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PLVRIZR

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Everything posted by PLVRIZR

  1. Agree. I'll take another angle: pairings. With Invincibility, you're not really going to need (more) self +Def. Inv/Dark Melee can be made nigh-unkillable, outside HM content. Same with Shield/DM (and alot of SD pairings). I love my Inv/SS tank, and reach for him to do almost any content, but the Inv/Dark is "tankier".
  2. ...driving off in the SUX2000, maybe? (RoboCop references, of course)
  3. Brilliant assessment, bravo! I would add that Ionic Judgement would also be appropriate, if you wanted (or needed) a different Epic pool, especially if it's only used sparingly, but to great effect.
  4. Fire farming (for me) is still faster with the classic Spines/Fire Brute (due to the Fury mechanic) and S/L farming is faster (for me) with an Elec/Elec brute than an Elec/Elec tank, again due to the Fury mechanic.
  5. Great teaming, Bjor! What, four WP tanks of the six-tank team? (you, me, MsA and Witty). Col ran Vann and Indestructo ran Aggro-vader (not WP). Hope I'm not missing somebody 🙂
  6. I haven't done shield with it but have paired it with Fire Armor and Willpower...and both are outrageous. I don't think you can go wrong, because Fiery Melee just melts mobs (even without a damage aura in WP), but as you noted, without any incarnate tools, you'll need to address the end issues, for sure.
  7. My pleasure, as always. We ran Unai, until he gave up Crimson, so what, four missions total? Grand fun and many levels. Reminder that we'll ALWAYS have a missions team so bring your baby tanks. Epoch' went from 10 to 20? and Witty's new cheetah-themed tank got four levels to 28...all in less than an hour. Also big thanks to MsA, who took the star and carried on the missions, after I dropped off.
  8. Same here...or both. I have to remind myself that neither of those procs are unique, so multiples can be slotted.
  9. Would Rad Melee's Radiation Siphon meet that criteria?
  10. I'd like to think so. I'm sure it's not 100% maxxed, but my titular toon does it all for me, sans Granite, 99% of the time: View This Build In MRB
  11. Thank you for your service and how are those hearing aids working out for you? 😁
  12. Hybrid, yes. Ageless and the Radial side. Great power for Res builds which have decent defenses with no DDR (like the discussion topic, Elec and Fire armors, as well). ...and the rest is great advice from WB, as always.
  13. Inv has no damage aura, so will always be slower than other Tanker primaries, for farming. I can (albeit more slowly) farm with Inv/SS, but my main Tank has Pyre mastery and Melt Armor helps. Char and the +absorb proc also helps, but he really doesn't need it for survivability, except with fire farms and letting distance aggro'd mobs take pot shots, as free adds. S/L farms are at absolutely no risk.
  14. Shield/War Mace. Nothing like standing there smacking your weapon against your shield...
  15. Agree, wholeheartedly. I differ in that along with @tidge I take taunt at 10 (or 12), because with the Prestige attacks (Sands of Mu, Blackwand and Nemesis Staff), the tanker primaries are a priority. Sure, certain combos might dictate another attack or two, especially if I'm using the first two attacks taken to slot the ATO(s) - and prioritizing the procs. But I'm old and more casual (read: lazy), so if I want frantic, I'll pull out the Kin/Dark defender or one of the MMs 😁
  16. Is this the toon you just ran on Market Crash?
  17. I've found with 3.5.5.10, you can change the file type and open legacy builds.
  18. I still take Jab, since I put the +absorb ATO (SGF) in it. My flawed proc-math (aka butt-dyno) says it's more effective/fires more often. Could be wrong.
  19. I agree with everything Zem said, but this, especially. Just try to aggro "Romulus the Runner", in the ITF, without it. I one slot it with the Perfect Zinger psi damage proc, because without a recharge IO, it's more like 4-5 seconds, and I can't remember a time I needed it faster than that... Don't really need the damage, I just think it's hilarious, especially if it's the kill shot.
  20. If the AH is low on inventory or outrageously expensive, this is the best way. Having said that, you'll need 1,200 merits to get all twelve Tank ATOs, then 12 catalysts to "superior-ize" them.
  21. I've never done a direct comparison (time vs. infl), but my "feels meter" says I get more purple drops with the EB one. Probably should "farm" some data... I do average right at 15 min. on the non-EB and about 20-25 on the EB version, depending on how focused I am. I don't use any of the insp combining binds, either, I just chew what drops and when I notice three of a kind, convert to reds. Whatever drops for the tank, I give to the brute, as well. I also move on, after all the Lts and Bosses are dead, dragging the remaining EBs with me, to the next mob. Having the tank tagging along is a HUGE plus, to keep stragglers aggro'd and hugging close. Even though NUT's an ITF-focused build, he just stands there and shrugs off the fire attacks, while stomping away. Lots of AOE to keep whittling them down and I'll reach over to the other keyboard and throw some KoBs in there, as well.
  22. Personally, I'm still rolling with an old school Spines/Fire brute, dual boxing, with a Inv/SS tank on follow (w/ Foot Stomp on auto). Still running @BigGotter's tunnel fire farms, usually with EBs. Certainly not AFK-able and probably not the fastest or most optimized out there, but it works.
  23. Couple threads to help you out:
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