have ranged attacks - use them at range. Blasters also have :: "Defiance Blasters’ earliest abilities come so naturally to them, that they are accessible even in states that normally prevent them from using powers, such as being Held, Slept or Stunned. Additionally, each time the Blaster attacks with a primary or secondary power, they gain a stacking damage bonus for the next several seconds. The amount of the damage bonus and its duration is dependent on the exact power used, with single target abilities generally giving the largest bonus." - https://hcwiki.cityofheroes.dev/wiki/Inherent_Powers#Defiance They don't do as much damage as blasters because they have armor. Defenders do more damage when solo. When you have a good defender on a team the defender may not be doing much damage, but they are helping the team survive and take out enemies faster. --- I'm kind of getting the feeling that you are nitpicking and don't really want to be playing a superhero game. Are you playing this game because you want to be creating superheros to play or are you just playing it because it's a free MMORPG? -
To me it isn't a waste of time to experiment and I always go with character conception. If my conception is that the character has a shield, they have a shield. If I want them to taunt the team, then, of course, a tank. If I want to jump around and cause damage, then I would make a scrapper. There is obviously no reason that you can't make both and jump between your alts when the mood arises. I've kind of been anchored down by a teammate to play one character with them until we reach 50 - mix-and-repeat - when we game together. I like jumping around and playing whatever I feel like playing that day or the character I think will fit best with whatever team I'm joining. I have a couple of shield characters. I've ended up playing the shield scrapper more than the shield tank lately, but that is mainly because my shield scrapper is a lower level. And back to the start, I say go with your character conception.
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All tank sets are built with a hole in them intentionally. Their Achilles' heel as it were. You run into the enemy type that you are weak to and you are going to go down. They have your number.
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Elitism is Elitism. If it make you feel Superior, then you are an Elitist. I'll make sure not to invite "dedicated", players to my teams. My teams simply wouldn't be good enough for their elitist attitudes.
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I guess we will have to ask the DEVs to create a whole "Suggested Builds" subforum for you. 😁 I figure I have already posted it before, but ... If you have a character conception, just pick your powers based on the character conception. Don't just pick powers because some cookie-cutter min-max says that is the best build. Just because you get the most out of the system doesn't mean it is going to be the most fun to play. The character you enjoy most will be the one you create even if it is modelled on an existing hero/villain.
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Kick Chick is kind of along the lines of High Kick Girl.
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Lag is based on your connection speed, how far you are from the server, and whatever background tasks may be taking up CPU and/or internet-connection time. Connection speed making a huge difference.
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The better one is the one that fits your character conception - if that sort of thing is important to you. You have thousands of slots. I suggest making all three. You'll end up playing the one you enjoy playing the best.
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But it does appear that this was used for the nobility in earlier times and not the common man as far as I can tell. Anyone that doesn't travel doesn't need something in their name to indicated where they came from. As the merchant class developed, I can see it being more used more in as a place of origin modifier, but that would only work in situations where von is/was followed by the name of a City or Region and not a family name.
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It appears to be the standard combination :: [adjective] [male/female, animal, or thing] - Superman, Green Hornet, Flaming Carrot, War Machine, etc. -or- [Title] [name or adjective] [name, male/female, animal, or thing] - Doctor Bruce Banner, Colonel Nick Fury, *Doctor Victor von Doom, etc. *von is actually a royalty title meaning "Baron". So it is weird when it is used in this combination but also when "Baron" is use as a preface to Baron von Richthofen. "Baron von" is like "cole-slaw". Both words mean the same thing, but even though they are redundant we use them together for whatever reason. (don't get me started on "coward" verus "cowherd")
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MassivelyOP Article on City of Heroes 2
UltraAlt replied to Apparition's topic in General Discussion
Sadly, this does often seem to be the case.