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Seed22

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Everything posted by Seed22

  1. That looks confusing, fun AND challenging.
  2. This cant be real...it just cant be 😛
  3. But what if I am the Tank, DPS and support all in one? *Cough any well built defender/blaster*
  4. There are none that will ever exist in CoH, including this idea. HM would not work here. Too much time in costumes and hurt feelings involved, plus the games that DO have HM, CoH players asking for this won't touch due to skill issues lack of interest in one or more aesthetics of the games.
  5. Hide is free def. No skippy ever 😛 Though snark, to answer your question a stalker in a team can help speed up mishs where you need to find a boss, or they can scrap it out like a scrapper but with better burst and controlled crits(I like their ATO more than scrappers). The days of old "AS and wait for hide" gameplay are kind of over, though opening with AS is still fun and helps delete pesky Lt's/Minions(*cough* sapper *cough*) as well as Bosses fairly quickly. All in all: Play a stalker like a scrapper with stealth and controlled crits.
  6. I enjoyed it! I preferred the vigilante to rogue arc though(not the biggest fan of open maps, but the writing for both were on point!).
  7. I use it to play the new powersets. Sometimes I give feedback if a power is particularly bad, most times I note typos and see if someone else has already tagged 'em.
  8. Oh really what science experiment gave him his powers? If we're going off CoH definition: https://homecoming.wiki/wiki/Science
  9. Seconded about the good guys always winning. Mustache Twirling has it's place to balance out constant edge, but it gets very boring very fast. I've seen y'all's SG and loved the concept! It creates in a way, a more moralistic/philosophical type of villainy not really seen here in CoH(imo CoH is too black and white, even on tips, with morality.) A personal...idiom, I suppose? That I take with my characters is that only 3 are what most would consider 'True Blue'(Heroic hero types). The other litany of characters are all a smattering of Rogue or...okay mostly just rogue. It only makes sense that unless specifically prompted to use their powers and magic for good, most would default to self-serving interest, or only look out for their close friends and family(i.e. act like a normal human being would). This, I feel, leads to more nuance in their character than, "I must do good all the time!". Plus, it makes you weigh the consequences of your actions more heavily; Act like a selfish rogue? Maybe you burned a bridge with someone who could have been a significant ally in the future. Just my thoughts on the matter 🙂
  10. No. Thats more of a staple of groups than a Barrier thing.
  11. To a degree I can understand, but this is City of heroes, the entire damn game is a crutch. This isn't WoW, this isn't a game thats even meant to be remotely competitve. It's a meme in terms of difficulty(I like this! If I wanted a game to be a sweaty tryhard in there are literally hundreds of other options), and people tend to overanalyze(HM 4 is a joke. It's literally the same shit from HM 1 but with stat boost. Wow, such difficulty. Wow. I say this as someone who ran HM back when it was popular 1 star through 4 several times.) HM 4 isn't build diversity, It's two or three cold corrs, insert obligatory fire blasters, and a Rad or Bio or Stone tank. Damn that's an insanely diverse team we got here...(not all teams for you pedantic folks but if you've ran it you know it's basically this.)
  12. This might be the worst suggestion unless its a meme, that I have ever seen on these forums. And I've seen a lot. But it would also be hilarious to watch so why not.
  13. Breaks from CoH are good and healthy. In fact dare I say a lot more here should take them(myself included, though I'm biding time right now until June) What this is, given I've had a kinda sorta similarish initial reaction when I saw Enh Booster prices minus the forum post, is probably just an initial kneejerk reaction. OP, I might recommend the above; take a short break, come back in P6 if you want or later, and sell them then. They'll be back to 1M soon enough, if prior experience has taught me anything regarding the market.
  14. I never take the opinion of anyone here for sets, too subjective. I do know, though, that I've gotta get some ranged def on my storm/rad if I'm hoping to solo AVs easier(solo'd Inferno with a halfway decent build)
  15. My philosophy: Do you still get rewards at the end of the day? Did you get your merits? Did you get your IO if it's MC? Then WE won. I get folks may want to feel they contribute, but even on my tricked out toons I've been dusted before. It happens, but I also have to ask-are you the slowest one on the team? By that, I mean are you flying, literally, to each mob? My super speeder is already a mob over, not even because I want to smoke the map, but because....it's literally freaking super speed. Maybe most of the team has SS on or knows the mish and it's kind of second nature for them at that point(had that happen too for myself). My personal gripe is that to me, it starts to feel like folks want to be the star of the show more often than not. I personally could care less if I'm making major contributions on individual mobs. Maybe my contribution is stealthing the glowie so that that player whose a dad can get back to his kids faster. I've helped speed along TFs/arcs so folks could get back to RL obligations, and honestly? That's FAR more rewarding than killing generic mob #4445656 or being recognized for some buff that, while helpful, wasn't exactly desperately needed in that moment. At least, that's just my opinion. I don't believe OP is like that, don't want to ascribe a personality type to anyone, just noticing on Excel folks throwing fits more often and quitting teams for asinine things, saw this thread, and found it a good opportunity to vent a bit. Though a blaster popping insp on +0 is very concerning. It's +0, not HM.
  16. Agreed! Most tanks aren't good enough to understand this very simple aspect. It's why mine probably stand out, they do their damn(and ONLY) job. Your damage is average, the blasters/scrappers/literally anyone else will do more damage than your paultry numbers, so please do not think you're making a huge difference in that department. Taunt good, taunt help squishy* teammate. Snark aside, Taunt is not antiquated, it's a power to use if you want to be HM capable and/or not see your team dying left and right to aggro you COULD grab. I think I'm going to use the superpower of reverse taunt when our only tank doesn't have it for a HM TF or +4 TF. It's called the kick button *My builds all build for positional def if they're squishy types because of the ineptitude of tanks here. [not all tanks, mind you] so this doesn't really apply to me in most instances, but it's annoying to see deaths pile up because of bad tanks
  17. I've played this set before it even hit y'alls open beta. Honestly, it wasn't the WORST power, but im not gonna sit here and foam at the mouth over it. I don't know of any real way to have it keep up with zerg teams, but then again even on my Plant/Fire dom, keeping up with zerg teams can be hard! I like Storm Cell, love the rain effects, and find it viable in combat and from an RP perspective oddly enough, but leveling it will(or would in my case. I'm just gonna PL the thing.) be...difficult, to get the most out of. Same with Jet Stream. Personally, though, the latter can be skipped thanks to Chain Lightning being so spammable later on, and fun to use!
  18. Invincible. The Boys. AstroCity. That's already three. Oh! Irredemable. Though I can't see them making games, or rather I hope they don't(they're better than Marvel* as comics/shows imo). *It's not hard to be better than Marvel. Several things already are. Tell a story worth hearing relevant to the times and boom! Better than Marvel/DC.
  19. They're asking, I believe, for the SO Enh VALUES to be made parodied of IOs(i.e, something something +38% end reduction idk. I don't have spreadsheets :P) without any of the additional doo-dads. Not more slots. I personally would like that as well for our non IO'ed brethren. I've had to remember, it isn't as easy to just pick up n go. Lot of us vets have stashes upon stashes of useless things, but they've yet to participate in the probably unhealthy hoarding practices of CoH players 😛
  20. If I understand it, you're right, but for a different reason I think. I have ~87(idc) 50s between my 2 accounts. Lets say hypothetically I wanted to get just TWO 50s ehhhh I dunno, the mini. My dad loved the mini and got it for himself through INF on his own account, but it was HORRENDOUSLY expensive, and we're both billionaires across all 3 accounts. This isn't as affordable as we've made it out to be. Or rather, it can be, but we'd need a person, a place, and a good time to mobilize such a guide. That's for another thread though. We can't just keep dismissing the prospect of casual/newer players, then want casual and newer players who have the knowledge of us old heads(game wise :P) **This being WoW-Mythic may be more of a...stat-boost the video game(my opinion) pastiche of WoW Mythic, not sure but what I can tell you is I've been playing D4, and thanks to CoH HM, I'm actually handling pretty well considering I suck at console games lol **I forgot the Math: Mini: 250 PAP Cost: ~3.1-3.5M AH Limit: 10 Toons: 2 250/10=25 x 3.1-3.5=2 x[77.5M-87.5M]=155M-175M Plug n play as desired for variable accounts.
  21. Double auras?(and not the trail aura thing) That'd be neat.
  22. Well if we're sticking to facts... CoH today is objectively better than older CoH. The mindset support players had preshutdown was pathetic, entitled, and downright dumb as hell. I say this having 25+ 50 trollers and defenders. Made me embarrassed to even have one at 50. Today? You wanna be a star go do HM. Support is practically essential there. And the blasters were literally trash tier as an AT until the issue where they redid defiance, and even then they went from trash to somewhat playable. Sustains put them into solid tier, and HC really brought them into god tier. Tanks back then wanted the team to wait for them to pull the entire map while the rest of the team played dominos or cards in the back. Wow, What riveting gameplay CoH preshutdown had its charm, but that shit was terrible. And I say it having played from i5 till the end. Team play now may seem like zerg meta, but considering the alternative is wait for some meathead tank to pull the entire map while a Fire Blaster killed everything? No son, THIS is the best CoH will ever be. And THAT's an objective fact.
  23. Back in my day we had to go up n down the Hollows...both ways! Nurse: oookay granpa, now could you please just place your bingo chip? And yep! With parent supervision ofc. I mean, all I really did was run around with whacky toons and get em into their teens at most. Wasn't until years later I got a 50.
  24. I played back in i5, don't exactly remember when that was...but now I'm 26. It's really hitting me just how fast that bugger flies!
  25. Maybe you could proc bomb it? If not dump it.
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