Jump to content

Errants

Members
  • Posts

    393
  • Joined

  • Last visited

Everything posted by Errants

  1. Very much is usable as a Stun that just happens to rez teammates.
  2. Brah, you're so salty on this you've gotten both your accounts and a buddy (or is it a third?) to downvote me. Edit: It's a 3rd, you created it 5 hours ago... Also, it's the only one who's given you props. Enjoy your circle-jerk to convince yourself that you're the good one here. You're not, and you're absolutely toxic over it. Why are you booing? I'm right.
  3. Fire/Psi Blaster Fire/Rad Controller Storm/Water Defender Kat/DA Scrapper Inv/SS Tanker PB WS
  4. Fury builds by attacking and being attacked. */Ice allows for +End... allows for more attacking. As long as the fury builds, who care where it comes from? I need to roll an */Ice brute some time.
  5. My first Perma-Dom (couldn't afford it in Legacy), and he's a monster. Defenses aren't maxed, but between spamming Dom'd Stuns from PSW and HoD, as well as adding in -ToHit... I play him like a scrapper.
  6. A vote for Dark/Psi... This Villain build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Daemonox: Level 50 Magic Dominator Primary Power Set: Darkness Control Secondary Power Set: Psionic Assault Power Pool: Fighting Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Psionic Mastery Villain Profile: Level 1: Dark Grasp -- Apc-Dmg:50(A), Apc-Acc/Dmg/Rchg:50(3), Apc-Acc/Rchg:50(3), Apc-Dmg/EndRdx:50(5), Apc-Dam%:50(5), SprAscoft-Rchg/+Dmg%:50(7) Level 1: Psionic Dart -- Acc-I:50(A) Level 2: Mind Probe -- Hct-Dmg:50(A), Hct-Acc/Dmg/Rchg:50(9), Hct-Acc/Rchg:50(11), Hct-Dmg/EndRdx:50(11), Hct-Dam%:50(13), Mk'Bit-Dam%:30(50) Level 4: Kick -- Acc-I:50(A) Level 6: Possess -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear:50(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg:50(13), SprAscoft-EndRdx/Rchg:50(15), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx:50(15), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg:50(17) Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(17) Level 10: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(19), LucoftheG-Def/EndRdx:50(19), Ksm-ToHit+:10(21), Rct-ResDam%:20(21) Level 12: Heart of Darkness -- AbsAmz-Stun/Rchg:50(A), AbsAmz-Acc/Stun/Rchg:50(23), AbsAmz-Acc/Rchg:50(23), AbsAmz-EndRdx/Stun:50(25), AbsAmz-ToHitDeb%:50(25) Level 14: Tough -- UnbGrd-Max HP%:20(A), UnbGrd-ResDam:50(27), UnbGrd-ResDam/EndRdx:50(27), UnbGrd-ResDam/EndRdx/Rchg:50(29) Level 16: Weave -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(29), LucoftheG-Def/EndRdx:50(31) Level 18: Haunt -- CaltoArm-Acc/Dmg:30(A), CaltoArm-Dmg/EndRdx:30(31), CaltoArm-Acc/Dmg/Rchg:30(31), CaltoArm-EndRdx/Dmg/Rchg:30(33), SlbAll-Dmg/EndRdx:50(33) Level 20: Drain Psyche -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(33), Pnc-Heal/Rchg:50(34), Pnc-Heal/EndRedux/Rchg:50(34), Pnc-Heal/+End:10(34), TchoftheN-Acc/EndRdx/Rchg:50(40) Level 22: Assault -- EndRdx-I:50(A) Level 24: Maneuvers -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(36), LucoftheG-Def/EndRdx:50(36) Level 26: Shadow Field -- BslGaz-Acc/Rchg:30(A), BslGaz-Rchg/Hold:30(36), BslGaz-EndRdx/Rchg/Hold:30(37), BslGaz-Acc/EndRdx/Rchg/Hold:30(37) Level 28: Subdue -- Dcm-Acc/Dmg:40(A), Dcm-Dmg/EndRdx:40(37), Dcm-Dmg/Rchg:40(39), Dcm-Acc/Dmg/Rchg:40(39), Dcm-Build%:40(39) Level 30: Fearsome Stare -- SprDmnGrs-Rchg/Fiery Orb:50(A) Level 32: Umbra Beast -- SlbAll-Dmg:50(A), SlbAll-Dmg/Rchg:50(40), SlbAll-Acc/Dmg/Rchg:50(40), SlbAll-Build%:50(42) Level 35: Link Minds -- LucoftheG-Def/Rchg+:50(A), AdjTrg-Rchg:50(42), ShlWal-ResDam/Re TP:10(42), ShlWal-Def/Rchg:50(43), ShlWal-Def/EndRdx/Rchg:50(43) Level 38: Psychic Shockwave -- Arm-Dmg:50(A), Arm-Acc/Dmg/Rchg:50(43), Arm-Acc/Rchg:50(45), Arm-Dmg/EndRdx:50(45), Arm-Dam%:50(45), FuroftheG-ResDeb%:10(46) Level 41: Mind Over Body -- StdPrt-ResDam/Def+:30(A), StdPrt-ResDam/EndRdx:30(46), GldArm-3defTpProc:10(46), GldArm-ResDam:50(48) Level 44: World of Confusion -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(48), SprAvl-Acc/Dmg/EndRdx:50(48), SprAvl-Acc/Dmg/EndRdx/Rchg:50(50), SprAvl-Rchg/KDProc:50(50) Level 47: Indomitable Will -- LucoftheG-Def/Rchg+:50(A) Level 49: Vengeance -- Prv-Absorb%:20(A) Level 1: Domination Level 1: Brawl -- Acc-I:50(A) Level 1: Sprint -- UnbLea-Stlth:50(A) Level 2: Rest -- Heal-I:50(A) Level 1: Swift -- Run-I:50(A) Level 1: Hurdle -- Jump-I:50(A) Level 1: Health -- NmnCnv-Regen/Rcvry+:30(A), Mrc-Rcvry+:20(7) Level 1: Stamina -- PwrTrns-EndMod:50(A), PwrTrns-+Heal:21(9) Level 50: Musculature Core Paragon Level 50: Ageless Radial Epiphany Level 50: Assault Radial Embodiment Level 50: Degenerative Core Flawless Interface Level 50: Marshal Level 50: Invader Level 50: High Pain Threshold Level 50: Born In Battle ------------
  7. Whelp, hells. Planning on a revisit of /Ice with StJ/... Or, I could start a different 100% toon via one of my other alts. It is only pixels. Agreed, though - always thought Spines/ was rocking, but never rolled it Legacy. And while I love my Spines/Ice... My TW/Nin is stronger and not nearly as kitted out (44ish).
  8. Trilogy isn't infinite, and I'd rather run Flashbacks (losing 2 powers - 47 and 49 - on a nearly complete build) for better merits vs endless infinite missions with Fireball. AE wasn't required, just a little bit of Ouro via my base portal.
  9. Not much, but it is something. Don't have anyone with FA ATM, IIRC.
  10. Remember, NW content caps out at 39, so you'll only have access to Lvl 44 powers if you stay gold. Just finished this project myself, but as an Ice/Regen/Weapons Stalker - Had to pause exp at several key points to NOT outlevel contacts. Used @Redlynne's guide for Betrayal shenanigans. And then @Apparition's for First Ward to avoid out-leveling issues. Couldn't get the exp fast enough for Night Ward, wound up flashing through it once full, and then once again all the way through Ward's content for 50. I echo to focus on Offense over Defense, due to slotting issues and lowbie mob HP. Mez pro is really all you need.
  11. Whelp, coming from the Kat/Regen being the Badger on Legacy, it's not been so bad. Why the condolences?
  12. 1 slot wonder for the +Perception IO in anything ToHit? It is a global, so doesn't require power activation.
  13. Finished! 1-50 Gold ONLY. Had to repeat NW content fully once, and then got 50 on second flashback, during the Defend the Midnighter Mansion. Been an interesting ride. Went Betray always for the initial contacts, then completely changed concept of toon (keeping powersets, yay costumes and renames) which kept me from deleting her. Did both good and evil through NW arcs and repetition. Ice/Regen/Weapons Stalker Now to do the earnest but easily swayed Confirm alt. Thinking something other than Stalker, but still with mez protection... Thoughts/suggestions?
  14. TLDR: If you have to preface your post with "Hate to be THAT guy buuuut.." - You are that guy, and you clearly don't hate being it. Stop. Touch grass. They have a Team tab? And what does it matter... it's pixels and e-fame regardless. If you doubt they've done this 8 times, what does it matter to you? Who's fun does it infringe on if they're not telling the truth?
  15. Getting attacked and attacking, regardless of hitting on either side, builds Fury. Def brutes are in NO shortage of Fury - It's just that due to AT modifiers and whatnot, you're better either running Scrapper or Tank (depending on damage or toughness), than running a Def-based Brute. Perfectly competent, but min/max will pull you to another AT for the defensive powerset.
  16. */Rad with BS/Kat/Staff seems a great idea, abuse the Parry. Leaning towards Staff/Radiation (both want PLENTY of targets) I've a StJ/SD Stalker... who was VERY end hungy, so leaning towards /Ice repeat for the management tools. I feel /Regen is weakest on a Scrapper now, given the 4 AT's that have it... So, looking to pair with a strong Primary, and one that won't thirst for many targets, but wants hard targets - Stone/Regen I run my Sav/DA Brute with BT exactly like that... it's not a Build Up, it's an end recovery tool by instantly refilling my stacks. I can see that... Again, not a bad idea, but attempting new combos/playstyles. First, thank you all, and to any else who comment. So, with the input, 20ish hours of thinking, and some rest, I think I've filled it out. Now just need to think of concepts for them all... and roll them, and play them... My doubled armor sets are all the Defense or Defense-hybrid sets... Figure I should lean into the strengths of the AT. Battle Axe Fiery Aura BL Psycho? Broad Sword Willpower Generic Pict? Claws Stone Armor stabby stone Dark Melee Electric Armor Dark Dual Blades Super Reflexes BF, AS, SS, AS Electric Melee Super Reflexes Tw17cH Body Energy Melee Shield Defense Solve clipping Fiery Melee Ninjitsu Blaze Ice Melee Invulnerability Angel, flight? Katana Invulnerability Samurai Kinetic Melee Dark Armor Stun Abuse Martial Arts Bio Armor Weapons Psionic Melee Regeneration Helltaker-esque Radiation Melee Shield Defense Criticality Savage Melee Energy Aura Death-bot Spines Ice Armor Penitentes Soul Staff Fighting Radiation Armor Radioactive Staff Stone Melee Willpower Coral? Street Justice Ice Armor Viking? Titan Weapons Ninjitsu Hakawaii Leviathan War Mace Energy Aura Vovok'din Need to find at LEAST one toon to take Scorpion Mastery, and it can't be the WM/Nrg (tribute and will always be a hero - props to whoever recognizes him)... Otherwise, I think I've got some planning and rolling to do - Whatchall thing?
  17. Agreed on Claws/Stone, is also why I have TW/Nin - I love the exclusive combos, even with proliferation. (have an Ill/Dark troller, too). Validation on Axe/Fiery, nice. Stealing Fiery/Nin (why didn't I think of that?). Nrg/SD seems solid, catch is if I can tint stuff to ignore the pom-pom clipping, or make it seem a normal part of the shield. Other ideas are good, but not seeming to click, yet. Though, BS/Regen is a slower Kat/Regen, so hard pass there. Thank you! And, @Rokkeb - I didn't really see a recommendation in your lists, more just several you seem to be unsatisfied with. If I misread, please clarify.
  18. Currently have a small stable of scrappers, with ideas for more, and as I'm always build planning, trying to at least forecast the rest... So, I'm turning to all the crazed, brilliant minds of the Scrapper boards for assistance/feedback. I've a strong aversion to themed Pri/Sec - no Fiery/Fiery, Ice/Ice et alia. I'm looking to make a Scrapper for every Primary - as there's 21 available, and only 14 secondaries, there will be repeats. If I've made a horrific combo, that I'll regret, feel free to give your feedback Mained a Kat/Regen on Legacy, also had an MA/Inv - So, not repeating those. Rolled: Electric Melee Super Reflexes Tw17cH Lvl 25, seems solid so far Radiation Melee Shield Defense Criticality Lvl 13, reroll of Kin/SD, wanted some sort of healing and the -Dam wasn't cutting it. Spines Ice Armor Penitentes Main/badger... has absolutely dirt ST though, can't reliably solo AV's. Titan Weapons Ninjitsu Hakawaii Lvl 43, end bar to damage converter. Is soloing AV's with build. War Mace Energy Aura Vovok'din Lvl 25, tribute character - must be WM Ideas: Battle Axe Fiery Aura Chain KD/KU for Burn maximizing Claws Stone Armor Seen the giggling on the forums, why not? Dark Melee Electric Armor Had a DM/EnA Brute on Legacy, similar buzzsaw shenanigans planned Ice Melee Invulnerability Rough concept Martial Arts Bio Armor Foot fungus and extra AoE Psionic Melee Willpower Soft control + Regen Need armor sets: Broad Sword Dual Blades Energy Melee Fiery Melee Katana Kinetic Melee Savage Melee Staff Fighting Stone Melee Street Justice So, grand plans/thoughts/machinations? Let the gestalt of the Scrapperlock flow through the forums.
  19. 75% resists versus 90% resists. 'nuff said.
  20. 24 power choices to 50, 3 Pri/Sec mandatory, and 4 pools with 5 powers each means you're shy 1 power and 3 slots if you don't train to 49. Can still be combat level 50, and never an incarnate.
×
×
  • Create New...