-
Posts
4507 -
Joined
-
Last visited
-
Days Won
6
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by UltraAlt
-
I'm going to go ahead and bait the trolls again (because they like that apparently) This isn't targeted at the person that I'm replying to, but they have pointed out something that is a very important element in this topic. The only "official" events are those held by DEVs/GMs. I do not believe they would behave in the manner discussed in the original post. The other events are player created events. These are not "official". Like the RP and PVP servers - they are "unofficial". I'm more than welcome to discuss how someone that has a long-standing event feels like they have ownership of whatever it is their event is related to. That is their feeling and opinion on their part. My opinion - yes OPINION - is that in regards to game forums only 10-25% of the game population goes to the forums for any reason other than to find the answer to a specific problem or check out the WTF. only 10-25% of that number will dig to find posts about things that they are interested in but might not have a specific question about (such as guides) only 10-25% of that number will dig any deeper into the forums in the case of Homecoming only 10-25% of that number that dig any deeper into the forums really care much about the calendar event postings or clubs. Homecoming is on the higher end of the percentages, but, saying that, a large majority of player simply don't know/don't care about the calendar events or clubs, I haven't played every game that ever came out. I've played some. This seems to be the general behavior. My opinion can't be wrong. It's my opinion. Just the same as anyone else opinion. People can disagree with it. I can disagree with their opinion. Our personal experience is all any of us have and that is what our opinions are based on.
-
This is true. I try to keep the mask on as much as I can. It is a superhero thing. Excelsior isn't the main server that I play on. I think I have played on Excelsior about as much as the 3 others that are not my main server. I have 20 characters there. I do team on Excelsior. Most of the game play I do is teaming. I don't solo very much. I have lead a good number of teams on Excelsior but I have not lead all the teams that I have been a part of. A majority of my gameplay on Excelsior is task forces. I played from around Episode 2 (I think it was a week or two before Episode 2 dropped) until about a year before the shutdown. I stopped playing City of Heroes because of the increased amount of microtransactions for subscribers, a change in the attitude of players caused by going F2P, the incarnate system, and some other game play related things (I really hate AE Farming but I don't have to take part - when it comes down to it, they give me their influence) The people that I gamed with regularly were great. Homecoming came back and others that I had gamed with pretty much said "come on back, the water's fine" - in my case "there are no microtransactions or goldfarmers" There are cool people here to be found. I g-friend them, and we hang out when the stars are right. People have g-friended me on Excelsior, but I haven't g-friended anyone there. ... as stated... You haven't provide me with any data to substantiate your opinion either.
-
yet you would do the same to me. ironic
-
Yep. Our personal experience is all any of of us have. I agree when you are 100+ Veteran that you can be pretty jaded and don't want to bother gratzing those that level that are below level 50. I see, this is another comment from the 100+ Veteran that doesn't care about their teammates because they are invincible. Sounds like you exhibit the behaviors that I noted that are not community friendly and are instead self-centered. I didn't say they just happened on Excelsior, I said "Things I see more on Excelsior" I didn't say I had more negative experiences on Excelsior than positive. I indicated that I saw more of what I consider to be bad behavior on Exelsior than the other servers. I quite often do. I don't know why you would assume that I didn't other than that somehow want an excuse that I'm the problem and not working to make things better. I wouldn't take my time to come here to the forums and point out what I see to be bad behavior because that is what this thread is about. The post is about bad behavior on Excelsior. I'm giving my own input on the bad behavior I see on Excelsior. I expect Excelsior natives/patriots to be defensive. So far there are are only two of you being defensive. I think that there are plenty on Excelsior know that I'm saying is correct or they would be chiming in. They aren't.
-
The behavior or Excelsior is different than the other servers in the same way Freedom was before the sunset because they are the most populous server. The most populous servers seem draw the dregs of a community. I know that sounds bad ... because it really seems that way to me. I play on Excelsior sometimes. Things I see more on Excelsior 1) rude behavior - which mainly comes down to language on one level or another - more rude, gross, crass, etc comment, discussions, etc. 2) lack of community things like gratz-ing someone when they level or thanking people when they tt you to another zone during a task force. 3) More Leroy Jenkins/Hulk smash kind of behavior. 4) Lack of knowledge that working as a team is better than blinding button mashing in the same way in every situation/team. 5) lack of restraint - rush into anything and don't want to retreat at all once the rush-in has occurred (aka would rather die and leave their teammates one member down then fall back and rest and then rejoin the group to help finish the fight). 6) "You have to give the star to the highest level player on the team" once a lower level has taken time to recruit for whatever. (This is NOT the best thing to do in many situations for multiple reason. Sure the higher levels have more powers but how many players on the team are going to be how many levels below the level of the enemies that they are fighting <--- that is a major disadvantage to a team. This is especially critical below level 35 or so.) I'm sure there are more things, but those are the things that I see that are detrimental to Excelsior that happen more often on Excelsior in my experience (I have characters on all the servers) Agreed.
-
Farewell Adriwyn (@Adriellyn) - Everlasting
UltraAlt replied to Phoenice's topic in Fallen but not Forgotten
I'm sorry I missed this. I'm sorry for the loss by their loved ones and everyone that gamed with them. -
Expert Marksman Fast Snipe IO and AR Sniper Rifle
UltraAlt replied to LeoTheCat's topic in Bug Reports
I think it's intentional. It was roll-over from before the sunset. The quick snipe reduces the interrupt time. Some people always seem to have problems getting a snipe shot off with the long interrupt. I thought it was cool so I thought I would slot it. It seemed pretty cool, but I didn't realize that Homecoming has already set it up so that it goes into the quick snipe mode when in combat. So yeah, it isn't very useful as it is effectively built-in at this point. Should they change it to do something else? probably. What would that be? I don't know. Maybe non-combat invisibility at such a range that it only works against enemy snipers - but then it would only be any use at higher levels. -
whoops meant for some text in that, but can't seem to add it. Sometimes an origin/bio mutates over time, but even if the character origin is "I wanted to check out an ice/ice tank" ... well... that is the character's bio ... to begin with ...
-
....and I would have if it hadn't been for those crazy kids and that dumb dog!
-
I confess. I often have a character conception before I log into make a character. That includes at least the basic framework of the bio. But I guess that's a "Which came first the Creation or the Character Creator?" thing.
-
WHY is your favourite toon your favourite?
UltraAlt replied to Scarlet Shocker's topic in General Discussion
This is the part the kind of threw me off... (but I guess I did answer it already anyway, so...) -
You find it laughable because you can't accept the truth. It really doesn't make any difference about what the game tries to make you feel about fighting villains and saving the City. As long as you are playing your character like you are defeating villains and saving the City that is what you are doing in your gameplay. City of Heroes succeeded. It is the best MMORPG Superhero game of all time. City of Villains succeeded in doing the same thing for villains. CoV did fail in duplicating City of Heroes success. That is a fact. Villain population is much smaller that the Hero population always has been and most likely always will be. if you think the game has failed, then why are you playing it at all? I'm just wondering, since you say it has failed.
-
Some kind of free verse poetry thing on their part?
-
-
WHY is your favourite toon your favourite?
UltraAlt replied to Scarlet Shocker's topic in General Discussion
I was attacked for saying this on another thread. Not worded the same way, but the same point. I'm not really following the question. At least, I don't think that I'm really following it. My gut reaction is "the character I'm current playing" but that isn't always the case. Sometimes I feel pigeonholed by my teammates to pick a character that will work best with the others on the team, so I'm picking the best to fit in that situation and not necessarily the one that I had planned on playing or feel like playing. So I guess I would better stated my favorite character would be the one that I wanted to be playing at the time (versus actually playing them). Which character/server that is varies constantly. It seems. And I might not even be playing/be able to play when I get that itch to play a certain character. That being said, looking at the question from another direction ... I tend to team. When I'm teaming, I'm trying to figure out the best way to work with my teammates, so I guess that kind of makes me more of a support player regardless of what archetype that I play. So I guess that is my favorite in that sense. -
Oh, now the villains are for actual segregation. Standard.
-
General behaviour in-game and interaction with other players. I don't have any documentation to back-up numbers that pick a Main character, Mainly Main (farm for their main or sometimes switch up), Character Alt/Server Main, or Server/Charter Alt. I didn't say that I did - see below. When my current poll is over, maybe I will poll on this next or you can set-up a poll for it. If the DEVs want to step in on it, that's great. But from my experiences, it pans out that way. "...seem to be..." If you have different experiences that's great. Post your experience and don't simply attack others - unless of course that is your thing. That appears to be some people's go-to in forums in general.
-
It isn't. The numbers are there. They have been there historically. You are refusing to accept the truth.
-
what do you mean by "pull"? Are you talking about "taunt" or "agro"? Maybe I'm getting tired, but I don't think that there are any powers that pull enemies toward you in a way that knockback powers knock enemies away from you or repel powers pushes them away from you.
-
Performance Shifter: Chance for +Endurance question
UltraAlt replied to Rustbeltcomics's topic in General Discussion
No. The proc has a chance to trigger when you attack, but the chance for +End is for the user and not for the target. -
Performance Shifter: Chance for +Endurance question
UltraAlt replied to Rustbeltcomics's topic in General Discussion
I slot three end mods in stamina before slotting this proc. It does work for your stamina gain only if you slot it in other powers that slot end mods. I have it slotted in a couple of powers on my electrical characters that character gets the chance per minute per proc. It really is dependent on your endurance expenditure and how often to have to stop to rest because you are running out of endurance. -
New Power set for Blaster: Shuriken Blast
UltraAlt replied to Spectre7878's topic in Suggestions & Feedback
-
had to dig for the other enhancement Overwhelming Force - Damage/Chance for Knockdown/Knockdown to Knockback. "Provides a 20% chance to do knockdown on targets, enhances damage by X%, and converts any Knockback on this power to Knockdown. Some powers may have their chance to Knockdown reduced when this enhancement is slotted. This enhancement also has a penchant for the dramatic" Thanks for having me look at this. I didn't realize it was "chance for knockdown". It means I can put it in powers to cause them to have a chance to knockdown even if they can't-slot/don't-do knockback. So this would be good in a damage field or AoE if it can be slotted in them.
-
It isn't a proc. The effect is always happening. sudden acceleration - "Converts any Knockback this power deals into Knockdown. Some powers may have their chance to Knockdown reduced when this enhancement is slotted" I don't know about the effects of slotting the overwhelming force and sudden acceleration together. I have never done that. My understanding is Knockdown is simply Knockback with knockback distance reduced to zero. So you should be able to go into the manage screen and use the Show detailed info to look at the power and see what it is showing as the knockback distance on the power in question.