Jump to content

Errants

Members
  • Posts

    393
  • Joined

  • Last visited

Everything posted by Errants

  1. 0. Redraw does nothing to alter the cast time of a power. It is a cosmetic only change in HC.
  2. Sorry, got sidetracked way too late/early in the morning, due to mini-conversation with @Bill Z Bubba
  3. 1 Acc, 3 Dam in attacks. 3 Def/Res in any armors. 3 Rech in clickies. 3 Heal in healing 3 EndMod in +Rec EndRed to taste
  4. This Villain build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Arbiter Nevyn: Level 50 Magic Arachnos Soldier Primary Power Set: Bane Spider Soldier Secondary Power Set: Bane Spider Training Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Power Pool: Leaping Villain Profile: Level 1: Single Shot -- Apc-Dmg:50(A), Apc-Acc/Dmg/Rchg:50(3), Apc-Acc/Rchg:50(3), Apc-Dmg/EndRdx:50(5), Apc-Dam%:50(5), AchHee-ResDeb%:20(7) Level 1: Bane Spider Armor Upgrade -- GldArm-3defTpProc:10(A), GldArm-ResDam:50(7), GldArm-End/Res:50(9), UnbGrd-ResDam:50(9), UnbGrd-ResDam/EndRdx:50(11) Level 2: Burst -- SprSpdBit-Acc/Dmg:50(A), SprSpdBit-Dmg/Rchg:50(17), SprSpdBit-Acc/Dmg/Rchg:50(19), SprSpdBit-Dmg/EndRdx/Rchg:50(19), SprSpdBit-Acc/Dmg/EndRdx/Rchg:50(21), SprSpdBit-Rchg/Global Toxic:50(21) Level 4: Wolf Spider Armor -- StdPrt-ResDam/Def+:30(A), StdPrt-ResDam/EndRdx:30(23), StdPrt-ResKB:30(23) Level 6: Wide Area Web Grenade -- GrvAnc-Immob/Rchg:50(A), GrvAnc-Acc/Immob/Rchg:50(25), GrvAnc-Acc/Rchg:50(46), GrvAnc-Immob/EndRdx:50(48), GrvAnc-Hold%:50(48) Level 8: Heavy Burst -- DS:DSyncAccRange(A), DS:DSyncDamRange(27), PstBls-Acc/Dmg/EndRdx:50(27), Ann-Acc/Dmg/EndRdx:50(29), Ann-ResDeb%:50(29), PstBls-Dmg/Rng:50(31) Level 10: Tactical Training: Maneuvers -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(31), LucoftheG-Def/EndRdx:50(31) Level 12: Venom Grenade -- SprDmnofA-Acc/Dmg:50(A), SprDmnofA-Acc/Dmg/Rchg:50(33), SprDmnofA-Dmg/EndRdx/Rchg:50(33), SprDmnofA-Acc/Dmg/EndRdx/Rchg:50(33), SprDmnofA-Rchg/DmgFear%:50(34), Ann-ResDeb%:50(34) Level 14: Hasten -- RechRdx-I:50(A), RechRdx-I:50(34) Level 16: Kick -- Hct-Dmg:50(A), Hct-Acc/Dmg/Rchg:50(25), Hct-Acc/Rchg:50(48), Hct-Dmg/EndRdx:50(50), Hct-Dam%:50(50) Level 18: Frag Grenade -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Dmg/EndRdx:50(36), SprFrzBls-Acc/Dmg/EndRdx:50(36), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(36), SprFrzBls-Rchg/ImmobProc:50(37), FrcFdb-Rechg%:50(37) Level 20: Tough -- UnbGrd-Max HP%:20(A), UnbGrd-ResDam:50(37), UnbGrd-ResDam/EndRdx:50(39), UnbGrd-ResDam/EndRdx/Rchg:50(39) Level 22: Mental Training -- Run-I:50(A) Level 24: Cloaking Device -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(39), LucoftheG-Def/EndRdx:50(40) Level 26: Weave -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(40), LucoftheG-Def/EndRdx:50(40) Level 28: Surveillance -- DS:DSyncAccDefDebuffToHitDebuff(A) Level 30: Maneuvers -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(42), LucoftheG-Def/EndRdx:50(42) Level 32: Tactical Training: Assault -- EndRdx-I:50(A) Level 35: Assault -- EndRdx-I:50(A) Level 38: Call Reinforcements -- ExpRnf-Acc/Dmg:50(A), ExpRnf-Dmg/EndRdx:50(42), ExpRnf-Acc/Dmg/Rchg:50(43), ExpRnf-+Res(Pets):50(43), CaltoArm-EndRdx/Dmg/Rchg:30(43), CaltoArm-+Def(Pets):30(45) Level 41: Combat Jumping -- Rct-ResDam%:50(A), Ksm-ToHit+:30(45), ShlWal-ResDam/Re TP:50(50) Level 44: Combat Training: Defensive -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(45), LucoftheG-Def/EndRdx:50(46) Level 47: Tactical Training: Leadership -- RctRtc-Pcptn:20(A) Level 49: Vengeance -- Prv-Absorb%:50(A) Level 1: Brawl -- Acc-I:50(A) Level 1: Conditioning | Hidden Level 1: Sprint -- UnbLea-Stlth:50(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Run-I:50(A) Level 1: Health -- Pnc-Heal/+End:50(A), Mrc-Rcvry+:40(11), NmnCnv-Regen/Rcvry+:50(13), Pnc-Heal:50(46) Level 1: Hurdle -- Jump-I:50(A) Level 1: Stamina -- PwrTrns-+Heal:50(A), PwrTrns-EndMod:50(13), PrfShf-End%:50(15), PrfShf-EndMod:50(15), SynSck-EndMod/+RunSpeed:50(17) Level 50: Born In Battle Level 50: High Pain Threshold Level 50: Invader Level 50: Marshal ------------ ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1483;708;1416;HEX;| |78DA5D94DD6E125110C707762942A15FB4D02F6CA97C160AAC4F60D5D6C452D34AA| |DC61BB2C21636C1058134F6017C0163AC5EF80AEA85B6D68F0B1F4513E3552D6A35| |7A6170D899932EDD0B7E7BE6CCFF9CFFCC39CBEAFDCB9EADADE50B60F35FAAAACD6| |661B1A1162B46AD59C8D7AA255D6B3856D5B25E9400C0BBD8B8A3B7B4C6EC356D7B| |C7706224723AB999BEA81A5A215FD74B5A4304231B0D553774A35CB8A296CA5AAB3| |7494C827BAD56ABA6F3754D2B79CDD765BD5C69E1CCA039CA692AA6372B7ADD23C6| |759C9C5AAAEBC5F4E6D2E24621A76DEB6AABA21A8555B5893E77C6D16218F8B199B| |F1D07A4EC008A0CF634334394B34C85D8F711E993E179FF895886F3D808174E6624| |33E98CC23C26BA7F11ED5D8DD8D15695CDE0D05DE288C1AC1147EBCC7BC43DDC516| |2B15D0AE05B5006BF9F394EEC1E8803D896639D3C8F5F272EE489990DE60DAE0DB3| |9D2C7238E751EF946032CCDC073369FA0BD530FD9578768FE20768CB256CB9C66C3| |439CA1C22F6E16CBF28BCFF11AD30FB98B9CB7C420C3D65F24E73E8CDCB629B37D9| |DDD60521A61D2707C5390C46B9E0381798202AF3CC24B15BEC301D44C731FC8AFA7| |BEE35738FF986183E603E20B1846A1FEF28F9FE4AE67508F34947F9A4A37F88EFB1| |3B639C0C630BD4B217180C889605B865516E598C5B26E336132269829362A7925EE| |24A5362F9A9089DD8302A834219646582950956BE45E58C50CE84C8D8082AE74470| |8E831F303322CE2ED2A62624BE13E77F308F999F904117A43EDBE95EE28A71E125F| |E939A92FA07E6A4B242E37DDC212992926C38C58617D8F03B4C4A0B6FE967F4158E| |E2F25911CC1EF20D954F3E4D8049AA62C512ECE47A3224B2BE268B18066D1D7CE0D| |06DCDE3D33BB2042508F1177E152331193C9BEC7A96E2DF7A5688D30A6DB7F5BFE3| |375D2F4F9B38B04B76061E12878E28DE35D45947A522AAB8691DDCB20E6E5B07FF0| |1A057D715| |-------------------------------------------------------------------| Here's a rough redraw... went a little spendier.
  5. Lost the build, will have to remake. This is in Wentworth's. Nevermind, not remaking, this is a hot mess... When I revisit it, I'll need to fix it.
  6. So, SotW has the edge, over time, in AS stacks, too... Interesting. I remember from my number crunching days on my Kat/Regen Scrap... I had GC > SotW due to the DPS differences... Then found in play (not pylons) that I had a smoother chain, and less slivers of mobs to kill using the higher alpha of SotW. IIRC, I ran GD > SotW > SD > SotW... Never played Nin/ since it was a bad copy of Kat....
  7. I'll second Rad/Fiery for tanking... Is only the second I've gotten to 50 (first was Ice/SS on legacy). Obscene toughness, multi-use kit, and ALL the AoE.
  8. Warshades would be insane with a short duration MezPro after dropping Dwarf... Main advantage that PB's have - Perma-LF = Mez Pro (-Fear... freaking Tsoo).
  9. There's a bias here... But I'm not sure what it is...
  10. 4 dps difference between the two (+GC), 38 dpa difference (+SotW). The difference is minimal. Though, I'm sure someone with better numbers than I can tell if the higher frequency, lower damage works out better for +Crit damage.
  11. Personally, I wish Impale and Throw Spines changed animations... I may have to drop Impale for Barb Swipe myself on my SpIce scrapper... the lack of ST is murder.
  12. I mained a Kat/Regen on Legacy. I've yet to touch */Regen Scrappers on HC. Have an Ice/Regen Stalker at 47 that works well, plans for a Psi/Regen Brute... But fail to see the point of it on a Scrapper. This makes me sad.
  13. Errants

    Pet Procs

    You placed a Proc in a toggle with only 1 chance to proc every 10 seconds as a result, and got disappointing results? Shock.
  14. With a buff to the Pri/Sec +Rech powers, of course? So that they aren't equaled by a pool power? ^_^
  15. 3 Lvl 53 SO's in Hasten is 3 x 38.295%: ED reduced to 97.23% from 114.88% 2 Lvl 50 IO's in Hasten is 2 x 42.4%: ED reduced to 83.32% from 84.8% 2 Lvl 50+5 IO's in Hasten is 2 x 53%: ED reduced to 95.9% from 106% 3 Lvl 50 IO's in Hasten is 3x53%: ED reduced to 99.08% from 127.2% For the cost of 10 boosters, you save a slot for elsewhere in a build, and lose 1.33% (SO's) or 2.18% (50 IO's) recharge in Hasten. Most builds will make that trade. Yes, that 3rd Lvl 50 Rech IO of 53% was nerfed down to 2.18%. Homecoming hasn't adjusted Enhancement Diversification. It's still there. Also, here's an adjustment to your build, Though, I think that Fighting and a Defense Epic (Ice/Scorp/Force) might be better for +Def stacking: This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Alternate Mightcross: Level 50 Mutation Blaster Primary Power Set: Electrical Blast Secondary Power Set: Devices Power Pool: Force of Will Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Flame Mastery Hero Profile: Level 1: Lightning Bolt -- Dcm-Acc/Dmg:40(A), Dcm-Dmg/EndRdx:40(3), Dcm-Dmg/Rchg:40(3), Dcm-Acc/Dmg/Rchg:40(5), Dcm-Build%:25(5) Level 1: Toxic Web Grenade -- IceMisTrmt-Dam/Rech:50(A), IceMisTrmt-Dam/Slow:50(48), IceMisTrmt-Acc/Dam/End:50(50), IceMisTrmt-Acc/Dam/End/Rech:50(50), IceMisTrmt-+ColdDmg:50(50) Level 2: Ball Lightning -- SprDfnBrr-Acc/Dmg:50(A), SprDfnBrr-Acc/Dmg/Rchg:50(9), SprDfnBrr-Acc/Dmg/EndRdx:50(9), SprDfnBrr-Acc/Dmg/EndRdx/Rchg:50(11), SprDfnBrr-Rchg/+Status Protect:50(11), Ann-ResDeb%:20(13) Level 4: Weaken Resolve -- Acc-I:50(A) Level 6: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:30(46) Level 8: Charge Up -- RctRtc-Pcptn:20(A) Level 10: Targeting Drone -- GssSynFr--ToHit:50(A), GssSynFr--ToHit/Rchg:50(13), GssSynFr--ToHit/Rchg/EndRdx:50(15), GssSynFr--Rchg/EndRdx:50(15), GssSynFr--ToHit/EndRdx:50(17), GssSynFr--Build%:50(17) Level 12: Zapp -- Apc-Dmg:50(A), Apc-Acc/Dmg/Rchg:50(19), Apc-Acc/Rchg:50(19), Apc-Dmg/EndRdx:50(21), Apc-Dam%:50(21) Level 14: Project Will -- Acc-I:50(A) Level 16: Hasten -- RechRdx-I:50(A), RechRdx-I:50(23) Level 18: Tesla Cage -- Dvs-Acc/Dmg:50(A), Dvs-Dmg/EndRdx:50(23), Dvs-Dmg/Rchg:50(25), Dvs-Hold%:30(25), Thn-Acc/Dmg/EndRdx:50(27), Thn-Dmg/EndRdx/Rchg:50(27) Level 20: Field Operative -- LucoftheG-Def/Rchg+:50(A), PwrTrns-EndMod:50(29), PwrTrns-+Heal:20(31), PrfShf-End%:20(33), ShlWal-ResDam/Re TP:50(45), Rct-ResDam%:50(45) Level 22: Unleash Potential -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def/Rchg:50(39), LucoftheG-Def/EndRdx/Rchg:50(40) Level 24: Assault -- EndRdx-I:50(A) Level 26: Voltaic Sentinel -- SlbAll-Dmg:50(A), SlbAll-Dmg/Rchg:50(29), SlbAll-Dmg/EndRdx:50(31), SlbAll-Build%:50(31) Level 28: Trip Mine -- Arm-Dmg:50(A), Arm-Acc/Dmg/Rchg:50(46), Arm-Acc/Rchg:50(46), Arm-Dmg/EndRdx:50(48), Arm-Dam%:50(48) Level 30: Maneuvers -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(39), LucoftheG-Def/EndRdx:50(39) Level 32: Thunderous Blast -- SprBlsWrt-Acc/Dmg:50(A), SprBlsWrt-Dmg/Rchg:50(33), SprBlsWrt-Acc/Dmg/Rchg:50(34), SprBlsWrt-Acc/Dmg/EndRdx:50(34), SprBlsWrt-Acc/Dmg/EndRdx/Rchg:50(34), SprBlsWrt-Rchg/Dmg%:50(37) Level 35: Bonfire -- OvrFrc-Acc/Dmg:50(A), OvrFrc-End/Rech:50(36), OvrFrc-Acc/Dmg/End:50(36), OvrFrc-Dmg/End/Rech:50(36), OvrFrc-Acc/Dmg/End/Rech:50(37), OvrFrc-Dam/KB:50(37) Level 38: Gun Drone -- ExpRnf-Acc/Rchg:50(A), ExpRnf-Acc/Dmg:50(40), ExpRnf-Dmg/EndRdx:50(40), ExpRnf-Acc/Dmg/Rchg:50(42), ExpRnf-EndRdx/Dmg/Rchg:50(42), ExpRnf-+Res(Pets):50(42) Level 41: Fire Shield -- UnbGrd-Max HP%:20(A), UnbGrd-ResDam:50(43), StdPrt-ResDam/EndRdx:30(43), StdPrt-ResDam/Def+:30(43), GldArm-3defTpProc:50(45) Level 44: Melt Armor -- Acc-I:50(A) Level 47: Rise of the Phoenix -- Prv-Absorb%:25(A) Level 49: Vengeance -- LucoftheG-Def/Rchg+:50(A) Level 1: Brawl -- Acc-I:50(A) Level 1: Defiance Level 1: Sprint -- UnbLea-Stlth:20(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Run-I:50(A) Level 1: Health -- NmnCnv-Regen/Rcvry+:30(A), Mrc-Rcvry+:20(7) Level 1: Hurdle -- Jump-I:50(A) Level 1: Stamina -- PwrTrns-+Heal:20(A), PwrTrns-EndMod:50(7), PrfShf-End%:20(33) Level 1: Shocked Level 49: Quick Form ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1429;700;1400;HEX;| |78DA55935B4F135110C767BB5BA0A5057A81964B81A2486D4B5BF012E35D104C842| |644127D6C36ED529AACDDA6BB187D32311A3F022AA05141C0F89114F5C927048598| |F860EA74678E964DB6BF9CFF3933FB9FE99CECFDEB9E8585E9AB20792775D534731| |3F86B69D596EC92A55A25A30CF804AFE92895554B1BCC968A8B56BE6A9866336E0C| |F0E9DC2DB55CD40AA9295DCB5BD5525ED5294F48ECCF2F552A46D54ADD500B45CD3| |2C13F67187A6ADAA8E6B59CB190BB53D2758F2DCD6A6AA5542EBAEDC57C45D30AED| |422F685573B154F14F554AF9D4B4AEDED572593BFB83305A89E29B867F4F4D8165C| |4880B1CCF98CF89CA0A73151956E061FDB82482DC4E803105D2ADC4310FD3CB6C23| |66EA311CE49440B1C516075326BA15A693E8F926030414306300320783DC03F6661| |7F6D3C9A2E4EC946C71F40F2E230A8C239AB930685E73D8691EE1CA45CE6B4ED7BA| |83BEB1416C7BC7DC24766C31B789A730AA5554DD9A24D19F62A689C10C738CB884C| |6BDC2B8978D0FA1B17661BC3D51175DD0C53C8DF0098FBEB75CEA3A31BCC1DCA22A| |7B5ED3BAE70DF13122209A1CE096F4ED5333FB7F2976170697A91BC919D9D69307C| |47BE8B5935BE6E8E4E0133EE24880E847EF215150284A9F3D83E86651EEBE4CA5F7| |5D21F64F3027894FF054AFE863EF391247CF332F10D3179997883EFC6C84831C11E| |12DC8EC209EADDF2F895B37F082AA1A5C214657996BCC97C4E3AF889B8821113CF4| |91C4639F983BCCCF1CF485F995F814A38645DF87F7C8F3C83EF307F1E44FE601F39| |0B88D3962A221B1DF34F1F143CA1CEFC29D880BE22162729CF40F5E8084F81F123C| |58EF712F25C4D4AE6CDFD620B62E236E4246CC84F2FF0A037078B441ACCD1E3921D| |3C8CC29424351AAE103BBEEC673A39469AF4194E0B6640F6BD34DC94EF2FD48448C| |22F61B4407F0A436F1E48A890D27EC4305DBE04C1CEB126EFF02E976C6C2| |-------------------------------------------------------------------|
  16. -1 Rech CP, +1 Heal/Rech DP. Also, updated Mids has D-Sync's.
  17. Most are. You just can't TELL them that.
  18. Attacks - Yup, didn't think to do attack chains, just took powers. Trimmed a little fat and actually checked possible chains. Shadow Bolt/Nova Bolt/Ebon Eye - Grabbed for attack chains (Human/Dwarf), potentially useable Lvl 2 power. See that was unnecessary, grabbed Snare for utility (torn between Acc/Dam or Acc/Mez for the slot). Also see how useless Nova Bolt is, and unneeded - the Cone/TAoE can be subbed into chains. I do appreciate the HC changes of the T1/2 blasts being options for the forms (especially since Eye is actually useful) Gravity Well - Ran out of slots, kept it for utility. Rejiggered it, and had to sort out purple choices - I split the ATO's, so I've only got room for 2xPurple 5 slots. Why Dam/Rech instead of Dam? Dam keeps me ED capped, and only loses 0.5 seconds of recharge with my bonuses (global+perma-Hasten). Stygian Circle - Chased 5% recharge here... Wasn't a good use of slots. Thanks. Quasar - Valid critique, and far more useful than Unchained Essence, due to lack of awkward targeting. Also didn't realize it recharges faster... Whoops - Legacy building mindset there. Unchain Essence - See above response. Also, never really liked cones, personally, so I shy away from them. I view Human as my utility form, got plenty of damage in Nova, so don't really want the additional attack. Dwarf Strike/Dwarf Drain - When I'm stuck in Dwarf due to mezzing enemies and no other option, I'd like to be waiting on powers/use fillers. Did manage to find slots to flesh out Drain, though. Passives and Globals: Forgot that Panacea needs to be in an active power, doh! PT:EndMod vs PF:% is a loss of 4.6 end per minute, or ~0.08eps. In exchange, I get 0.27hps regen. As I'm sitting at 3.29eps recovery (0-100 in ~34 seconds), I don't think I'm missing that - usual build goals are +2eps over toggle drain for sustainment, unless I have active +End tools. Since I'm going to be tri-forming, toggles aren't an issue unless stealthing. Experimentation was grabbed because it asks for 1 slot for 3 powers. I've a +Damage budget of 205% (most attacks are slotted to 95%+), and saturated Mire only gives 112.5%. Double Mire is possible, but Dwarf is 10 seconds vs 30 of Sunless. Good point on the Defensive aspect of Unleash Potential - if I'm just grabbing the first 2 as pre-req's, a small purple+ every 4 minutes will be better breathing room than a small red+ every 6. Have to steal a slot from Taunt (and 1.8 end), but that may be a better option. So, with all said and done, here's a revision: This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Calipax: Level 50 Technology Warshade Primary Power Set: Umbral Blast Secondary Power Set: Umbral Aura Power Pool: Speed Power Pool: Concealment Power Pool: Leaping Power Pool: Force of Will Hero Profile: Level 1: Ebon Eye -- SprKhlGrc-Acc/Dmg:50(A), SprKhlGrc-Acc/Dmg/Rchg:50(29), SprKhlGrc-Dmg/EndRdx/Rchg:50(29), SprKhlGrc-Acc/Dmg/EndRdx/Rchg:50(31), SprKhlGrc-Rchg/FormBuff:50(31), Dcm-Build%:25(31) Level 1: Absorption -- StdPrt-ResDam/Def+:30(A) Level 2: Gravimetric Snare -- HO:Nucle(A) Level 4: Hasten -- RechRdx-I:50(A), RechRdx-I:50(34) Level 6: Dark Nova -- GssSynFr--Build%:20(A), GssSynFr--ToHit/EndRdx:50(34), GssSynFr--ToHit:50(34) Level 8: Starless Step -- WntGif-ResSlow:10(A) Level 10: Weaken Resolve -- AnlWkn-Acc/DefDeb:50(A) Level 12: Sunless Mire -- SprEssTrn-Dmg/EndRdx/Rchg:50(A), SprEssTrn-Acc/Dmg/EndRdx/Rchg:50(36), SprEssTrn-Rchg/Global Heal:50(36), FuroftheG-Acc/End/Rech:50(36), FuroftheG-Acc/Dmg/End/Rech:50(37), FuroftheG-ResDeb%:10(37) Level 14: Shadow Cloak -- Ksm-ToHit+:10(A), ShlWal-ResDam/Re TP:10(37), Rct-ResDam%:20(39) Level 16: Project Will -- Acc-I:50(A) Level 18: Gravity Well -- Hct-Dmg:50(A), Hct-Acc/Dmg/Rchg:50(39), Hct-Acc/Rchg:50(39), Hct-Dmg/EndRdx:50(40), Hct-Dam%:50(40), UnbCns-Dam%:50(40) Level 20: Black Dwarf -- UnbGrd-Max HP%:20(A), UnbGrd-ResDam:50(42) Level 22: Stygian Circle -- EffAdp-EndMod/EndRdx:50(A) Level 24: Unleash Potential -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def/Rchg:50(42), LucoftheG-Def/EndRdx/Rchg:50(42) Level 26: Shadow Slip -- EndRdx-I:50(A) Level 28: Nebulous Form -- BlsoftheZ-ResKB:20(A) Level 30: Combat Jumping -- LucoftheG-Def/Rchg+:50(A) Level 32: Dark Extraction -- ExpRnf-Acc/Dmg:50(A), ExpRnf-Dmg/EndRdx:50(43), ExpRnf-Acc/Dmg/Rchg:50(43), ExpRnf-EndRdx/Dmg/Rchg:50(43), SlbAll-Dmg/EndRdx:50(45), SlbAll-Build%:50(45) Level 35: Quasar -- Arm-Dmg/Rchg:50(A), Arm-Acc/Dmg/Rchg:50(45), Arm-Acc/Rchg:50(46), Arm-Dmg/EndRdx:50(46), Arm-Dam%:50(46), OvrFrc-Dam/KB:10(48) Level 38: Eclipse -- ImpArm-ResDam/Rchg:40(A), ImpArm-EndRdx/Rchg:40(48), ImpArm-ResDam/EndRdx/Rchg:40(48), ImpArm-ResPsi:15(50), GldArm-RechRes:50(50), GldArm-3defTpProc:50(50) Level 41: Stygian Return -- Prv-Absorb%:50(A) Level 44: Grant Invisibility -- LucoftheG-Def/Rchg+:50(A) Level 47: Stealth -- LucoftheG-Def/Rchg+:50(A) Level 49: Infiltration -- LucoftheG-Def/Rchg+:50(A) Level 1: Dark Sustenance Level 1: Brawl -- Acc-I:50(A) Level 1: Sprint -- Clr-Stlth:15(A) Level 2: Rest -- Heal-I:50(A) Level 1: Swift -- Run-I:50(A) Level 1: Hurdle -- Jump-I:50(A) Level 1: Health -- NmnCnv-Regen/Rcvry+:30(A), Mrc-Rcvry+:20(33), Pnc-Heal/+End:10(33) Level 1: Stamina -- PwrTrns-+Heal:20(A), PwrTrns-EndMod:50(33) Level 1: Shadow Step -- Wrp-+Special:20(A) Level 10: Shadow Recall -- Acc-I:50(A) Level 6: Dark Nova Blast -- OvrFrc-Acc/Dmg:50(A), OvrFrc-Acc/Dmg/End:50(3), OvrFrc-Dmg/End/Rech:50(3), OvrFrc-Acc/Dmg/End/Rech:10(5), Thn-Dmg/EndRdx:50(5) Level 6: Dark Nova Bolt -- HO:Nucle(A) Level 6: Dark Nova Detonation -- Bmbdmt-Dam:50(A), Bmbdmt-Dam/Rech:50(7), Bmbdmt-Acc/Dam/Rech:50(7), Bmbdmt-Acc/Dam/Rech/End:50(9), Bmbdmt-+FireDmg:30(9) Level 6: Dark Nova Emanation -- Bmbdmt-Dam:50(A), Bmbdmt-Dam/Rech:50(11), Bmbdmt-Acc/Dam/Rech:50(11), Bmbdmt-Acc/Dam/Rech/End:50(13), Bmbdmt-+FireDmg:30(13) Level 20: Black Dwarf Antagonize -- MckBrt-Taunt/Rng:50(A) Level 20: Black Dwarf Drain -- Hct-Dmg/Rchg:50(A), GldStr-Acc/Dmg:50(15), GldStr-Dam/End/Rech:50(15), GldStr-Acc/Dmg/End/Rech:50(17), HO:Golgi(17) Level 20: Black Dwarf Mire -- SprEssTrn-Acc/Dmg:50(A), SprEssTrn-Dmg/Rchg:50(19), SprEssTrn-Acc/Dmg/Rchg:50(19) Level 20: Black Dwarf Smite -- CrsImp-Acc/Dmg:50(A), CrsImp-Dmg/EndRdx:50(21), CrsImp-Acc/Dmg/Rchg:50(21), CrsImp-Acc/Dmg/EndRdx:50(23), CrsImp-Dmg/EndRdx/Rchg:50(23) Level 20: Black Dwarf Step -- Jnt-EndRdx/Rng:50(A) Level 20: Black Dwarf Strike -- CrsImp-Acc/Dmg:50(A), CrsImp-Dmg/EndRdx:50(25), CrsImp-Acc/Dmg/Rchg:50(25), CrsImp-Acc/Dmg/EndRdx:50(27), CrsImp-Dmg/EndRdx/Rchg:50(27) Level 50: The Atlas Medallion Level 50: Task Force Commander Level 50: Portal Jockey Level 50: Freedom Phalanx Reserve ------------ ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1690;791;1582;HEX;| |78DA6D945B4F134114C767B7B396965E281528770AF446A550E38317F00284C82D9| |288F264EA025BD8646D490B04A246A3C618134D7C373EF9A05FC2287E00BF00F1F2| |01501463E203A967E79C91ADB149FBDBF9CF3967FE7376A6339B63BE7C7EFC3C530| |2A3965E2EE7E6F55279455F32BC73C6E24AA1681597B7187CDCA3BA65AEEA9B6E78| |EE9431B94BF9BC51289B1B46E6CA8D85926EE546A0C65AC7DFF931E39FF90BEB259| |D79678B452B7379D5309642E271A2B06196CD05D332D7B67C429936F455B3B05C2F| |06E3C5D2A2912BE673F3A665B108381880EF3D9FED4BB17F2A1A7BE3622CCB59DB5| |BE23B64C736F13DF1398447385B17C9E25361AC09AAB47376DF47F56C5119027017| |EB861DBB48545C6940D6C3A2C40790A19107557BAD3216E62CFA4A156B455F221F4| |2905B9675B742310F67E524408A9E0F18F908226B99E2155BAA9DE242EC9926CE10| |87712BBD6789E7B0E21624FBA9A2EA3F6042EC9DC2C9F8BE4B785B87658372D9600| |B13151E436648763214472FF12431854CF411D3C409E44D480ECBFE847FE332A99F| |E8ED164C3660532BACE1992A9AB6011E9AA4D1A6064544A642C43072BB91B16669B| |4398A466F43B95629B6EE60BB1BA1B7ED526CA7724F20B2536EA9730FADF67D27FE| |20EE238F8D1047914F21B95B26779FA2C9D3C8FE33C421E23072E00B76FA2E24C7E| |C536127C7625025E16103716202994D01039C654F609FB2C791772039C914EC5772| |17C5006C302D3798A60DFA41CC4831436210C441290E92D8C599BC28954A1B779E7| |B7AFFD355A24715D666B9F332F462E4AE575E393BB21FC5AF556212C56F0E516557| |F182754D2AE2957545B1577B8E2085FDE238B987E77CB2CA55872626E7B8F3DA907| |F3FC77EDB22D776B06BEA47E22724FF8C6BF21798147024318D2E7B901FDE67AE1D| |A0912315A21D0FAC5188AA267655F7BF242F257929C947493E4A72F1C36BC3C2169| |E21EE1079388162A0878E410C5997209E44CF1A26893F0D357C1197AD9F204E92F7| |AACAD7B1054775E222B271896820DD551E7D68A7E67F9522542942955AA8520B555| |A0077597AD115DD39B8E61CCC3A077F009BDCD295| |-------------------------------------------------------------------|
  19. Regen and Strong in the same sentence? Nerf Regen.
  20. Quick Snipe is now based off of attacked/being attacked in the last 10 seconds. No longer need to hit a minimum ToHit threshold.
  21. Or, practitioner wasn't clear in their question. I get those responses all the time, and realize I have to reframe my query to my patients.
  22. Leveled her up on the wrong side (Villain) as a human only... The lack of mez pro has returned my desire to go to the MF'in WS Tri-Form, though... So, here we are! Critques or suggestions welcome. This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Calipax: Level 50 Technology Warshade Primary Power Set: Umbral Blast Secondary Power Set: Umbral Aura Power Pool: Speed Power Pool: Concealment Power Pool: Leaping Power Pool: Experimentation Hero Profile: Level 1: Ebon Eye (A) Apocalypse - Damage: Level 50 (27) Apocalypse - Accuracy/Damage/Recharge: Level 50 (29) Apocalypse - Accuracy/Recharge: Level 50 (29) Apocalypse - Damage/Endurance: Level 50 (31) Apocalypse - Chance of Damage(Negative): Level 50 (31) Decimation - Chance of Build Up: Level 25 Level 1: Absorption (A) Steadfast Protection - Resistance/+Def 3%: Level 30 Level 2: Shadow Bolt (A) Superior Kheldian's Grace - Accuracy/Damage: Level 50 (34) Superior Kheldian's Grace - Accuracy/Damage/Recharge: Level 50 (34) Superior Kheldian's Grace - Damage/Endurance/Recharge: Level 50 (34) Superior Kheldian's Grace - Accuracy/Damage/Endurance/Recharge: Level 50 (36) Superior Kheldian's Grace - Recharge/Form Empowerment: Level 50 Level 4: Hasten (A) Recharge Reduction IO: Level 50 (36) Recharge Reduction IO: Level 50 Level 6: Dark Nova (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 20 (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50 (37) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50 Level 8: Starless Step (A) Winter's Gift - Slow Resistance (20%): Level 10 Level 10: Grant Invisibility (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 Level 12: Sunless Mire (A) Superior Essence Transfer - Damage/Endurance/RechargeTime: Level 50 (37) Superior Essence Transfer - Accuracy/Damage/Endurance/RechargeTime: Level 50 (37) Superior Essence Transfer - RechargeTime/Global Heal: Level 50 (39) Fury of the Gladiator - Accuracy/Endurance/Recharge: Level 50 (39) Fury of the Gladiator - Accuracy/Damage/End/Rech: Level 50 (39) Fury of the Gladiator - Chance for Res Debuff: Level 10 Level 14: Shadow Cloak (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (33) Shield Wall - +Res (Teleportation), +5% Res (All): Level 10 (40) Reactive Defenses - Scaling Resist Damage: Level 20 (40) Kismet - Accuracy +6%: Level 10 Level 16: Infiltration (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 Level 18: Gravity Well (A) HamiO:Nucleolus Exposure Level 20: Black Dwarf (A) Unbreakable Guard - +Max HP: Level 20 (31) Unbreakable Guard - Resistance: Level 50 Level 22: Stygian Circle (A) Synapse's Shock - EndMod: Level 50 (40) Synapse's Shock - EndMod/Recharge: Level 50 (42) Synapse's Shock - Damage/Recharge/Accuracy: Level 50 (42) Synapse's Shock - Damage/Accuracy/Endurance: Level 50 (42) Synapse's Shock - EndMod/Increased Run Speed: Level 50 Level 24: Shadow Slip (A) Endurance Reduction IO: Level 50 Level 26: Unchain Essence (A) HamiO:Nucleolus Exposure Level 28: Nebulous Form (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 10 Level 30: Stealth (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 Level 32: Dark Extraction (A) Expedient Reinforcement - Accuracy/Damage: Level 50 (43) Expedient Reinforcement - Damage/Endurance: Level 50 (43) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50 (43) Expedient Reinforcement - Endurance/Damage/Recharge: Level 50 (45) Soulbound Allegiance - Damage/Endurance: Level 50 (45) Soulbound Allegiance - Chance for Build Up: Level 50 Level 35: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 Level 38: Eclipse (A) Impervium Armor - Resistance/Recharge: Level 40 (45) Impervium Armor - Endurance/Recharge: Level 40 (46) Impervium Armor - Resistance/Endurance/Recharge: Level 40 (46) Impervium Armor - Psionic Resistance: Level 15 (46) Gladiator's Armor - Recharge/Resist: Level 50 (48) Gladiator's Armor - TP Protection +3% Def (All): Level 50 Level 41: Experimental Injection (A) Preventive Medicine - Chance for +Absorb: Level 20 Level 44: Toxic Dart (A) Accuracy IO: Level 50 Level 47: Adrenal Booster (A) Recharge Reduction IO: Level 50 (48) Recharge Reduction IO: Level 50 Level 49: Stygian Return (A) Panacea - +Hit Points/Endurance: Level 10 Level 1: Dark Sustenance Level 1: Brawl | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1692;794;1588;HEX;| |78DA6D93594F535110C7E7B6A794962E40A194AD94B5AC2D353E180537D0C82624A| |03E19BCC02D5C53DAA62D04A2C625C618A3DFC09898F8A05FC2287E0DA2F1D5C8A2| |18131F489D9E9923ADA149F3BB6796FFCC3967CED4C6A82B1EBF7C1E34CF4842CF6| |6E76FE899EC8ABE6438E78CC595642A915ADE04FCD947F48499D637ECF8DDA262E6| |A7E371239935D78DC8B5D5858C9E98BF881AB9E03FFFA8F19FFFC25A4607E74C2A9| |588CCA60D63A94A7E8E25D7CDACB96026CCDCA64B5A260D3D6D26976BE4E2D246DA| |C898AB4632A7E7CC541202D84314FF8F5CA07E791BF45B0062021A22C4A62873901| |88C315F627840C05A2159A364803AFC6A16F0D0A56C9017DA7BABCC68FDC0FCC8DC| |22B67F22B6E199585949B3F621620E68673E46451B69E62DB677D8830F33DF522F1| |D6F884F30C8AE7AB137A2AC438007651DDC0B386A3519F914232B3470CA2D574C08| |9299644E11BB86A9B1AEB3CC73A4B889C96E2E6375B36268829CE103ABEC2D7C087| |2EDC5F25E55DECBC1CF50A14A355A3584C08A77D0E8E348CDF7876482BFA8F65D74| |D6D2A1E645ED376A30FC9DD8B3C3DC65EE11B7FC7823AA765D2B48E37354AA57B5E| |BB9F63D34362A63E3B645B6EEC6D69B557A33B7FE02235BD4B0B4ECD3C1F7FE60FE| |641E10FB2F3247887E546C538A6DACF800153B35BCDD8262277E41D801FD5DC4813| |0B307E911307092CE237A8278B517A05B2976EFD0A14DA3B14F19FB1A68DFB3688C| |A8F18AF0584599F7B187413E5E186CA5AB0C09192D8DF92671F4480058B3303047C| |3EFB0C81667C4D1F083D641913BCEE2C80132EE9618BBC9B85764D4E03A3DA8D0B8| |2677B65FE2FC2DA431B44FD73D5ED262D0269D736874A81A0EEEDB2D409EB79C26D| |B361DA5E533F30B517CB5CA172E5E5392A790A4C6DE76856A968D31C789E5AF28D8| |5B52E1909D79A2B3E02A5023BA2C36B9CBCAE3925C9CE4E1240F2755729255143F9| |BDB34689509A22871FA6963D575441B39E94DF94E5146F56962CD19E6108FEE30B1| |AC4851F86ED16EA33A31B6C85C621A447B21495D82CF454AE5C729F95929C04A015| |66A60A5051C80182BE5F5E2C5CDE2C54CF1E22F5109D65C| |-------------------------------------------------------------------|
  23. This, this, this. 100% This. Freespec for all toons every 10 levels to 50, plus the forcespec for VEATS, and multiple builds... Try everything, see what YOU like, and then winnow the chaff from there. Good advice for any AT, not just VEAT's.
×
×
  • Create New...