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Everything posted by Uun
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As stated above, your math is off. Brawl has less than half the DPA of Thunder Kick. Not sure why you need to jump through hoops to create an attack chain with only 3 attacks. You're really not giving up much with an attack chain of Storm Kick>Crippling Axe Kick>Cobra Strike>Crane Kick in whatever order you like.
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You need more global recharge if you want permadom. All the Thunderstrike sets are boosting your ranged defense but they're not helping your recharge. You want the Ascendency of the Dominator %dmg proc (or the entire set) in a power you use in your attack chain. It's wasted in Total Domination. If you're just going to 1-slot Levitate, drop it and take Mesmerize as your T1. Skip Psionic Dart and take Mind Probe instead. You've got more than enough ranged attacks. The Kinetic Combat %KD is pointless in Telekinetic Thrust. If you want KD instead of KB, you need Sudden Acceleration KB>KD. Also, devote more slots to this power or drop it. Other than the secondary effects, Mental Blast and Subdue are identical. I would drop one of them. Mid's hasn't been updated for the p7 changes to Telekinesis. It's now an immobilize and requires accuracy (and accepts Immobilize sets). Levitate now does AoE damage if you use it on mobs immobilized by Telekinesis. Don't skip Drain Psyche. It's both a regen/recovery buff to you and a debuff to your foes. You don't need Indomitable Will. Domination provides mezz protection. Don't get excited about Psi Tornado. It's pretty crappy. Also, Mid's hasn't been updated with the p7 changes to this power. It now has a 40s recharge. Tactics needs end reduction. Here's the build I'm currently running for my Mind/Psi/Ice. I have a Trap of the Hunter acc/end in Telekinesis. Uunknown - Dominator (Mind Control).mbd
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If you're a rogue, do Sgt. Schorr's arc "Hammers of Justice". At the end of the arc, you have the option of sharing your pay with each of the 3 members of the Hammers or refusing and fighting them. If you share, you get an EB level summon of each of them with a 5 minute duration (only 1 can be out at a time). I pulled one out recently when I was getting stomped by Pendragon, Grant Creston and Aurora Pena in Mr. G's 2nd arc (I was on an Electric/Dark controller). For psi protection, don't forget Elusive Mind (the accolade power you get with the Watchman badge).
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Slot Machine's Random Challenge (the 20th Anniversary edition)
Uun replied to Troo's topic in General Discussion
Without Epics 96 / 34 / 100 - Tank: Fiery Aura/War Mace 98 / 65 / 18 - Tank: Shield Defense/Dark Melee 81 / 65 / 61 - Sentinel: Psychic Blast/Ninjitsu I've done all the sets in #1 and #2 (although not in those combinations), so I'll give #3 a shot. -
RWZ Base rework has done more harm than good...
Uun replied to Shin Magmus's topic in Suggestions & Feedback
Brought this up a month ago. -
Radiation Emission: Quality of Life Adjustments Requested!
Uun replied to Hateborne's topic in Suggestions & Feedback
Technically it doesn't have a crash, you just can't recover endurance for 15s. That said, I'd like to see EM Pulse get the same treatment EMP Arrow got. -
FWIW, I was in Perez the other day on a team doing a Numina and Kraken was there when we exited our mission. We couldn't invite to our team but we started a league for Kraken and waited several minutes for people to join.
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Radiation Emission: Quality of Life Adjustments Requested!
Uun replied to Hateborne's topic in Suggestions & Feedback
Hard no on changing the debuffs to ally targeted. Radiation Infection and Enervating Field were already changed so that their effects continues after the target is defeated. If the 8s cooldown is too long for you, slot recharge reduction enhancements. Choking Cloud suppresses when you're mezzed and should only detoggle if you're defeated. Again, if the 20s cooldown is too long, slot recharge reduction. -
I don't understand the attraction of Ill/Dark. The only powers that benefit PA are Tar Patch and Howling Twilight.
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Works fine for me. Do you have the current version (3.6.6)?
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This is what I'm currently running on my Ice/Kin. Note, this is an old build before they changed the level powers become available. Uunchill - Corruptor (Ice Blast).mbd
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I'm leveling this now (currently lvl 48) and having a lot of fun with it. One of the safest non-armored characters I've ever played. Electric is light on damage, so you'll want to add procs and/or additional attacks if you plan to solo. Damage gets a little better once you get Gremlins, but they have the AI of monkeys on crack so you have to keep them buffed and healed. I lean heavily on Synaptic Overload (chain confuse), which takes a bit of practice since the confuse takes a few seconds to spread. Static Field (location sleep) is also very good, as is Jolting Chain (chain knockdown), particularly since the Gremlins also get this power.
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Your math is slightly off (defenders get 109% and corruptors get 81.75%) but I agree that it's not worth worrying about. I've got this combo on a defender, but I primarily use it for teaming. It really shreds hard targets. The one shortcoming Poison has vs. AVs is that its -regen is somewhat limited. Envenom is only 50% (stackable) compared to 500% in Benumb.
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Best AT/Powersets to blaze solo through content is…
Uun replied to Snarky's topic in General Discussion
Smoke (Fire Control) and Flash Arrow (Trick Arrow/Tactical Arrow) also allow this. There's also Smoke Bomb, which comes with the Black Ops day job accolade (Arachnos Agent + Thief) and can be recharged by logging off in an Arachnos Base or Vault. -
Power Crash and Barrage (not Whirling Hands and Bone Smasher). Power Crash: increases max targets by 5 Barrage: -regen, -secondary effects, 100% stun chance
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Dominators are 0.95 damage scale while defenders are 0.65 (corruptors are 0.75, sentinels are 1.10, blasters are 1.125). In addition, the damage multipliers used by psi attacks aren't consistent across ATs. Dominator Mental Blast does 1.8x the damage of the defender version, Psychic Scream does 2.0x and Subdue does 2.4x.
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Is it my last visit to the page or my last visit to the website?
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Confusion on Overwhelming Force unique enhancement
Uun replied to BuiltDifferent5's topic in Archetypes
I use it for kb>kd and have never seen this happen. -
Unlikely. Atlas is a Titan of Greek mythology. There are far older (and more famous) statues of Atlas than the one in Paragon. https://en.wikipedia.org/wiki/Atlas_(statue). https://en.wikipedia.org/wiki/Farnese_Atlas
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You seem to be ignoring that companions in SWTOR are only active when you're solo or part of a duo (max team size is 4 and companions count toward the total). Controller pets can be active in all content.
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That would be similar. It leaves you 2.475s, so you could do HS>Hack>Disembowel.