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TygerDarkstorm

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Everything posted by TygerDarkstorm

  1. If you read CP's update, he said they're still tweaking the AI of the pet so he'll behave better, but that he'll stay ranged.
  2. Getting prepared for my semester to start and the little one to start kindergarten, but if my schedule allows it, I'm trying to get Ruff Ruff Boom - AR/Devices Blaster to level 45 for Lady Grey (currently have her sitting at 42). Actually, cancel that @TrixieKixx. I forgot that my daughter got invited to a birthday party this Saturday, so that's where we'll be 🙂
  3. I see what you guys are saying and I understand better now. I could definitely see the previous behavior being quite a liability on doms. Hopefully I will get the chance to fiddle around with it more in beta and see how to make the new changes work, while also hoping that the AI can be tweaked so he operates a little bit better when following you and engaging in attacks. Especially since he copies our moves and doesn't provide his own attacks. While my previous playstyle with the old AI was quite fun, I will now shift gears into learning a new strategy. Can't improve if I don't learn and try to adjust with the changes/playstyle. 🙂
  4. Sorry, I definitely didn't catch it as a joke. The 4ish hours of sleep I got last night clearly weren't enough.
  5. As posted by myself and others previous, the Reverb with the Basic AI was not really a suicide pet. The little bugger is damn tanky, and made more so by secondaries that can buff it. And I was in range, often times with mobs right on top of me and the darned thing wouldn't use cone abilities from where it was behind me. If this is the intended use/purpose of this pet, then, imo, the pet is totally skippable and the set will nearly play better without it since it doesn't help and you're lucky if it copies your abilities. Before this change the Reverb was tanking and helping me control 2 spawns, and it made a secondary like /Sonic a joy to solo with. Regardless, I understand they intend it to be a ranged pet, for which I hope they have a means of tinkering with the AI a bit so he is as you said, @Bionic_Flea; not quite fire imps level of insanity (which I didn't feel it was, but I think others had issues with it), but also not wait until I get swamped in mobs to attack. At this point, it's trying to decide if I want to make /Sonic work, if I want to roll with a different secondary, or if perhaps this just means that I am not a skilled enough player to play Symph as is. I will have to see if I can put some more time into the beta to play with it more than the brief session I did last night.
  6. How? The kiss it emote already exists in game, and unless you're in the Arena, you're not fighting other players where you would even be able to activate taunt. If they wanted to abuse it, they already would be with the emotes.
  7. I mean, I certainly wouldn't want Symphony to get some sort of special treatment just because the secondary I chose to pair it with is no longer optimal. If this is really how the devs want the set to go, then I need to either work around it, or scrap the character and reroll with a diff secondary when the page goes live. I'm disappointed, of course, but not looking for special treatment from the devs. Frankly it feels like the pet got nerfed all around as I'm seeing other posts of Symph users now saying it lags behind and is not firing off attacks as intended. @ExeErdna I caught your post as I was working up this reply and am glad to see I'm not the only one kind of disappointed in this change (or using /Sonic as a secondary for Symph lol). Reverb being put on the ranged AI feels like a nerf to the pet's utility and usefulness. My troller doesn't have the confuse power, but I definitely felt like it was really only copying my attacks when I would fire off the single target ones, and like it wasn't using the cones at all. I feel like this change to the pet won't affect dom's as much since the pet doesn't feel as useful on them and they get the assault secondaries, but it definitely hurts some troller combos. Or maybe it just makes me a noob that the pet now won't close in and tank for me, idk, but I really liked the original implementation/AI for Reverb. It certainly neuters a set like /Sonic's ability to solo though since on live I won't have all the freebies I gave the toon on Brainstorm, like accolades, incarnates, IO sets, etc. @Booper @Captain Powerhouse Is there some sort of happy medium for the Reverb? I understand wanting it to better utilize the cone attacks, but it currently doesn't even seem to be doing that. It just lags around even more than the issues it was having before and rarely engaging in combat, often waiting until you've waded into a spawn, or only firing off the single target attacks, resulting in the effects listed above in my post. It went from awesome to "meh, might skip."
  8. Yes please! Would love to have robo-ears as an option to be seperate for the reasons you gave. 😄
  9. Oh yes, this would be a nice addition. Especially for those sets whose taunt is just the sort of plain come hither animation.
  10. Ugh, I have so many that have turned out fun or amusing, it's hard to choose. I'm not usually a play at level 50 content kind of person, but when I do want to do that, of my 5ish 50's, I usually grab my Demons/Storm MM first. She's not even fully built out yet but brings pain, chaos, and destruction to her foes and it's just so much fun controlling the battlefield and keeping things flopping (I have all KB's converted to KD because I annoyed myself with the KB lol). Other honorable mentions: For AT's, MM's are definitely one of my favorites, I probably have about 10-20 of them, lol. I've always been drawn to pet classes. Support AT's are my other usual go-to's AR/Kin Corr is surprisingly fun so far Stj/Stone Brute is amusing Fire/Rad Sent can pull some neat tricks out of its hat I create characters for concept, so a lot of times, when a concept really sticks and starts fleshing out, it becomes more fun. My Plant/Rad controller who dipped into the Experimentation power pool because she's a mad scientist. I'm so starved for power picks on her that I skipped the rez in Rad (and she's a villain, so it makes sense for the character as well), but she'll cheerfully cause her fallen comrades' bodies to explode and then thank them for donating their bodies to science (still trying to figure out how to make a macro/bind for that). My Pain/Beam defender who is a succubus who likes technology and thus her beam rifle is what she uses to channel her chi stealing/harming powers. My DB/EA stalker who is sort of an homage to General Grievous from Star Wars
  11. Yeah, same. My memory is about as good as Dory's most of the time, but I always remember Fire/Kin being a thing, but maybe that's because the AE and farming in it were getting big. I can't see why Fire/Rad wouldn't be good stuff. My Plant/Rad troller is a blast, and I imagine Fire pairs even more nicely since it wants to be in melee anyway for Hotfeet. It's not big damage, but for a sort of different combo, Ice/Rad is also pretty fun and complementary.
  12. Hrm, I get the idea to maximize the cone coverage, but it really doesn't feel like it's playing nearly as well as before. It tends to not want to interact at all and lags way behind me whereas before it would get involved. If this new behavior is intended, then I'm not sure /Sonic will remain a good pairing for Symph outside of teaming. I will have to figure out if I want to keep that secondary, and figure out how to change my strategy now that the Verb's behavior has changed. If he's going to stay this way then he needs some Adderall or something to wake him up, because as is, my controller felt significantly weaker and less fun, and that was at -1 Council (forgot I had level shifted the character and thus had my difficulty still set at +0/x4).
  13. Aw man, I just logged onto the beta after seeing this (haven't been on in a while) and loaded up my Symph/Sonic troller. And man, you weren't kidding. Part of the reason I was enjoying this combo was because the Verb was acting as a mini tank for me with the sonic buffs. I even picked up Enflame in Sorcery for this reason, but yeah, now he's just lagging behind and feels like he's deploying his attacks slower than before. He went from being pretty awesome to kinda meh. What happened?
  14. Ha, interesting. I wasn't even going for a knitted sweater look, it just happened to turn out that way. 😅 It's supposed to be metalish, but I didn't like the way the shiny version looked.
  15. @Trike Shock nailed it. 🙂 I believe it's Stars 1, and yes, it's on the Chainmail Dull Chest option.
  16. One in a Melon - Honeydew variety One in a Melon - Cantaloupe variety Beast of Water - Water/Time Corr Beast of Soul - Dark/Dark Defender Beast of Flora - Archery/Nature Corr Beast of Metal - Beam/Devices Blaster Beast of Fire - FireM/Shield Brute Beast of Air - Storm/Electric Defender
  17. Some newish ones. This first gal's name is inspired by the Androids of DBZ, though I wanted to make sure she's also different from them as she's not a true homage. This is Android v.9 - AR/Kin Corr Featured with the other two initial members of our Hollows team as we all loved each other's looks. On the viewer's left is Colonel Neutron, and to the right is Puff R Fish. My Beast/Rad MM: One in a Melon, featured with Watermelon, Cantaloupe, Honeydew, and Crenshaw. And the Beast of Earth, my StJ/Stone Brute; the last pic I took because the invis she has from a team member makes it so you can see through her armor and I thought that was amusing. I have a Beast for each element; I'll have to post them all up.
  18. Same, I have a character or two that might end up following the lore because it fits their story and/or for shiggles, but for the most part, whichever Incarnates I take on my characters are those that fit their theme and are an extension of what they are already capable of doing, just stronger.
  19. I'm actually for this sort of thing. I have tech characters that tech sets like Kinetics and Gravity Control and such, and while I can pretend they're using their gadgets and imagine how it would look in my head, it would be amazing if these sorts of concepts could be made more realistic, though I realize how time consuming and difficult that would likely be given this game's ancient spaghetti code. I have a TA/Dark Defender whose bow is magically gifted and what gave her her Dark powers, so it would be cool if the bow had a shadowy aura and maybe the TA abilities were tinted with shadows or used the Dark projectiles. This is to say, I totally get what you're saying now and I'm all for it if there were a way for them to implement it. This game is all about character concept (it's frequently repeated that "concept is king" in game and in the forum), and this would go a long ways toward allowing people to solidify their concepts.
  20. As a bonus on top of this, play it on a Corr and watch all those delightful Scourge ticks come in. 🙂
  21. Here I am assuming the KB>KD IO is what was meant by one slot wonder. 😅
  22. I, for one, appreciate it being given more melee utility since that's where Ice Control likes to play at. Thanks Cap! Edit: Actually, after seeing the other replies here that are written more eloquently then what I am generally capable of saying, I find myself agreeing with their assessment. Since this is a cone power and seems more suited as an alpha breaker, then perhaps the 45/60 version is best, unless it gets turned into a TAoE.
  23. Nature is definitely an awesome support set! Love it with my Bots MM.
  24. Sorry, I admittedly haven't read the entire thread/initial request. I was only responding to the person I quoted with a mini-rant.
  25. It's nice to see I'm not the only one who feels this way. I keep super disappointed to keep seeing the asks for minimal armor effects for things like stalkers and Stone Armor and the like. The whole reason for picking something like Stone Armor is to turn into a giant rock. If it bothers you that much to not see your costume, then use a different armor set--almost everything else leaves your costume visible. Or learn to plan your character's look for when they're using those armors, or turn the toggles off when you aren't in combat, etc. Sorry, some of these requests make me crazy, lol. I don't get it.
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