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Everything posted by mistagoat
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Yes please!! The letter thing would be very helpful! Maybe we could also get a filter at the top of the list to narrow it down to body types. I'm sure this is super not possible but I'd love to swap the long list for a grid with a thumbnail of the costume.
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Regular fly should just extend to the owners pets and Group Fly should be eliminated in favor of anything else. MMs are the only folks who get any use out of it so lets not increase the end consumption and just give them a freebee here. Every toon in the game gets a free jet pack just for hitting level 2 so if the MM ever has a need for just themselves to fly but not their pets they can use that free jetpack. Speaking for myself, I have never and will never need, want or benefit from another player bestowing flight upon me. It's an antiquated power that doesn't fit in the modern game. Yes, yes, turn it off at Null, I know, but that doesn't help at all when you're on a TF with an old toon that didn't select that option and now you're a hover tank with no control and it's gonna be a miserable TF. It's a troll power with an awful opt out mechanic. I understand the game limitations and why it's done at Null but that sure doesn't make it convenient. The never ending stream of posts that are all variations of "how to make group fly not the most obnoxious power in the game" is proof that there is a real issue.
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Any chance you have a post explaining how to do this? I just logged into a Tank I haven't played in a couple months and they're all screwed up, is so frustrating...
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can i have a swimming fly pose?
mistagoat replied to Ridiculous Girl's topic in Suggestions & Feedback
RG, your whimsical suggestions always make smile! You get my vote! -
Okay, sounds easy enough. I'll pick up incan on one of my toons and I'll hit ya up in the near future, maybe this weekend! Thanks!
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There are a couple melee weapon attacks that provide bonus lethal def but not smashing (or vice versa, I forget). So a player could have a good reason for monitoring both if one stat was 15% higher than the other. Admittedly these are fringe cases but they do exist.
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Do you guys use Discord? I've never been very good at typing and doing anything else at the same time but I could give it a shot. I'm pretty consistently at the 5:30 (est) raid led by Lauci and friends and I'd be happy to fill a role there if needed and I often make your weekend Hami Raids though a bit less consistently.
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Do higher level Freaks still need buffing?
mistagoat replied to mechahamham's topic in General Discussion
No thank you, they feel fine to me especially on something squishy. -
Yes please! I'd be thrilled with 15 and would not mad with 20 either! I'd also like to be able to save the monitored stats the same way we can save a UI layout or so that when I start up a new toon its already monitoring my the default stats that I set/saved.
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Have you spent significant time playing it yet? Back on beta I was quite vocal about wanting it to have an AoE immob and I've had to eat my words because the set doesn't need an AoE immob. It has so many layers of control that an immob is simply unneeded. As far as control potential goes, (IMO) it's on par with Earth. You have to do some proc shenanigans to get the most out of its damage but the same could be said for most control set. I've built a Dom (Psi) and 2 Trollers (TA & Storm) so far and I have every intention of making more because it's very effective and fun to level up. One of those trollers (Arse/TA) has turned out to be the best Controller Farmer in my sizable troller stable. Not once in the 150 levels of those 3 toons did I feel like I wanted/needed or was missing an AoE immob. I absolutely understand why one would be hesitant and take notice of the immob absence but give it a try if you haven't and maybe give it another chance if you have. It's a very strong set as it stands. I prefer it on trollers but I may be biased. I think the next one on my list will either be Arse/Dark or Arse/Marine
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I suspect that no amount of rewards would stem the "sitter looking for farm" refrain. That being said, I'm not opposed but I don't expect this will ever happen.
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I think I'm up to 10 lvl 50 Rad tanks now so I may be biased but.... Rad tanks are so awesome! I like to put 4 damage procs into each Rad aoe and use the other 2 slots to enhance the acc/heal/dam of the power. I aim for about 30% melee def and cap most of the resists. Its can be very strong even at low levels.
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They are not targetable via target next/closest/farthest. I don't think players can even click on them but I'd have to double check that. Edit: just checked in game, they can not be targeted or clicked on in any way. Aside from the visual they essentially don't exist, they don't even have collision.
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While I have been fooled a couple times I don't think this needs to be addressed. During the bud cleanup in the bowl it's basically just target (anything) and fire (or follow and attack if melee I guess) and don't stop firing until there are no more targets. Since the player buds are not targetable they have no impact on this strategy. So if you're looking at 6 buds in the water while spinning 360 and hammering "Tab" and you still have no target then your job is done, /e popdance till the TP come through. I will admit that it would be courteous for folks to turn them off but it doesn't seem an issue that needs to be dealt with. The target dummy is a whole other can of worms, not sure what can done about that beyond the suggestion that SeraphimKensai offered.
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Heres my first draft of a pre-50 build Controller (Arsenal Control - Marine) procs 1.0.mbd
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Interesting, I didn't realize the coordination that goes into it. I'll have to experiment with this a bit. Appreciate the info!
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Okay, I've heard this before and seen the results but I'm embarrassed to admit that I don't know what initiates the Kronos invasion. Could you explain?
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I'm sure most players would agree that'd be awesome but it's come up in the past and been explained that the Gull was the only option the devs had available. Something in the wonky old code prevents it from being in the player options. To be fair though, I heard that second hand here on the forums and not from a dev themselves.
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The most repeatable instance (but not the only instance) where I've experienced this is when doing high level council/5th column. As a tank you run in first, get everyone's attention and they all fire off something at you at the same time. My best guess is that all the rocket guys firing off their rockets at the same time is stacking KB mag. Even had it happen on a Rad tank that had the 3pc PVP IO that adds another 3 mag to KB protection. Like I said, thats just a guess because my buddy and I haven't been able to come up with a better explanation. We do tend to avoid Council these days because of how tedious they are to fight now. I'll try to pay closer attention to when and where I see it happen and report back.
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Feature request: Stop buffs breaking poses
mistagoat replied to Mulligan's topic in Suggestions & Feedback
I suspect they are referring to the time they are waiting for the league to be formed. If you don't show up 20-30 min early the zone will fill so you have lots of folks gathered waiting until X:30 for the invites to go out. The leaders explicitly state the nobody should be hunting monsters during this time. (This is on excelsior, not sure where OP plays but I'm assuming it similar on other shards.) OP I feel your pain, many a time I've been absolutely crushing an /e popdance when my erotic ambulation is cut short by an unneeded buff. I'm certain no malice was intended so I just restart it and go back to makin em sweat with my sweet sweet moves! -
I've experienced the tank knockback issue. It's not exclusive to any mission or trial. I think it changed sometime over the last year, I don't know what the change was but I do indeed hate it. My set out lvl50+ tanks are no longer the picture of upright stature that they once were. Typically it is not a constant thing but I'm occasionally tossed to the ground and feels super wrong when I'm on a tank.
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I'm not super interested in playing the game on my phone. However, I'd kill for Mids on my phone!
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Tip Missions: Feedback / Suggestion
mistagoat replied to SupaFreak's topic in Suggestions & Feedback
Thank you for this valuable info! I've been wanting to start working on that accolade but the 25 tip missions was certainly daunting. Not that it would be all that difficult but rather it would be a less than exciting and quite drawn out endeavor. I absolutely forgot about the base comp, great idea! I'm gonna try to get that accolade on somebody this weekend. -
Here is a pretty simple workaround. You can make a macro that, when you click it it will apply the location AOE on your target. It can be friend/foe/alive/dead/trainer/merchant pretty much anything. Here are some of the macros I used for my Arsenal troller. /macro ice "powexec_location target Liquid Nitrogen" /macro smoke "powexec_location target Smoke Canister" /macro hold "powexec_location target Tear Gas" I usually put the real power icon above or below the macro in my tray so I can see when its recharged
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Shouldn't Galaxy City be a hazard zone by now?
mistagoat replied to Random Axis's topic in Suggestions & Feedback
As long as this has no effect on the echo version of the zone, I'm on board. It would be fun to fight high level stuff in what was once the starter zone!