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Yomo Kimyata

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Everything posted by Yomo Kimyata

  1. This was a good reminder for me, and this week I added a number of backgrounds for characters I just hadn't gotten around to yet. Thanks! This was my take!:
  2. If it’s in an inherent, it can be considered “perma” since the odds of it being reactivated in the 120 seconds are very high and since it it inherent you don’t need to push a button. If it’s in a click power, the buff will only activate on click.
  3. Exactly this. It’s why some players have issues with kinetic melee or dark melee because they forgo some damage for increased safety. Or why some players have issues with mind controllers because they forgo pets for other benefits. This game, like most of reality, is designed around trade offs and some players don’t want trade offs. Too bad for them, I say.
  4. From a cursory inspection, I’d say that the influx of new players ( or the return of old players) seem to be comfortable with the /AH. I’m seeing a lot more supply of crafted enhancements for sale, prices coming down on a bunch of them, converters are in rarer supply and going up in price, and a lot more complaints about not being able to sell things as quickly or at such high prices. This could also be due to older players dumping supply to clean up. I’ve been guilty of that for two years now and my bases are still a mess!
  5. Sometimes it’s a bugged last 5 display. Sometimes it’s a fat finger trade, where someone accidentally inputs an extra digit or otherwise bids extremely high. This does happen a lot, but probably isn’t a consistent or predictable answer to your question. What I have noticed for as long as I’ve been here is that specific recipes, usually the one for the particularly useful proc in the set, tend to go for relatively high prices. I’ve rationalized this as: some people really want to craft their own enhancements, even if there are more efficient/cheaper ways of obtaining the end product. Alternatively, some people really don’t understand the auction house and/ or converters. Or, and here’s the rub, they just don’t care and have plenty of an imaginary currency and are going to behave in irrational fashion because they can.
  6. Let's make the entirely reasonable assumption that I'm not going to dig through the patch notes to figure this out on my own, ok? What is "gravity"?
  7. My main on Live and here and my namesake is a BS/INV. It IS considered to be old fashioned at this point, even with the HC invulnerability boost. Now I consider it very lunchpail gets-the-job-done, but it doesn't have a lot of slotting tricks to make it unique or frankly even interesting. I don't blame either broadsword/katana or invulnerability for that -- the newer primaries and secondaries have been power boosted and they haven't yet figured out how to upgrade broadsword/katana. I generally can do just about anything I want on my bs/inv scrapper. But I can do it significantly faster on most of my other builds.
  8. I'm impressed, that's a good 40x my character items merits!
  9. Send them my way.
  10. Sell a thousand Lotg +recharge at 2inf.
  11. I think it is fair to say that the devs have been working towards weaning out proc advantages. Almost every issue has powers dropping their recharge that OMG drops proc chances.
  12. Yup, that's what we all say.
  13. I'm sorry, what did you say about your MoM?
  14. Play your cards right and you too will get a lemon right in your mouth.
  15. I absolutely hear what you are saying, but it's pretty hard to sympathize with the marketer who is pleading that other sellers sell at higher prices...
  16. You don’t want to be my enemy. I’m surrounded by running water and I will put a lemon right in your mouth.
  17. Now that I got my math cleared up (I hope), this is a short cut way to think about it. If you are at 100% damage (unslotted), then a 30% damage bonus is equivalent to a -30% resistance debuff. But if you are at, say 200% damage (slotted with +100% damage), then the damage bonus that is equivalent to a -30% resistance debuff is +60%. The higher your damage bonus already is, the more value is gained from debuff, since it works on the total damage while the +damage is only incremental. And of course, damage is going to run into a cap at some point.
  18. Let's see if I can math it up: Overgrowth provides a +82.5% damage buff for 60 seconds. Freezing Rain provides a -35% damage resistance for 30 seconds. Example 1: You are attacking an even level Blood Brother Brawler with unslotted Chop. Chop does base 102.6009 lethal damage, and Blood Brother Brawler has no resistance to Lethal damage. Overgrowth means you do 187.2466 = (102.6009*(1+0.825)) damage. Freezing Rain means you do 157.8475 = (102.6009/(1-.35)) damage Example 2: You are attacking an even level Zeus Class Titan with Chop slotted for 95% damage. chop does base 102.6009 lethal, Zeus has 50% lethal resist. Before buffs/debuffs you would do 200.0718 damage which is resisted 50% for net 100.0359 damage. Overgrowth means your base damage goes up to 102.6009*(1+0.95+0.825) = 284.7175 which is resisted 50% doing net 142.3587. Freezing Rain applies a 35% debuff, which is resisted by 50% for a net 17.5% debuff. Is that additive with damage resistance? If so then their effective resistance is 32.5%. Your damage is 200.0718/(1.325) = 150.9976. 200.0718 * (1 - 0.325) - 135. There are a lot of factors that go into the equation, and I may not be getting the equation right! Generally, the lower your damage enhancement the better off you are with +damage, but the higher your damage enhancement the better off you are with -damage resistance.
  19. Three things I learned today: 1. If your email box is full, you cannot send a reply email. I've never had a full email box before! If you were trying to send me a message and it bounced, try again later. I'm not on every day any more but I'll get there. 2. About 2/3 of the requests are incredulous that such a giveaway is happening, and they are sorry if some nincompoop named @snarky is trolling me but they are shouting out in Broadcast and on the off chance it is true can I haz sum? 3. It would actually be a pretty good way to troll an enemy. Kind of like ordering 50 pizzas sent to their house.
  20. As many of you know, lots of people like to benchmark their endgame builds on DPS standards. One is 'How long does it take to get to the middle of a Rikti pylon?" which is a pretty straightforward single target dps challenge. Another standard has been timing yourself on the Trapdoor mission from Mendel Ramiel's arc "Power Overwhelming" at +4/x8 (which you can through mission flashback in Ouro). That mission is a pretty straight forward kill all (that's not a mission objective but that's how people measure it) that has a set number of Council and Arachnos mobs, and then ends with a defeat of an EB. With the upgrade of late-game Council soon to hit live, there are some enemies that will last a lot longer, and random allocation of bosses will mean that you cannot rely on the consistency of mobs, so its value as a benchmark will be reduced. Min maxxers gotta min max, and so I'm sure that people will look for a new benchmark. I was hoping this thread could serve as a sounding board for ideas. My contribution: the final battle of the Heather Townsend arc "Burdens of the Past" at +4/x8. I'll put my reasoning in spoiler in case someone is not familiar with the mission
  21. And I thought I was insane with this! No deaths = no thank you. No /AH = no thank you!
  22. Friendly reminder that I'm "officially" discontinuing this giveaway in about two weeks. Y'all have done a great job of communicating it to people who may not read the forum, and I say keep it up! People tell me that they read about it on Discord, Reddit, the Wall Street Journal, and numerous chats on PUGs. This is open to ANYbody who would like a one-time inf(usion) of inf. Party on.
  23. I guess it's time to find a spare alt and put in another thousand bids at 1...
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