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Errants

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  1. Leveled her up on the wrong side (Villain) as a human only... The lack of mez pro has returned my desire to go to the MF'in WS Tri-Form, though... So, here we are! Critques or suggestions welcome. This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Calipax: Level 50 Technology Warshade Primary Power Set: Umbral Blast Secondary Power Set: Umbral Aura Power Pool: Speed Power Pool: Concealment Power Pool: Leaping Power Pool: Experimentation Hero Profile: Level 1: Ebon Eye (A) Apocalypse - Damage: Level 50 (27) Apocalypse - Accuracy/Damage/Recharge: Level 50 (29) Apocalypse - Accuracy/Recharge: Level 50 (29) Apocalypse - Damage/Endurance: Level 50 (31) Apocalypse - Chance of Damage(Negative): Level 50 (31) Decimation - Chance of Build Up: Level 25 Level 1: Absorption (A) Steadfast Protection - Resistance/+Def 3%: Level 30 Level 2: Shadow Bolt (A) Superior Kheldian's Grace - Accuracy/Damage: Level 50 (34) Superior Kheldian's Grace - Accuracy/Damage/Recharge: Level 50 (34) Superior Kheldian's Grace - Damage/Endurance/Recharge: Level 50 (34) Superior Kheldian's Grace - Accuracy/Damage/Endurance/Recharge: Level 50 (36) Superior Kheldian's Grace - Recharge/Form Empowerment: Level 50 Level 4: Hasten (A) Recharge Reduction IO: Level 50 (36) Recharge Reduction IO: Level 50 Level 6: Dark Nova (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 20 (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50 (37) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50 Level 8: Starless Step (A) Winter's Gift - Slow Resistance (20%): Level 10 Level 10: Grant Invisibility (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 Level 12: Sunless Mire (A) Superior Essence Transfer - Damage/Endurance/RechargeTime: Level 50 (37) Superior Essence Transfer - Accuracy/Damage/Endurance/RechargeTime: Level 50 (37) Superior Essence Transfer - RechargeTime/Global Heal: Level 50 (39) Fury of the Gladiator - Accuracy/Endurance/Recharge: Level 50 (39) Fury of the Gladiator - Accuracy/Damage/End/Rech: Level 50 (39) Fury of the Gladiator - Chance for Res Debuff: Level 10 Level 14: Shadow Cloak (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (33) Shield Wall - +Res (Teleportation), +5% Res (All): Level 10 (40) Reactive Defenses - Scaling Resist Damage: Level 20 (40) Kismet - Accuracy +6%: Level 10 Level 16: Infiltration (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 Level 18: Gravity Well (A) HamiO:Nucleolus Exposure Level 20: Black Dwarf (A) Unbreakable Guard - +Max HP: Level 20 (31) Unbreakable Guard - Resistance: Level 50 Level 22: Stygian Circle (A) Synapse's Shock - EndMod: Level 50 (40) Synapse's Shock - EndMod/Recharge: Level 50 (42) Synapse's Shock - Damage/Recharge/Accuracy: Level 50 (42) Synapse's Shock - Damage/Accuracy/Endurance: Level 50 (42) Synapse's Shock - EndMod/Increased Run Speed: Level 50 Level 24: Shadow Slip (A) Endurance Reduction IO: Level 50 Level 26: Unchain Essence (A) HamiO:Nucleolus Exposure Level 28: Nebulous Form (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 10 Level 30: Stealth (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 Level 32: Dark Extraction (A) Expedient Reinforcement - Accuracy/Damage: Level 50 (43) Expedient Reinforcement - Damage/Endurance: Level 50 (43) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50 (43) Expedient Reinforcement - Endurance/Damage/Recharge: Level 50 (45) Soulbound Allegiance - Damage/Endurance: Level 50 (45) Soulbound Allegiance - Chance for Build Up: Level 50 Level 35: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 Level 38: Eclipse (A) Impervium Armor - Resistance/Recharge: Level 40 (45) Impervium Armor - Endurance/Recharge: Level 40 (46) Impervium Armor - Resistance/Endurance/Recharge: Level 40 (46) Impervium Armor - Psionic Resistance: Level 15 (46) Gladiator's Armor - Recharge/Resist: Level 50 (48) Gladiator's Armor - TP Protection +3% Def (All): Level 50 Level 41: Experimental Injection (A) Preventive Medicine - Chance for +Absorb: Level 20 Level 44: Toxic Dart (A) Accuracy IO: Level 50 Level 47: Adrenal Booster (A) Recharge Reduction IO: Level 50 (48) Recharge Reduction IO: Level 50 Level 49: Stygian Return (A) Panacea - +Hit Points/Endurance: Level 10 Level 1: Dark Sustenance Level 1: Brawl | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1692;794;1588;HEX;| |78DA6D93594F535110C7E7B6A794962E40A194AD94B5AC2D353E180537D0C82624A| |03E19BCC02D5C53DAA62D04A2C625C618A3DFC09898F8A05FC2287E0DA2F1D5C8A2| |18131F489D9E9923ADA149F3BB6796FFCC3967CED4C6A82B1EBF7C1E34CF4842CF6| |6E76FE899EC8ABE6438E78CC595642A915ADE04FCD947F48499D637ECF8DDA262E6| |A7E371239935D78DC8B5D5858C9E98BF881AB9E03FFFA8F19FFFC25A4607E74C2A9| |588CCA60D63A94A7E8E25D7CDACB96026CCDCA64B5A260D3D6D26976BE4E2D246DA| |C898AB4632A7E7CC541202D84314FF8F5CA07E791BF45B0062021A22C4A62873901| |88C315F627840C05A2159A364803AFC6A16F0D0A56C9017DA7BABCC68FDC0FCC8DC| |22B67F22B6E199585949B3F621620E68673E46451B69E62DB677D8830F33DF522F1| |D6F884F30C8AE7AB137A2AC438007651DDC0B386A3519F914232B3470CA2D574C08| |9299644E11BB86A9B1AEB3CC73A4B889C96E2E6375B36268829CE103ABEC2D7C087| |2EDC5F25E55DECBC1CF50A14A355A3584C08A77D0E8E348CDF7876482BFA8F65D74| |D6D2A1E645ED376A30FC9DD8B3C3DC65EE11B7FC7823AA765D2B48E37354AA57B5E| |BB9F63D34362A63E3B645B6EEC6D69B557A33B7FE02235BD4B0B4ECD3C1F7FE60FE| |641E10FB2F3247887E546C538A6DACF800153B35BCDD8262277E41D801FD5DC4813| |0B307E911307092CE237A8278B517A05B2976EFD0A14DA3B14F19FB1A68DFB3688C| |A8F18AF0584599F7B187413E5E186CA5AB0C09192D8DF92671F4480058B3303047C| |3EFB0C81667C4D1F083D641913BCEE2C80132EE9618BBC9B85764D4E03A3DA8D0B8| |2677B65FE2FC2DA431B44FD73D5ED262D0269D736874A81A0EEEDB2D409EB79C26D| |B361DA5E533F30B517CB5CA172E5E5392A790A4C6DE76856A968D31C789E5AF28D8| |5B52E1909D79A2B3E02A5023BA2C36B9CBCAE3925C9CE4E1240F2755729255143F9| |BDB34689509A22871FA6963D575441B39E94DF94E5146F56962CD19E6108FEE30B1| |AC4851F86ED16EA33A31B6C85C621A447B21495D82CF454AE5C729F95929C04A015| |66A60A5051C80182BE5F5E2C5CDE2C54CF1E22F5109D65C| |-------------------------------------------------------------------|
  2. This, this, this. 100% This. Freespec for all toons every 10 levels to 50, plus the forcespec for VEATS, and multiple builds... Try everything, see what YOU like, and then winnow the chaff from there. Good advice for any AT, not just VEAT's.
  3. Errants

    Ice/Ice/Soul

    Need Ice Mastery for Stalkers/Scrapper, please.
  4. I'm running an EndRed... global has it recharging in under 15 seconds, but that 10 End hit... oof.
  5. Hasten gets 2x50+5 commons. BU/Aim/etc get Gaussians %, and then a 50 End/Rech if I have the extra slots. Think I've got something in my Beam/EnA, so that Aim and Nuke are on about the same timer.
  6. Early levels, yes. Now, it's for when I get swarmed... Frozen Aura and auto-hit sleep is an AMAZING pause button. And with Regen's kit, Ice's controls, and AS's fear... wow. ATE end, but as I'm building it out, is very smooth (90% complete). Currently running through NW again through Ouros (Praetorian only lvl 50 goal), and at +2x2 I beat "Defend the Midnight Mansion" with only 1 death to the triple EB spawn... And was comfortable enough during the rest of the phases that I swept and cleared the map for exp.
  7. Me. All of my toons are build to kill stuff. Surviving doesn't earn exp.
  8. My Ice/Regen has turned out surprisingly well... I think Ice/ is a little bit of a sleeper set.
  9. Errants

    Props to MMs

    This... Why ratchet up your difficulty before you can handle it? The AT's are designed for +0x1, anything above that is SUPPOSED to be challenging.
  10. My Beam/EnA went Nin for concept (Gundam) - and I literally only use SotW for shits and giggles, or posing. All my Beam attacks are better DPA. Would not object to balance/buffs/usability to Sentinel EPP's... Suspect it'll happen when HC does the Sentinel tweaking.
  11. Make a build, any build, copy your current build into Mids. You'll get infinitely better feedback.
  12. Defenders didn't have Fire before Powerset Proliferation...
  13. Remember, you'll be locked into the Crab backpack, even without powers that use the arms, if you take Crab powers (Fortification, Call Spiderlings).
  14. TW/Nin - Still a unique combo in the game... Kinda wondering if I'm doing it right or wrong, so tossing up to y'all. First, best place for +Crit Proc? Crushing is the shortest opener out of Momentum, but I also think maybe it should be in an AoE... Second, I'm a little over soft-cap, but sacrificed perma-Hasten and +HP in general. I'm not looking to make a Linea build, just one capable of doing at least +1x8. Third, trying a different PPP than the default of Body/Soul - I've got a buncha Scrappers, time to diversify! Fourth, currently 35 and in a previous, but close, version of this (Crit Proc and in Titan, slots otherwise match up). Therefore, I am leveling into it... This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Hakawaii: Level 50 Magic Scrapper Primary Power Set: Titan Weapons Secondary Power Set: Ninjitsu Power Pool: Fighting Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Leviathan Mastery Hero Profile: Level 1: Crushing Blow -- SprCrtStr-Acc/Dmg:50(A), SprCrtStr-Dmg/Rchg:50(3), SprCrtStr-Acc/Dmg/Rchg:50(3), SprCrtStr-Dmg/EndRdx/Rchg:50(5), SprCrtStr-Acc/Dmg/EndRdx/Rchg:50(5), SprCrtStr-Rchg/+50% Crit:50(11) Level 1: Ninja Reflexes -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(7), LucoftheG-Def/EndRdx:50(42) Level 2: Titan Sweep -- OvrFrc-Acc/Dmg:50(A), OvrFrc-Acc/Dmg/End:50(7), OvrFrc-Dmg/End/Rech:50(9), OvrFrc-Acc/Dmg/End/Rech:50(9), OvrFrc-Dam/KB:50(11), FrcFdb-Rechg%:50(48) Level 4: Danger Sense -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(13), LucoftheG-Def/EndRdx:50(42) Level 6: Follow Through -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(13), Mk'Bit-Dmg/Rchg:50(15), Mk'Bit-Acc/EndRdx/Rchg:50(15), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(17), Mk'Bit-Dam%:50(43) Level 8: Build Momentum -- GssSynFr--Build%:50(A) Level 10: Kuji-In Rin -- UnbGrd-Rchg/ResDam:50(A), UnbGrd-EndRdx/Rchg:50(17), Lnch-+Special:50(46), Thrst-+Special:50(46) Level 12: Shinobi-Iri -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(19), LucoftheG-Def/EndRdx:50(43) Level 14: Kick -- Acc-I:50(A) Level 16: Seishinteki Kyoyo -- PreOptmz-EndMod/Rech:50(A), PreOptmz-EndMod/End/Rech:50(19) Level 18: Rend Armor -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(21), Mk'Bit-Dmg/Rchg:50(21), Mk'Bit-Acc/EndRdx/Rchg:50(23), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(23), Mk'Bit-Dam%:50(43) Level 20: Kuji-In Sha -- Prv-Absorb%:50(A), Prv-Heal/Rchg/EndRdx:50(25), Prv-Heal/Rchg:50(31), Prv-EndRdx/Rchg:50(37), Prv-Heal/EndRdx:50(37), Prv-Heal:50(37) Level 22: Tough -- StdPrt-ResDam/Def+:30(A), UnbGrd-ResDam:50(34), UnbGrd-ResDam/EndRdx:50(36), UnbGrd-ResDam/EndRdx/Rchg:50(36), UnbGrd-Max HP%:50(50) Level 24: Weave -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(25), LucoftheG-Def/EndRdx:50(42) Level 26: Whirling Smash -- SprScrStr-Acc/Dmg:50(A), SprScrStr-Acc/Dmg/Rchg:50(27), SprScrStr-Dmg/EndRdx/Rchg:50(27), SprScrStr-Acc/Dmg/EndRdx/Rchg:50(29), SprScrStr-Rchg/+Crit:50(29), FuroftheG-ResDeb%:50(45) Level 28: Bo Ryaku -- GldArm-3defTpProc:50(A), ImpSki-Status:30(36), Ags-Psi/Status:50(48), UnbGrd-ResDam:50(50), UnbGrd-ResDam/EndRdx:50(50) Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31) Level 32: Arc of Destruction -- Obl-Dmg:50(A), Obl-Acc/Rchg:50(33), Obl-Dmg/Rchg:50(33), Obl-Acc/Dmg/Rchg:50(33), Obl-Acc/Dmg/EndRdx/Rchg:50(34), Obl-%Dam:50(34) Level 35: Water Spout -- Ann-Acc/Dmg:50(A), Ann-Dmg/Rchg:50(39), Ann-Acc/Dmg/Rchg:50(39), Ann-Acc/Dmg/EndRdx:50(39), Ann-Acc/Dmg/EndRdx/Rchg:50(40), Ann-ResDeb%:50(40) Level 38: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:30(45), Rct-ResDam%:50(45) Level 41: Hibernate -- Pnc-Heal/+End:50(A) Level 44: Confront -- MckBrt-Taunt:50(A), MckBrt-Taunt/Rng:50(48) Level 47: Assault -- EndRdx-I:50(A) Level 49: Kuji-In Retsu -- ShlWal-ResDam/Re TP:30(A) Level 1: Critical Hit Level 1: Brawl -- Acc-I:50(A) Level 1: Sprint -- UnbLea-Stlth:50(A) Level 2: Rest -- Heal-I:50(A) Level 1: Swift -- Run-I:50(A) Level 1: Hurdle -- Jump-I:50(A) Level 1: Health -- NmnCnv-Regen/Rcvry+:50(A), Mrc-Rcvry+:40(46) Level 1: Stamina -- PrfShf-End%:21(A), PwrTrns-EndMod:50(31), PwrTrns-+Heal:21(40) Level 1: Momentum Level 50: The Atlas Medallion Level 50: Task Force Commander Level 50: Portal Jockey Level 50: Freedom Phalanx Reserve ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1467;698;1396;HEX;| |78DA5D94EB4E135110C7CF76B79696966B69B9152C825C5A0A35F1B32622314A090| |9463F195CCA69BBD094A65B6F0FE047EF263E83AF62BCBC8011EF7794444189601D| |F63F471636697F9DD99933FF999D6DE6EA4430979B3C2EB4861345D3B6E766B315B| |35C96156FC6CC5B594157DD2973C9BC625A968F8C6E757F2E238B52A6CE5A55B334| 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  15. I've also been debating this combo for years. Started it as a Tank on Legacy about a month before the announcement, been thinking of it as a Brute on Homecoming... But, also now debating it as a Scrapper... Thoughts from any who've played any of the three?
  16. Also voted KM/Ice, need moar /Ice Scrappers.
  17. I mean, did we really get an update if we didn't nerf Regen?
  18. Forgot, the other hitch is I'm trying to get her to 50 as a Praetorian native. No Soul PPP as a result... And as she is a concept, wanna keep with the Japanese ghost mythos, so Weapons and Fire APP are no good.
  19. Stalkers don't get QR. And I'm open to other things, just trying to play new APP's (Soul is default on most any Stalk/Scrap - Meld is that good).
  20. Common IO recipes - Vendor Uncommon/Rare IO recipes that don't require Rare salvage - Craft, list if recent is over 1million, otherwise convert in category to Rare enhance, list if >1million, convert again as Rare if not Uncommon/Rare IO recipes that DO require Rare salvage - Craft if I have the Rare and follow above rules, otherwise compare recipe AH list vs vendor - sell to best one (usually vendor) Common/Uncommon Salvage - sell all on AH at lowball lists Enhancements - Sell Using 2xEXP (no influence gain), SO slotting (especially with the new system to refresh all at once), and those market rules - I've managed to keep two alts self-funded from level 1 up to 40ish so far (distracted with other games), both having a full set of ATO's (Spider and Stalker). Run arcs, turn merits into converters, bid low on buying converters, and have patience, the spice money will flow.
  21. My greatest joy was LRM Rocket with 3xDam/Range Hami-s and Boost Range. Literally sniping targets outside of render.
  22. AR/Nrg - Cone Spam with Boost Range. Used the T1 secondary with KB enhancement as a "GTFO power" for anyone who got close.
  23. I just stun-lock through HoD and PS with Dom up... I use PS as a ST attack, and toss in the ST hold and Subdue to round things out.
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